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authorAkihiko Odaki <akihiko.odaki.4i@stu.hosei.ac.jp>2016-12-04 19:13:33 +0900
committerJani Heikkinen <jani.heikkinen@qt.io>2016-12-08 05:12:37 +0000
commit0299ccd3b9cf50817cce430ec3419c9f204b47e2 (patch)
treed8ab3f4c4f5299557101d6b8f9b34b5f567faf61 /dist/changes-5.8.0
parent8272b5d1082124858b9e16b9df00c9f1dd5d1efa (diff)
Use surfaceless context if necessary
The support for surfaceless context was disabled in commit 9cc97f0c63049a8076476acc89c875c9e240abfb, which says: > Using surfaceless EGL surface on imx6 embedded device crashes webengine > with backtrace in gpu driver. It was added in commit bfcbdc3ab42880dc37ffa7174af96928ccf25f03, which says: > This patch is a port of commit 4b0cac9dfeebb73f21a11e10e6a2bc7bddbe889b > in Chromium for Qt WebEngine. > The based commit says: > (snip) > > the creation of a dummy offscreen surface. This would also enable > > support for offscreen rendering on platforms (i.e Ozone-Wayland) which > > donot support pbuffer surfaces. > > Some platforms supported by QPA, such as Mesa 3D DRI2 with drm and > wayland backend also don't support pbuffer surfaces. Considering those cases, this change enables surfaceless context only if pseudo surfaceless context made of surface context is not available. Change-Id: I015421ebbbc357d48313e09d4f7a0369bb956521 Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io> Reviewed-by: Michal Klocek <michal.klocek@qt.io>
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