| Commit message (Collapse) | Author | Age | Files | Lines |
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Unfortunately for many Wayland features applications need to access
Qt private headers which will fail if the project is built with
QT_NO_KEYWORDS.
Ideally, the examples and tests were ported, too, and QT_NO_KEYWORDS
enabled in .cmakec.conf.
Pick-to: 6.7
Change-Id: I9f988d304bcc8dba4dd84761c41ba3da2473515d
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The recently refactored QWaylandTextureOrphanage
used sender() in a DirectionConnection,
which doesn't work if sender and receiver live in
different threads - which happens if multiple windows
(and therefor multiple QSGRenderThread) exist
This patch fixed that by replacing sender()
with a lambda capture
Also: fix a weirdly phrased comment
Fixes: QTBUG-117932
Pick-to: 6.6
Change-Id: I870e92b448dfd1f9864ff94743cf7accc50fc6ff
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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The previous implementation was a bit error prone
(there was a reproducable "dead pointer" issue)
and had duplicated code (dma, egl and eglstream share the same code).
The new implementation fixes both issues (and more):
- no more 'this' capture on a lambda where the 'this' isn't an object
and hence can go out of scope without the lambda knowing.
- no more duplicated code as we now have a singleton as our orphanage:
QWaylandTextureOrphanage
3 (dma, egl, eglstream) HW-integrations use this singleton
- the class itself as well as it's container are thread-safe
by the usage of QMutex/QMutexLocker.
This also includes the deletion code within the orphanage.
As the orphanes are 100% owned by the orphanage,
they are protected from double deletion.
- The cleanup due to QOpenGLContext::aboutToBeDestroyed is
now ctx specific, no more lamdba-per-texture.
Change-Id: I36e82fae796864319bed7ebdb5154e93dbe96394
Pick-to: 6.6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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They cause clashes in CMake Unity (Jumbo) builds.
Pick-to: 6.5
Task-number: QTBUG-109394
Change-Id: Ia6e293fa30d788f8abd52bf675f11d7d0151259f
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I106d3a5d1a7b96250380b6f51a48f3b19d10e4d9
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Pick-to: 6.3 6.2 5.15
Task-number: QTBUG-103295
Change-Id: I2311465d5341fc5902981d80ab0a117dd2df002d
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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See script in qtbase/util/includeprivate for the rules.
Since these files are being touched anyway, I also ran the
updatecopyright.pl script too.
Change-Id: Ib056b47dde3341ef9a52ffff13ef677e471674b6
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Pick-to: 6.3
Change-Id: Ifda9223dbf9d7c615de6540250a23a6687daecd7
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Cargo-culted from somewhere but not used in any of these classes. This
just made the code bigger for no reason.
Also take the opportunity to make it work with !QT_CONFIG(library),
which apparently no one bothered to try because it clearly didn't
compile. Not that I have tried either...
Task-number: QTBUG-97950
Pick-to: 6.2
Change-Id: Ice04365c72984d07a64dfffd16b48632888ed664
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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If a buffer has a protected content like DRM decoded video,
the EGL Protected content extension allows GPU to operate on the buffer.
With that, wayland-egl can get EGL image and texture from protected content.
Change-Id: Ia687fc4ebc348cb03450e06713040acaa34b1cab
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Change-Id: I18b96d3ca6c539af811027b6d854dd77251523ed
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Fix build when Qt is built with -no-opengl:
1. Certain includes have to be conditional on QT_CONFIG(opengl),
just like the code that uses them.
2. After 585f20dce37c398d8b2e6367008e3329dac79e24, the
ClientBufferIntegration is used even with a software-raster
compositor, so we need to include this class in the build.
3. The wayland-scanner-generated header files are unconditionally
installed through sync.profile and there is no way to exclude it
there based on Qt configuration, which causes errors when doing
make install. The easy fix for this is to generate the headers
even though they will not be used anywhere.
