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-rw-r--r--src/webenginequick/doc/src/qtwebengine-overview.qdoc8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/webenginequick/doc/src/qtwebengine-overview.qdoc b/src/webenginequick/doc/src/qtwebengine-overview.qdoc
index 4cbe35bcc..c7aaffc4e 100644
--- a/src/webenginequick/doc/src/qtwebengine-overview.qdoc
+++ b/src/webenginequick/doc/src/qtwebengine-overview.qdoc
@@ -123,14 +123,14 @@
For a widget based application, the web engine is automatically initialized, unless it is
placed in a plugin. In that case, it must be initialized in the application main source file
- by using \l QtWebEngine::initialize, as illustrated by the following code snippet:
+ by using \l QtWebEngineQuick::initialize, as illustrated by the following code snippet:
\code
int main(int argc, char **argv)
{
QApplication app(argc, argv);
- QtWebEngine::initialize();
+ QtWebEngineQuick::initialize();
QMainWindow window;
window.show();
@@ -146,7 +146,7 @@
full screen as specified within the Qt Quick application.
To make sure that OpenGL context can be shared between the GUI and render processes, the web
- engine must be initialized by using \l QtWebEngine::initialize in the application main source
+ engine must be initialized by using \l QtWebEngineQuick::initialize in the application main source
file, as illustrated by the following code snippet:
\code
@@ -154,7 +154,7 @@
{
QGuiApplication app(argc, argv);
- QtWebEngine::initialize();
+ QtWebEngineQuick::initialize();
QQmlApplicationEngine engine;
engine.load(QUrl("qrc:/main.qml"));