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authorKonstantin Tokarev <annulen@yandex.ru>2016-08-25 19:20:41 +0300
committerKonstantin Tokarev <annulen@yandex.ru>2017-02-02 12:30:55 +0000
commit6882a04fb36642862b11efe514251d32070c3d65 (patch)
treeb7959826000b061fd5ccc7512035c7478742f7b0 /Source/WebCore/rendering/RenderBox.cpp
parentab6df191029eeeb0b0f16f127d553265659f739e (diff)
Imported QtWebKit TP3 (git b57bc6801f1876c3220d5a4bfea33d620d477443)
Change-Id: I3b1d8a2808782c9f34d50240000e20cb38d3680f Reviewed-by: Konstantin Tokarev <annulen@yandex.ru>
Diffstat (limited to 'Source/WebCore/rendering/RenderBox.cpp')
-rw-r--r--Source/WebCore/rendering/RenderBox.cpp3000
1 files changed, 1756 insertions, 1244 deletions
diff --git a/Source/WebCore/rendering/RenderBox.cpp b/Source/WebCore/rendering/RenderBox.cpp
index 355a4f958..c437851c0 100644
--- a/Source/WebCore/rendering/RenderBox.cpp
+++ b/Source/WebCore/rendering/RenderBox.cpp
@@ -3,7 +3,7 @@
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
* (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
- * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
+ * Copyright (C) 2005-2010, 2015 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@@ -25,57 +25,80 @@
#include "config.h"
#include "RenderBox.h"
+#include "CSSFontSelector.h"
#include "Chrome.h"
#include "ChromeClient.h"
#include "Document.h"
+#include "EventHandler.h"
#include "FloatQuad.h"
+#include "FloatRoundedRect.h"
#include "Frame.h"
#include "FrameView.h"
#include "GraphicsContext.h"
+#include "HTMLBodyElement.h"
+#include "HTMLButtonElement.h"
#include "HTMLElement.h"
#include "HTMLFrameOwnerElement.h"
#include "HTMLInputElement.h"
#include "HTMLNames.h"
#include "HTMLTextAreaElement.h"
#include "HitTestResult.h"
+#include "InlineElementBox.h"
+#include "MainFrame.h"
#include "Page.h"
#include "PaintInfo.h"
-#include "RenderArena.h"
#include "RenderBoxRegionInfo.h"
+#include "RenderDeprecatedFlexibleBox.h"
#include "RenderFlexibleBox.h"
-#include "RenderFlowThread.h"
#include "RenderGeometryMap.h"
#include "RenderInline.h"
+#include "RenderIterator.h"
#include "RenderLayer.h"
-#include "RenderRegion.h"
+#include "RenderLayerCompositor.h"
+#include "RenderNamedFlowFragment.h"
+#include "RenderNamedFlowThread.h"
#include "RenderTableCell.h"
#include "RenderTheme.h"
#include "RenderView.h"
+#include "ScrollAnimator.h"
+#include "ScrollbarTheme.h"
#include "TransformState.h"
#include "htmlediting.h"
#include <algorithm>
#include <math.h>
#include <wtf/StackStats.h>
-#if USE(ACCELERATED_COMPOSITING)
-#include "RenderLayerCompositor.h"
+#if PLATFORM(IOS)
+#include "Settings.h"
#endif
-using namespace std;
-
namespace WebCore {
+struct SameSizeAsRenderBox : public RenderBoxModelObject {
+ virtual ~SameSizeAsRenderBox() { }
+ LayoutRect frameRect;
+ LayoutBoxExtent marginBox;
+ LayoutUnit preferredLogicalWidths[2];
+ void* pointers[2];
+};
+
+COMPILE_ASSERT(sizeof(RenderBox) == sizeof(SameSizeAsRenderBox), RenderBox_should_stay_small);
+
using namespace HTMLNames;
// Used by flexible boxes when flexing this element and by table cells.
typedef WTF::HashMap<const RenderBox*, LayoutUnit> OverrideSizeMap;
-static OverrideSizeMap* gOverrideHeightMap = 0;
-static OverrideSizeMap* gOverrideWidthMap = 0;
+static OverrideSizeMap* gOverrideHeightMap = nullptr;
+static OverrideSizeMap* gOverrideWidthMap = nullptr;
+#if ENABLE(CSS_GRID_LAYOUT)
// Used by grid elements to properly size their grid items.
-static OverrideSizeMap* gOverrideContainingBlockLogicalHeightMap = 0;
-static OverrideSizeMap* gOverrideContainingBlockLogicalWidthMap = 0;
-
+typedef WTF::HashMap<const RenderBox*, Optional<LayoutUnit>> OverrideOptionalSizeMap;
+static OverrideOptionalSizeMap* gOverrideContainingBlockLogicalHeightMap = nullptr;
+static OverrideOptionalSizeMap* gOverrideContainingBlockLogicalWidthMap = nullptr;
+static OverrideSizeMap* gExtraInlineOffsetMap = nullptr;
+static OverrideSizeMap* gExtraBlockOffsetMap = nullptr;
+#endif
// Size of border belt for autoscroll. When mouse pointer in border belt,
// autoscroll is started.
@@ -89,30 +112,116 @@ static bool skipBodyBackground(const RenderBox* bodyElementRenderer)
ASSERT(bodyElementRenderer->isBody());
// The <body> only paints its background if the root element has defined a background independent of the body,
// or if the <body>'s parent is not the document element's renderer (e.g. inside SVG foreignObject).
- RenderObject* documentElementRenderer = bodyElementRenderer->document()->documentElement()->renderer();
+ auto documentElementRenderer = bodyElementRenderer->document().documentElement()->renderer();
return documentElementRenderer
&& !documentElementRenderer->hasBackground()
&& (documentElementRenderer == bodyElementRenderer->parent());
}
-RenderBox::RenderBox(ContainerNode* node)
- : RenderBoxModelObject(node)
+RenderBox::RenderBox(Element& element, Ref<RenderStyle>&& style, BaseTypeFlags baseTypeFlags)
+ : RenderBoxModelObject(element, WTFMove(style), baseTypeFlags)
+ , m_minPreferredLogicalWidth(-1)
+ , m_maxPreferredLogicalWidth(-1)
+ , m_inlineBoxWrapper(nullptr)
+{
+ setIsBox();
+}
+
+RenderBox::RenderBox(Document& document, Ref<RenderStyle>&& style, BaseTypeFlags baseTypeFlags)
+ : RenderBoxModelObject(document, WTFMove(style), baseTypeFlags)
, m_minPreferredLogicalWidth(-1)
, m_maxPreferredLogicalWidth(-1)
- , m_inlineBoxWrapper(0)
+ , m_inlineBoxWrapper(nullptr)
{
setIsBox();
}
RenderBox::~RenderBox()
{
+ if (frame().eventHandler().autoscrollRenderer() == this)
+ frame().eventHandler().stopAutoscrollTimer(true);
+
+ clearOverrideSize();
+#if ENABLE(CSS_GRID_LAYOUT)
+ clearContainingBlockOverrideSize();
+ clearExtraInlineAndBlockOffests();
+#endif
+
+ RenderBlock::removePercentHeightDescendantIfNeeded(*this);
+
+#if ENABLE(CSS_SHAPES)
+ ShapeOutsideInfo::removeInfo(*this);
+#endif
+
+ view().unscheduleLazyRepaint(*this);
+ if (hasControlStatesForRenderer(this))
+ removeControlStatesForRenderer(this);
+}
+
+RenderRegion* RenderBox::clampToStartAndEndRegions(RenderRegion* region) const
+{
+ RenderFlowThread* flowThread = flowThreadContainingBlock();
+
+ ASSERT(isRenderView() || (region && flowThread));
+ if (isRenderView())
+ return region;
+
+ // We need to clamp to the block, since we want any lines or blocks that overflow out of the
+ // logical top or logical bottom of the block to size as though the border box in the first and
+ // last regions extended infinitely. Otherwise the lines are going to size according to the regions
+ // they overflow into, which makes no sense when this block doesn't exist in |region| at all.
+ RenderRegion* startRegion = nullptr;
+ RenderRegion* endRegion = nullptr;
+ if (!flowThread->getRegionRangeForBox(this, startRegion, endRegion))
+ return region;
+
+ if (region->logicalTopForFlowThreadContent() < startRegion->logicalTopForFlowThreadContent())
+ return startRegion;
+ if (region->logicalTopForFlowThreadContent() > endRegion->logicalTopForFlowThreadContent())
+ return endRegion;
+
+ return region;
+}
+
+bool RenderBox::hasRegionRangeInFlowThread() const
+{
+ RenderFlowThread* flowThread = flowThreadContainingBlock();
+ if (!flowThread || !flowThread->hasValidRegionInfo())
+ return false;
+
+ return flowThread->hasCachedRegionRangeForBox(this);
+}
+
+LayoutRect RenderBox::clientBoxRectInRegion(RenderRegion* region) const
+{
+ if (!region)
+ return clientBoxRect();
+
+ LayoutRect clientBox = borderBoxRectInRegion(region);
+ clientBox.setLocation(clientBox.location() + LayoutSize(borderLeft(), borderTop()));
+ clientBox.setSize(clientBox.size() - LayoutSize(borderLeft() + borderRight() + verticalScrollbarWidth(), borderTop() + borderBottom() + horizontalScrollbarHeight()));
+
+ return clientBox;
}
LayoutRect RenderBox::borderBoxRectInRegion(RenderRegion* region, RenderBoxRegionInfoFlags cacheFlag) const
{
if (!region)
return borderBoxRect();
-
+
+ RenderFlowThread* flowThread = flowThreadContainingBlock();
+ if (!flowThread)
+ return borderBoxRect();
+
+ RenderRegion* startRegion = nullptr;
+ RenderRegion* endRegion = nullptr;
+ if (!flowThread->getRegionRangeForBox(this, startRegion, endRegion)) {
+ // FIXME: In a perfect world this condition should never happen.
+ return borderBoxRect();
+ }
+
+ ASSERT(flowThread->regionInRange(region, startRegion, endRegion));
+
// Compute the logical width and placement in this region.
RenderBoxRegionInfo* boxInfo = renderBoxRegionInfo(region, cacheFlag);
if (!boxInfo)
@@ -121,21 +230,28 @@ LayoutRect RenderBox::borderBoxRectInRegion(RenderRegion* region, RenderBoxRegio
// We have cached insets.
LayoutUnit logicalWidth = boxInfo->logicalWidth();
LayoutUnit logicalLeft = boxInfo->logicalLeft();
-
+
// Now apply the parent inset since it is cumulative whenever anything in the containing block chain shifts.
// FIXME: Doesn't work right with perpendicular writing modes.
const RenderBlock* currentBox = containingBlock();
- RenderBoxRegionInfo* currentBoxInfo = currentBox->renderBoxRegionInfo(region);
+ RenderBoxRegionInfo* currentBoxInfo = isRenderFlowThread() ? nullptr : currentBox->renderBoxRegionInfo(region);
while (currentBoxInfo && currentBoxInfo->isShifted()) {
- if (currentBox->style()->direction() == LTR)
+ if (currentBox->style().direction() == LTR)
logicalLeft += currentBoxInfo->logicalLeft();
else
logicalLeft -= (currentBox->logicalWidth() - currentBoxInfo->logicalWidth()) - currentBoxInfo->logicalLeft();
+
+ // Once we reach the fragmentation container we should stop.
+ if (currentBox->isRenderFlowThread())
+ break;
+
currentBox = currentBox->containingBlock();
+ if (!currentBox)
+ break;
region = currentBox->clampToStartAndEndRegions(region);
currentBoxInfo = currentBox->renderBoxRegionInfo(region);
}
-
+
if (cacheFlag == DoNotCacheRenderBoxRegionInfo)
delete boxInfo;
@@ -144,28 +260,17 @@ LayoutRect RenderBox::borderBoxRectInRegion(RenderRegion* region, RenderBoxRegio
return LayoutRect(0, logicalLeft, width(), logicalWidth);
}
-void RenderBox::clearRenderBoxRegionInfo()
-{
- if (isRenderFlowThread())
- return;
-
- RenderFlowThread* flowThread = flowThreadContainingBlock();
- if (flowThread)
- flowThread->removeRenderBoxRegionInfo(this);
-}
-
-void RenderBox::willBeDestroyed()
+static RenderBlockFlow* outermostBlockContainingFloatingObject(RenderBox& box)
{
- clearOverrideSize();
- clearContainingBlockOverrideSize();
-
- RenderBlock::removePercentHeightDescendantIfNeeded(this);
-
-#if ENABLE(CSS_SHAPES)
- ShapeOutsideInfo::removeInfo(this);
-#endif
-
- RenderBoxModelObject::willBeDestroyed();
+ ASSERT(box.isFloating());
+ RenderBlockFlow* parentBlock = nullptr;
+ for (auto& ancestor : ancestorsOfType<RenderBlockFlow>(box)) {
+ if (ancestor.isRenderView())
+ break;
+ if (!parentBlock || ancestor.containsFloat(box))
+ parentBlock = &ancestor;
+ }
+ return parentBlock;
}
void RenderBox::removeFloatingOrPositionedChildFromBlockLists()
@@ -176,60 +281,52 @@ void RenderBox::removeFloatingOrPositionedChildFromBlockLists()
return;
if (isFloating()) {
- RenderBlock* parentBlock = 0;
- for (RenderObject* curr = parent(); curr && !curr->isRenderView(); curr = curr->parent()) {
- if (curr->isRenderBlock()) {
- RenderBlock* currBlock = toRenderBlock(curr);
- if (!parentBlock || currBlock->containsFloat(this))
- parentBlock = currBlock;
- }
- }
-
- if (parentBlock) {
- RenderObject* parent = parentBlock->parent();
- if (parent && parent->isFlexibleBoxIncludingDeprecated())
- parentBlock = toRenderBlock(parent);
-
+ if (RenderBlockFlow* parentBlock = outermostBlockContainingFloatingObject(*this)) {
parentBlock->markSiblingsWithFloatsForLayout(this);
parentBlock->markAllDescendantsWithFloatsForLayout(this, false);
}
}
if (isOutOfFlowPositioned())
- RenderBlock::removePositionedObject(this);
+ RenderBlock::removePositionedObject(*this);
}
-void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle* newStyle)
+void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
{
s_hadOverflowClip = hasOverflowClip();
- RenderStyle* oldStyle = style();
+ const RenderStyle* oldStyle = hasInitializedStyle() ? &style() : nullptr;
if (oldStyle) {
// The background of the root element or the body element could propagate up to
- // the canvas. Just dirty the entire canvas when our style changes substantially.
- if (diff >= StyleDifferenceRepaint && node() &&
- (node()->hasTagName(htmlTag) || node()->hasTagName(bodyTag))) {
- view()->repaint();
-
-#if USE(ACCELERATED_COMPOSITING)
- if (oldStyle->hasEntirelyFixedBackground() != newStyle->hasEntirelyFixedBackground())
- view()->compositor()->rootFixedBackgroundsChanged();
-#endif
+ // the canvas. Issue full repaint, when our style changes substantially.
+ if (diff >= StyleDifferenceRepaint && (isDocumentElementRenderer() || isBody())) {
+ view().repaintRootContents();
+ if (oldStyle->hasEntirelyFixedBackground() != newStyle.hasEntirelyFixedBackground())
+ view().compositor().rootFixedBackgroundsChanged();
}
// When a layout hint happens and an object's position style changes, we have to do a layout
// to dirty the render tree using the old position value now.
