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authorFlorian Bruhin <git@the-compiler.org>2017-08-01 17:18:08 +0200
committerSimon Hausmann <simon.hausmann@qt.io>2017-08-04 05:55:43 +0000
commitf26d944dcff91da2cf4d2cfbabbb539e6a4a6e5c (patch)
tree876ca02b97fb02002f9022aaad5500d2d8e2fb3b /examples
parentff4b006a565f2a945903a131f46d637d8b77188e (diff)
Reorder documentation for QtWebEngine dictionary discovery
This also adds documentation for QTWEBENGINE_DICTIONARY_PATH from my previous change. Change-Id: I85cd7476c095d5427e2db3a909449838a2362b81 Reviewed-by: Kai Koehne <kai.koehne@qt.io> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io> Reviewed-by: Michal Klocek <michal.klocek@qt.io>
Diffstat (limited to 'examples')
-rw-r--r--examples/webenginewidgets/spellchecker/doc/src/spellchecker.qdoc11
1 files changed, 2 insertions, 9 deletions
diff --git a/examples/webenginewidgets/spellchecker/doc/src/spellchecker.qdoc b/examples/webenginewidgets/spellchecker/doc/src/spellchecker.qdoc
index b0240cd4d..b725f8317 100644
--- a/examples/webenginewidgets/spellchecker/doc/src/spellchecker.qdoc
+++ b/examples/webenginewidgets/spellchecker/doc/src/spellchecker.qdoc
@@ -75,15 +75,8 @@
about how to create \c dic and \c aff files, see the Hunspell dictionary
file format specification in the \l{Hunspell Project}.
- When a specific spellchecking language is requested, Qt WebEngine will try
- to load the already compiled matching \c .bdic file first from
- \e qtwebengine_dictionaries directories relative to the executable,
- then it will look in \c QT_INSTALL_PREFIX/qtwebengine_dictionaries.
-
- On macOS, because this example was configured to use Hunspell dictionaries, Qt WebEngine will
- look in the \e qtwebengine_dictionaries directory located inside the application bundle
- \c Resources directory, and also in the \c Resources directory located inside the
- Qt framework bundle.
+ See the \l {Spellchecker}{Spellchecker feature documentation} for how
+ dictionary files are searched.
We specify the QMAKE_EXTRA_COMPILERS parameter in the project file to add a
conversion step to the build process: