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* Implement proper touch handling on macOSAlexandru Croitor2017-04-211-0/+3
| | | | | | | | | | | | | | | Use the OS provided QNativeGestureEvents for pinching and smart zooming. This replaces the usage of the Android based gesture recognizer on macOS. This also implements multitouch gestures to work with the Qt Quick implementation of QtWebEngine for macOS, because touch events are ignored by default on macOS in QQuickItem. Task-number: QTBUG-58779 Change-Id: I17399e4e89a57557540b2fd0940a445326b682f3 Reviewed-by: Florian Bruhin <qt-project.org@the-compiler.org> Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* Adaptations for Chromium 56Allan Sandfeld Jensen2017-03-271-1/+1
| | | | | Change-Id: I78240d7956de4716757761fc6517f031b4adb822 Reviewed-by: Michael BrĂ¼ning <michael.bruning@qt.io>
* Unify license header usage.Jani Heikkinen2016-02-011-11/+14
| | | | | | | | | Update files using old header.LGPL3 to use header.LGPL Update files using old header.FLD to use new header.FDL Update files using old header.BSD to use new header.BSD Change-Id: I36a67aaa8c3ca6c7946308defc9c03c3571a7d23 Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-161-7/+7
| | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: Ieb6bac7a1be5c25eb7cb917495b58b6a870ca6d4 Reviewed-by: Pierre Rossi <pierre.rossi@theqtcompany.com>
* Update License Headers for Qt WebEngine to LGPLv3.Zeno Albisser2014-08-211-15/+10
| | | | | | | Change-Id: Idbe0eafb51d77cc00e3a93179b81770724d5bfaa Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com> Reviewed-by: Tuukka Turunen <tuukka.turunen@digia.com> Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
* Adapt to API changes in new stable branch 1750Andras Becsi2014-03-281-3/+3
| | | | | | Change-Id: If0cc263f36d396fd505c1d8b026e2493bfc29cc4 Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com> Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
* Quick: Add experimental.viewport.devicePixelRatioArvid Nilsson2013-12-041-3/+3
| | | | | | | | | | | | | | | | | | | | This specifies a devicePixelRatio to be used by web content instead of the QScreen::devicePixelRatio(). This is necessary on non-iOS mobile devices to remain compatible with the mobile web which assumes devicePixelRatio is computed as the ratio of actual dpi to 160 dpi. Non-iOS mobile platforms may use different criteria to determine the QScreen::devicePixelRatio(), depending on the history of the platform, or simply leave it at 1.0. For QNX, this setting gets a reasonable default value so developers don't have to regularly use this experimental API. These changes were inspired by the Android Chromium port which uses a GetDpiScale() to accomplish the same in content/browser/android/content_view_core_impl.cc. Change-Id: I1bc8878a47dabcdb6986c4fe5c8c4ac230ae2514 Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
* Moving sources to src part 1: Move files.Jocelyn Turcotte2013-11-281-0/+67
This only move files without adjusting any paths. This moves: - lib/quick -> src/webengine/api (API files) lib/quick -> src/webengine (other files) This contains the main QtWebEngine module library since <ec7b2ee70a8b2db7fb87f50671a001ddd54697b0>. - lib/widgets -> src/webenginewidgets Also rename this directory to match its module name and rename Api to api. - lib -> src/core - process -> src/process - resources -> src/core/resources - tools/* -> tools/scripts/ The build directory is spread as follow: - build/build.pro -> src/core/gyp_run.pro - build/qmake_extras/* -> src/core/ (for the host and target .pro files) - build/qmake -> tools/qmake - Build related scripts -> tools/buildscripts Change-Id: I0cded1de772c99c0c1da6536c9afea353236b4a1 Reviewed-by: Zeno Albisser <zeno.albisser@digia.com> Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com> Reviewed-by: Andras Becsi <andras.becsi@digia.com>