- if (diff == StyleDifferenceLayout && parent() && oldStyle->position() != newStyle->position()) {
+ if (diff == StyleDifferenceLayout && parent() && oldStyle->position() != newStyle.position()) {
markContainingBlocksForLayout();
if (oldStyle->position() == StaticPosition)
repaint();
- else if (newStyle->hasOutOfFlowPosition())
- parent()->setChildNeedsLayout(true);
- if (isFloating() && !isOutOfFlowPositioned() && newStyle->hasOutOfFlowPosition())
+ else if (newStyle.hasOutOfFlowPosition())
+ parent()->setChildNeedsLayout();
+ if (isFloating() && !isOutOfFlowPositioned() && newStyle.hasOutOfFlowPosition())
removeFloatingOrPositionedChildFromBlockLists();
}
- } else if (newStyle && isBody())
- view()->repaint();
+ } else if (isBody())
+ view().repaintRootContents();
+
+#if ENABLE(CSS_SCROLL_SNAP)
+ if (!newStyle.scrollSnapCoordinates().isEmpty() || (oldStyle && !oldStyle->scrollSnapCoordinates().isEmpty())) {
+ if (newStyle.scrollSnapCoordinates().isEmpty())
+ view().unregisterBoxWithScrollSnapCoordinates(*this);
+ else
+ view().registerBoxWithScrollSnapCoordinates(*this);
+ }
+#endif
RenderBoxModelObject::styleWillChange(diff, newStyle);
}
@@ -243,38 +340,38 @@ void RenderBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle
RenderBoxModelObject::styleDidChange(diff, oldStyle);
- RenderStyle* newStyle = style();
+ const RenderStyle& newStyle = style();
if (needsLayout() && oldStyle) {
- RenderBlock::removePercentHeightDescendantIfNeeded(this);
+ RenderBlock::removePercentHeightDescendantIfNeeded(*this);
// Normally we can do optimized positioning layout for absolute/fixed positioned objects. There is one special case, however, which is
// when the positioned object's margin-before is changed. In this case the parent has to get a layout in order to run margin collapsing
// to determine the new static position.
- if (isOutOfFlowPositioned() && newStyle->hasStaticBlockPosition(isHorizontalWritingMode()) && oldStyle->marginBefore() != newStyle->marginBefore()
+ if (isOutOfFlowPositioned() && newStyle.hasStaticBlockPosition(isHorizontalWritingMode()) && oldStyle->marginBefore() != newStyle.marginBefore()
&& parent() && !parent()->normalChildNeedsLayout())
- parent()->setChildNeedsLayout(true);
+ parent()->setChildNeedsLayout();
}
if (RenderBlock::hasPercentHeightContainerMap() && firstChild()
&& oldHorizontalWritingMode != isHorizontalWritingMode())
- RenderBlock::clearPercentHeightDescendantsFrom(this);
+ RenderBlock::clearPercentHeightDescendantsFrom(*this);
// If our zoom factor changes and we have a defined scrollLeft/Top, we need to adjust that value into the
// new zoomed coordinate space.
- if (hasOverflowClip() && oldStyle && newStyle && oldStyle->effectiveZoom() != newStyle->effectiveZoom()) {
- if (int left = layer()->scrollXOffset()) {
- left = (left / oldStyle->effectiveZoom()) * newStyle->effectiveZoom();
+ if (hasOverflowClip() && layer() && oldStyle && oldStyle->effectiveZoom() != newStyle.effectiveZoom()) {
+ if (int left = layer()->scrollOffset().x()) {
+ left = (left / oldStyle->effectiveZoom()) * newStyle.effectiveZoom();
layer()->scrollToXOffset(left);
}
- if (int top = layer()->scrollYOffset()) {
- top = (top / oldStyle->effectiveZoom()) * newStyle->effectiveZoom();
+ if (int top = layer()->scrollOffset().y()) {
+ top = (top / oldStyle->effectiveZoom()) * newStyle.effectiveZoom();
layer()->scrollToYOffset(top);
}
}
// Our opaqueness might have changed without triggering layout.
if (diff >= StyleDifferenceRepaint && diff <= StyleDifferenceRepaintLayer) {
- RenderObject* parentToInvalidate = parent();
+ auto parentToInvalidate = parent();
for (unsigned i = 0; i < backgroundObscurationTestMaxDepth && parentToInvalidate; ++i) {
parentToInvalidate->invalidateBackgroundObscurationStatus();
parentToInvalidate = parentToInvalidate->parent();
@@ -282,63 +379,112 @@ void RenderBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle
}
bool isBodyRenderer = isBody();
- bool isRootRenderer = isRoot();
+ bool isDocElementRenderer = isDocumentElementRenderer();
// Set the text color if we're the body.
if (isBodyRenderer)
- document()->setTextColor(newStyle->visitedDependentColor(CSSPropertyColor));
+ document().setTextColor(newStyle.visitedDependentColor(CSSPropertyColor));
- if (isRootRenderer || isBodyRenderer) {
+ if (isDocElementRenderer || isBodyRenderer) {
// Propagate the new writing mode and direction up to the RenderView.
- RenderView* viewRenderer = view();
- RenderStyle* viewStyle = viewRenderer->style();
+ auto* documentElementRenderer = document().documentElement()->renderer();
+ RenderStyle& viewStyle = view().style();
bool viewChangedWritingMode = false;
- if (viewStyle->direction() != newStyle->direction() && (isRootRenderer || !document()->directionSetOnDocumentElement())) {
- viewStyle->setDirection(newStyle->direction());
- if (isBodyRenderer)
- document()->documentElement()->renderer()->style()->setDirection(newStyle->direction());
+ bool rootStyleChanged = false;
+ bool viewStyleChanged = false;
+ auto* rootRenderer = isBodyRenderer ? documentElementRenderer : nullptr;
+ if (viewStyle.direction() != newStyle.direction() && (isDocElementRenderer || !documentElementRenderer->style().hasExplicitlySetDirection())) {
+ viewStyle.setDirection(newStyle.direction());
+ viewStyleChanged = true;
+ if (isBodyRenderer) {
+ rootRenderer->style().setDirection(newStyle.direction());
+ rootStyleChanged = true;
+ }
setNeedsLayoutAndPrefWidthsRecalc();
}
- if (viewStyle->writingMode() != newStyle->writingMode() && (isRootRenderer || !document()->writingModeSetOnDocumentElement())) {
- viewStyle->setWritingMode(newStyle->writingMode());
+ if (viewStyle.writingMode() != newStyle.writingMode() && (isDocElementRenderer || !documentElementRenderer->style().hasExplicitlySetWritingMode())) {
+ viewStyle.setWritingMode(newStyle.writingMode());
viewChangedWritingMode = true;
- viewRenderer->setHorizontalWritingMode(newStyle->isHorizontalWritingMode());
- viewRenderer->markAllDescendantsWithFloatsForLayout();
+ viewStyleChanged = true;
+ view().setHorizontalWritingMode(newStyle.isHorizontalWritingMode());
+ view().markAllDescendantsWithFloatsForLayout();
if (isBodyRenderer) {
- document()->documentElement()->renderer()->style()->setWritingMode(newStyle->writingMode());
- document()->documentElement()->renderer()->setHorizontalWritingMode(newStyle->isHorizontalWritingMode());
+ rootStyleChanged = true;
+ rootRenderer->style().setWritingMode(newStyle.writingMode());
+ rootRenderer->setHorizontalWritingMode(newStyle.isHorizontalWritingMode());
}
setNeedsLayoutAndPrefWidthsRecalc();
}
- frame()->view()->recalculateScrollbarOverlayStyle();
+ view().frameView().recalculateScrollbarOverlayStyle();
- const Pagination& pagination = frame()->view()->pagination();
+ const Pagination& pagination = view().frameView().pagination();
if (viewChangedWritingMode && pagination.mode != Pagination::Unpaginated) {
- viewStyle->setColumnStylesFromPaginationMode(pagination.mode);
- if (viewRenderer->hasColumns())
- viewRenderer->updateColumnInfoFromStyle(viewStyle);
+ viewStyle.setColumnStylesFromPaginationMode(pagination.mode);
+ if (view().multiColumnFlowThread())
+ view().updateColumnProgressionFromStyle(viewStyle);
+ }
+
+ if (viewStyleChanged && view().multiColumnFlowThread())
+ view().updateStylesForColumnChildren();
+
+ if (rootStyleChanged && is<RenderBlockFlow>(rootRenderer) && downcast<RenderBlockFlow>(*rootRenderer).multiColumnFlowThread())
+ downcast<RenderBlockFlow>(*rootRenderer).updateStylesForColumnChildren();
+
+ if (isBodyRenderer && pagination.mode != Pagination::Unpaginated && frame().page()->paginationLineGridEnabled()) {
+ // Propagate the body font back up to the RenderView and use it as
+ // the basis of the grid.
+ if (newStyle.fontDescription() != view().style().fontDescription()) {
+ view().style().setFontDescription(newStyle.fontDescription());
+ view().style().fontCascade().update(&document().fontSelector());
+ }
}
+
+ if (diff != StyleDifferenceEqual)
+ view().compositor().rootOrBodyStyleChanged(*this, oldStyle);
}
#if ENABLE(CSS_SHAPES)
- updateShapeOutsideInfoAfterStyleChange(style()->shapeOutside(), oldStyle ? oldStyle->shapeOutside() : 0);
+ if ((oldStyle && oldStyle->shapeOutside()) || style().shapeOutside())
+ updateShapeOutsideInfoAfterStyleChange(style(), oldStyle);
#endif
}
+void RenderBox::willBeRemovedFromTree()
+{
+#if ENABLE(CSS_SCROLL_SNAP)
+ if (hasInitializedStyle() && !style().scrollSnapCoordinates().isEmpty())
+ view().unregisterBoxWithScrollSnapCoordinates(*this);
+#endif
+
+ RenderBoxModelObject::willBeRemovedFromTree();
+}
+
+
#if ENABLE(CSS_SHAPES)
-void RenderBox::updateShapeOutsideInfoAfterStyleChange(const ShapeValue* shapeOutside, const ShapeValue* oldShapeOutside)
+void RenderBox::updateShapeOutsideInfoAfterStyleChange(const RenderStyle& style, const RenderStyle* oldStyle)
{
+ const ShapeValue* shapeOutside = style.shapeOutside();
+ const ShapeValue* oldShapeOutside = oldStyle ? oldStyle->shapeOutside() : nullptr;
+
+ Length shapeMargin = style.shapeMargin();
+ Length oldShapeMargin = oldStyle ? oldStyle->shapeMargin() : RenderStyle::initialShapeMargin();
+
+ float shapeImageThreshold = style.shapeImageThreshold();
+ float oldShapeImageThreshold = oldStyle ? oldStyle->shapeImageThreshold() : RenderStyle::initialShapeImageThreshold();
+
// FIXME: A future optimization would do a deep comparison for equality. (bug 100811)
- if (shapeOutside == oldShapeOutside)
+ if (shapeOutside == oldShapeOutside && shapeMargin == oldShapeMargin && shapeImageThreshold == oldShapeImageThreshold)
return;
- if (shapeOutside) {
- ShapeOutsideInfo* shapeOutsideInfo = ShapeOutsideInfo::ensureInfo(this);
- shapeOutsideInfo->dirtyShapeSize();
- } else
- ShapeOutsideInfo::removeInfo(this);
+ if (!shapeOutside)
+ ShapeOutsideInfo::removeInfo(*this);
+ else
+ ShapeOutsideInfo::ensureInfo(*this).markShapeAsDirty();
+
+ if (shapeOutside || shapeOutside != oldShapeOutside)
+ markShapeOutsideDependentsForLayout();
}
#endif
@@ -346,28 +492,29 @@ void RenderBox::updateFromStyle()
{
RenderBoxModelObject::updateFromStyle();
- RenderStyle* styleToUse = style();
- bool isRootObject = isRoot();
+ const RenderStyle& styleToUse = style();
+ bool isDocElementRenderer = isDocumentElementRenderer();
bool isViewObject = isRenderView();
// The root and the RenderView always paint their backgrounds/borders.
- if (isRootObject || isViewObject)
+ if (isDocElementRenderer || isViewObject)
setHasBoxDecorations(true);
- setFloating(!isOutOfFlowPositioned() && styleToUse->isFloating());
+ setFloating(!isOutOfFlowPositioned() && styleToUse.isFloating());
// We also handle <body> and <html>, whose overflow applies to the viewport.
- if (styleToUse->overflowX() != OVISIBLE && !isRootObject && isRenderBlock()) {
+ if (styleToUse.overflowX() != OVISIBLE && !isDocElementRenderer && isRenderBlock()) {
bool boxHasOverflowClip = true;
if (isBody()) {
// Overflow on the body can propagate to the viewport under the following conditions.
// (1) The root element is <html>.
// (2) We are the primary <body> (can be checked by looking at document.body).
// (3) The root element has visible overflow.
- if (document()->documentElement()->hasTagName(htmlTag) &&
- document()->body() == node() &&
- document()->documentElement()->renderer()->style()->overflowX() == OVISIBLE)
+ if (is<HTMLHtmlElement>(*document().documentElement())
+ && document().body() == element()
+ && document().documentElement()->renderer()->style().overflowX() == OVISIBLE) {
boxHasOverflowClip = false;
+ }
}
// Check for overflow clip.
@@ -380,8 +527,8 @@ void RenderBox::updateFromStyle()
}
}
- setHasTransform(styleToUse->hasTransformRelatedProperty());
- setHasReflection(styleToUse->boxReflect());
+ setHasTransformRelatedProperty(styleToUse.hasTransformRelatedProperty());
+ setHasReflection(styleToUse.boxReflect());
}
void RenderBox::layout()
@@ -391,19 +538,20 @@ void RenderBox::layout()
RenderObject* child = firstChild();
if (!child) {
- setNeedsLayout(false);
+ clearNeedsLayout();
return;
}
- LayoutStateMaintainer statePusher(view(), this, locationOffset(), style()->isFlippedBlocksWritingMode());
+ LayoutStateMaintainer statePusher(view(), *this, locationOffset(), style().isFlippedBlocksWritingMode());
while (child) {
- child->layoutIfNeeded();
+ if (child->needsLayout())
+ downcast<RenderElement>(*child).layout();
ASSERT(!child->needsLayout());
child = child->nextSibling();
}
statePusher.pop();
invalidateBackgroundObscurationStatus();
- setNeedsLayout(false);
+ clearNeedsLayout();
}
// More IE extensions. clientWidth and clientHeight represent the interior of an object
@@ -418,76 +566,81 @@ LayoutUnit RenderBox::clientHeight() const
return height() - borderTop() - borderBottom() - horizontalScrollbarHeight();
}
-int RenderBox::pixelSnappedClientWidth() const
-{
- return snapSizeToPixel(clientWidth(), x() + clientLeft());
-}
-
-int RenderBox::pixelSnappedClientHeight() const
-{
- return snapSizeToPixel(clientHeight(), y() + clientTop());
-}
-
-int RenderBox::pixelSnappedOffsetWidth() const
-{
- return snapSizeToPixel(offsetWidth(), x() + clientLeft());
-}
-
-int RenderBox::pixelSnappedOffsetHeight() const
-{
- return snapSizeToPixel(offsetHeight(), y() + clientTop());
-}
-
int RenderBox::scrollWidth() const
{
- if (hasOverflowClip())
+ if (hasOverflowClip() && layer())
return layer()->scrollWidth();
// For objects with visible overflow, this matches IE.
// FIXME: Need to work right with writing modes.
- if (style()->isLeftToRightDirection())
- return snapSizeToPixel(max(clientWidth(), layoutOverflowRect().maxX() - borderLeft()), x() + clientLeft());
- return clientWidth() - min<LayoutUnit>(0, layoutOverflowRect().x() - borderLeft());
+ if (style().isLeftToRightDirection()) {
+ // FIXME: This should use snappedIntSize() instead with absolute coordinates.
+ return roundToInt(std::max(clientWidth(), layoutOverflowRect().maxX() - borderLeft()));
+ }
+ return clientWidth() - std::min<LayoutUnit>(0, layoutOverflowRect().x() - borderLeft());
}
int RenderBox::scrollHeight() const
{
- if (hasOverflowClip())
+ if (hasOverflowClip() && layer())
return layer()->scrollHeight();
// For objects with visible overflow, this matches IE.
// FIXME: Need to work right with writing modes.
- return snapSizeToPixel(max(clientHeight(), layoutOverflowRect().maxY() - borderTop()), y() + clientTop());
+ // FIXME: This should use snappedIntSize() instead with absolute coordinates.
+ return roundToInt(std::max(clientHeight(), layoutOverflowRect().maxY() - borderTop()));
}
int RenderBox::scrollLeft() const
{
- return hasOverflowClip() ? layer()->scrollXOffset() : 0;
+ return hasOverflowClip() && layer() ? layer()->scrollPosition().x() : 0;
}
int RenderBox::scrollTop() const
{
- return hasOverflowClip() ? layer()->scrollYOffset() : 0;
+ return hasOverflowClip() && layer() ? layer()->scrollPosition().y() : 0;
+}
+
+static void setupWheelEventTestTrigger(RenderLayer& layer, Frame* frame)
+{
+ if (!frame)
+ return;
+
+ Page* page = frame->page();
+ if (!page || !page->expectsWheelEventTriggers())
+ return;
+
+ layer.scrollAnimator().setWheelEventTestTrigger(page->testTrigger());
}
void RenderBox::setScrollLeft(int newLeft)
{
- if (hasOverflowClip())
- layer()->scrollToXOffset(newLeft, RenderLayer::ScrollOffsetClamped);
+ if (!hasOverflowClip() || !layer())
+ return;
+ setupWheelEventTestTrigger(*layer(), document().frame());
+ layer()->scrollToXPosition(newLeft, RenderLayer::ScrollOffsetClamped);
}
void RenderBox::setScrollTop(int newTop)
{
- if (hasOverflowClip())
- layer()->scrollToYOffset(newTop, RenderLayer::ScrollOffsetClamped);
+ if (!hasOverflowClip() || !layer())
+ return;
+ setupWheelEventTestTrigger(*layer(), document().frame());
+ layer()->scrollToYPosition(newTop, RenderLayer::ScrollOffsetClamped);
}
void RenderBox::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
{
- rects.append(pixelSnappedIntRect(accumulatedOffset, size()));
+ rects.append(snappedIntRect(accumulatedOffset, size()));
}
void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const
{
- quads.append(localToAbsoluteQuad(FloatRect(0, 0, width(), height()), 0 /* mode */, wasFixed));
+ FloatRect localRect(0, 0, width(), height());
+
+ RenderFlowThread* flowThread = flowThreadContainingBlock();
+ if (flowThread && flowThread->absoluteQuadsForBox(quads, wasFixed, this, localRect.y(), localRect.maxY()))
+ return;
+
+ quads.append(localToAbsoluteQuad(localRect, UseTransforms, wasFixed));
}
void RenderBox::updateLayerTransform()
@@ -499,38 +652,52 @@ void RenderBox::updateLayerTransform()
LayoutUnit RenderBox::constrainLogicalWidthInRegionByMinMax(LayoutUnit logicalWidth, LayoutUnit availableWidth, RenderBlock* cb, RenderRegion* region) const
{
- RenderStyle* styleToUse = style();
- if (!styleToUse->logicalMaxWidth().isUndefined())
- logicalWidth = min(logicalWidth, computeLogicalWidthInRegionUsing(MaxSize, styleToUse->logicalMaxWidth(), availableWidth, cb, region));
- return max(logicalWidth, computeLogicalWidthInRegionUsing(MinSize, styleToUse->logicalMinWidth(), availableWidth, cb, region));
+ const RenderStyle& styleToUse = style();
+ if (!styleToUse.logicalMaxWidth().isUndefined())
+ logicalWidth = std::min(logicalWidth, computeLogicalWidthInRegionUsing(MaxSize, styleToUse.logicalMaxWidth(), availableWidth, cb, region));
+ return std::max(logicalWidth, computeLogicalWidthInRegionUsing(MinSize, styleToUse.logicalMinWidth(), availableWidth, cb, region));
}
-LayoutUnit RenderBox::constrainLogicalHeightByMinMax(LayoutUnit logicalHeight) const
+LayoutUnit RenderBox::constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, Optional<LayoutUnit> intrinsicContentHeight) const
{
- RenderStyle* styleToUse = style();
- if (!styleToUse->logicalMaxHeight().isUndefined()) {
- LayoutUnit maxH = computeLogicalHeightUsing(styleToUse->logicalMaxHeight());
- if (maxH != -1)
- logicalHeight = min(logicalHeight, maxH);
+ const RenderStyle& styleToUse = style();
+ if (!styleToUse.logicalMaxHeight().isUndefined()) {
+ if (Optional<LayoutUnit> maxH = computeLogicalHeightUsing(MaxSize, styleToUse.logicalMaxHeight(), intrinsicContentHeight))
+ logicalHeight = std::min(logicalHeight, maxH.value());
}
- return max(logicalHeight, computeLogicalHeightUsing(styleToUse->logicalMinHeight()));
+ if (Optional<LayoutUnit> computedLogicalHeight = computeLogicalHeightUsing(MinSize, styleToUse.logicalMinHeight(), intrinsicContentHeight))
+ return std::max(logicalHeight, computedLogicalHeight.value());
+ return logicalHeight;
}
-LayoutUnit RenderBox::constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight) const
+LayoutUnit RenderBox::constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, Optional<LayoutUnit> intrinsicContentHeight) const
{
- RenderStyle* styleToUse = style();
- if (!styleToUse->logicalMaxHeight().isUndefined()) {
- LayoutUnit maxH = computeContentLogicalHeight(styleToUse->logicalMaxHeight());
- if (maxH != -1)
- logicalHeight = min(logicalHeight, maxH);
+ const RenderStyle& styleToUse = style();
+ if (!styleToUse.logicalMaxHeight().isUndefined()) {
+ if (Optional<LayoutUnit> maxH = computeContentLogicalHeight(MaxSize, styleToUse.logicalMaxHeight(), intrinsicContentHeight))
+ logicalHeight = std::min(logicalHeight, maxH.value());
}
- return max(logicalHeight, computeContentLogicalHeight(styleToUse->logicalMinHeight()));
+ if (Optional<LayoutUnit> computedContentLogicalHeight = computeContentLogicalHeight(MinSize, styleToUse.logicalMinHeight(), intrinsicContentHeight))
+ return std::max(logicalHeight, computedContentLogicalHeight.value());
+ return logicalHeight;
+}
+
+RoundedRect::Radii RenderBox::borderRadii() const
+{
+ RenderStyle& style = this->style();
+ LayoutRect bounds = frameRect();
+
+ unsigned borderLeft = style.borderLeftWidth();
+ unsigned borderTop = style.borderTopWidth();
+ bounds.moveBy(LayoutPoint(borderLeft, borderTop));
+ bounds.contract(borderLeft + style.borderRightWidth(), borderTop + style.borderBottomWidth());
+ return style.getRoundedBorderFor(bounds).radii();
}
IntRect RenderBox::absoluteContentBox() const
{
// This is wrong with transforms and flipped writing modes.
- IntRect rect = pixelSnappedIntRect(contentBoxRect());
+ IntRect rect = snappedIntRect(contentBoxRect());
FloatPoint absPos = localToAbsolute();
rect.move(absPos.x(), absPos.y());
return rect;
@@ -554,64 +721,39 @@ LayoutRect RenderBox::outlineBoundsForRepaint(const RenderLayerModelObject* repa
else
containerRelativeQuad = localToContainerQuad(FloatRect(box), repaintContainer);
- box = containerRelativeQuad.enclosingBoundingBox();
+ box = LayoutRect(containerRelativeQuad.boundingBox());
}
// FIXME: layoutDelta needs to be applied in parts before/after transforms and
// repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
- box.move(view()->layoutDelta());
+ box.move(view().layoutDelta());
- return box;
+ return LayoutRect(snapRectToDevicePixels(box, document().deviceScaleFactor()));
}
-void RenderBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*)
+void RenderBox::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*)
{
if (!size().isEmpty())
- rects.append(pixelSnappedIntRect(additionalOffset, size()));
-}
-
-LayoutRect RenderBox::reflectionBox() const
-{
- LayoutRect result;
- if (!style()->boxReflect())
- return result;
- LayoutRect box = borderBoxRect();
- result = box;
- switch (style()->boxReflect()->direction()) {
- case ReflectionBelow:
- result.move(0, box.height() + reflectionOffset());
- break;
- case ReflectionAbove:
- result.move(0, -box.height() - reflectionOffset());
- break;
- case ReflectionLeft:
- result.move(-box.width() - reflectionOffset(), 0);
- break;
- case ReflectionRight:
- result.move(box.width() + reflectionOffset(), 0);
- break;
- }
- return result;
+ rects.append(LayoutRect(additionalOffset, size()));
}
int RenderBox::reflectionOffset() const
{
- if (!style()->boxReflect())
+ if (!style().boxReflect())
return 0;
- RenderView* renderView = view();
- if (style()->boxReflect()->direction() == ReflectionLeft || style()->boxReflect()->direction() == ReflectionRight)
- return valueForLength(style()->boxReflect()->offset(), borderBoxRect().width(), renderView);
- return valueForLength(style()->boxReflect()->offset(), borderBoxRect().height(), renderView);
+ if (style().boxReflect()->direction() == ReflectionLeft || style().boxReflect()->direction() == ReflectionRight)
+ return valueForLength(style().boxReflect()->offset(), borderBoxRect().width());
+ return valueForLength(style().boxReflect()->offset(), borderBoxRect().height());
}
LayoutRect RenderBox::reflectedRect(const LayoutRect& r) const
{
- if (!style()->boxReflect())
+ if (!style().boxReflect())
return LayoutRect();
LayoutRect box = borderBoxRect();
LayoutRect result = r;
- switch (style()->boxReflect()->direction()) {
+ switch (style().boxReflect()->direction()) {
case ReflectionBelow:
result.setY(box.maxY() + reflectionOffset() + (box.maxY() - r.maxY()));
break;
@@ -628,21 +770,21 @@ LayoutRect RenderBox::reflectedRect(const LayoutRect& r) const
return result;
}
-bool RenderBox::fixedElementLaysOutRelativeToFrame(Frame* frame, FrameView* frameView) const
+bool RenderBox::fixedElementLaysOutRelativeToFrame(const FrameView& frameView) const
{
- return style() && style()->position() == FixedPosition && container()->isRenderView() && frame && frameView && frameView->fixedElementsLayoutRelativeToFrame();
+ return style().position() == FixedPosition && container()->isRenderView() && frameView.fixedElementsLayoutRelativeToFrame();
}
bool RenderBox::includeVerticalScrollbarSize() const
{
- return hasOverflowClip() && !layer()->hasOverlayScrollbars()
- && (style()->overflowY() == OSCROLL || style()->overflowY() == OAUTO);
+ return hasOverflowClip() && layer() && !layer()->hasOverlayScrollbars()
+ && (style().overflowY() == OSCROLL || style().overflowY() == OAUTO);
}
bool RenderBox::includeHorizontalScrollbarSize() const
{
- return hasOverflowClip() && !layer()->hasOverlayScrollbars()
- && (style()->overflowX() == OSCROLL || style()->overflowX() == OAUTO);
+ return hasOverflowClip() && layer() && !layer()->hasOverlayScrollbars()
+ && (style().overflowX() == OSCROLL || style().overflowX() == OAUTO);
}
int RenderBox::verticalScrollbarWidth() const
@@ -655,80 +797,110 @@ int RenderBox::horizontalScrollbarHeight() const
return includeHorizontalScrollbarSize() ? layer()->horizontalScrollbarHeight() : 0;
}
-int RenderBox::instrinsicScrollbarLogicalWidth() const
+int RenderBox::intrinsicScrollbarLogicalWidth() const
{
if (!hasOverflowClip())
return 0;
- if (isHorizontalWritingMode() && style()->overflowY() == OSCROLL) {
- ASSERT(layer()->hasVerticalScrollbar());
+ if (isHorizontalWritingMode() && (style().overflowY() == OSCROLL && !hasVerticalScrollbarWithAutoBehavior())) {
+ ASSERT(layer() && layer()->hasVerticalScrollbar());
return verticalScrollbarWidth();
}
- if (!isHorizontalWritingMode() && style()->overflowX() == OSCROLL) {
- ASSERT(layer()->hasHorizontalScrollbar());
+ if (!isHorizontalWritingMode() && (style().overflowX() == OSCROLL && !hasHorizontalScrollbarWithAutoBehavior())) {
+ ASSERT(layer() && layer()->hasHorizontalScrollbar());
return horizontalScrollbarHeight();
}
return 0;
}
-bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode)
+bool RenderBox::scrollLayer(ScrollDirection direction, ScrollGranularity granularity, float multiplier, Element** stopElement)
{
- RenderLayer* l = layer();
- if (l && l->scroll(direction, granularity, multiplier)) {
- if (stopNode)
- *stopNode = node();
+ RenderLayer* boxLayer = layer();
+ if (boxLayer && boxLayer->scroll(direction, granularity, multiplier)) {
+ if (stopElement)
+ *stopElement = element();
+
return true;
}
- if (stopNode && *stopNode && *stopNode == node())
+ return false;
+}
+
+bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier, Element** stopElement, RenderBox* startBox, const IntPoint& wheelEventAbsolutePoint)
+{
+ if (scrollLayer(direction, granularity, multiplier, stopElement))
return true;
- RenderBlock* b = containingBlock();
- if (b && !b->isRenderView())
- return b->scroll(direction, granularity, multiplier, stopNode);
+ if (stopElement && *stopElement && *stopElement == element())
+ return true;
+
+ RenderBlock* nextScrollBlock = containingBlock();
+ if (is<RenderNamedFlowThread>(nextScrollBlock)) {
+ ASSERT(startBox);
+ nextScrollBlock = downcast<RenderNamedFlowThread>(*nextScrollBlock).fragmentFromAbsolutePointAndBox(wheelEventAbsolutePoint, *startBox);
+ }
+
+ if (nextScrollBlock && !nextScrollBlock->isRenderView())
+ return nextScrollBlock->scroll(direction, granularity, multiplier, stopElement, startBox, wheelEventAbsolutePoint);
+
return false;
}
-bool RenderBox::logicalScroll(ScrollLogicalDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode)
+bool RenderBox::logicalScroll(ScrollLogicalDirection direction, ScrollGranularity granularity, float multiplier, Element** stopElement)
{
bool scrolled = false;
RenderLayer* l = layer();
if (l) {
-#if PLATFORM(MAC)
+#if PLATFORM(COCOA)
// On Mac only we reset the inline direction position when doing a document scroll (e.g., hitting Home/End).
if (granularity == ScrollByDocument)
- scrolled = l->scroll(logicalToPhysical(ScrollInlineDirectionBackward, isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), ScrollByDocument, multiplier);
+ scrolled = l->scroll(logicalToPhysical(ScrollInlineDirectionBackward, isHorizontalWritingMode(), style().isFlippedBlocksWritingMode()), ScrollByDocument, multiplier);
#endif
- if (l->scroll(logicalToPhysical(direction, isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), granularity, multiplier))
+ if (l->scroll(logicalToPhysical(direction, isHorizontalWritingMode(), style().isFlippedBlocksWritingMode()), granularity, multiplier))
scrolled = true;
if (scrolled) {
- if (stopNode)
- *stopNode = node();
+ if (stopElement)
+ *stopElement = element();
return true;
}
}
- if (stopNode && *stopNode && *stopNode == node())
+ if (stopElement && *stopElement && *stopElement == element())
return true;
RenderBlock* b = containingBlock();
if (b && !b->isRenderView())
- return b->logicalScroll(direction, granularity, multiplier, stopNode);
+ return b->logicalScroll(direction, granularity, multiplier, stopElement);
return false;
}
bool RenderBox::canBeScrolledAndHasScrollableArea() const
{
- return canBeProgramaticallyScrolled() && (scrollHeight() != clientHeight() || scrollWidth() != clientWidth());
+ return canBeProgramaticallyScrolled() && (hasHorizontalOverflow() || hasVerticalOverflow());
}
-
+
+bool RenderBox::isScrollableOrRubberbandableBox() const
+{
+ return canBeScrolledAndHasScrollableArea();
+}
+
+// FIXME: This is badly named. overflow:hidden can be programmatically scrolled, yet this returns false in that case.
bool RenderBox::canBeProgramaticallyScrolled() const
{
- return (hasOverflowClip() && (scrollsOverflow() || (node() && node()->rendererIsEditable()))) || (node() && node()->isDocumentNode());
+ if (isRenderView())
+ return true;
+
+ if (!hasOverflowClip())
+ return false;
+
+ if (hasScrollableOverflowX() || hasScrollableOverflowY())
+ return true;
+
+ return element() && element()->hasEditableStyle();
}
bool RenderBox::usesCompositedScrolling() const
@@ -745,61 +917,49 @@ void RenderBox::autoscroll(const IntPoint& position)
// There are two kinds of renderer that can autoscroll.
bool RenderBox::canAutoscroll() const
{
+ if (isRenderView())
+ return view().frameView().isScrollable();
+
// Check for a box that can be scrolled in its own right.
if (canBeScrolledAndHasScrollableArea())
return true;
- // Check for a box that represents the top level of a web page.
