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Diffstat (limited to 'src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp')
-rw-r--r--src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp b/src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp
index 4b2be50e6..b44038558 100644
--- a/src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp
+++ b/src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp
@@ -136,7 +136,7 @@ void VulkanServerBuffer::import()
if (m_texture)
return;
- if (extraDebug) qDebug() << "importing" << m_fd << hex << glGetError();
+ if (extraDebug) qDebug() << "importing" << m_fd << Qt::hex << glGetError();
auto *glContext = QOpenGLContext::currentContext();
if (!glContext)
@@ -146,21 +146,21 @@ void VulkanServerBuffer::import()
return;
funcs->glCreateMemoryObjectsEXT(1, &m_memoryObject);
- if (extraDebug) qDebug() << "glCreateMemoryObjectsEXT" << hex << glGetError();
+ if (extraDebug) qDebug() << "glCreateMemoryObjectsEXT" << Qt::hex << glGetError();
funcs->glImportMemoryFdEXT(m_memoryObject, m_memorySize, GL_HANDLE_TYPE_OPAQUE_FD_EXT, m_fd);
- if (extraDebug) qDebug() << "glImportMemoryFdEXT" << hex << glGetError();
+ if (extraDebug) qDebug() << "glImportMemoryFdEXT" << Qt::hex << glGetError();
m_texture = new QOpenGLTexture(QOpenGLTexture::Target2D);
m_texture->create();
- if (extraDebug) qDebug() << "created texture" << m_texture->textureId() << hex << glGetError();
+ if (extraDebug) qDebug() << "created texture" << m_texture->textureId() << Qt::hex << glGetError();
m_texture->bind();
- if (extraDebug) qDebug() << "bound texture" << hex << glGetError();
+ if (extraDebug) qDebug() << "bound texture" << Qt::hex << glGetError();
funcs->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, m_internalFormat, m_size.width(), m_size.height(), m_memoryObject, 0 );
- if (extraDebug) qDebug() << "glTexStorageMem2DEXT" << hex << glGetError();
- if (extraDebug) qDebug() << "format" << hex << m_internalFormat << GL_RGBA8;
+ if (extraDebug) qDebug() << "glTexStorageMem2DEXT" << Qt::hex << glGetError();
+ if (extraDebug) qDebug() << "format" << Qt::hex << m_internalFormat << GL_RGBA8;
}
QOpenGLTexture *VulkanServerBuffer::toOpenGlTexture()