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* Centralize OpenGL initializationSimon Hausmann2014-03-311-0/+75
We now require the user to use QWebEngine::initialize() in main (preferably) and print out an error message if this wasn't set up accordingly. This limits the use of private scene graph API to inside QWebEngine and offers public API for users of the API. Change-Id: I787c176a85ab7784dbc8787d9876960b4872959e Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>