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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebEngine module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
Dialog {
property alias text: message.text
property bool handled: false
signal accepted(string user, string password)
signal rejected()
title: qsTr("Authentication Required")
modal: false
anchors.centerIn: parent
//handle the case where users simply closes the dialog
onVisibleChanged: {
if (visible == false && handled == false) {
handled = true;
rejected();
} else {
handled = false;
}
}
function acceptDialog() {
accepted(userField.text, passwordField.text);
handled = true;
close();
}
function rejectDialog() {
rejected();
handled = true;
close();
}
ColumnLayout {
id: rootLayout
anchors.fill: parent
anchors.margins: 4
property int minimumWidth: rootLayout.implicitWidth + rootLayout.doubleMargins
property int minimumHeight: rootLayout.implicitHeight + rootLayout.doubleMargins
property int doubleMargins: anchors.margins * 2
SystemPalette { id: palette; colorGroup: SystemPalette.Active }
Label {
id: message
color: palette.windowText
}
GridLayout {
columns: 2
Label {
text: qsTr("Username:")
color: palette.windowText
}
TextField {
id: userField
focus: true
Layout.fillWidth: true
onAccepted: {
if (userField.text && passwordField.text)
acceptDialog();
}
}
Label {
text: qsTr("Password:")
color: palette.windowText
}
TextField {
id: passwordField
Layout.fillWidth: true
echoMode: TextInput.Password
onAccepted: {
if (userField.text && passwordField.text)
acceptDialog();
}
}
}
Item {
Layout.fillHeight: true
}
RowLayout {
Layout.alignment: Qt.AlignRight
spacing: 8
Button {
id: cancelButton
text: qsTr("Cancel")
onClicked: rejectDialog()
}
Button {
text: qsTr("Log In")
onClicked: acceptDialog()
}
}
}
}
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