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-rw-r--r--src/core/ozone/gl_ozone_egl_qt.cpp32
1 files changed, 7 insertions, 25 deletions
diff --git a/src/core/ozone/gl_ozone_egl_qt.cpp b/src/core/ozone/gl_ozone_egl_qt.cpp
index c692920cf..a8b7cdfe4 100644
--- a/src/core/ozone/gl_ozone_egl_qt.cpp
+++ b/src/core/ozone/gl_ozone_egl_qt.cpp
@@ -38,32 +38,21 @@
****************************************************************************/
#if defined(USE_OZONE)
-#include "gl_ozone_egl_qt.h"
#include "gl_context_qt.h"
+#include "gl_ozone_egl_qt.h"
#include "gl_surface_egl_qt.h"
+
#include "base/files/file_path.h"
#include "base/native_library.h"
-#include "gl_context_qt.h"
-#include "gl_ozone_egl_qt.h"
#include "ui/gl/gl_context_egl.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_surface.h"
#include "ui/gl/init/gl_factory.h"
#include "ui/gl/init/gl_initializer.h"
-
#include <EGL/egl.h>
#include <dlfcn.h>
-#include <QtGui/qtgui-config.h>
-
-#if QT_CONFIG(opengl)
-#include <QOpenGLContext>
-QT_BEGIN_NAMESPACE
-Q_GUI_EXPORT QOpenGLContext *qt_gl_global_share_context();
-QT_END_NAMESPACE
-#endif
-
namespace ui {
base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
@@ -88,15 +77,11 @@ bool GLOzoneEGLQt::LoadGLES2Bindings(gl::GLImplementation /*implementation*/)
reinterpret_cast<gl::GLGetProcAddressProc>(
base::GetFunctionPointerFromNativeLibrary(eglgles2Library,
"eglGetProcAddress"));
-#if QT_CONFIG(opengl)
if (!get_proc_address) {
// QTBUG-63341 most likely libgles2 not linked with libegl -> fallback to qpa
- if (QOpenGLContext *context = qt_gl_global_share_context()) {
- get_proc_address = reinterpret_cast<gl::GLGetProcAddressProc>(
- context->getProcAddress("eglGetProcAddress"));
- }
+ QFunctionPointer address = GLContextHelper::getEglGetProcAddress();
+ get_proc_address = reinterpret_cast<gl::GLGetProcAddressProc>(address);
}
-#endif
if (!get_proc_address) {
LOG(ERROR) << "eglGetProcAddress not found.";
@@ -142,14 +127,11 @@ scoped_refptr<gl::GLSurface> GLOzoneEGLQt::CreateOffscreenGLSurface(const gfx::S
return nullptr;
}
-intptr_t GLOzoneEGLQt::GetNativeDisplay()
+gl::EGLDisplayPlatform GLOzoneEGLQt::GetNativeDisplay()
{
static void *display = GLContextHelper::getNativeDisplay();
-
- if (display)
- return reinterpret_cast<intptr_t>(display);
-
- return reinterpret_cast<intptr_t>(EGL_DEFAULT_DISPLAY);
+ static gl::EGLDisplayPlatform platform(display ? reinterpret_cast<intptr_t>(display) : EGL_DEFAULT_DISPLAY);
+ return platform;
}
} // namespace ui