Fixes: QTBUG-86291
Pick-to: 5.15
Change-Id: I671b6345cbc7138309e20fe62e09513f191cd3fe
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
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Allow compositors to support more than one type of hardware client
buffer integration.
[ChangeLog][QtWaylandCompositor] QtWaylandCompositor now supports
multiple client buffer integrations. QT_WAYLAND_CLIENT_BUFFER_INTEGRATION
will now accept a semicolon-separated list.
Fixes: QTBUG-68846
Change-Id: Iff1fa0a45b01f6a45dd744c37a89bac7d5e70658
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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integrations fail"
This reverts commit 137966a6293b50f6b248d130a2e36e67df49335e.
Reason for revert: QTBUG-82948
Conflicts:
src/compositor/compositor_api/qwaylandcompositor.cpp
src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.cpp
Change-Id: I77e3265c336fbcdf47eb1aa5dc07f31ec41006b5
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Makes it consistent with how client buffer integrations work. Also doesn't
leave partially initialized integration around for the compositor to use.
Change-Id: I6ff898639b958f62330879a2eff1acbc7e5cdb1f
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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We've recently seen a number of performance issues on bugreports and on the
mailing list. The problem in many of these cases, is that no client hardware
buffer plugin is used. I.e. it's just due to our fallback to CPU buffers when
the compositor is configured incorrectly or run in a setup where hardware
buffers are not available.
This patch detects when client hardware buffer plugins fail and prints a
warning explaining the issue to the console.
This will make it easier to differentiate between expected and unexpected drops
in performance and will hopefully also guide users in the right direction
to fix their setup (set the right environment variables and perhaps recompile
Qt with a supported OpenGL version).
QtWayland::ClientBufferIntegration now returns a bool indicating success or
failure. The integration is now destroyed immediately if it failed, instead of
leaving it lying around until the compositor shuts down.
There has been some slight changes in the xcomposite plugins as well, turning
some qFatals into qCWarnings and failing more softly (with the warning
mentioned above).
Task-number: QTBUG-78483
Change-Id: I55293dbb3cf72768f3982c075fcf63e79329ada1
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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As announced on the mailing list, QtWaylandCompositor licensing is
changing to GPLv3:
https://lists.qt-project.org/pipermail/development/2019-October/037666.html
Change-Id: I4bdc1aa5914e53ac760acc2b6453355af636baa9
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@liri.io>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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This allows the compositor to use the textures shared through the
vulkan server buffer extension in its own UI.
Adds a new virtual function ServerBuffer::releaseOpenGlTexture().
Change-Id: I48a8dfd020832fe55cfd5594a3274ba285a7cf09
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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Adding new virtual function createServerBufferFromData() to the
ServerBufferIntegration class.
Change-Id: I6009fd5aec07f1794431bd52ccd56cfae9d0f77b
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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wayland-client.h and wayland-server.h includes protocol generated for the
version of wayland.xml corresponding to the libwayland version. This becomes a
problem when we want to support a version of wayland.xml that's newer than the
system libwayland.
The solution is to include wayland-client-core.h and wayland-client-server.h
instead. These headers don't include any wayland-scanner generated code, so we
can safely compile and link code generated against the version of wayland.xml
that we ship.
[ChangeLog] Code generated by qtwaylandscanner now includes
wayland-client-core.h and wayland-server-core.h instead of wayland-client.h and
wayland-server.h. This might break source compatibility for code using custom
wayland extensions.
Fixes: QTBUG-70553
Change-Id: Ice0cdb60ecc4f936acc0e158b96f7978549f62c1
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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This allows the compositor to reclaim unused graphics memory
when a buffer is no longer used by clients.
Change-Id: Ia0269608019c5120da8c091c81e165411b563554
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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Change-Id: I0baf542f89274f48bf7d02121a07d64f0f3a001b
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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Applied automatic fixes using clang-tidy's modernize-use-override.
This adds the "override" keyword where it's possible and also removes the
"virtual" keyword when redundant.