- // This can be scrolled by calling Chrome::scrollRectIntoView.
- // This only has an effect on the Mac platform in applications
- // that put web views into scrolling containers, such as Mac OS X Mail.
- // The code for this is in RenderLayer::scrollRectToVisible.
- if (node() != document())
- return false;
- Frame* frame = this->frame();
- if (!frame)
- return false;
- Page* page = frame->page();
- return page && page->mainFrame() == frame && frame->view()->isScrollable();
+ return false;
}
// If specified point is in border belt, returned offset denotes direction of
// scrolling.
IntSize RenderBox::calculateAutoscrollDirection(const IntPoint& windowPoint) const
{
- if (!frame())
- return IntSize();
+ IntRect box(absoluteBoundingBoxRect());
+ box.moveBy(view().frameView().scrollPosition());
+ IntRect windowBox = view().frameView().contentsToWindow(box);
- FrameView* frameView = frame()->view();
- if (!frameView)
- return IntSize();
+ IntPoint windowAutoscrollPoint = windowPoint;
- IntSize offset;
- IntPoint point = frameView->windowToContents(windowPoint);
- IntRect box(absoluteBoundingBoxRect());
+ if (windowAutoscrollPoint.x() < windowBox.x() + autoscrollBeltSize)
+ windowAutoscrollPoint.move(-autoscrollBeltSize, 0);
+ else if (windowAutoscrollPoint.x() > windowBox.maxX() - autoscrollBeltSize)
+ windowAutoscrollPoint.move(autoscrollBeltSize, 0);
- if (point.x() < box.x() + autoscrollBeltSize)
- point.move(-autoscrollBeltSize, 0);
- else if (point.x() > box.maxX() - autoscrollBeltSize)
- point.move(autoscrollBeltSize, 0);
+ if (windowAutoscrollPoint.y() < windowBox.y() + autoscrollBeltSize)
+ windowAutoscrollPoint.move(0, -autoscrollBeltSize);
+ else if (windowAutoscrollPoint.y() > windowBox.maxY() - autoscrollBeltSize)
+ windowAutoscrollPoint.move(0, autoscrollBeltSize);
- if (point.y() < box.y() + autoscrollBeltSize)
- point.move(0, -autoscrollBeltSize);
- else if (point.y() > box.maxY() - autoscrollBeltSize)
- point.move(0, autoscrollBeltSize);
- return frameView->contentsToWindow(point) - windowPoint;
+ return windowAutoscrollPoint - windowPoint;
}
RenderBox* RenderBox::findAutoscrollable(RenderObject* renderer)
{
- while (renderer && !(renderer->isBox() && toRenderBox(renderer)->canAutoscroll())) {
- if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document()->ownerElement())
- renderer = renderer->document()->ownerElement()->renderer();
+ while (renderer && !(is<RenderBox>(*renderer) && downcast<RenderBox>(*renderer).canAutoscroll())) {
+ if (is<RenderView>(*renderer) && renderer->document().ownerElement())
+ renderer = renderer->document().ownerElement()->renderer();
else
renderer = renderer->parent();
}
- return renderer && renderer->isBox() ? toRenderBox(renderer) : 0;
+ return is<RenderBox>(renderer) ? downcast<RenderBox>(renderer) : nullptr;
}
void RenderBox::panScroll(const IntPoint& source)
@@ -808,15 +968,30 @@ void RenderBox::panScroll(const IntPoint& source)
layer()->panScrollFromPoint(source);
}
+bool RenderBox::hasVerticalScrollbarWithAutoBehavior() const
+{
+ bool overflowScrollActsLikeAuto = style().overflowY() == OSCROLL && !style().hasPseudoStyle(SCROLLBAR) && ScrollbarTheme::theme().usesOverlayScrollbars();
+ return hasOverflowClip() && (style().overflowY() == OAUTO || style().overflowY() == OOVERLAY || overflowScrollActsLikeAuto);
+}
+
+bool RenderBox::hasHorizontalScrollbarWithAutoBehavior() const
+{
+ bool overflowScrollActsLikeAuto = style().overflowX() == OSCROLL && !style().hasPseudoStyle(SCROLLBAR) && ScrollbarTheme::theme().usesOverlayScrollbars();
+ return hasOverflowClip() && (style().overflowX() == OAUTO || style().overflowX() == OOVERLAY || overflowScrollActsLikeAuto);
+}
+
bool RenderBox::needsPreferredWidthsRecalculation() const
{
- return style()->paddingStart().isPercent() || style()->paddingEnd().isPercent();
+ return style().paddingStart().isPercentOrCalculated() || style().paddingEnd().isPercentOrCalculated();
}
IntSize RenderBox::scrolledContentOffset() const
{
- ASSERT(hasOverflowClip());
+ if (!hasOverflowClip())
+ return IntSize();
+
ASSERT(hasLayer());
+ // FIXME: Renderer code needs scrollOffset/scrollPosition disambiguation.
return layer()->scrolledContentOffset();
}
@@ -876,12 +1051,12 @@ LayoutUnit RenderBox::maxPreferredLogicalWidth() const
return m_maxPreferredLogicalWidth;
}
-bool RenderBox::hasOverrideHeight() const
+bool RenderBox::hasOverrideLogicalContentHeight() const
{
return gOverrideHeightMap && gOverrideHeightMap->contains(this);
}
-bool RenderBox::hasOverrideWidth() const
+bool RenderBox::hasOverrideLogicalContentWidth() const
{
return gOverrideWidthMap && gOverrideWidthMap->contains(this);
}
@@ -920,23 +1095,24 @@ void RenderBox::clearOverrideSize()
LayoutUnit RenderBox::overrideLogicalContentWidth() const
{
- ASSERT(hasOverrideWidth());
+ ASSERT(hasOverrideLogicalContentWidth());
return gOverrideWidthMap->get(this);
}
LayoutUnit RenderBox::overrideLogicalContentHeight() const
{
- ASSERT(hasOverrideHeight());
+ ASSERT(hasOverrideLogicalContentHeight());
return gOverrideHeightMap->get(this);
}
-LayoutUnit RenderBox::overrideContainingBlockContentLogicalWidth() const
+#if ENABLE(CSS_GRID_LAYOUT)
+Optional<LayoutUnit> RenderBox::overrideContainingBlockContentLogicalWidth() const
{
ASSERT(hasOverrideContainingBlockLogicalWidth());
return gOverrideContainingBlockLogicalWidthMap->get(this);
}
-LayoutUnit RenderBox::overrideContainingBlockContentLogicalHeight() const
+Optional<LayoutUnit> RenderBox::overrideContainingBlockContentLogicalHeight() const
{
ASSERT(hasOverrideContainingBlockLogicalHeight());
return gOverrideContainingBlockLogicalHeightMap->get(this);
@@ -952,17 +1128,17 @@ bool RenderBox::hasOverrideContainingBlockLogicalHeight() const
return gOverrideContainingBlockLogicalHeightMap && gOverrideContainingBlockLogicalHeightMap->contains(this);
}
-void RenderBox::setOverrideContainingBlockContentLogicalWidth(LayoutUnit logicalWidth)
+void RenderBox::setOverrideContainingBlockContentLogicalWidth(Optional<LayoutUnit> logicalWidth)
{
if (!gOverrideContainingBlockLogicalWidthMap)
- gOverrideContainingBlockLogicalWidthMap = new OverrideSizeMap;
+ gOverrideContainingBlockLogicalWidthMap = new OverrideOptionalSizeMap;
gOverrideContainingBlockLogicalWidthMap->set(this, logicalWidth);
}
-void RenderBox::setOverrideContainingBlockContentLogicalHeight(LayoutUnit logicalHeight)
+void RenderBox::setOverrideContainingBlockContentLogicalHeight(Optional<LayoutUnit> logicalHeight)
{
if (!gOverrideContainingBlockLogicalHeightMap)
- gOverrideContainingBlockLogicalHeightMap = new OverrideSizeMap;
+ gOverrideContainingBlockLogicalHeightMap = new OverrideOptionalSizeMap;
gOverrideContainingBlockLogicalHeightMap->set(this, logicalHeight);
}
@@ -979,34 +1155,70 @@ void RenderBox::clearOverrideContainingBlockContentLogicalHeight()
gOverrideContainingBlockLogicalHeightMap->remove(this);
}
+LayoutUnit RenderBox::extraInlineOffset() const
+{
+ return gExtraInlineOffsetMap ? gExtraInlineOffsetMap->get(this) : LayoutUnit();
+}
+
+LayoutUnit RenderBox::extraBlockOffset() const
+{
+ return gExtraBlockOffsetMap ? gExtraBlockOffsetMap->get(this) : LayoutUnit();
+}
+
+void RenderBox::setExtraInlineOffset(LayoutUnit inlineOffest)
+{
+ if (!gExtraInlineOffsetMap)
+ gExtraInlineOffsetMap = new OverrideSizeMap;
+ gExtraInlineOffsetMap->set(this, inlineOffest);
+}
+
+void RenderBox::setExtraBlockOffset(LayoutUnit blockOffest)
+{
+ if (!gExtraBlockOffsetMap)
+ gExtraBlockOffsetMap = new OverrideSizeMap;
+ gExtraBlockOffsetMap->set(this, blockOffest);
+}
+
+void RenderBox::clearExtraInlineAndBlockOffests()
+{
+ if (gExtraInlineOffsetMap)
+ gExtraInlineOffsetMap->remove(this);
+ if (gExtraBlockOffsetMap)
+ gExtraBlockOffsetMap->remove(this);
+}
+#endif // ENABLE(CSS_GRID_LAYOUT)
+
LayoutUnit RenderBox::adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const
{
LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
- if (style()->boxSizing() == CONTENT_BOX)
+ if (style().boxSizing() == CONTENT_BOX)
return width + bordersPlusPadding;
- return max(width, bordersPlusPadding);
+ return std::max(width, bordersPlusPadding);
}
LayoutUnit RenderBox::adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const
{
LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
- if (style()->boxSizing() == CONTENT_BOX)
+ if (style().boxSizing() == CONTENT_BOX)
return height + bordersPlusPadding;
- return max(height, bordersPlusPadding);
+ return std::max(height, bordersPlusPadding);
}
LayoutUnit RenderBox::adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const
{
- if (style()->boxSizing() == BORDER_BOX)
+ if (style().boxSizing() == BORDER_BOX)
width -= borderAndPaddingLogicalWidth();
- return max<LayoutUnit>(0, width);
+ return std::max<LayoutUnit>(0, width);
}
-LayoutUnit RenderBox::adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const
+LayoutUnit RenderBox::adjustContentBoxLogicalHeightForBoxSizing(Optional<LayoutUnit> height) const
{
- if (style()->boxSizing() == BORDER_BOX)
- height -= borderAndPaddingLogicalHeight();
- return max<LayoutUnit>(0, height);
+ if (!height)
+ return 0;
+ LayoutUnit result = height.value();
+ if (style().boxSizing() == BORDER_BOX)
+ result -= borderAndPaddingLogicalHeight();
+ return std::max(LayoutUnit(), result);
}
// Hit Testing
@@ -1022,13 +1234,20 @@ bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result
}
}
+ RenderFlowThread* flowThread = flowThreadContainingBlock();
+ RenderRegion* regionToUse = flowThread ? downcast<RenderNamedFlowFragment>(flowThread->currentRegion()) : nullptr;
+
+ // If the box is not contained by this region there's no point in going further.
+ if (regionToUse && !flowThread->objectShouldFragmentInFlowRegion(this, regionToUse))
+ return false;
+
// Check our bounds next. For this purpose always assume that we can only be hit in the
// foreground phase (which is true for replaced elements like images).
- LayoutRect boundsRect = borderBoxRectInRegion(locationInContainer.region());
+ LayoutRect boundsRect = borderBoxRectInRegion(regionToUse);
boundsRect.moveBy(adjustedLocation);
if (visibleToHitTesting() && action == HitTestForeground && locationInContainer.intersects(boundsRect)) {
updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
- if (!result.addNodeToRectBasedTestResult(node(), request, locationInContainer, boundsRect))
+ if (!result.addNodeToRectBasedTestResult(element(), request, locationInContainer, boundsRect))
return true;
}
@@ -1037,40 +1256,30 @@ bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result
// --------------------- painting stuff -------------------------------
-void RenderBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
-{
- LayoutPoint adjustedPaintOffset = paintOffset + location();
- // default implementation. Just pass paint through to the children
- PaintInfo childInfo(paintInfo);
- childInfo.updateSubtreePaintRootForChildren(this);
- for (RenderObject* child = firstChild(); child; child = child->nextSibling())
- child->paint(childInfo, adjustedPaintOffset);
-}
-
void RenderBox::paintRootBoxFillLayers(const PaintInfo& paintInfo)
{
if (paintInfo.skipRootBackground())
return;
- RenderObject* rootBackgroundRenderer = rendererForRootBackground();
+ auto& rootBackgroundRenderer = rendererForRootBackground();
- const FillLayer* bgLayer = rootBackgroundRenderer->style()->backgroundLayers();
- Color bgColor = rootBackgroundRenderer->style()->visitedDependentColor(CSSPropertyBackgroundColor);
+ const FillLayer* bgLayer = rootBackgroundRenderer.style().backgroundLayers();
+ Color bgColor = rootBackgroundRenderer.style().visitedDependentColor(CSSPropertyBackgroundColor);
- paintFillLayers(paintInfo, bgColor, bgLayer, view()->backgroundRect(this), BackgroundBleedNone, CompositeSourceOver, rootBackgroundRenderer);
+ paintFillLayers(paintInfo, bgColor, bgLayer, view().backgroundRect(), BackgroundBleedNone, CompositeSourceOver, &rootBackgroundRenderer);
}
-BackgroundBleedAvoidance RenderBox::determineBackgroundBleedAvoidance(GraphicsContext* context) const
+BackgroundBleedAvoidance RenderBox::determineBackgroundBleedAvoidance(GraphicsContext& context) const
{
- if (context->paintingDisabled())
+ if (context.paintingDisabled())
return BackgroundBleedNone;
- const RenderStyle* style = this->style();
+ const RenderStyle& style = this->style();
- if (!style->hasBackground() || !style->hasBorder() || !style->hasBorderRadius() || borderImageIsLoadedAndCanBeRendered())
+ if (!style.hasBackground() || !style.hasBorder() || !style.hasBorderRadius() || borderImageIsLoadedAndCanBeRendered())
return BackgroundBleedNone;
- AffineTransform ctm = context->getCTM();
+ AffineTransform ctm = context.getCTM();
FloatSize contextScaling(static_cast<float>(ctm.xScale()), static_cast<float>(ctm.yScale()));
// Because RoundedRect uses IntRect internally the inset applied by the
@@ -1089,7 +1298,7 @@ BackgroundBleedAvoidance RenderBox::determineBackgroundBleedAvoidance(GraphicsCo
if (borderObscuresBackgroundEdge(contextScaling))
return BackgroundBleedShrinkBackground;
- if (!style->hasAppearance() && borderObscuresBackground() && backgroundHasOpaqueTopLayer())
+ if (!style.hasAppearance() && borderObscuresBackground() && backgroundHasOpaqueTopLayer())
return BackgroundBleedBackgroundOverBorder;
return BackgroundBleedUseTransparencyLayer;
@@ -1097,84 +1306,102 @@ BackgroundBleedAvoidance RenderBox::determineBackgroundBleedAvoidance(GraphicsCo
void RenderBox::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
- if (!paintInfo.shouldPaintWithinRoot(this))
+ if (!paintInfo.shouldPaintWithinRoot(*this))
return;
- LayoutRect paintRect = borderBoxRectInRegion(paintInfo.renderRegion);
+ LayoutRect paintRect = borderBoxRectInRegion(currentRenderNamedFlowFragment());
paintRect.moveBy(paintOffset);
- BackgroundBleedAvoidance bleedAvoidance = determineBackgroundBleedAvoidance(paintInfo.context);
+#if PLATFORM(IOS)
+ // Workaround for <rdar://problem/6209763>. Force the painting bounds of checkboxes and radio controls to be square.
+ if (style().appearance() == CheckboxPart || style().appearance() == RadioPart) {
+ int width = std::min(paintRect.width(), paintRect.height());
+ int height = width;
+ paintRect = IntRect(paintRect.x(), paintRect.y() + (this->height() - height) / 2, width, height); // Vertically center the checkbox, like on desktop
+ }
+#endif
+ BackgroundBleedAvoidance bleedAvoidance = determineBackgroundBleedAvoidance(paintInfo.context());
// FIXME: Should eventually give the theme control over whether the box shadow should paint, since controls could have
// custom shadows of their own.
- if (!boxShadowShouldBeAppliedToBackground(bleedAvoidance))
+ if (!boxShadowShouldBeAppliedToBackground(paintRect.location(), bleedAvoidance))
paintBoxShadow(paintInfo, paintRect, style(), Normal);
- GraphicsContextStateSaver stateSaver(*paintInfo.context, false);
+ GraphicsContextStateSaver stateSaver(paintInfo.context(), false);
if (bleedAvoidance == BackgroundBleedUseTransparencyLayer) {
// To avoid the background color bleeding out behind the border, we'll render background and border
// into a transparency layer, and then clip that in one go (which requires setting up the clip before
// beginning the layer).
- RoundedRect border = style()->getRoundedBorderFor(paintRect, view());
stateSaver.save();
- paintInfo.context->clipRoundedRect(border);
- paintInfo.context->beginTransparencyLayer(1);
+ paintInfo.context().clipRoundedRect(style().getRoundedBorderFor(paintRect).pixelSnappedRoundedRectForPainting(document().deviceScaleFactor()));
+ paintInfo.context().beginTransparencyLayer(1);
}
// If we have a native theme appearance, paint that before painting our background.
// The theme will tell us whether or not we should also paint the CSS background.
- IntRect snappedPaintRect(pixelSnappedIntRect(paintRect));
- bool themePainted = style()->hasAppearance() && !theme()->paint(this, paintInfo, snappedPaintRect);
- if (!themePainted) {
+ ControlStates* controlStates = nullptr;
+ bool borderOrBackgroundPaintingIsNeeded = true;
+ if (style().hasAppearance()) {
+ if (hasControlStatesForRenderer(this))
+ controlStates = controlStatesForRenderer(this);
+ else {
+ controlStates = new ControlStates();
+ addControlStatesForRenderer(this, controlStates);
+ }
+ borderOrBackgroundPaintingIsNeeded = theme().paint(*this, *controlStates, paintInfo, paintRect);
+ if (controlStates->needsRepaint())
+ view().scheduleLazyRepaint(*this);
+ }
+
+ if (borderOrBackgroundPaintingIsNeeded) {
if (bleedAvoidance == BackgroundBleedBackgroundOverBorder)
paintBorder(paintInfo, paintRect, style(), bleedAvoidance);
paintBackground(paintInfo, paintRect, bleedAvoidance);
- if (style()->hasAppearance())
- theme()->paintDecorations(this, paintInfo, snappedPaintRect);
+ if (style().hasAppearance())
+ theme().paintDecorations(*this, paintInfo, paintRect);
}
paintBoxShadow(paintInfo, paintRect, style(), Inset);
// The theme will tell us whether or not we should also paint the CSS border.
- if (bleedAvoidance != BackgroundBleedBackgroundOverBorder && (!style()->hasAppearance() || (!themePainted && theme()->paintBorderOnly(this, paintInfo, snappedPaintRect))) && style()->hasBorder())
+ if (bleedAvoidance != BackgroundBleedBackgroundOverBorder && (!style().hasAppearance() || (borderOrBackgroundPaintingIsNeeded && theme().paintBorderOnly(*this, paintInfo, paintRect))) && style().hasBorderDecoration())
paintBorder(paintInfo, paintRect, style(), bleedAvoidance);
if (bleedAvoidance == BackgroundBleedUseTransparencyLayer)
- paintInfo.context->endTransparencyLayer();
+ paintInfo.context().endTransparencyLayer();
}
void RenderBox::paintBackground(const PaintInfo& paintInfo, const LayoutRect& paintRect, BackgroundBleedAvoidance bleedAvoidance)
{
- if (isRoot()) {
+ if (isDocumentElementRenderer()) {
paintRootBoxFillLayers(paintInfo);
return;
}
if (isBody() && skipBodyBackground(this))
return;
- if (backgroundIsKnownToBeObscured() && !boxShadowShouldBeAppliedToBackground(bleedAvoidance))
+ if (backgroundIsKnownToBeObscured(paintRect.location()) && !boxShadowShouldBeAppliedToBackground(paintRect.location(), bleedAvoidance))
return;
- paintFillLayers(paintInfo, style()->visitedDependentColor(CSSPropertyBackgroundColor), style()->backgroundLayers(), paintRect, bleedAvoidance);
+ paintFillLayers(paintInfo, style().visitedDependentColor(CSSPropertyBackgroundColor), style().backgroundLayers(), paintRect, bleedAvoidance);
}
-bool RenderBox::getBackgroundPaintedExtent(LayoutRect& paintedExtent) const
+bool RenderBox::getBackgroundPaintedExtent(const LayoutPoint& paintOffset, LayoutRect& paintedExtent) const
{
ASSERT(hasBackground());
- LayoutRect backgroundRect = pixelSnappedIntRect(borderBoxRect());
+ LayoutRect backgroundRect = snappedIntRect(borderBoxRect());
- Color backgroundColor = style()->visitedDependentColor(CSSPropertyBackgroundColor);
+ Color backgroundColor = style().visitedDependentColor(CSSPropertyBackgroundColor);
if (backgroundColor.isValid() && backgroundColor.alpha()) {
paintedExtent = backgroundRect;
return true;
}
- if (!style()->backgroundLayers()->image() || style()->backgroundLayers()->next()) {
+ if (!style().backgroundLayers()->image() || style().backgroundLayers()->next()) {
paintedExtent = backgroundRect;
return true;
}
- BackgroundImageGeometry geometry;
- calculateBackgroundImageGeometry(0, style()->backgroundLayers(), backgroundRect, geometry);
+ BackgroundImageGeometry geometry = calculateBackgroundImageGeometry(nullptr, *style().backgroundLayers(), paintOffset, backgroundRect);
paintedExtent = geometry.destRect();
return !geometry.hasNonLocalGeometry();
}
@@ -1184,7 +1411,7 @@ bool RenderBox::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) c
if (isBody() && skipBodyBackground(this))
return false;
- Color backgroundColor = style()->visitedDependentColor(CSSPropertyBackgroundColor);
+ Color backgroundColor = style().visitedDependentColor(CSSPropertyBackgroundColor);
if (!backgroundColor.isValid() || backgroundColor.hasAlpha())
return false;
@@ -1192,18 +1419,22 @@ bool RenderBox::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) c
// We cannot be sure if theme paints the background opaque.
// In this case it is safe to not assume opaqueness.
// FIXME: May be ask theme if it paints opaque.
- if (style()->hasAppearance())
+ if (style().hasAppearance())
return false;
// FIXME: Check the opaqueness of background images.
+ if (hasClip() || hasClipPath())
+ return false;
+
// FIXME: Use rounded rect if border radius is present.
- if (style()->hasBorderRadius())
+ if (style().hasBorderRadius())
return false;
+
// FIXME: The background color clip is defined by the last layer.
- if (style()->backgroundLayers()->next())
+ if (style().backgroundLayers()->next())
return false;
LayoutRect backgroundRect;
- switch (style()->backgroundClip()) {
+ switch (style().backgroundClip()) {
case BorderFillBox:
backgroundRect = borderBoxRect();
break;
@@ -1219,25 +1450,29 @@ bool RenderBox::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) c
return backgroundRect.contains(localRect);
}
-static bool isCandidateForOpaquenessTest(RenderBox* childBox)
+static bool isCandidateForOpaquenessTest(const RenderBox& childBox)
{
- RenderStyle* childStyle = childBox->style();
- if (childStyle->position() != StaticPosition && childBox->containingBlock() != childBox->parent())
+ const RenderStyle& childStyle = childBox.style();
+ if (childStyle.position() != StaticPosition && childBox.containingBlock() != childBox.parent())
return false;
- if (childStyle->visibility() != VISIBLE || childStyle->shapeOutside())
+ if (childStyle.visibility() != VISIBLE)
return false;
- if (!childBox->width() || !childBox->height())
+#if ENABLE(CSS_SHAPES)
+ if (childStyle.shapeOutside())
+ return false;
+#endif
+ if (!childBox.width() || !childBox.height())
return false;
- if (RenderLayer* childLayer = childBox->layer()) {
-#if USE(ACCELERATED_COMPOSITING)
+ if (RenderLayer* childLayer = childBox.layer()) {
if (childLayer->isComposited())
return false;
-#endif
// FIXME: Deal with z-index.
- if (!childStyle->hasAutoZIndex())
+ if (!childStyle.hasAutoZIndex())
return false;
if (childLayer->hasTransform() || childLayer->isTransparent() || childLayer->hasFilter())
return false;
+ if (!childBox.scrolledContentOffset().isZero())
+ return false;
}
return true;
}
@@ -1246,52 +1481,49 @@ bool RenderBox::foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, u
{
if (!maxDepthToTest)
return false;
- for (RenderObject* child = firstChild(); child; child = child->nextSibling()) {
- if (!child->isBox())
- continue;
- RenderBox* childBox = toRenderBox(child);
+ for (auto& childBox : childrenOfType<RenderBox>(*this)) {
if (!isCandidateForOpaquenessTest(childBox))
continue;
- LayoutPoint childLocation = childBox->location();
- if (childBox->isRelPositioned())
- childLocation.move(childBox->relativePositionOffset());
+ LayoutPoint childLocation = childBox.location();
+ if (childBox.isRelPositioned())
+ childLocation.move(childBox.relativePositionOffset());
LayoutRect childLocalRect = localRect;
childLocalRect.moveBy(-childLocation);
if (childLocalRect.y() < 0 || childLocalRect.x() < 0) {
// If there is unobscured area above/left of a static positioned box then the rect is probably not covered.
- if (childBox->style()->position() == StaticPosition)
+ if (childBox.style().position() == StaticPosition)
return false;
continue;
}
- if (childLocalRect.maxY() > childBox->height() || childLocalRect.maxX() > childBox->width())
+ if (childLocalRect.maxY() > childBox.height() || childLocalRect.maxX() > childBox.width())
continue;
- if (childBox->backgroundIsKnownToBeOpaqueInRect(childLocalRect))
+ if (childBox.backgroundIsKnownToBeOpaqueInRect(childLocalRect))
return true;
- if (childBox->foregroundIsKnownToBeOpaqueInRect(childLocalRect, maxDepthToTest - 1))
+ if (childBox.foregroundIsKnownToBeOpaqueInRect(childLocalRect, maxDepthToTest - 1))
return true;
}
return false;
}
-bool RenderBox::computeBackgroundIsKnownToBeObscured()
+bool RenderBox::computeBackgroundIsKnownToBeObscured(const LayoutPoint& paintOffset)
{
// Test to see if the children trivially obscure the background.
// FIXME: This test can be much more comprehensive.
if (!hasBackground())
return false;
// Table and root background painting is special.
- if (isTable() || isRoot())
+ if (isTable() || isDocumentElementRenderer())
return false;
LayoutRect backgroundRect;
- if (!getBackgroundPaintedExtent(backgroundRect))
+ if (!getBackgroundPaintedExtent(paintOffset, backgroundRect))
return false;
return foregroundIsKnownToBeOpaqueInRect(backgroundRect, backgroundObscurationTestMaxDepth);
}
bool RenderBox::backgroundHasOpaqueTopLayer() const
{
- const FillLayer* fillLayer = style()->backgroundLayers();
+ const FillLayer* fillLayer = style().backgroundLayers();
if (!fillLayer || fillLayer->clip() != BorderFillBox)
return false;
@@ -1299,12 +1531,12 @@ bool RenderBox::backgroundHasOpaqueTopLayer() const
if (hasOverflowClip() && fillLayer->attachment() == LocalBackgroundAttachment)
return false;
- if (fillLayer->hasOpaqueImage(this) && fillLayer->hasRepeatXY() && fillLayer->image()->canRender(this, style()->effectiveZoom()))
+ if (fillLayer->hasOpaqueImage(*this) && fillLayer->hasRepeatXY() && fillLayer->image()->canRender(this, style().effectiveZoom()))
return true;
// If there is only one layer and no image, check whether the background color is opaque
if (!fillLayer->next() && !fillLayer->hasImage()) {
- Color bgColor = style()->visitedDependentColor(CSSPropertyBackgroundColor);
+ Color bgColor = style().visitedDependentColor(CSSPropertyBackgroundColor);
if (bgColor.isValid() && bgColor.alpha() == 255)
return true;
}
@@ -1314,27 +1546,36 @@ bool RenderBox::backgroundHasOpaqueTopLayer() const
void RenderBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
- if (!paintInfo.shouldPaintWithinRoot(this) || style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask || paintInfo.context->paintingDisabled())
+ if (!paintInfo.shouldPaintWithinRoot(*this) || style().visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask || paintInfo.context().paintingDisabled())
return;
LayoutRect paintRect = LayoutRect(paintOffset, size());
paintMaskImages(paintInfo, paintRect);
}
+void RenderBox::paintClippingMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
+{
+ if (!paintInfo.shouldPaintWithinRoot(*this) || style().visibility() != VISIBLE || paintInfo.phase != PaintPhaseClippingMask || paintInfo.context().paintingDisabled())
+ return;
+
+ LayoutRect paintRect = LayoutRect(paintOffset, size());
+ paintInfo.context().fillRect(snappedIntRect(paintRect), Color::black);
+}
+
void RenderBox::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& paintRect)
{
// Figure out if we need to push a transparency layer to render our mask.
bool pushTransparencyLayer = false;
bool compositedMask = hasLayer() && layer()->hasCompositedMask();
- bool flattenCompositingLayers = view()->frameView() && view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers;
+ bool flattenCompositingLayers = view().frameView().paintBehavior() & PaintBehaviorFlattenCompositingLayers;
CompositeOperator compositeOp = CompositeSourceOver;
bool allMaskImagesLoaded = true;
if (!compositedMask || flattenCompositingLayers) {
pushTransparencyLayer = true;
- StyleImage* maskBoxImage = style()->maskBoxImage().image();
- const FillLayer* maskLayers = style()->maskLayers();
+ StyleImage* maskBoxImage = style().maskBoxImage().image();
+ const FillLayer* maskLayers = style().maskLayers();
// Don't render a masked element until all the mask images have loaded, to prevent a flash of unmasked content.
if (maskBoxImage)
@@ -1343,38 +1584,37 @@ void RenderBox::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& pa
if (maskLayers)
allMaskImagesLoaded &= maskLayers->imagesAreLoaded();
- paintInfo.context->setCompositeOperation(CompositeDestinationIn);
- paintInfo.context->beginTransparencyLayer(1);
+ paintInfo.context().setCompositeOperation(CompositeDestinationIn);
+ paintInfo.context().beginTransparencyLayer(1);
compositeOp = CompositeSourceOver;
}
if (allMaskImagesLoaded) {
- paintFillLayers(paintInfo, Color(), style()->maskLayers(), paintRect, BackgroundBleedNone, compositeOp);
- paintNinePieceImage(paintInfo.context, paintRect, style(), style()->maskBoxImage(), compositeOp);
+ paintFillLayers(paintInfo, Color(), style().maskLayers(), paintRect, BackgroundBleedNone, compositeOp);
+ paintNinePieceImage(paintInfo.context(), paintRect, style(), style().maskBoxImage(), compositeOp);
}
if (pushTransparencyLayer)
- paintInfo.context->endTransparencyLayer();
+ paintInfo.context().endTransparencyLayer();
}
-LayoutRect RenderBox::maskClipRect()
+LayoutRect RenderBox::maskClipRect(const LayoutPoint& paintOffset)
{
- const NinePieceImage& maskBoxImage = style()->maskBoxImage();
+ const NinePieceImage& maskBoxImage = style().maskBoxImage();
if (maskBoxImage.image()) {
LayoutRect borderImageRect = borderBoxRect();
// Apply outsets to the border box.
