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* Update License Headers for Qt WebEngine to LGPLv3.Zeno Albisser2014-08-211-15/+10
| | | | | | | Change-Id: Idbe0eafb51d77cc00e3a93179b81770724d5bfaa Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com> Reviewed-by: Tuukka Turunen <tuukka.turunen@digia.com> Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
* Adapt to API changes in new stable branch 1750Andras Becsi2014-03-281-3/+3
| | | | | | Change-Id: If0cc263f36d396fd505c1d8b026e2493bfc29cc4 Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com> Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
* Quick: Add experimental.viewport.devicePixelRatioArvid Nilsson2013-12-041-3/+3
| | | | | | | | | | | | | | | | | | | | This specifies a devicePixelRatio to be used by web content instead of the QScreen::devicePixelRatio(). This is necessary on non-iOS mobile devices to remain compatible with the mobile web which assumes devicePixelRatio is computed as the ratio of actual dpi to 160 dpi. Non-iOS mobile platforms may use different criteria to determine the QScreen::devicePixelRatio(), depending on the history of the platform, or simply leave it at 1.0. For QNX, this setting gets a reasonable default value so developers don't have to regularly use this experimental API. These changes were inspired by the Android Chromium port which uses a GetDpiScale() to accomplish the same in content/browser/android/content_view_core_impl.cc. Change-Id: I1bc8878a47dabcdb6986c4fe5c8c4ac230ae2514 Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
* Moving sources to src part 1: Move files.Jocelyn Turcotte2013-11-281-0/+67
This only move files without adjusting any paths. This moves: - lib/quick -> src/webengine/api (API files) lib/quick -> src/webengine (other files) This contains the main QtWebEngine module library since <ec7b2ee70a8b2db7fb87f50671a001ddd54697b0>. - lib/widgets -> src/webenginewidgets Also rename this directory to match its module name and rename Api to api. - lib -> src/core - process -> src/process - resources -> src/core/resources - tools/* -> tools/scripts/ The build directory is spread as follow: - build/build.pro -> src/core/gyp_run.pro - build/qmake_extras/* -> src/core/ (for the host and target .pro files) - build/qmake -> tools/qmake - Build related scripts -> tools/buildscripts Change-Id: I0cded1de772c99c0c1da6536c9afea353236b4a1 Reviewed-by: Zeno Albisser <zeno.albisser@digia.com> Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com> Reviewed-by: Andras Becsi <andras.becsi@digia.com>