Change-Id: I899950e5cf8782785d30a245a9c69c1720905d50
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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clang-tidy -p compile_commands.json $file \
-checks='-*,modernize-use-default-member-init,readability-redundant-member-init' \
-config='{CheckOptions: [{key: modernize-use-default-member-init.UseAssignment, value: "1"}]}' \
-header-filter='qtwayland' \
-fix
Afterwards I ran search and replace on the diff to clean up some whitespace errors:
- Replaced '(\n\+[^:\n]*)(:\s+\+\s+)' with '$1: '
- Replaced '(\n\+[^,\n]*)(,\s+\+\s+)' with '$1, '
- Replaced '\n\+\s*\n' with '\n'
I also had to do some manual edits, because for some reason, this particular
clang-tidy check doesn't trigger for some files.
Change-Id: I3b3909bac4bf20108bbe8ad1e01bcc54236dae1b
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Applied automatic fixes using clang-tidy's modernize-use-nullptr, and some
manual cleanup to prevent QFlag macros to be affected.
Change-Id: I88f94390185bc6e6f23693b68723cd5710815ae6
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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[ChangeLog][Compositor] Add a tech preview for a plugin-based hardware layer
API and a VSP2 implementation (for Renesas R-Car M3 and H3).
Task-number: QTBUG-64600
Task-number: QTBUG-64604
Change-Id: Ia4abfb6343cf4f006ba408d293ec9464cd6f31b7
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Fix crashes, and change the (private) API to be more usable.
The libhybris code compiles without warnings, but is untested.
Change-Id: I1433daf1ba76d7869d1dfe260642199ce5a1b849
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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qLoadPlugin is variadic and can take one argument to the plugin loader,
so just use that.
Change-Id: Ia3e896da908f42939148fffd14c481e367fdb128
Reviewed-by: Jan Arne Petersen <jan.petersen@kdab.com>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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Currently tests are licensed under GPL-EXCEPT, examples under BSD and
src under LGPL so replase old license headers with new & proper ones.
Also remove old & unused license files
Task-number: QTBUG-57147
Change-Id: Ia6a738798736c275dc309ccfa5b627dc2178d241
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Convert all uses of QT_NO_FOO to proper QT_CONFIG(foo) checks.
Change-Id: Id0f0b3325c246567a43d6b2d71b0d69e5535e648
Reviewed-by: Jan Arne Petersen <jan.petersen@kdab.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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Get rid of almost all DEFINES += ... in the pro files,
instead use the proper QT_CONFIG() macro to determine
whether a feature is available.
Change-Id: I867769be2085c6ba93b6815e223e2b89edcb245d
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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We cannot support bindToTexture() functions. On some
platforms the texture is provided by the driver. Therefore,
the HW integration must always provide a texture.
This has the added bonus of unifying the two separate code paths
that were introduced when EGLStream support was added.
Add a separate buffer manager that owns all buffers.
Don't destroy buffer objects on release. The client will probably
attach them again later. Also, release shm buffers immediately
after uploading to texture (needs to be documented that image()
will not work afterwards).
Make the old SurfaceBuffer class into an abstract base class,
so we can store state in the buffer class instead of having
to map from the wl_resource in each buffer integration. Move
the shared memory buffer handling into a separate subclass.
Change-Id: I81e471d13c92913d31ea1efe487f93fa908b5e0c
Reviewed-by: Dominik Holland <dominik.holland@pelagicore.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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QtWayland has not compiled without OpenGL for a while.
This patch fixes the compilation issues and removes the old config variable,
"QT_WAYLAND_GL_CONFIG" and instead checks for the presence of "opengl" in
"QT_CONFIG". A new define is also introduced, QT_WAYLAND_COMPOSITOR_QUICK,
because it may eventually be possible to use create a QtQuick compositor
without OpenGL.
Task-number: QTBUG-54322
Change-Id: Ica7b3b320212d4ae1f8b1053725b73c83739c73c
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Qt Wayland Compositor is the name used for the module elsewhere.
