diff options
Diffstat (limited to 'src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp')
-rw-r--r-- | src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp b/src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp index 4b2be50e6..b44038558 100644 --- a/src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp +++ b/src/hardwareintegration/client/vulkan-server/vulkanserverbufferintegration.cpp @@ -136,7 +136,7 @@ void VulkanServerBuffer::import() if (m_texture) return; - if (extraDebug) qDebug() << "importing" << m_fd << hex << glGetError(); + if (extraDebug) qDebug() << "importing" << m_fd << Qt::hex << glGetError(); auto *glContext = QOpenGLContext::currentContext(); if (!glContext) @@ -146,21 +146,21 @@ void VulkanServerBuffer::import() return; funcs->glCreateMemoryObjectsEXT(1, &m_memoryObject); - if (extraDebug) qDebug() << "glCreateMemoryObjectsEXT" << hex << glGetError(); + if (extraDebug) qDebug() << "glCreateMemoryObjectsEXT" << Qt::hex << glGetError(); funcs->glImportMemoryFdEXT(m_memoryObject, m_memorySize, GL_HANDLE_TYPE_OPAQUE_FD_EXT, m_fd); - if (extraDebug) qDebug() << "glImportMemoryFdEXT" << hex << glGetError(); + if (extraDebug) qDebug() << "glImportMemoryFdEXT" << Qt::hex << glGetError(); m_texture = new QOpenGLTexture(QOpenGLTexture::Target2D); m_texture->create(); - if (extraDebug) qDebug() << "created texture" << m_texture->textureId() << hex << glGetError(); + if (extraDebug) qDebug() << "created texture" << m_texture->textureId() << Qt::hex << glGetError(); m_texture->bind(); - if (extraDebug) qDebug() << "bound texture" << hex << glGetError(); + if (extraDebug) qDebug() << "bound texture" << Qt::hex << glGetError(); funcs->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, m_internalFormat, m_size.width(), m_size.height(), m_memoryObject, 0 ); - if (extraDebug) qDebug() << "glTexStorageMem2DEXT" << hex << glGetError(); - if (extraDebug) qDebug() << "format" << hex << m_internalFormat << GL_RGBA8; + if (extraDebug) qDebug() << "glTexStorageMem2DEXT" << Qt::hex << glGetError(); + if (extraDebug) qDebug() << "format" << Qt::hex << m_internalFormat << GL_RGBA8; } QOpenGLTexture *VulkanServerBuffer::toOpenGlTexture() |