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author | Milian Wolff <milian.wolff@kdab.com> | 2019-03-22 11:03:43 +0100 |
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committer | Milian Wolff <milian.wolff@kdab.com> | 2019-03-25 14:07:36 +0000 |
commit | 7a673eb1a6902ef6f2eb03d6beab139282b1e4a5 (patch) | |
tree | aaa3e1c31152327b9662bee7a00c0249b916eb66 /examples | |
parent | 857cfc1adecd72750cea26d4c91371f4aaf9a68f (diff) |
Publish overloaded methods and signals to JavaScript
Previously, we only published the first method or signal of any given
name. We keep this behavior for the nice JavaScript notation that looks
like a normal JavaScript method call `foo.bar(...)`. When you need to
call a different overloaded method, this patch offers you to specify
the explicit signature on the JavaScript side. I.e. when we have an
object with `foo(int i)` and `foo(const QString &str, int i)`, then
on the JavaScript a call to `obj.foo(...)` will always call the first
method like before. But now you can specify the full QMetaMethod
signature and call matching methods explicitly via `obj["foo(int)"]`
or `obj["foo(QString,int)"]`.
Automatic overload resolution on the C++ side for the nice notation
cannot easily be implemented: We need to know the return value of
the called function, otherwise we cannot construct a valid
QGenericReturnArgument. Furthermore, we wouldn't be able to
differentiate between e.g. any numeric types on the C++ side, since
JavaScript only has a single `double` type internally.
[ChangeLog][QWebChannel][General] It is now possible to explicitly
call overloaded methods or connect to overloaded signals by specifying
the full method or signal signature in string form on the JavaScript
side.
Fixes: QTBUG-73010
Change-Id: I4645edee97af56fd8d126e77d70dc33ed3513deb
Reviewed-by: Arno Rehn <a.rehn@menlosystems.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
Reviewed-by: Milian Wolff <milian.wolff@kdab.com>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/webchannel/shared/qwebchannel.js | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/webchannel/shared/qwebchannel.js b/examples/webchannel/shared/qwebchannel.js index 1e0d72a..800a66e 100644 --- a/examples/webchannel/shared/qwebchannel.js +++ b/examples/webchannel/shared/qwebchannel.js @@ -266,7 +266,7 @@ function QObject(name, data, webChannel) return; // also note that we always get notified about the destroyed signal - if (signalName === "destroyed") + if (signalName === "destroyed" || signalName === "destroyed()" || signalName === "destroyed(QObject*)") return; // and otherwise we only need to be connected only once |