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+/**
+ * DO NOT EDIT
+ *
+ * This file was automatically generated by
+ * https://github.com/Polymer/gen-typescript-declarations
+ *
+ * To modify these typings, edit the source file(s):
+ * iron-validatable-behavior.html
+ */
+
+/// <reference path="../polymer/types/polymer.d.ts" />
+/// <reference path="../iron-meta/iron-meta.d.ts" />
+
+declare namespace Polymer {
+
+ /**
+ * `Use Polymer.IronValidatableBehavior` to implement an element that validates user input.
+ * Use the related `Polymer.IronValidatorBehavior` to add custom validation logic to an iron-input.
+ *
+ * By default, an `<iron-form>` element validates its fields when the user presses the submit button.
+ * To validate a form imperatively, call the form's `validate()` method, which in turn will
+ * call `validate()` on all its children. By using `Polymer.IronValidatableBehavior`, your
+ * custom element will get a public `validate()`, which
+ * will return the validity of the element, and a corresponding `invalid` attribute,
+ * which can be used for styling.
+ *
+ * To implement the custom validation logic of your element, you must override
+ * the protected `_getValidity()` method of this behaviour, rather than `validate()`.
+ * See [this](https://github.com/PolymerElements/iron-form/blob/master/demo/simple-element.html)
+ * for an example.
+ *
+ * ### Accessibility
+ *
+ * Changing the `invalid` property, either manually or by calling `validate()` will update the
+ * `aria-invalid` attribute.
+ */
+ interface IronValidatableBehavior {
+
+ /**
+ * Name of the validator to use.
+ */
+ validator: string|null|undefined;
+
+ /**
+ * True if the last call to `validate` is invalid.
+ */
+ invalid: boolean|null|undefined;
+
+ /**
+ * Recompute this every time it's needed, because we don't know if the
+ * underlying IronValidatableBehaviorMeta has changed.
+ */
+ readonly _validator: any;
+ registered(): void;
+ _invalidChanged(): void;
+
+ /**
+ * @returns True if the validator `validator` exists.
+ */
+ hasValidator(): boolean;
+
+ /**
+ * Returns true if the `value` is valid, and updates `invalid`. If you want
+ * your element to have custom validation logic, do not override this method;
+ * override `_getValidity(value)` instead.
+ *
+ * @param value Deprecated: The value to be validated. By default,
+ * it is passed to the validator's `validate()` function, if a validator is set.
+ * If this argument is not specified, then the element's `value` property
+ * is used, if it exists.
+ * @returns True if `value` is valid.
+ */
+ validate(value: object|null): boolean;
+ _getValidity(value: any): any;
+ }
+
+ const IronValidatableBehavior: object;
+}