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authorMichael BrĂ¼ning <michael.bruning@qt.io>2017-04-26 11:43:22 +0200
committerMichael BrĂ¼ning <michael.bruning@qt.io>2017-05-02 07:20:32 +0000
commitb53896d1e7f3cad971edd56f303a32058cefde48 (patch)
treed09fa462ef7a8e6524400f5b8ad624b77f07683f
parent9df14dff86fcc2daa0d9342174dba62ec32169bc (diff)
Detect the scenegraph software backend when it was set programatically
Since 5.8, it is possible to set the Qt Quick scenegraph backend using QQuickWindow::setSceneGraph backend. However, this is not detectable by WebEngine's implementation as it relied on environment variables or command line options being specified. Task-number: QTBUG-60232 Change-Id: I53291510887ec5c75a15d5927a84e91fb5859e26 Reviewed-by: Kai Koehne <kai.koehne@qt.io>
-rw-r--r--src/core/web_engine_context.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/web_engine_context.cpp b/src/core/web_engine_context.cpp
index 81f968d11..60622b4ae 100644
--- a/src/core/web_engine_context.cpp
+++ b/src/core/web_engine_context.cpp
@@ -91,6 +91,7 @@
#ifndef QT_NO_OPENGL
# include <QOpenGLContext>
#endif
+#include <QQuickWindow>
#include <QStringList>
#include <QSurfaceFormat>
#include <QVector>
@@ -158,6 +159,8 @@ bool usingQtQuick2DRenderer()
}
if (device.isEmpty())
+ device = QQuickWindow::sceneGraphBackend();
+ if (device.isEmpty())
device = QString::fromLocal8Bit(qgetenv("QT_QUICK_BACKEND"));
if (device.isEmpty())
device = QString::fromLocal8Bit(qgetenv("QMLSCENE_DEVICE"));