Change-Id: I28813d50f1aed86f49a31aa54d27ea4ed2770d6a
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@hawaiios.org>
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When creating the eglStream from the fd we also need to create
the texture and call stream_consumer_gltexture. Otherwise
the wayland client can't create the wayland client surface.
Fixed the qwindow-compositor example to use the texture associated
to the QWaylandBufferRef when compositing a EXTERNAL_OES target.
QML compositing only works when QSG_RENDER_LOOP is set to basic
as we need to generate a texture from the gui thread.
As the texture is created by the bufferintegration it might end up
in a different gl context than the quick item using it. The texture
is also deleted together with the buffer, which prevents the use
of the texture afterwards. Both problems need to be fixed in follow
up commits.
Task-number: QTBUG-50850
Change-Id: Ifec67bbe9e4b2a680c871dc4aced37b71b7b6f80
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Since we have QWaylandClientExtension
Change-Id: Ie8d60322c8e730bda651e06ed5db0fe1359d946e
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Change-Id: Idfeeedbf247fa81dccdf28a1aa04f878900ed262
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Change-Id: Ieb65b66f28986845f50647ae338678f0a1e7a153
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
Reviewed-by: Erik Larsson <erik@ortogonal.com>
Reviewed-by: Johan Helsing <johan.helsing@theqtcompany.com>
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qwindow-compositor changes from 5.6 will be adapted separately.
The traditional wayland-egl path is tested and is functional like before.
The EGLStream support will be verified separately once the qwindow-compositor
changes are ready.
Conflicts:
examples/wayland/qwindow-compositor/qwindowcompositor.cpp
examples/wayland/qwindow-compositor/textureblitter.cpp
examples/wayland/qwindow-compositor/textureblitter.h
examples/wayland/server-buffer/client/client.pro
examples/wayland/server-buffer/compositor/compositor.pro
src/compositor/compositor_api/qwaylandbufferref.cpp
src/compositor/compositor_api/qwaylandbufferref.h
src/compositor/hardware_integration/qwlclientbufferintegration_p.h
src/compositor/wayland_wrapper/qwlkeyboard.cpp
src/compositor/wayland_wrapper/qwlkeyboard_p.h
src/compositor/wayland_wrapper/qwlsurfacebuffer.cpp
src/compositor/wayland_wrapper/qwlsurfacebuffer_p.h
src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.cpp
src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.h
src/plugins/hardwareintegration/compositor/wayland-egl/wayland-egl.pro
Change-Id: Ic2e3a6e8f74606c35b1e27cd4016fa133527d7ba
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For Wayland on NVIDIA. Tested with a Jetson TK1 Pro and Vibrante Linux.
With just the hw integration no compositors would work out of the box
since EGL_KHR_stream_consumer_gltexture only allows connecting to the
texture bound to GL_TEXTURE_EXTERNAL_OES, meaning that assumptions about
the target always being GL_TEXTURE_2D break horribly both in C++ and in
shader code.
In addition, buffers have to be extended with an additional updateTexture()
operation as EGLStream requires to call ConsumerAcquire on every
frame. Previously there was no concept of this as calling
createTexture() on attach() was sufficient.
Qt Quick bits are omitted since the refactored compositor API is pretty
different. This means that QML compositors will not currently function
in this environment.
The qwindow-compositor example is enhanced to support the external
texture target, but this won't apply for the refactored branch
either. It is provided for testing purposes for the time being, and to
show how C++ compositors can support different texture targets and
correct operation with EGLStreams.
