| Commit message (Collapse) | Author | Age | Files | Lines |
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The NVidia driver needs more than a glFlush to ensure that GL commands
consuming Chromium resources are run only when the resource is completely
produced by the Chromium GPU thread.
This produces artifacts and an uneven frame rate in WebGL examples
on this kind of hardware.
Use the same mechanism as used by gfx::GLFence, doing a few things
manually to cope with the fact that Chromium and Qt both have their
own GL function table and contexts.
Change-Id: I33eeb1068994dc4176038a74579ce768b2bccb9d
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
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This means that widgets application now need to setup the GL context
sharing as well. QWebEngineWidgets::initialize() must be called,
which has the same effect as QWebEngine::initialize().
The QtWebEngineWidgets now depends on the QtWebEngine module to make
this happen.
Since QOpenGLWidget is only available in Qt 5.3, this patch also
disables the webenginewidgets module completely when building using
Qt 5.2.
Change-Id: I0e99a779d1eb080f2ccf5a338ff0763ad64e6eba
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Use the ratio given with the compositor frame instead of taking it
directly from the QWindow to make sure that we scale according to
the rasterizing of the tiles.
Set the scale directly on the DelegatedFrameNode by making it a
QSGTransformNode to avoid creating an extra QSGNode.
Change-Id: I95bd33c7c6d26e0d456d6df188779dc4e82f9d3b
Reviewed-by: Arvid Nilsson <anilsson@blackberry.com>
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
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Cleanup version ifdefs and v8-private dependencies.
Change-Id: Iac393c06dfba02499e60d713d9f4d04ef0c9e617
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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To support reparenting, we make the compositing surface independent of
the window by using gfx::TEXTURE_TRANSPORT. We also need to be able to
keep frame data across window changes so we can reconstruct the QSGNode
tree in a new context, so extract that data into DelegatedFrameNodeData
class. Any context-specific data is still stored in DelegatedFrameNode.
Also hook up window changes to WebContents::WasShown/Hidden for Quick.
Remove checking of Qt isVisible state, this mechanism is used to sync
Chromium with Qt, not the other way around. WasShown/Hidden is
orthogonal to Show/Hide, and can use different triggers. However for
Widgets it probably makes sense to hook both up to widget visibility.
Change-Id: I1ef4b50cd61b8e54b791e03f0b41929c42fec8bf
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
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This only move files without adjusting any paths.
This moves:
- lib/quick -> src/webengine/api (API files)
lib/quick -> src/webengine (other files)
This contains the main QtWebEngine module library since
<ec7b2ee70a8b2db7fb87f50671a001ddd54697b0>.
- lib/widgets -> src/webenginewidgets
Also rename this directory to match its module name and rename Api to api.
- lib -> src/core
- process -> src/process
- resources -> src/core/resources
- tools/* -> tools/scripts/
The build directory is spread as follow:
- build/build.pro -> src/core/gyp_run.pro
- build/qmake_extras/* -> src/core/ (for the host and target .pro files)
- build/qmake -> tools/qmake
- Build related scripts -> tools/buildscripts
Change-Id: I0cded1de772c99c0c1da6536c9afea353236b4a1
Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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