- borderImageRect.expand(style()->maskBoxImageOutsets());
+ borderImageRect.expand(style().maskBoxImageOutsets());
return borderImageRect;
}
LayoutRect result;
LayoutRect borderBox = borderBoxRect();
- for (const FillLayer* maskLayer = style()->maskLayers(); maskLayer; maskLayer = maskLayer->next()) {
+ for (const FillLayer* maskLayer = style().maskLayers(); maskLayer; maskLayer = maskLayer->next()) {
if (maskLayer->image()) {
- BackgroundImageGeometry geometry;
// Masks should never have fixed attachment, so it's OK for paintContainer to be null.
- calculateBackgroundImageGeometry(0, maskLayer, borderBox, geometry);
+ BackgroundImageGeometry geometry = calculateBackgroundImageGeometry(nullptr, *maskLayer, paintOffset, borderBox);
result.unite(geometry.destRect());
}
}
@@ -1382,7 +1622,7 @@ LayoutRect RenderBox::maskClipRect()
}
void RenderBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect,
- BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject)
+ BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderElement* backgroundObject)
{
Vector<const FillLayer*, 8> layers;
const FillLayer* curLayer = fillLayer;
@@ -1401,32 +1641,34 @@ void RenderBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, cons
shouldDrawBackgroundInSeparateBuffer = true;
// The clipOccludesNextLayers condition must be evaluated first to avoid short-circuiting.
- if (curLayer->clipOccludesNextLayers(curLayer == fillLayer) && curLayer->hasOpaqueImage(this) && curLayer->image()->canRender(this, style()->effectiveZoom()) && curLayer->hasRepeatXY() && curLayer->blendMode() == BlendModeNormal)
+ if (curLayer->clipOccludesNextLayers(curLayer == fillLayer) && curLayer->hasOpaqueImage(*this) && curLayer->image()->canRender(this, style().effectiveZoom()) && curLayer->hasRepeatXY() && curLayer->blendMode() == BlendModeNormal)
break;
curLayer = curLayer->next();
}
- GraphicsContext* context = paintInfo.context;
- if (!context)
- shouldDrawBackgroundInSeparateBuffer = false;
- if (shouldDrawBackgroundInSeparateBuffer)
- context->beginTransparencyLayer(1);
+ GraphicsContext& context = paintInfo.context();
+ BaseBackgroundColorUsage baseBgColorUsage = BaseBackgroundColorUse;
+
+ if (shouldDrawBackgroundInSeparateBuffer) {
+ paintFillLayer(paintInfo, c, *layers.rbegin(), rect, bleedAvoidance, op, backgroundObject, BaseBackgroundColorOnly);
+ baseBgColorUsage = BaseBackgroundColorSkip;
+ context.beginTransparencyLayer(1);
+ }
Vector<const FillLayer*>::const_reverse_iterator topLayer = layers.rend();
for (Vector<const FillLayer*>::const_reverse_iterator it = layers.rbegin(); it != topLayer; ++it)
- paintFillLayer(paintInfo, c, *it, rect, bleedAvoidance, op, backgroundObject);
+ paintFillLayer(paintInfo, c, *it, rect, bleedAvoidance, op, backgroundObject, baseBgColorUsage);
if (shouldDrawBackgroundInSeparateBuffer)
- context->endTransparencyLayer();
+ context.endTransparencyLayer();
}
void RenderBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect,
- BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject)
+ BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderElement* backgroundObject, BaseBackgroundColorUsage baseBgColorUsage)
{
- paintFillLayerExtended(paintInfo, c, fillLayer, rect, bleedAvoidance, 0, LayoutSize(), op, backgroundObject);
+ paintFillLayerExtended(paintInfo, c, fillLayer, rect, bleedAvoidance, nullptr, LayoutSize(), op, backgroundObject, baseBgColorUsage);
}
-#if USE(ACCELERATED_COMPOSITING)
static bool layersUseImage(WrappedImagePtr image, const FillLayer* layers)
{
for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) {
@@ -1436,70 +1678,66 @@ static bool layersUseImage(WrappedImagePtr image, const FillLayer* layers)
return false;
}
-#endif
void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*)
{
if (!parent())
return;
- if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) ||
- (style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) {
+ if ((style().borderImage().image() && style().borderImage().image()->data() == image) ||
+ (style().maskBoxImage().image() && style().maskBoxImage().image()->data() == image)) {
repaint();
return;
}
- bool didFullRepaint = repaintLayerRectsForImage(image, style()->backgroundLayers(), true);
- if (!didFullRepaint)
- repaintLayerRectsForImage(image, style()->maskLayers(), false);
+#if ENABLE(CSS_SHAPES)
+ ShapeValue* shapeOutsideValue = style().shapeOutside();
+ if (!view().frameView().isInRenderTreeLayout() && isFloating() && shapeOutsideValue && shapeOutsideValue->image() && shapeOutsideValue->image()->data() == image) {
+ ShapeOutsideInfo::ensureInfo(*this).markShapeAsDirty();
+ markShapeOutsideDependentsForLayout();
+ }
+#endif
+ bool didFullRepaint = repaintLayerRectsForImage(image, style().backgroundLayers(), true);
+ if (!didFullRepaint)
+ repaintLayerRectsForImage(image, style().maskLayers(), false);
-#if USE(ACCELERATED_COMPOSITING)
if (!isComposited())
return;
- if (layer()->hasCompositedMask() && layersUseImage(image, style()->maskLayers()))
+ if (layer()->hasCompositedMask() && layersUseImage(image, style().maskLayers()))
layer()->contentChanged(MaskImageChanged);
- if (layersUseImage(image, style()->backgroundLayers()))
+ if (layersUseImage(image, style().backgroundLayers()))
layer()->contentChanged(BackgroundImageChanged);
-#endif
}
bool RenderBox::repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground)
{
LayoutRect rendererRect;
- RenderBox* layerRenderer = 0;
+ RenderBox* layerRenderer = nullptr;
for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) {
- if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(this, style()->effectiveZoom())) {
+ if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(this, style().effectiveZoom())) {
// Now that we know this image is being used, compute the renderer and the rect if we haven't already.
+ bool drawingRootBackground = drawingBackground && (isDocumentElementRenderer() || (isBody() && !document().documentElement()->renderer()->hasBackground()));
if (!layerRenderer) {
- bool drawingRootBackground = drawingBackground && (isRoot() || (isBody() && !document()->documentElement()->renderer()->hasBackground()));
if (drawingRootBackground) {
- layerRenderer = view();
+ layerRenderer = &view();
- LayoutUnit rw;
- LayoutUnit rh;
+ LayoutUnit rw = downcast<RenderView>(*layerRenderer).frameView().contentsWidth();
+ LayoutUnit rh = downcast<RenderView>(*layerRenderer).frameView().contentsHeight();
- if (FrameView* frameView = toRenderView(layerRenderer)->frameView()) {
- rw = frameView->contentsWidth();
- rh = frameView->contentsHeight();
- } else {
- rw = layerRenderer->width();
- rh = layerRenderer->height();
- }
rendererRect = LayoutRect(-layerRenderer->marginLeft(),
-layerRenderer->marginTop(),
- max(layerRenderer->width() + layerRenderer->marginWidth() + layerRenderer->borderLeft() + layerRenderer->borderRight(), rw),
- max(layerRenderer->height() + layerRenderer->marginHeight() + layerRenderer->borderTop() + layerRenderer->borderBottom(), rh));
+ std::max(layerRenderer->width() + layerRenderer->horizontalMarginExtent() + layerRenderer->borderLeft() + layerRenderer->borderRight(), rw),
+ std::max(layerRenderer->height() + layerRenderer->verticalMarginExtent() + layerRenderer->borderTop() + layerRenderer->borderBottom(), rh));
} else {
layerRenderer = this;
rendererRect = borderBoxRect();
}
}
-
- BackgroundImageGeometry geometry;
- layerRenderer->calculateBackgroundImageGeometry(0, curLayer, rendererRect, geometry);
+ // FIXME: Figure out how to pass absolute position to calculateBackgroundImageGeometry (for pixel snapping)
+ BackgroundImageGeometry geometry = layerRenderer->calculateBackgroundImageGeometry(nullptr, *curLayer, LayoutPoint(), rendererRect);
if (geometry.hasNonLocalGeometry()) {
// Rather than incur the costs of computing the paintContainer for renderers with fixed backgrounds
// in order to get the right destRect, just repaint the entire renderer.
@@ -1507,7 +1745,26 @@ bool RenderBox::repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer
return true;
}
- layerRenderer->repaintRectangle(geometry.destRect());
+ LayoutRect rectToRepaint = geometry.destRect();
+ bool shouldClipToLayer = true;
+
+ // If this is the root background layer, we may need to extend the repaintRect if the FrameView has an
+ // extendedBackground. We should only extend the rect if it is already extending the full width or height
+ // of the rendererRect.
+ if (drawingRootBackground && view().frameView().hasExtendedBackgroundRectForPainting()) {
+ shouldClipToLayer = false;
+ IntRect extendedBackgroundRect = view().frameView().extendedBackgroundRectForPainting();
+ if (rectToRepaint.width() == rendererRect.width()) {
+ rectToRepaint.move(extendedBackgroundRect.x(), 0);
+ rectToRepaint.setWidth(extendedBackgroundRect.width());
+ }
+ if (rectToRepaint.height() == rendererRect.height()) {
+ rectToRepaint.move(0, extendedBackgroundRect.y());
+ rectToRepaint.setHeight(extendedBackgroundRect.height());
+ }
+ }
+
+ layerRenderer->repaintRectangle(rectToRepaint, shouldClipToLayer);
if (geometry.destRect() == rendererRect)
return true;
}
@@ -1515,31 +1772,6 @@ bool RenderBox::repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer
return false;
}
-#if PLATFORM(MAC)
-
-void RenderBox::paintCustomHighlight(const LayoutPoint& paintOffset, const AtomicString& type, bool behindText)
-{
- Frame* frame = this->frame();
- if (!frame)
- return;
- Page* page = frame->page();
- if (!page)
- return;
-
- InlineBox* boxWrap = inlineBoxWrapper();
- RootInlineBox* r = boxWrap ? boxWrap->root() : 0;
- if (r) {
- FloatRect rootRect(paintOffset.x() + r->x(), paintOffset.y() + r->selectionTop(), r->logicalWidth(), r->selectionHeight());
- FloatRect imageRect(paintOffset.x() + x(), rootRect.y(), width(), rootRect.height());
- page->chrome().client()->paintCustomHighlight(node(), type, imageRect, rootRect, behindText, false);
- } else {
- FloatRect imageRect(paintOffset.x() + x(), paintOffset.y() + y(), width(), height());
- page->chrome().client()->paintCustomHighlight(node(), type, imageRect, imageRect, behindText, false);
- }
-}
-
-#endif
-
bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumulatedOffset)
{
if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseSelfOutline || paintInfo.phase == PaintPhaseMask)
@@ -1558,11 +1790,12 @@ bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumu
paintObject(paintInfo, accumulatedOffset);
paintInfo.phase = PaintPhaseChildBlockBackgrounds;
}
- IntRect clipRect = pixelSnappedIntRect(isControlClip ? controlClipRect(accumulatedOffset) : overflowClipRect(accumulatedOffset, paintInfo.renderRegion, IgnoreOverlayScrollbarSize, paintInfo.phase));
- paintInfo.context->save();
- if (style()->hasBorderRadius())
- paintInfo.context->clipRoundedRect(style()->getRoundedInnerBorderFor(LayoutRect(accumulatedOffset, size())));
- paintInfo.context->clip(clipRect);
+ float deviceScaleFactor = document().deviceScaleFactor();
+ FloatRect clipRect = snapRectToDevicePixels((isControlClip ? controlClipRect(accumulatedOffset) : overflowClipRect(accumulatedOffset, currentRenderNamedFlowFragment(), IgnoreOverlayScrollbarSize, paintInfo.phase)), deviceScaleFactor);
+ paintInfo.context().save();
+ if (style().hasBorderRadius())
+ paintInfo.context().clipRoundedRect(style().getRoundedInnerBorderFor(LayoutRect(accumulatedOffset, size())).pixelSnappedRoundedRectForPainting(deviceScaleFactor));
+ paintInfo.context().clip(clipRect);
return true;
}
@@ -1570,7 +1803,7 @@ void RenderBox::popContentsClip(PaintInfo& paintInfo, PaintPhase originalPhase,
{
ASSERT(hasControlClip() || (hasOverflowClip() && !layer()->isSelfPaintingLayer()));
- paintInfo.context->restore();
+ paintInfo.context().restore();
if (originalPhase == PaintPhaseOutline) {
paintInfo.phase = PaintPhaseSelfOutline;
paintObject(paintInfo, accumulatedOffset);
@@ -1589,7 +1822,7 @@ LayoutRect RenderBox::overflowClipRect(const LayoutPoint& location, RenderRegion
// Subtract out scrollbars if we have them.
if (layer()) {
- if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
+ if (style().shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
clipRect.move(layer()->verticalScrollbarWidth(relevancy), 0);
clipRect.contract(layer()->verticalScrollbarWidth(relevancy), layer()->horizontalScrollbarHeight(relevancy));
}
@@ -1601,10 +1834,9 @@ LayoutRect RenderBox::clipRect(const LayoutPoint& location, RenderRegion* region
{
LayoutRect borderBoxRect = borderBoxRectInRegion(region);
LayoutRect clipRect = LayoutRect(borderBoxRect.location() + location, borderBoxRect.size());
- RenderView* renderView = view();
- if (!style()->clipLeft().isAuto()) {
- LayoutUnit c = valueForLength(style()->clipLeft(), borderBoxRect.width(), renderView);
+ if (!style().clipLeft().isAuto()) {
+ LayoutUnit c = valueForLength(style().clipLeft(), borderBoxRect.width());
clipRect.move(c, 0);
clipRect.contract(c, 0);
}
@@ -1612,32 +1844,33 @@ LayoutRect RenderBox::clipRect(const LayoutPoint& location, RenderRegion* region
// We don't use the region-specific border box's width and height since clip offsets are (stupidly) specified
// from the left and top edges. Therefore it's better to avoid constraining to smaller widths and heights.
