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-rw-r--r--tests/auto/client/reconnect/CMakeLists.txt11
-rw-r--r--tests/auto/client/reconnect/tst_reconnect.cpp253
-rw-r--r--tests/auto/client/reconnect/wl-socket.c166
-rw-r--r--tests/auto/client/reconnect/wl-socket.h34
4 files changed, 464 insertions, 0 deletions
diff --git a/tests/auto/client/reconnect/CMakeLists.txt b/tests/auto/client/reconnect/CMakeLists.txt
new file mode 100644
index 000000000..07d4c7143
--- /dev/null
+++ b/tests/auto/client/reconnect/CMakeLists.txt
@@ -0,0 +1,11 @@
+#####################################################################
+## tst_wl_reconnect Test:
+#####################################################################
+
+qt_internal_add_test(tst_wl_reconnect
+ SOURCES
+ wl-socket.c
+ tst_reconnect.cpp
+ LIBRARIES
+ SharedClientTest
+)
diff --git a/tests/auto/client/reconnect/tst_reconnect.cpp b/tests/auto/client/reconnect/tst_reconnect.cpp
new file mode 100644
index 000000000..ff806af6a
--- /dev/null
+++ b/tests/auto/client/reconnect/tst_reconnect.cpp
@@ -0,0 +1,253 @@
+// Copyright (C) 2023 David Edmundson <davidedmundson@kde.org>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mockcompositor.h"
+
+#include <QBackingStore>
+#include <QPainter>
+#include <QScreen>
+#include <QWindow>
+#include <QMimeData>
+#include <QPixmap>
+#include <QDrag>
+#include <QWindow>
+#if QT_CONFIG(opengl)
+#include <QOpenGLWindow>
+#endif
+#include <QRasterWindow>
+
+#include <QtTest/QtTest>
+#include <QtWaylandClient/private/qwaylandintegration_p.h>
+#include <QtGui/private/qguiapplication_p.h>
+
+#include "wl-socket.h"
+
+using namespace MockCompositor;
+
+class TestWindow : public QRasterWindow
+{
+public:
+ TestWindow()
+ {
+ }
+
+ void focusInEvent(QFocusEvent *) override
+ {
+ ++focusInEventCount;
+ }
+
+ void focusOutEvent(QFocusEvent *) override
+ {
+ ++focusOutEventCount;
+ }
+
+ void keyPressEvent(QKeyEvent *event) override
+ {
+ ++keyPressEventCount;
+ keyCode = event->nativeScanCode();
+ }
+
+ void keyReleaseEvent(QKeyEvent *event) override
+ {
+ ++keyReleaseEventCount;
+ keyCode = event->nativeScanCode();
+ }
+
+ void mousePressEvent(QMouseEvent *event) override
+ {
+ ++mousePressEventCount;
+ mousePressPos = event->position().toPoint();
+ }
+
+ void mouseReleaseEvent(QMouseEvent *) override
+ {
+ ++mouseReleaseEventCount;
+ }
+
+ void touchEvent(QTouchEvent *event) override
+ {
+ Q_UNUSED(event);
+ ++touchEventCount;
+ }
+
+ QPoint frameOffset() const { return QPoint(frameMargins().left(), frameMargins().top()); }
+
+ int focusInEventCount = 0;
+ int focusOutEventCount = 0;
+ int keyPressEventCount = 0;
+ int keyReleaseEventCount = 0;
+ int mousePressEventCount = 0;
+ int mouseReleaseEventCount = 0;
+ int touchEventCount = 0;
+
+ uint keyCode = 0;
+ QPoint mousePressPos;
+};
+
+class tst_WaylandReconnect : public QObject
+{
+ Q_OBJECT
+public:
+ tst_WaylandReconnect();
+ void triggerReconnect();
+
+ template<typename function_type, typename... arg_types>
+ auto exec(function_type func, arg_types&&... args) -> decltype(func())
+ {
+ return m_comp->exec(func, std::forward<arg_types>(args)...);
