| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/3rdparty
tests/auto/quick/qmltests/qmltests.pro
tests/auto/widgets/qwebengineview/tst_qwebengineview.cpp
Change-Id: I2a1e3a83e29a1d6709f3e98fda3f7b4ab7ab297e
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Forward QEvent::Leave for Widget and QEvent::HoverLeave for Quick.
Task-number: QTBUG-64265
Change-Id: Ide32768902956476d24b1d4115e305392b62feb3
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Moreover, extend the list of supported editor shortcuts and stabilize
the corresponding auto test.
Task-number: QTBUG-54692
Task-number: QTBUG-54812
Task-number: QTBUG-54221
Task-number: QTBUG-59053
Change-Id: I4dd8230519639ea6e3340992dbb54a609ecfcd91
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Combine wheel events if we are getting more than Chromium can handle.
This improves latency and perceived performance when scrolling with
touchpads or fine-grained mouse, on a slow machine or with a debug
build.
Change-Id: Id847c8e7782e155c28067b6051ce92896b68ca7a
Reviewed-by: Michael BrĂ¼ning <michael.bruning@qt.io>
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Change-Id: I9fe9946ba47f9ef509a861963c83e275a25fffd0
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Change-Id: Ibad2b8ebb90e79ff8337d994b2234eed5e230daa
Reviewed-by: Romain Pokrzywka <romain.pokrzywka@gmail.com>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Change-Id: Ia2756c1e9b13839c2330bd98cf953d47cbdac0dd
Reviewed-by: Peter Varga <pvarga@inf.u-szeged.hu>
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Use the OS provided QNativeGestureEvents for pinching and smart
zooming. This replaces the usage of the Android based gesture
recognizer on macOS.
This also implements multitouch gestures to work with the Qt Quick
implementation of QtWebEngine for macOS, because touch events
are ignored by default on macOS in QQuickItem.
Task-number: QTBUG-58779
Change-Id: I17399e4e89a57557540b2fd0940a445326b682f3
Reviewed-by: Florian Bruhin <qt-project.org@the-compiler.org>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Change-Id: I78240d7956de4716757761fc6517f031b4adb822
Reviewed-by: Michael BrĂ¼ning <michael.bruning@qt.io>
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Update files using old header.LGPL3 to use header.LGPL
Update files using old header.FLD to use new header.FDL
Update files using old header.BSD to use new header.BSD
Change-Id: I36a67aaa8c3ca6c7946308defc9c03c3571a7d23
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: Ieb6bac7a1be5c25eb7cb917495b58b6a870ca6d4
Reviewed-by: Pierre Rossi <pierre.rossi@theqtcompany.com>
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Change-Id: Idbe0eafb51d77cc00e3a93179b81770724d5bfaa
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Reviewed-by: Tuukka Turunen <tuukka.turunen@digia.com>
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
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Change-Id: If0cc263f36d396fd505c1d8b026e2493bfc29cc4
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
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This specifies a devicePixelRatio to be used by web content instead of
the QScreen::devicePixelRatio(). This is necessary on non-iOS mobile
devices to remain compatible with the mobile web which assumes
devicePixelRatio is computed as the ratio of actual dpi to 160 dpi.
Non-iOS mobile platforms may use different criteria to determine the
QScreen::devicePixelRatio(), depending on the history of the platform,
or simply leave it at 1.0.
For QNX, this setting gets a reasonable default value so developers
don't have to regularly use this experimental API.
These changes were inspired by the Android Chromium port which uses a
GetDpiScale() to accomplish the same in
content/browser/android/content_view_core_impl.cc.
Change-Id: I1bc8878a47dabcdb6986c4fe5c8c4ac230ae2514
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
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This only move files without adjusting any paths.
This moves:
- lib/quick -> src/webengine/api (API files)
lib/quick -> src/webengine (other files)
This contains the main QtWebEngine module library since
<ec7b2ee70a8b2db7fb87f50671a001ddd54697b0>.
- lib/widgets -> src/webenginewidgets
Also rename this directory to match its module name and rename Api to api.
- lib -> src/core
- process -> src/process
- resources -> src/core/resources
- tools/* -> tools/scripts/
The build directory is spread as follow:
- build/build.pro -> src/core/gyp_run.pro
- build/qmake_extras/* -> src/core/ (for the host and target .pro files)
- build/qmake -> tools/qmake
- Build related scripts -> tools/buildscripts
Change-Id: I0cded1de772c99c0c1da6536c9afea353236b4a1
Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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