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author | Andras Becsi <andras.becsi@theqtcompany.com> | 2014-12-04 17:59:06 +0100 |
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committer | Andras Becsi <andras.becsi@theqtcompany.com> | 2014-12-08 13:30:03 +0100 |
commit | 5c3bfe0e4ddea18c0d44b26cc3b950f9dbf9349f (patch) | |
tree | b24a7e7e5c5a6f848c647b2ddedf9fc7889c77f7 /src/webengine/render_widget_host_view_qt_delegate_quick.cpp | |
parent | ff47f09a94a0a31edd40500985ff670e8f35cc2c (diff) |
Check for EGL_KHR_fence_sync instead of EGL_KHR_reusable_sync
We create an EGL_KHR_fence_sync on the chromium thread
but try to verify if the wait function implementation
is available by testing for the EGL_KHR_reusable_sync
extension in the scene graph thread.
Since the latter extension is not supported by most of
our devices, we never actually waited for the rendering
to finish.
Change-Id: Ied829d4035d42899cfb3f86de018bc48e61c0cc0
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Diffstat (limited to 'src/webengine/render_widget_host_view_qt_delegate_quick.cpp')
0 files changed, 0 insertions, 0 deletions