+ }
+
+private Q_SLOTS:
+//core
+ void cleanup() { QTRY_VERIFY2(m_comp->isClean(), qPrintable(m_comp->dirtyMessage())); }
+ void basicWindow();
+ void multipleScreens();
+
+//input
+ void keyFocus();
+
+private:
+ void configureWindow();
+ QScopedPointer<DefaultCompositor> m_comp;
+ wl_socket *m_socket;
+};
+
+tst_WaylandReconnect::tst_WaylandReconnect()
+{
+ m_socket = wl_socket_create();
+ QVERIFY(m_socket);
+ const int socketFd = wl_socket_get_fd(m_socket);
+ const QByteArray socketName = wl_socket_get_display_name(m_socket);
+ qputenv("WAYLAND_DISPLAY", socketName);
+
+ m_comp.reset(new DefaultCompositor(CoreCompositor::Default, dup(socketFd)));
+}
+
+void tst_WaylandReconnect::triggerReconnect()
+{
+ const int socketFd = wl_socket_get_fd(m_socket);
+ m_comp.reset(new DefaultCompositor(CoreCompositor::Default, dup(socketFd)));
+ QTest::qWait(50); //we need to spin the main loop to actually reconnect
+}
+
+void tst_WaylandReconnect::basicWindow()
+{
+ QRasterWindow window;
+ window.resize(64, 48);
+ window.show();
+ QCOMPOSITOR_TRY_VERIFY(m_comp->xdgToplevel());
+
+ triggerReconnect();
+
+ QCOMPOSITOR_TRY_VERIFY(m_comp->xdgToplevel());
+}
+
+void tst_WaylandReconnect::multipleScreens()
+{
+
+ exec([this] { m_comp->add<Output>(); });
+ QRasterWindow window1;
+ window1.resize(64, 48);
+ window1.show();
+ QRasterWindow window2;
+ window2.resize(64, 48);
+ window2.show();
+ QCOMPOSITOR_TRY_VERIFY(m_comp->xdgToplevel(0));
+ QCOMPOSITOR_TRY_VERIFY(m_comp->xdgToplevel(1));
+
+ // ensure they are on different outputs
+ exec([this] {
+ m_comp->surface(0)->sendEnter(m_comp->output(0));
+ m_comp->surface(1)->sendEnter(m_comp->output(1));
+ });
+ QTRY_VERIFY(window1.screen() != window2.screen());
+
+ auto originalScreens = QGuiApplication::screens();
+
+ QSignalSpy screenRemovedSpy(qGuiApp, &QGuiApplication::screenRemoved);
+ QVERIFY(screenRemovedSpy.isValid());
+
+ triggerReconnect();
+
+ // All screens plus temporary placeholder screen removed
+ QCOMPARE(screenRemovedSpy.count(), originalScreens.count() + 1);
+ for (const auto &screen : std::as_const(screenRemovedSpy)) {
+ originalScreens.removeOne(screen[0].value<QScreen *>());
+ }
+ QVERIFY(originalScreens.isEmpty());
+
+ QCOMPOSITOR_TRY_VERIFY(m_comp->xdgToplevel(0));
+ QCOMPOSITOR_TRY_VERIFY(m_comp->xdgToplevel(1));
+ QVERIFY(window1.screen());
+ QVERIFY(window2.screen());
+ QVERIFY(QGuiApplication::screens().contains(window1.screen()));
+ QVERIFY(QGuiApplication::screens().contains(window2.screen()));
+}
+
+void tst_WaylandReconnect::keyFocus()
+{
+ TestWindow window;
+ window.resize(64, 48);
+ window.show();
+
+ configureWindow();
+ QTRY_VERIFY(window.isExposed());
+ exec([&] {
+ m_comp->keyboard()->sendEnter(m_comp->surface());
+ });
+ QTRY_COMPARE(window.focusInEventCount, 1);
+
+ uint keyCode = 80;
+ QCOMPARE(window.keyPressEventCount, 0);
+ exec([&] {
+ m_comp->keyboard()->sendKey(m_comp->client(), keyCode - 8, Keyboard::key_state_pressed);
+ });
+ QTRY_COMPARE(window.keyPressEventCount, 1);
+ QCOMPARE(QGuiApplication::focusWindow(), &window);
+
+ triggerReconnect();
+ configureWindow();
+
+ // on reconnect our knowledge of focus is reset to a clean slate
