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author | Kirill Burtsev <kirill.burtsev@qt.io> | 2021-10-19 22:32:59 +0200 |
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committer | Qt Cherry-pick Bot <cherrypick_bot@qt-project.org> | 2021-10-20 15:38:48 +0000 |
commit | 4813d84003480f2e2c723fc1ae06071d95f9db66 (patch) | |
tree | 263140e919191bc713a9c46e5e02b9536a989635 /CHROMIUM_VERSION | |
parent | 87a50b8d0242ad6aa67f474ce0c24eb89bccb656 (diff) |
Fix rendering deadlock for software compositing
With software compositing render thread of Qt's scene graph and Viz's
thread may hit the same mutex inside output surface during frame update.
Fixes: QTBUG-97598
Change-Id: Ic02e161f7b16b22c9099b93f2b1a91e78347975f
Reviewed-by: Michal Klocek <michal.klocek@qt.io>
(cherry picked from commit 0c0d78a6abf68418ae81c202c5576206bd4e5f47)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Diffstat (limited to 'CHROMIUM_VERSION')
0 files changed, 0 insertions, 0 deletions