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* Simple adaptations to Chromium 55Allan Sandfeld Jensen2017-03-011-3/+3
| | | | | | | The simplest adaptations to API and build changes in Chromium 55 Change-Id: I923fa188690a04902492317807f72f006bcab9c6 Reviewed-by: Michal Klocek <michal.klocek@qt.io>
* Update GL mailbox synchronization to Chromium 49v5.7.0-alpha1Allan Sandfeld Jensen2016-03-071-5/+0
| | | | | | | | | | | Chromium 49 switched to using SyncToken, making our old model based on sync-points obsolete. This patch rewrites our syncing to instead take advantage of new Chromium API for waiting on sync tokens. It also moves the creation of the GLFences we use out of Chromium. Task-number: QTBUG-51173 Change-Id: I04d726d4bc81bf6b7fe39bb2b5507e84a0b6991e Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* Unify license header usage.Jani Heikkinen2016-02-011-11/+14
| | | | | | | | | Update files using old header.LGPL3 to use header.LGPL Update files using old header.FLD to use new header.FDL Update files using old header.BSD to use new header.BSD Change-Id: I36a67aaa8c3ca6c7946308defc9c03c3571a7d23 Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
* Trivial changes for Chromium 44Allan Sandfeld Jensen2015-06-231-6/+3
| | | | | Change-Id: I8261b201f1d6623eff3427b68b8d098c17d293d3 Reviewed-by: Andras Becsi <andras.becsi@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-161-7/+7
| | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: Ieb6bac7a1be5c25eb7cb917495b58b6a870ca6d4 Reviewed-by: Pierre Rossi <pierre.rossi@theqtcompany.com>
* Wait on sync point fences instead of creating a new fenceJocelyn Turcotte2014-09-011-27/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | Posting a runnable on the GPU thread's message loop and creating a GL fence sync there assumes that there is a current GL context, and that synchronizing with this context will make sure that we wait for all GL context producing any of our consumed texture mailboxes. This is however not always the case like when: - The current GL context on the GPU thread is destroyed right before our runnable is handled, displaying errors on the console that glFlush needs a current context. - The GL driver will do extra scheduling and let the scene graph thread synchronize its GL command stream only with the GL context in which the fence sync was created. To remedy the situation, make sure that Chromium creates a fence sync for every sync points associated with a mailbox that we consume and do so directly in the GL context associated with the originating glInsertSyncPointCHROMIUM call. Wait for all those syncs on the Qt side afterward. This might also help with a few erratic behaviors noticed on some embedded GL drivers. Change-Id: I5fc60fcf51497477b2e1b3a535d0a141954fc6e5 Reviewed-by: Andras Becsi <andras.becsi@digia.com>
* Update License Headers for Qt WebEngine to LGPLv3.Zeno Albisser2014-08-211-15/+10
| | | | | | | Change-Id: Idbe0eafb51d77cc00e3a93179b81770724d5bfaa Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com> Reviewed-by: Tuukka Turunen <tuukka.turunen@digia.com> Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
* Update the QtWebEngineCore library to run on top of Chromium 37Jocelyn Turcotte2014-08-141-2/+2
| | | | | | | | | | | | | | | Most of the patch is about upstream classes/methods that changed. Other important details: - icu data files are now used by default - cygwin is no longer required to build on Windows - RenderFrameHost has been replacing RenderViewHost in a few places, following the separate process iframes support in Chromium - The user agent is accessed through ContentClient::GetUserAgent instead of from the command line switches Change-Id: I86cc93aff7ce31176a80b0b4a5d54025674a451c Reviewed-by: Andras Becsi <andras.becsi@digia.com>
* Support EGLStream video streaming on QNX platformMansoor Chishtie2014-06-021-0/+16
| | | | | | | | | | | | | | | | | | On QNX platform, we implement video streaming via OpenGL EGLStream streams. Changes were added to StreamVideo class to support EGLStream objects. For non-QNX platforms, we kept the StreamVideoNode class unchanged - assuming other platforms will continue to support streaming via EGLImage objects. On QNX, cc::StreamVideoDrawQuad contains an external OES texture that is associated with an EGLStream. Before we draw with that texture, an 'acquire' is performed to grab latest video frame. See EGL_KHR_stream specs from Khronos. Change-Id: Ia3fe25e9047f475594a55591e3e11caa0eab1e6a Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
* Use a fence sync to synchronize GL between threadsJocelyn Turcotte2014-04-101-0/+27
| | | | | | | | | | | | | | | | | The NVidia driver needs more than a glFlush to ensure that GL commands consuming Chromium resources are run only when the resource is completely produced by the Chromium GPU thread. This produces artifacts and an uneven frame rate in WebGL examples on this kind of hardware. Use the same mechanism as used by gfx::GLFence, doing a few things manually to cope with the fact that Chromium and Qt both have their own GL function table and contexts. Change-Id: I33eeb1068994dc4176038a74579ce768b2bccb9d Reviewed-by: Andras Becsi <andras.becsi@digia.com> Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
* Fix gpu::gles2::MailboxName on WindowsZoltan Arvai2014-01-111-1/+1
| | | | | | | | | | It is "struct GPU_EXPORT MailboxName" in chromium/gpu/command_buffer/service/mailbox_manager.h. MSVC won't accept class. Change-Id: I979808f357b32e1d99fe70a1138bf292b54c4e76 Reviewed-by: Andras Becsi <andras.becsi@digia.com> Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
* Moving sources to src part 1: Move files.Jocelyn Turcotte2013-11-281-0/+76
This only move files without adjusting any paths. This moves: - lib/quick -> src/webengine/api (API files) lib/quick -> src/webengine (other files) This contains the main QtWebEngine module library since <ec7b2ee70a8b2db7fb87f50671a001ddd54697b0>. - lib/widgets -> src/webenginewidgets Also rename this directory to match its module name and rename Api to api. - lib -> src/core - process -> src/process - resources -> src/core/resources - tools/* -> tools/scripts/ The build directory is spread as follow: - build/build.pro -> src/core/gyp_run.pro - build/qmake_extras/* -> src/core/ (for the host and target .pro files) - build/qmake -> tools/qmake - Build related scripts -> tools/buildscripts Change-Id: I0cded1de772c99c0c1da6536c9afea353236b4a1 Reviewed-by: Zeno Albisser <zeno.albisser@digia.com> Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com> Reviewed-by: Andras Becsi <andras.becsi@digia.com>