+ QCOMPARE(QGuiApplication::focusWindow(), nullptr);
+ QTRY_COMPARE(window.focusOutEventCount, 1);
+
+ // fake the user explicitly focussing this window afterwards
+ exec([&] {
+ m_comp->keyboard()->sendEnter(m_comp->surface());
+ });
+ exec([&] {
+ m_comp->keyboard()->sendKey(m_comp->client(), keyCode - 8, Keyboard::key_state_pressed);
+ });
+ QTRY_COMPARE(window.focusInEventCount, 2);
+ QTRY_COMPARE(window.keyPressEventCount, 2);
+}
+
+
+void tst_WaylandReconnect::configureWindow()
+{
+ QCOMPOSITOR_TRY_VERIFY(m_comp->xdgToplevel());
+ m_comp->exec([&] {
+ m_comp->xdgToplevel()->sendConfigure({0, 0}, {});
+ const uint serial = m_comp->nextSerial(); // Let the window decide the size
+ m_comp->xdgSurface()->sendConfigure(serial);
+ });
+}
+
+int main(int argc, char **argv)
+{
+ // Note when debugging that a failing reconnect will exit this
+ // test rather than fail. Making sure it finishes is important!
+
+ QTemporaryDir tmpRuntimeDir;
+ setenv("QT_QPA_PLATFORM", "wayland", 1); // force QGuiApplication to use wayland plugin
+ setenv("QT_WAYLAND_RECONNECT", "1", 1);
+ setenv("XDG_CURRENT_DESKTOP", "qtwaylandtests", 1);
+
+ tst_WaylandReconnect tc;
+ QGuiApplication app(argc, argv);
+ QTEST_SET_MAIN_SOURCE_PATH
+ return QTest::qExec(&tc, argc, argv);
+}
+
+#include "tst_reconnect.moc"
diff --git a/tests/auto/client/reconnect/wl-socket.c b/tests/auto/client/reconnect/wl-socket.c
new file mode 100644
index 000000000..3d4491622
--- /dev/null
+++ b/tests/auto/client/reconnect/wl-socket.c
@@ -0,0 +1,166 @@
+// Copyright (C) 2023 David Edmundson <davidedmundson@kde.org>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#define _DEFAULT_SOURCE
+#include <assert.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/file.h>
+#include <sys/socket.h>
+#include <sys/stat.h>
+#include <sys/un.h>
+#include <unistd.h>
+
+/* This is the size of the char array in struct sock_addr_un.
+ * No Wayland socket can be created with a path longer than this,
+ * including the null terminator.
+ */
+#ifndef UNIX_PATH_MAX
+#define UNIX_PATH_MAX 108
+#endif
+
+#define LOCK_SUFFIX ".lock"
+#define LOCK_SUFFIXLEN 5
+
+struct wl_socket {
+ int fd;
+ int fd_lock;
+ struct sockaddr_un addr;
+ char lock_addr[UNIX_PATH_MAX + LOCK_SUFFIXLEN];
+ char display_name[16];
+};
+
+static struct wl_socket *wl_socket_alloc(void)
+{
+ struct wl_socket *s;
+
+ s = malloc(sizeof *s);
+ if (!s)
+ return NULL;
+
+ s->fd = -1;
+ s->fd_lock = -1;
+
+ return s;
+}
+
+static int wl_socket_lock(struct wl_socket *socket)
+{
+ struct stat socket_stat;
+
+ snprintf(socket->lock_addr, sizeof socket->lock_addr, "%s%s", socket->addr.sun_path, LOCK_SUFFIX);
+
+ // differening from kwin, we're back to setting CLOEXEC as we're all in process
+ socket->fd_lock = open(socket->lock_addr, O_CREAT | O_RDWR | O_CLOEXEC, (S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
+
+ if (socket->fd_lock < 0) {
+ printf("unable to open lockfile %s check permissions\n", socket->lock_addr);
+ goto err;
+ }
+
+ if (flock(socket->fd_lock, LOCK_EX | LOCK_NB) < 0) {
+ printf("unable to lock lockfile %s, maybe another compositor is running\n", socket->lock_addr);
