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* Fix installation of most examplesSimon Hausmann2014-01-151-0/+1
| | | | | | | | | | * Make sure the example source code is installed * Make sure the installation path is consistent with the path within the module, to ensure that the sources end up next to the compiled binary. * Skip the widgets nano browser from the installation, as it's a developer tool. Change-Id: I35b421e12f8e6ddd3f2045e318b21543ff929cd8 Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
* Moving sources to src part 2: Adjust paths.Jocelyn Turcotte2013-11-281-1/+1
| | | | | | | | | | | | | | | | | | | NOTE: To build after this you should rerun init-repository.py or run $> git submodule sync $> git submodule update $> git config qtwebengine.chromiumsrcdir src/3rdparty This makes everything build by adjusting paths. Other mixed-in changes: - Rename qtwebengine_src variables in scripts to qtwebengine_root to avoid confusion. - Cleanup the release and debug extra targets that were in lib.pro. This file has also been split into src.pro and core.pro. Change-Id: Ieee9158a65f526b15244eaca59e779b7069d337e Reviewed-by: Zeno Albisser <zeno.albisser@digia.com> Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
* Split out the Widgets and QtQuick integrationPierre Rossi2013-07-311-3/+2
| | | | | | | | | | | | | | | This is the first step to making proper Qt Modules out of QtWebEngine. The Widgets integration becomes a proper C++ Qt Module while we make the QtQuick side a QML plugin for now (could probably be promoted if the need arises). Code-wise, this means the introduction of a WebContentsAdapterClient interface that is subclassed by the private implementation of our API classes for delegation of things that are UI specific. Functionality from WebContents and the like is exposed via the WebContentsAdapter. Change-Id: I4ca3395b9fe8502a24e36002cfd5af44067bb6e8 Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
* New qmake approachPierre Rossi2013-04-291-0/+6
This should allow us to have much better integration by generating the necessary gyp files directly from qmake. Mostly works for now, though we will most likely need to build the gyp generation as we go. * Out dir logic is still crap and needs to be (re)worked. * In the same vein, we probably don't want the generated gyp content ending up in the source tree in the long run, which could prove tricky with relative paths to sources and all.