- if (!style()->clipRight().isAuto())
- clipRect.contract(width() - valueForLength(style()->clipRight(), width(), renderView), 0);
+ if (!style().clipRight().isAuto())
+ clipRect.contract(width() - valueForLength(style().clipRight(), width()), 0);
- if (!style()->clipTop().isAuto()) {
- LayoutUnit c = valueForLength(style()->clipTop(), borderBoxRect.height(), renderView);
+ if (!style().clipTop().isAuto()) {
+ LayoutUnit c = valueForLength(style().clipTop(), borderBoxRect.height());
clipRect.move(0, c);
clipRect.contract(0, c);
}
- if (!style()->clipBottom().isAuto())
- clipRect.contract(0, height() - valueForLength(style()->clipBottom(), height(), renderView));
+ if (!style().clipBottom().isAuto())
+ clipRect.contract(0, height() - valueForLength(style().clipBottom(), height()));
return clipRect;
}
LayoutUnit RenderBox::shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlock* cb, RenderRegion* region) const
{
- RenderRegion* containingBlockRegion = 0;
+ RenderRegion* containingBlockRegion = nullptr;
LayoutUnit logicalTopPosition = logicalTop();
if (region) {
LayoutUnit offsetFromLogicalTopOfRegion = region ? region->logicalTopForFlowThreadContent() - offsetFromLogicalTopOfFirstPage() : LayoutUnit();
- logicalTopPosition = max(logicalTopPosition, logicalTopPosition + offsetFromLogicalTopOfRegion);
+ logicalTopPosition = std::max(logicalTopPosition, logicalTopPosition + offsetFromLogicalTopOfRegion);
containingBlockRegion = cb->clampToStartAndEndRegions(region);
}
- LayoutUnit result = cb->availableLogicalWidthForLine(logicalTopPosition, false, containingBlockRegion) - childMarginStart - childMarginEnd;
+ LayoutUnit logicalHeight = cb->logicalHeightForChild(*this);
+ LayoutUnit result = cb->availableLogicalWidthForLineInRegion(logicalTopPosition, DoNotIndentText, containingBlockRegion, logicalHeight) - childMarginStart - childMarginEnd;
// We need to see if margins on either the start side or the end side can contain the floats in question. If they can,
// then just using the line width is inaccurate. In the case where a float completely fits, we don't need to use the line
@@ -1647,7 +1880,7 @@ LayoutUnit RenderBox::shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStar
if (childMarginStart > 0) {
LayoutUnit startContentSide = cb->startOffsetForContent(containingBlockRegion);
LayoutUnit startContentSideWithMargin = startContentSide + childMarginStart;
- LayoutUnit startOffset = cb->startOffsetForLine(logicalTopPosition, false, containingBlockRegion);
+ LayoutUnit startOffset = cb->startOffsetForLineInRegion(logicalTopPosition, DoNotIndentText, containingBlockRegion, logicalHeight);
if (startOffset > startContentSideWithMargin)
result += childMarginStart;
else
@@ -1657,7 +1890,7 @@ LayoutUnit RenderBox::shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStar
if (childMarginEnd > 0) {
LayoutUnit endContentSide = cb->endOffsetForContent(containingBlockRegion);
LayoutUnit endContentSideWithMargin = endContentSide + childMarginEnd;
- LayoutUnit endOffset = cb->endOffsetForLine(logicalTopPosition, false, containingBlockRegion);
+ LayoutUnit endOffset = cb->endOffsetForLineInRegion(logicalTopPosition, DoNotIndentText, containingBlockRegion, logicalHeight);
if (endOffset > endContentSideWithMargin)
result += childMarginEnd;
else
@@ -1669,20 +1902,30 @@ LayoutUnit RenderBox::shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStar
LayoutUnit RenderBox::containingBlockLogicalWidthForContent() const
{
- if (hasOverrideContainingBlockLogicalWidth())
- return overrideContainingBlockContentLogicalWidth();
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (hasOverrideContainingBlockLogicalWidth()) {
+ if (auto overrideLogicalWidth = overrideContainingBlockContentLogicalWidth())
+ return overrideLogicalWidth.value();
+ }
+#endif
- RenderBlock* cb = containingBlock();
- return cb->availableLogicalWidth();
+ if (RenderBlock* cb = containingBlock())
+ return cb->availableLogicalWidth();
+ return LayoutUnit();
}
LayoutUnit RenderBox::containingBlockLogicalHeightForContent(AvailableLogicalHeightType heightType) const
{
- if (hasOverrideContainingBlockLogicalHeight())
- return overrideContainingBlockContentLogicalHeight();
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (hasOverrideContainingBlockLogicalHeight()) {
+ if (auto overrideLogicalHeight = overrideContainingBlockContentLogicalHeight())
+ return overrideLogicalHeight.value();
+ }
+#endif
- RenderBlock* cb = containingBlock();
- return cb->availableLogicalHeight(heightType);
+ if (RenderBlock* cb = containingBlock())
+ return cb->availableLogicalHeight(heightType);
+ return LayoutUnit();
}
LayoutUnit RenderBox::containingBlockLogicalWidthForContentInRegion(RenderRegion* region) const
@@ -1698,43 +1941,47 @@ LayoutUnit RenderBox::containingBlockLogicalWidthForContentInRegion(RenderRegion
RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(containingBlockRegion);
if (!boxInfo)
return result;
- return max<LayoutUnit>(0, result - (cb->logicalWidth() - boxInfo->logicalWidth()));
+ return std::max<LayoutUnit>(0, result - (cb->logicalWidth() - boxInfo->logicalWidth()));
}
LayoutUnit RenderBox::containingBlockAvailableLineWidthInRegion(RenderRegion* region) const
{
RenderBlock* cb = containingBlock();
- RenderRegion* containingBlockRegion = 0;
+ RenderRegion* containingBlockRegion = nullptr;
LayoutUnit logicalTopPosition = logicalTop();
if (region) {
LayoutUnit offsetFromLogicalTopOfRegion = region ? region->logicalTopForFlowThreadContent() - offsetFromLogicalTopOfFirstPage() : LayoutUnit();
- logicalTopPosition = max(logicalTopPosition, logicalTopPosition + offsetFromLogicalTopOfRegion);
+ logicalTopPosition = std::max(logicalTopPosition, logicalTopPosition + offsetFromLogicalTopOfRegion);
containingBlockRegion = cb->clampToStartAndEndRegions(region);
}
- return cb->availableLogicalWidthForLine(logicalTopPosition, false, containingBlockRegion, availableLogicalHeight(IncludeMarginBorderPadding));
+ return cb->availableLogicalWidthForLineInRegion(logicalTopPosition, DoNotIndentText, containingBlockRegion, availableLogicalHeight(IncludeMarginBorderPadding));
}
LayoutUnit RenderBox::perpendicularContainingBlockLogicalHeight() const
{
- if (hasOverrideContainingBlockLogicalHeight())
- return overrideContainingBlockContentLogicalHeight();
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (hasOverrideContainingBlockLogicalHeight()) {
+ if (auto overrideLogicalHeight = overrideContainingBlockContentLogicalHeight())
+ return overrideLogicalHeight.value();
+ }
+#endif
RenderBlock* cb = containingBlock();
- if (cb->hasOverrideHeight())
+ if (cb->hasOverrideLogicalContentHeight())
return cb->overrideLogicalContentHeight();
- RenderStyle* containingBlockStyle = cb->style();
- Length logicalHeightLength = containingBlockStyle->logicalHeight();
+ const RenderStyle& containingBlockStyle = cb->style();
+ Length logicalHeightLength = containingBlockStyle.logicalHeight();
// FIXME: For now just support fixed heights. Eventually should support percentage heights as well.
if (!logicalHeightLength.isFixed()) {
- LayoutUnit fillFallbackExtent = containingBlockStyle->isHorizontalWritingMode() ? view()->frameView()->visibleHeight() : view()->frameView()->visibleWidth();
+ LayoutUnit fillFallbackExtent = containingBlockStyle.isHorizontalWritingMode() ? view().frameView().visibleHeight() : view().frameView().visibleWidth();
LayoutUnit fillAvailableExtent = containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding);
- return min(fillAvailableExtent, fillFallbackExtent);
+ return std::min(fillAvailableExtent, fillFallbackExtent);
}
// Use the content box logical height as specified by the style.
- return cb->adjustContentBoxLogicalHeightForBoxSizing(logicalHeightLength.value());
+ return cb->adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit(logicalHeightLength.value()));
}
void RenderBox::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const
@@ -1742,27 +1989,24 @@ void RenderBox::mapLocalToContainer(const RenderLayerModelObject* repaintContain
if (repaintContainer == this)
return;
- if (RenderView* v = view()) {
- if (v->layoutStateEnabled() && !repaintContainer) {
- LayoutState* layoutState = v->layoutState();
- LayoutSize offset = layoutState->m_paintOffset + locationOffset();
- if (style()->hasInFlowPosition() && layer())
- offset += layer()->offsetForInFlowPosition();
- transformState.move(offset);
- return;
- }
+ if (view().layoutStateEnabled() && !repaintContainer) {
+ LayoutState* layoutState = view().layoutState();
+ LayoutSize offset = layoutState->m_paintOffset + locationOffset();
+ if (style().hasInFlowPosition() && layer())
+ offset += layer()->offsetForInFlowPosition();
+ transformState.move(offset);
+ return;
}
bool containerSkipped;
- RenderObject* o = container(repaintContainer, &containerSkipped);
- if (!o)
+ RenderElement* container = this->container(repaintContainer, &containerSkipped);
+ if (!container)
return;
- bool isFixedPos = style()->position() == FixedPosition;
- bool hasTransform = hasLayer() && layer()->transform();
+ bool isFixedPos = style().position() == FixedPosition;
// If this box has a transform, it acts as a fixed position container for fixed descendants,
// and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
- if (hasTransform && !isFixedPos)
+ if (hasTransform() && !isFixedPos)
mode &= ~IsFixed;
else if (isFixedPos)
mode |= IsFixed;
@@ -1770,12 +2014,12 @@ void RenderBox::mapLocalToContainer(const RenderLayerModelObject* repaintContain
if (wasFixed)
*wasFixed = mode & IsFixed;
- LayoutSize containerOffset = offsetFromContainer(o, roundedLayoutPoint(transformState.mappedPoint()));
+ LayoutSize containerOffset = offsetFromContainer(*container, LayoutPoint(transformState.mappedPoint()));
- bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D());
- if (mode & UseTransforms && shouldUseTransformFromContainer(o)) {
+ bool preserve3D = mode & UseTransforms && (container->style().preserves3D() || style().preserves3D());
+ if (mode & UseTransforms && shouldUseTransformFromContainer(container)) {
TransformationMatrix t;
- getTransformFromContainer(o, containerOffset, t);
+ getTransformFromContainer(container, containerOffset, t);
transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
} else
transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
@@ -1783,14 +2027,19 @@ void RenderBox::mapLocalToContainer(const RenderLayerModelObject* repaintContain
if (containerSkipped) {
// There can't be a transform between repaintContainer and o, because transforms create containers, so it should be safe
// to just subtract the delta between the repaintContainer and o.
- LayoutSize containerOffset = repaintContainer->offsetFromAncestorContainer(o);
+ LayoutSize containerOffset = repaintContainer->offsetFromAncestorContainer(*container);
transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
return;
}
mode &= ~ApplyContainerFlip;
- o->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed);
+ // For fixed positioned elements inside out-of-flow named flows, we do not want to
+ // map their position further to regions based on their coordinates inside the named flows.
+ if (!container->isOutOfFlowRenderFlowThread() || !fixedPositionedWithNamedFlowContainingBlock())
+ container->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed);
+ else
+ container->mapLocalToContainer(downcast<RenderLayerModelObject>(container), transformState, mode, wasFixed);
}
const RenderObject* RenderBox::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
@@ -1798,33 +2047,31 @@ const RenderObject* RenderBox::pushMappingToContainer(const RenderLayerModelObje
ASSERT(ancestorToStopAt != this);
bool ancestorSkipped;
- RenderObject* container = this->container(ancestorToStopAt, &ancestorSkipped);
+ RenderElement* container = this->container(ancestorToStopAt, &ancestorSkipped);
if (!container)
- return 0;
-
- bool isFixedPos = style()->position() == FixedPosition;
- bool hasTransform = hasLayer() && layer()->transform();
+ return nullptr;
+ bool isFixedPos = style().position() == FixedPosition;
LayoutSize adjustmentForSkippedAncestor;
if (ancestorSkipped) {
- // There can't be a transform between repaintContainer and o, because transforms create containers, so it should be safe
- // to just subtract the delta between the ancestor and o.
- adjustmentForSkippedAncestor = -ancestorToStopAt->offsetFromAncestorContainer(container);
+ // There can't be a transform between repaintContainer and container, because transforms create containers, so it should be safe
+ // to just subtract the delta between the ancestor and container.
+ adjustmentForSkippedAncestor = -ancestorToStopAt->offsetFromAncestorContainer(*container);
}
bool offsetDependsOnPoint = false;
- LayoutSize containerOffset = offsetFromContainer(container, LayoutPoint(), &offsetDependsOnPoint);
+ LayoutSize containerOffset = offsetFromContainer(*container, LayoutPoint(), &offsetDependsOnPoint);
- bool preserve3D = container->style()->preserves3D() || style()->preserves3D();
- if (shouldUseTransformFromContainer(container)) {
+ bool preserve3D = container->style().preserves3D() || style().preserves3D();
+ if (shouldUseTransformFromContainer(container) && (geometryMap.mapCoordinatesFlags() & UseTransforms)) {
TransformationMatrix t;
getTransformFromContainer(container, containerOffset, t);
t.translateRight(adjustmentForSkippedAncestor.width(), adjustmentForSkippedAncestor.height());
- geometryMap.push(this, t, preserve3D, offsetDependsOnPoint, isFixedPos, hasTransform);
+ geometryMap.push(this, t, preserve3D, offsetDependsOnPoint, isFixedPos, hasTransform());
} else {
containerOffset += adjustmentForSkippedAncestor;
- geometryMap.push(this, containerOffset, preserve3D, offsetDependsOnPoint, isFixedPos, hasTransform);
+ geometryMap.push(this, containerOffset, preserve3D, offsetDependsOnPoint, isFixedPos, hasTransform());
}
return ancestorSkipped ? ancestorToStopAt : container;
@@ -1832,9 +2079,8 @@ const RenderObject* RenderBox::pushMappingToContainer(const RenderLayerModelObje
void RenderBox::mapAbsoluteToLocalPoint(MapCoordinatesFlags mode, TransformState& transformState) const
{
- bool isFixedPos = style()->position() == FixedPosition;
- bool hasTransform = hasLayer() && layer()->transform();
- if (hasTransform && !isFixedPos) {
+ bool isFixedPos = style().position() == FixedPosition;
+ if (hasTransform() && !isFixedPos) {
// If this box has a transform, it acts as a fixed position container for fixed descendants,
// and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
mode &= ~IsFixed;
@@ -1844,93 +2090,74 @@ void RenderBox::mapAbsoluteToLocalPoint(MapCoordinatesFlags mode, TransformState
RenderBoxModelObject::mapAbsoluteToLocalPoint(mode, transformState);
}
-LayoutSize RenderBox::offsetFromContainer(RenderObject* o, const LayoutPoint& point, bool* offsetDependsOnPoint) const
+LayoutSize RenderBox::offsetFromContainer(RenderElement& renderer, const LayoutPoint&, bool* offsetDependsOnPoint) const
{
// A region "has" boxes inside it without being their container.
- ASSERT(o == container() || o->isRenderRegion());
+ ASSERT(&renderer == container() || is<RenderRegion>(renderer));
LayoutSize offset;
if (isInFlowPositioned())
offset += offsetForInFlowPosition();
- if (!isInline() || isReplaced()) {
- if (!style()->hasOutOfFlowPosition() && o->hasColumns()) {
- RenderBlock* block = toRenderBlock(o);
- LayoutRect columnRect(frameRect());
- block->adjustStartEdgeForWritingModeIncludingColumns(columnRect);
- offset += toSize(columnRect.location());
- LayoutPoint columnPoint = block->flipForWritingModeIncludingColumns(point + offset);
- offset = toLayoutSize(block->flipForWritingModeIncludingColumns(toLayoutPoint(offset)));
- o->adjustForColumns(offset, columnPoint);
- offset = block->flipForWritingMode(offset);
-
- if (offsetDependsOnPoint)
- *offsetDependsOnPoint = true;
- } else
- offset += topLeftLocationOffset();
- }
+ if (!isInline() || isReplaced())
+ offset += topLeftLocationOffset();
- if (o->hasOverflowClip())
- offset -= toRenderBox(o)->scrolledContentOffset();
+ if (is<RenderBox>(renderer))
+ offset -= downcast<RenderBox>(renderer).scrolledContentOffset();
- if (style()->position() == AbsolutePosition && o->isInFlowPositioned() && o->isRenderInline())
- offset += toRenderInline(o)->offsetForInFlowPositionedInline(this);
+ if (style().position() == AbsolutePosition && renderer.isInFlowPositioned() && is<RenderInline>(renderer))
+ offset += downcast<RenderInline>(renderer).offsetForInFlowPositionedInline(this);
if (offsetDependsOnPoint)
- *offsetDependsOnPoint |= o->isRenderFlowThread();
+ *offsetDependsOnPoint |= is<RenderFlowThread>(renderer);
return offset;
}
-InlineBox* RenderBox::createInlineBox()
+std::unique_ptr<InlineElementBox> RenderBox::createInlineBox()
{
- return new (renderArena()) InlineBox(this);
+ return std::make_unique<InlineElementBox>(*this);
}
void RenderBox::dirtyLineBoxes(bool fullLayout)
{
if (m_inlineBoxWrapper) {
if (fullLayout) {
- m_inlineBoxWrapper->destroy(renderArena());
- m_inlineBoxWrapper = 0;
+ delete m_inlineBoxWrapper;
+ m_inlineBoxWrapper = nullptr;
} else
m_inlineBoxWrapper->dirtyLineBoxes();
}
}
-void RenderBox::positionLineBox(InlineBox* box)
+void RenderBox::positionLineBox(InlineElementBox& box)
{
if (isOutOfFlowPositioned()) {
// Cache the x position only if we were an INLINE type originally.
