| Commit message (Collapse) | Author | Age | Files | Lines |
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While the mouse is locked, the cursor is hidden from the user and
mouse events are still generated. The movement which is reported
by the event indicates what would be the position change if the
mouse would not have been locked.
Change-Id: I79b3df5d7d644cd675a27e6c5a0da54e00b69da3
Reviewed-by: Andras Becsi <andras.becsi@theqtcompany.com>
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When the GPU process fails to initialize, or when the --disable-gpu
switch is provided, the delegating renderer will transfer resource
mailboxes through shared memory pixel data instead of through shared
texture IDs in the GPU process.
Handle this by uploading the pixel data ourselves with
createTextureFromImage, also allowing us to render tiles in the
QtQuick 2D Renderer.
Change-Id: I70ad7122cd0e52dd5ab435ae01e7f032b8e1194e
Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
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Use QSGLayer and get rid of RenderPassTexture so that we can render
intermediate layers with the QtQuick 2D Renderer.
This reintroduces the private dependency on QtQuick since the
QSGLayer factory methods aren't available publically, and also that
we need to use QSGImageNode instead of QSGSimpleTextureNode to use
them.
Since we can't subclass QSGLayer to hold a reference to SG objects
directly in the nodes that use them, store them all in the wrapping
DelegatedFrameNode in a SGObjects structs. This works assuming that
the DelegatedFrameNode will always be at the root of our nodes,
layers and textures; if the scene graph destroys the
DelegatedFrameNode all child nodes will be destroyed with it.
Change-Id: Iedeceb8f98eb54fd8228a677c366d6df9a270e11
Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
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Change-Id: Idf1cd3990e2cfd9e2ed3b017370e689c1126bb48
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
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Change-Id: Idbe0eafb51d77cc00e3a93179b81770724d5bfaa
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Reviewed-by: Tuukka Turunen <tuukka.turunen@digia.com>
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
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This fixes a regression after the 37 upgrade where the select popups
would have the wrong position. Adjust to the new behavior and also
avoid doing a mapToGlobal of the position received in InitAsPopup.
RWHV::SetBounds has been giving us screen coordinates since the
Chromium 33 update, but popup locations somehow managed to work
properly through some side-effect sorcery.
This also fixes the value of window.screen[XY] in JavaScript which
wasn't updated when the window was moved.
Change-Id: I544499bafedccfb7d389b4abc48f1386c398473f
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
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QSGEngine was added in Qt 5.4 to allow using the scene graph
without QQuickWindow. Use it for our FBO as well as for the
QOpenGLWidget rendering.
Change-Id: If4665d4f33c9dad69d2d4269309163bb5ffbd8e3
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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Change-Id: I5554e43b8703864111f37f8b684a47669107512e
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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GetViewBounds should return the bounds of the view, not the screen rect.
The view bounds are for example used to calculate the screen position of
accessible objects (which gets fixed with this patch).
Change-Id: I5b342113af737847c1756a13183cd2b8b8db648a
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
Reviewed-by: Michael Bruning <michael.bruning@digia.com>
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The root node doesn't clean itself up immediately inside the SG
renderer when destroyed. Just avoid the issue by destroying the
renderer first.
Change-Id: I833b7fdc411f149631fd13d1c1fca515b9402bf4
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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Now that the widgets view is also using the delegated renderer,
there are no supported configuration that use the BackingStore
rendering path, itself on the way of deprecation in Chromium.
Change-Id: I4ab889f6a7c65e8447c259faf2c7a98b88c1acf5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This means that widgets application now need to setup the GL context
sharing as well. QWebEngineWidgets::initialize() must be called,
which has the same effect as QWebEngine::initialize().
The QtWebEngineWidgets now depends on the QtWebEngine module to make
this happen.
Since QOpenGLWidget is only available in Qt 5.3, this patch also
disables the webenginewidgets module completely when building using
Qt 5.2.
Change-Id: I0e99a779d1eb080f2ccf5a338ff0763ad64e6eba
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This reverts parts of commit 9c198939be1ef064d1a2430a4b9991f2fe16f359.
This does keeps the popup fixes and removes support for
QWebEnginePage::setViewportSize and QWebEnginePage::render until
we can evaluate the needs vs the cost of such feature.
Change-Id: I1b55b751d463717b1462393ea8cd353422f8fdbb
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Break up the delegate implementation into two distinct subclasses.
The first one offers a way for the WebPage to tap into the
RenderWidgetHostView directly, while a different implementation
that is backed by a top-level widget can be used to show WebUI
popups on screen.
This has the benefit of not having a child widget in the webview
among other things. It also fixes our popups and allows them to fall
outside the window frame.
Change-Id: I80dc1e4f21bb91ff47c75a626d330f88eacce8c6
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
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To support reparenting, we make the compositing surface independent of
the window by using gfx::TEXTURE_TRANSPORT. We also need to be able to
keep frame data across window changes so we can reconstruct the QSGNode
tree in a new context, so extract that data into DelegatedFrameNodeData
class. Any context-specific data is still stored in DelegatedFrameNode.
Also hook up window changes to WebContents::WasShown/Hidden for Quick.
Remove checking of Qt isVisible state, this mechanism is used to sync
Chromium with Qt, not the other way around. WasShown/Hidden is
orthogonal to Show/Hide, and can use different triggers. However for
Widgets it probably makes sense to hook both up to widget visibility.
Change-Id: I1ef4b50cd61b8e54b791e03f0b41929c42fec8bf
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
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This only move files without adjusting any paths.
This moves:
- lib/quick -> src/webengine/api (API files)
lib/quick -> src/webengine (other files)
This contains the main QtWebEngine module library since
<ec7b2ee70a8b2db7fb87f50671a001ddd54697b0>.
- lib/widgets -> src/webenginewidgets
Also rename this directory to match its module name and rename Api to api.
- lib -> src/core
- process -> src/process
- resources -> src/core/resources
- tools/* -> tools/scripts/
The build directory is spread as follow:
- build/build.pro -> src/core/gyp_run.pro
- build/qmake_extras/* -> src/core/ (for the host and target .pro files)
- build/qmake -> tools/qmake
- Build related scripts -> tools/buildscripts
Change-Id: I0cded1de772c99c0c1da6536c9afea353236b4a1
Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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