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diff --git a/src/core/ozone/gl_context_qt.cpp b/src/core/ozone/gl_context_qt.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtWebEngine module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "gl_context_qt.h"
+
+#include <QGuiApplication>
+#include <QOpenGLContext>
+#include <QThread>
+#include <qpa/qplatformnativeinterface.h>
+#include "ui/gl/gl_context_egl.h"
+#include "ui/gl/gl_implementation.h"
+
+#if defined(OS_WIN)
+#include "ui/gl/gl_context_wgl.h"
+#endif
+
+QT_BEGIN_NAMESPACE
+
+Q_GUI_EXPORT QOpenGLContext *qt_gl_global_share_context();
+GLContextHelper* GLContextHelper::contextHelper = 0;
+
+namespace {
+
+inline void *resourceForContext(const QByteArray &resource)
+{
+#ifndef QT_NO_OPENGL
+ QOpenGLContext *shareContext = qt_gl_global_share_context();
+ if (!shareContext) {
+ qFatal("QWebEngine: OpenGL resource sharing is not set up in QtQuick. Please make sure to call QtWebEngine::initialize() in your main() function.");
+ }
+ return qApp->platformNativeInterface()->nativeResourceForContext(resource, shareContext);
+#else
+ return nullptr;
+#endif
+}
+
+inline void *resourceForIntegration(const QByteArray &resource)
+{
+ return qApp->platformNativeInterface()->nativeResourceForIntegration(resource);
+}
+
+}
+
+void GLContextHelper::initialize()
+{
+ if (!contextHelper)
+ contextHelper = new GLContextHelper;
+}
+
+void GLContextHelper::destroy()
+{
+ delete contextHelper;
+ contextHelper = 0;
+}
+
+bool GLContextHelper::initializeContextOnBrowserThread(gl::GLContext* context, gl::GLSurface* surface, gl::GLContextAttribs attribs)
+{
+ return context->Initialize(surface, attribs);
+}
+
+bool GLContextHelper::initializeContext(gl::GLContext* context, gl::GLSurface* surface, gl::GLContextAttribs attribs)
+{
+ bool ret = false;
+ Qt::ConnectionType connType = (QThread::currentThread() == qApp->thread()) ? Qt::DirectConnection : Qt::BlockingQueuedConnection;
+ QMetaObject::invokeMethod(contextHelper, "initializeContextOnBrowserThread", connType,
+ Q_RETURN_ARG(bool, ret),
+ Q_ARG(gl::GLContext*, context),
+ Q_ARG(gl::GLSurface*, surface),
+ Q_ARG(gl::GLContextAttribs, attribs));
+ return ret;
+}
+
+void* GLContextHelper::getEGLConfig()
+{
+ QByteArray resource = QByteArrayLiteral("eglconfig");
+ return resourceForContext(resource);
+}
+
+void* GLContextHelper::getGlXConfig()
+{
+ return resourceForContext(QByteArrayLiteral("glxconfig"));
+}
+
+void* GLContextHelper::getEGLDisplay()
+{
+ return resourceForIntegration(QByteArrayLiteral("egldisplay"));
+}
+
+void* GLContextHelper::getXDisplay()
+{
+ return qApp->platformNativeInterface()->nativeResourceForScreen(
+ QByteArrayLiteral("display"), qApp->primaryScreen());
+}
+
+void* GLContextHelper::getNativeDisplay()
+{
+ return resourceForIntegration(QByteArrayLiteral("nativedisplay"));
+}
+
+QFunctionPointer GLContextHelper::getGlXGetProcAddress()
+{
+ QFunctionPointer get_proc_address = nullptr;
+#ifndef QT_NO_OPENGL
+ if (QOpenGLContext *context = qt_gl_global_share_context()) {
+ get_proc_address = context->getProcAddress("glXGetProcAddress");
+ }
+#endif
+ return get_proc_address;
+}
+
+QFunctionPointer GLContextHelper::getEglGetProcAddress()
+{
+ QFunctionPointer get_proc_address = nullptr;
+#ifndef QT_NO_OPENGL
+ if (QOpenGLContext *context = qt_gl_global_share_context()) {
+ get_proc_address = context->getProcAddress("eglGetProcAddress");
+ }
+#endif
+ return get_proc_address;
+}
+
+QT_END_NAMESPACE
+
+#if defined(OS_WIN)
+namespace gl {
+namespace init {
+
+scoped_refptr<GLContext> CreateGLContext(GLShareGroup* share_group,
+ GLSurface* compatible_surface,
+ const GLContextAttribs& attribs)
+{
+ scoped_refptr<GLContext> context;
+ if (GetGLImplementation() == kGLImplementationDesktopGL) {
+ context = new GLContextWGL(share_group);
+ if (!context->Initialize(compatible_surface, attribs))
+ return nullptr;
+ return context;
+ } else {
+ context = new GLContextEGL(share_group);
+ }
+
+ if (!GLContextHelper::initializeContext(context.get(), compatible_surface, attribs))
+ return nullptr;
+
+ return context;
+}
+
+} // namespace init
+} // namespace gl
+
+#endif // defined(OS_WIN)