+ goto err_fd;
+ }
+
+ if (lstat(socket->addr.sun_path, &socket_stat) < 0) {
+ if (errno != ENOENT) {
+ printf("did not manage to stat file %s\n", socket->addr.sun_path);
+ goto err_fd;
+ }
+ } else if (socket_stat.st_mode & S_IWUSR || socket_stat.st_mode & S_IWGRP) {
+ unlink(socket->addr.sun_path);
+ }
+
+ return 0;
+err_fd:
+ close(socket->fd_lock);
+ socket->fd_lock = -1;
+err:
+ *socket->lock_addr = 0;
+ /* we did not set this value here, but without lock the
+ * socket won't be created anyway. This prevents the
+ * wl_socket_destroy from unlinking already existing socket
+ * created by other compositor */
+ *socket->addr.sun_path = 0;
+
+ return -1;
+}
+
+void wl_socket_destroy(struct wl_socket *s)
+{
+ if (s->addr.sun_path[0])
+ unlink(s->addr.sun_path);
+ if (s->fd >= 0)
+ close(s->fd);
+ if (s->lock_addr[0])
+ unlink(s->lock_addr);
+ if (s->fd_lock >= 0)
+ close(s->fd_lock);
+
+ free(s);
+}
+
+const char *wl_socket_get_display_name(struct wl_socket *s)
+{
+ return s->display_name;
+}
+
+int wl_socket_get_fd(struct wl_socket *s)
+{
+ return s->fd;
+}
+
+struct wl_socket *wl_socket_create()
+{
+ struct wl_socket *s;
+ int displayno = 0;
+ int name_size;
+
+ /* A reasonable number of maximum default sockets. If
+ * you need more than this, use the explicit add_socket API. */
+ const int MAX_DISPLAYNO = 32;
+ const char *runtime_dir = getenv("XDG_RUNTIME_DIR");
+ if (!runtime_dir) {
+ printf("XDG_RUNTIME_DIR not set");
+ return NULL;
+ }
+
+ s = wl_socket_alloc();
+ if (s == NULL)
+ return NULL;
+
+ do {
+ snprintf(s->display_name, sizeof s->display_name, "wayland-%d", displayno);
+ s->addr.sun_family = AF_LOCAL;
+ name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path, "%s/%s", runtime_dir, s->display_name) + 1;
+ assert(name_size > 0);
+
+ if (name_size > (int)sizeof s->addr.sun_path) {
+ goto fail;
+ }
+
+ if (wl_socket_lock(s) < 0)
+ continue;
+
+ s->fd = socket(PF_LOCAL, SOCK_STREAM, 0);
+
+ int size = SUN_LEN(&s->addr);
+ int ret = bind(s->fd, (struct sockaddr*)&s->addr, size);
+ if (ret < 0) {
+ goto fail;
+ }
+ ret = listen(s->fd, 128);
+ if (ret < 0) {
+ goto fail;
+ }
+ return s;
+ } while (displayno++ < MAX_DISPLAYNO);
+
+fail:
+ wl_socket_destroy(s);
+ return NULL;
+}
diff --git a/tests/auto/client/reconnect/wl-socket.h b/tests/auto/client/reconnect/wl-socket.h
new file mode 100644
index 000000000..c2e68120f
--- /dev/null
+++ b/tests/auto/client/reconnect/wl-socket.h
@@ -0,0 +1,34 @@
+// Copyright (C) 2023 David Edmundson <davidedmundson@kde.org>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#pragma once
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/**
+ * Allocate and create a socket
+ * It is bound and accepted
+ */
+struct wl_socket *wl_socket_create();
+
+/**
+ * Returns the file descriptor for the socket
+ */
+int wl_socket_get_fd(struct wl_socket *);
+
+/**
+ * Returns the name of the socket, i.e "wayland-0"
+ */
+char *wl_socket_get_display_name(struct wl_socket *);
+
+/**
+ * Cleanup resources and close the FD
+ */
+void wl_socket_destroy(struct wl_socket *socket);
+
+#ifdef __cplusplus
+}
+#endif