Done-with: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Change-Id: I0e209fc0cbcf435cca83528d938eb50e4bdceb82
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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Conflicts:
examples/wayland/pure-qml/main.cpp
examples/wayland/pure-qml/qml/Chrome.qml
examples/wayland/pure-qml/qml/main.qml
src/client/qwaylanddnd_p.h
src/compositor/compositor_api/qwaylandquicksurface.cpp
src/compositor/compositor_api/qwaylandsurface_p.h
src/compositor/compositor_api/qwaylandsurfaceitem.cpp
src/compositor/extensions/qwlinputmethodcontext_p.h
src/compositor/hardware_integration/qwlclientbufferintegration_p.h
src/compositor/hardware_integration/qwlclientbufferintegrationfactory_p.h
src/compositor/hardware_integration/qwlclientbufferintegrationplugin_p.h
src/compositor/hardware_integration/qwlhwintegration_p.h
src/compositor/hardware_integration/qwlserverbufferintegrationfactory_p.h
src/compositor/hardware_integration/qwlserverbufferintegrationplugin_p.h
src/compositor/wayland_wrapper/qwlcompositor_p.h
src/compositor/wayland_wrapper/qwldatadevice_p.h
src/compositor/wayland_wrapper/qwldatadevicemanager_p.h
src/compositor/wayland_wrapper/qwldatasource_p.h
src/compositor/wayland_wrapper/qwlextendedsurface_p.h
src/compositor/wayland_wrapper/qwlinputdevice_p.h
src/compositor/wayland_wrapper/qwlinputmethod_p.h
src/compositor/wayland_wrapper/qwlinputpanel_p.h
src/compositor/wayland_wrapper/qwlinputpanelsurface_p.h
src/compositor/wayland_wrapper/qwlkeyboard.cpp
src/compositor/wayland_wrapper/qwlkeyboard_p.h
src/compositor/wayland_wrapper/qwloutput_p.h
src/compositor/wayland_wrapper/qwlpointer_p.h
src/compositor/wayland_wrapper/qwlregion_p.h
src/compositor/wayland_wrapper/qwlshellsurface_p.h
src/compositor/wayland_wrapper/qwlsubsurface_p.h
src/compositor/wayland_wrapper/qwlsurface.cpp
src/compositor/wayland_wrapper/qwlsurface_p.h
src/compositor/wayland_wrapper/qwltextinput_p.h
src/compositor/wayland_wrapper/qwltextinputmanager_p.h
src/compositor/wayland_wrapper/qwltouch_p.h
src/compositor/windowmanagerprotocol/waylandwindowmanagerintegration_p.h
src/imports/compositor/WaylandCursorItem.qml
Change-Id: I4e63ef295b297022d4970b3c68b3d565843086bd
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Change-Id: I70c01453b3939d1d645d626ae84c21ab4c9d267a
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
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enable building QtWaylandCompositor by default
Change-Id: I7cf34052b304ca9fef55b7e30ef6a6367b5d75f1
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Change-Id: I8b0f5bd6e8ec179ab3de87228fa7569870778a8f
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It is the specific compositor application responsibillity to create the
specific extensions. Some of the extensions are picked up with the
QWaylandExtension::findIn(QWaylandExtensionContainer *) function to work
around missing events/apis. It should be a goal not to have these calles
in the base implementation of QWayland[Compositor|Surface|Input..].
Change-Id: Iacd576f2e8a79ca0165b858b1e8f44cddad48d93
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Embrace PIMPL
Change-Id: I8c8b5971e15c208317ff33231bda1513e7b8d489
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to the respective QWaylandSurfaceView. For all GL applications this will have no
significant impact, but will cause a memory regression for shm surfaces
with multiple views.
This is done to simplify the creation and destruction of textures,
especially in multi-threaded environments.
Also the same patch removes the y_inverted property and replaces it with
a origin property. Its done in the same patch as a lot of the code was
overlapping.
Change-Id: I4bce50c614c9ac3ba0580e0560339476eac03433
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Change-Id: I84ed248b471464214d935352768f300d4b90dec3
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I5a74d32515c3f1fe7aa1916f4241c92832510f8c
Reviewed-by: Antti Kokko <antti.kokko@theqtcompany.com>
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We cannot just assume all clients implement the same version of the
various interfaces as the compositor does. Keep track of them, and
react accordingly when creating a resource or sending an event.
Change-Id: I9792433a14d49c5c4df0c892fc1349ce0dfb0d43
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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