- bool wasInline = style()->isOriginalDisplayInlineType();
+ bool wasInline = style().isOriginalDisplayInlineType();
if (wasInline) {
// The value is cached in the xPos of the box. We only need this value if
// our object was inline originally, since otherwise it would have ended up underneath
// the inlines.
- RootInlineBox* root = box->root();
- root->block()->setStaticInlinePositionForChild(this, root->lineTopWithLeading(), roundedLayoutUnit(box->logicalLeft()));
- if (style()->hasStaticInlinePosition(box->isHorizontal()))
- setChildNeedsLayout(true, MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
+ RootInlineBox& rootBox = box.root();
+ rootBox.blockFlow().setStaticInlinePositionForChild(*this, rootBox.lineTopWithLeading(), LayoutUnit::fromFloatRound(box.logicalLeft()));
+ if (style().hasStaticInlinePosition(box.isHorizontal()))
+ setChildNeedsLayout(MarkOnlyThis); // Just mark the positioned object as needing layout, so it will update its position properly.
} else {
// Our object was a block originally, so we make our normal flow position be
// just below the line box (as though all the inlines that came before us got
// wrapped in an anonymous block, which is what would have happened had we been
// in flow). This value was cached in the y() of the box.
- layer()->setStaticBlockPosition(box->logicalTop());
- if (style()->hasStaticBlockPosition(box->isHorizontal()))
- setChildNeedsLayout(true, MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
+ layer()->setStaticBlockPosition(box.logicalTop());
+ if (style().hasStaticBlockPosition(box.isHorizontal()))
+ setChildNeedsLayout(MarkOnlyThis); // Just mark the positioned object as needing layout, so it will update its position properly.
}
+ return;
+ }
- // Nuke the box.
- box->remove();
- box->destroy(renderArena());
- } else if (isReplaced()) {
- setLocation(roundedLayoutPoint(box->topLeft()));
- // m_inlineBoxWrapper should already be 0. Deleting it is a safeguard against security issues.
- ASSERT(!m_inlineBoxWrapper);
- if (m_inlineBoxWrapper)
- deleteLineBoxWrapper();
- m_inlineBoxWrapper = box;
+ if (isReplaced()) {
+ setLocation(LayoutPoint(box.topLeft()));
+ setInlineBoxWrapper(&box);
}
}
@@ -1938,40 +2165,38 @@ void RenderBox::deleteLineBoxWrapper()
{
if (m_inlineBoxWrapper) {
if (!documentBeingDestroyed())
- m_inlineBoxWrapper->remove();
- m_inlineBoxWrapper->destroy(renderArena());
- m_inlineBoxWrapper = 0;
+ m_inlineBoxWrapper->removeFromParent();
+ delete m_inlineBoxWrapper;
+ m_inlineBoxWrapper = nullptr;
}
}
LayoutRect RenderBox::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
{
- if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent())
+ if (style().visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent())
return LayoutRect();
-
LayoutRect r = visualOverflowRect();
+ // FIXME: layoutDelta needs to be applied in parts before/after transforms and
+ // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
+ r.move(view().layoutDelta());
+ return computeRectForRepaint(r, repaintContainer);
+}
- RenderView* v = view();
- if (v) {
- // FIXME: layoutDelta needs to be applied in parts before/after transforms and
- // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
- r.move(v->layoutDelta());
- }
-
- if (style()) {
- // We have to use maximalOutlineSize() because a child might have an outline
- // that projects outside of our overflowRect.
- if (v) {
- ASSERT(style()->outlineSize() <= v->maximalOutlineSize());
- r.inflate(v->maximalOutlineSize());
- }
- }
-
- computeRectForRepaint(repaintContainer, r);
- return r;
+static inline bool shouldApplyContainersClipAndOffset(const RenderLayerModelObject* repaintContainer, RenderBox* containerBox)
+{
+#if PLATFORM(IOS)
+ if (!repaintContainer || repaintContainer != containerBox)
+ return true;
+
+ return !containerBox->hasLayer() || !containerBox->layer()->usesCompositedScrolling();
+#else
+ UNUSED_PARAM(repaintContainer);
+ UNUSED_PARAM(containerBox);
+ return true;
+#endif
}
-void RenderBox::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
+LayoutRect RenderBox::computeRectForRepaint(const LayoutRect& rect, const RenderLayerModelObject* repaintContainer, bool fixed) const
{
// The rect we compute at each step is shifted by our x/y offset in the parent container's coordinate space.
// Only when we cross a writing mode boundary will we have to possibly flipForWritingMode (to convert into a more appropriate
@@ -1981,94 +2206,108 @@ void RenderBox::computeRectForRepaint(const RenderLayerModelObject* repaintConta
// RenderView::computeRectForRepaint then converts the rect to physical coordinates. We also convert to
// physical when we hit a repaintContainer boundary. Therefore the final rect returned is always in the
// physical coordinate space of the repaintContainer.
- RenderStyle* styleToUse = style();
- if (RenderView* v = view()) {
- // LayoutState is only valid for root-relative, non-fixed position repainting
- if (v->layoutStateEnabled() && !repaintContainer && styleToUse->position() != FixedPosition) {
- LayoutState* layoutState = v->layoutState();
-
- if (layer() && layer()->transform())
- rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
-
- // We can't trust the bits on RenderObject, because this might be called while re-resolving style.
- if (styleToUse->hasInFlowPosition() && layer())
- rect.move(layer()->offsetForInFlowPosition());
-
- rect.moveBy(location());
- rect.move(layoutState->m_paintOffset);
- if (layoutState->m_clipped)
- rect.intersect(layoutState->m_clipRect);
- return;
- }
+ LayoutRect adjustedRect = rect;
+ const RenderStyle& styleToUse = style();
+ // LayoutState is only valid for root-relative, non-fixed position repainting
+ if (view().layoutStateEnabled() && !repaintContainer && styleToUse.position() != FixedPosition) {
+ LayoutState* layoutState = view().layoutState();
+
+ if (layer() && layer()->transform())
+ adjustedRect = LayoutRect(encloseRectToDevicePixels(layer()->transform()->mapRect(adjustedRect), document().deviceScaleFactor()));
+
+ // We can't trust the bits on RenderObject, because this might be called while re-resolving style.
+ if (styleToUse.hasInFlowPosition() && layer())
+ adjustedRect.move(layer()->offsetForInFlowPosition());
+
+ adjustedRect.moveBy(location());
+ adjustedRect.move(layoutState->m_paintOffset);
+ if (layoutState->m_clipped)
+ adjustedRect.intersect(layoutState->m_clipRect);
+ return adjustedRect;
}
if (hasReflection())
- rect.unite(reflectedRect(rect));
+ adjustedRect.unite(reflectedRect(adjustedRect));
if (repaintContainer == this) {
- if (repaintContainer->style()->isFlippedBlocksWritingMode())
- flipForWritingMode(rect);
- return;
+ if (repaintContainer->style().isFlippedBlocksWritingMode())
+ flipForWritingMode(adjustedRect);
+ return adjustedRect;
}
bool containerSkipped;
- RenderObject* o = container(repaintContainer, &containerSkipped);
- if (!o)
- return;
+ auto* renderer = container(repaintContainer, &containerSkipped);
+ if (!renderer)
+ return adjustedRect;
+
+ EPosition position = styleToUse.position();
+
+ // This code isn't necessary for in-flow RenderFlowThreads.
+ // Don't add the location of the region in the flow thread for absolute positioned
+ // elements because their absolute position already pushes them down through
+ // the regions so adding this here and then adding the topLeft again would cause
+ // us to add the height twice.
+ // The same logic applies for elements flowed directly into the flow thread. Their topLeft member
+ // will already contain the portion rect of the region.
+ if (renderer->isOutOfFlowRenderFlowThread() && position != AbsolutePosition && containingBlock() != flowThreadContainingBlock()) {
+ RenderRegion* firstRegion = nullptr;
+ RenderRegion* lastRegion = nullptr;
+ if (downcast<RenderFlowThread>(*renderer).getRegionRangeForBox(this, firstRegion, lastRegion))
+ adjustedRect.moveBy(firstRegion->flowThreadPortionRect().location());
+ }
if (isWritingModeRoot() && !isOutOfFlowPositioned())
- flipForWritingMode(rect);
-
- LayoutPoint topLeft = rect.location();
- topLeft.move(locationOffset());
-
- EPosition position = styleToUse->position();
+ flipForWritingMode(adjustedRect);
+
+ LayoutSize locationOffset = this->locationOffset();
+ // FIXME: This is needed as long as RenderWidget snaps to integral size/position.
+ if (isRenderReplaced() && isWidget()) {
+ LayoutSize flooredLocationOffset = toIntSize(flooredIntPoint(locationOffset));
+ adjustedRect.expand(locationOffset - flooredLocationOffset);
+ locationOffset = flooredLocationOffset;
+ }
+ LayoutPoint topLeft = adjustedRect.location();
+ topLeft.move(locationOffset);
- // We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box
+ // We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box
// in the parent's coordinate space that encloses us.
if (hasLayer() && layer()->transform()) {
fixed = position == FixedPosition;
- rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
- topLeft = rect.location();
- topLeft.move(locationOffset());
+ adjustedRect = LayoutRect(encloseRectToDevicePixels(layer()->transform()->mapRect(adjustedRect), document().deviceScaleFactor()));
+ topLeft = adjustedRect.location();
+ topLeft.move(locationOffset);
} else if (position == FixedPosition)
fixed = true;
- if (position == AbsolutePosition && o->isInFlowPositioned() && o->isRenderInline())
- topLeft += toRenderInline(o)->offsetForInFlowPositionedInline(this);
- else if (styleToUse->hasInFlowPosition() && layer()) {
+ if (position == AbsolutePosition && renderer->isInFlowPositioned() && is<RenderInline>(*renderer))
+ topLeft += downcast<RenderInline>(*renderer).offsetForInFlowPositionedInline(this);
+ else if (styleToUse.hasInFlowPosition() && layer()) {
// Apply the relative position offset when invalidating a rectangle. The layer
// is translated, but the render box isn't, so we need to do this to get the
// right dirty rect. Since this is called from RenderObject::setStyle, the relative position
// flag on the RenderObject has been cleared, so use the one on the style().
topLeft += layer()->offsetForInFlowPosition();
}
-
- if (position != AbsolutePosition && position != FixedPosition && o->hasColumns() && o->isBlockFlow()) {
- LayoutRect repaintRect(topLeft, rect.size());
- toRenderBlock(o)->adjustRectForColumns(repaintRect);
- topLeft = repaintRect.location();
- rect = repaintRect;
- }
// FIXME: We ignore the lightweight clipping rect that controls use, since if |o| is in mid-layout,
// its controlClipRect will be wrong. For overflow clip we use the values cached by the layer.
- rect.setLocation(topLeft);
- if (o->hasOverflowClip()) {
- RenderBox* containerBox = toRenderBox(o);
- containerBox->applyCachedClipAndScrollOffsetForRepaint(rect);
- if (rect.isEmpty())
- return;
+ adjustedRect.setLocation(topLeft);
+ if (renderer->hasOverflowClip()) {
+ RenderBox& containerBox = downcast<RenderBox>(*renderer);
+ if (shouldApplyContainersClipAndOffset(repaintContainer, &containerBox)) {
+ containerBox.applyCachedClipAndScrollOffsetForRepaint(adjustedRect);
+ if (adjustedRect.isEmpty())
+ return adjustedRect;
+ }
}
if (containerSkipped) {
// If the repaintContainer is below o, then we need to map the rect into repaintContainer's coordinates.
- LayoutSize containerOffset = repaintContainer->offsetFromAncestorContainer(o);
- rect.move(-containerOffset);
- return;
+ LayoutSize containerOffset = repaintContainer->offsetFromAncestorContainer(*renderer);
+ adjustedRect.move(-containerOffset);
+ return adjustedRect;
}
-
- o->computeRectForRepaint(repaintContainer, rect, fixed);
+ return renderer->computeRectForRepaint(adjustedRect, repaintContainer, fixed);
}
void RenderBox::repaintDuringLayoutIfMoved(const LayoutRect& oldRect)
@@ -2116,71 +2355,84 @@ void RenderBox::computeLogicalWidthInRegion(LogicalExtentComputedValues& compute
}
// If layout is limited to a subtree, the subtree root's logical width does not change.
- if (node() && view()->frameView() && view()->frameView()->layoutRoot(true) == this)
+ if (element() && !view().frameView().layoutPending() && view().frameView().layoutRoot() == this)
return;
// The parent box is flexing us, so it has increased or decreased our
// width. Use the width from the style context.
// FIXME: Account for block-flow in flexible boxes.
// https://bugs.webkit.org/show_bug.cgi?id=46418
- if (hasOverrideWidth() && (style()->borderFit() == BorderFitLines || parent()->isFlexibleBoxIncludingDeprecated())) {
+ if (hasOverrideLogicalContentWidth() && (isRubyRun() || style().borderFit() == BorderFitLines || (parent()->isFlexibleBoxIncludingDeprecated()))) {
computedValues.m_extent = overrideLogicalContentWidth() + borderAndPaddingLogicalWidth();
return;
}
// FIXME: Account for block-flow in flexible boxes.
// https://bugs.webkit.org/show_bug.cgi?id=46418
- bool inVerticalBox = parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == VERTICAL);
- bool stretching = (parent()->style()->boxAlign() == BSTRETCH);
+ bool inVerticalBox = parent()->isDeprecatedFlexibleBox() && (parent()->style().boxOrient() == VERTICAL);
+ bool stretching = (parent()->style().boxAlign() == BSTRETCH);
+ // FIXME: Stretching is the only reason why we don't want the box to be treated as a replaced element, so we could perhaps
+ // refactor all this logic, not only for flex and grid since alignment is intended to be applied to any block.
bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inVerticalBox || !stretching);
+#if ENABLE(CSS_GRID_LAYOUT)
+ treatAsReplaced = treatAsReplaced && (!isGridItem() || !hasStretchedLogicalWidth());
+#endif
- RenderStyle* styleToUse = style();
- Length logicalWidthLength = treatAsReplaced ? Length(computeReplacedLogicalWidth(), Fixed) : styleToUse->logicalWidth();
+ const RenderStyle& styleToUse = style();
+ Length logicalWidthLength = treatAsReplaced ? Length(computeReplacedLogicalWidth(), Fixed) : styleToUse.logicalWidth();
RenderBlock* cb = containingBlock();
- LayoutUnit containerLogicalWidth = max<LayoutUnit>(0, containingBlockLogicalWidthForContentInRegion(region));
+ LayoutUnit containerLogicalWidth = std::max<LayoutUnit>(0, containingBlockLogicalWidthForContentInRegion(region));
bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode();
-
+
if (isInline() && !isInlineBlockOrInlineTable()) {
// just calculate margins
- RenderView* renderView = view();
- computedValues.m_margins.m_start = minimumValueForLength(styleToUse->marginStart(), containerLogicalWidth, renderView);
- computedValues.m_margins.m_end = minimumValueForLength(styleToUse->marginEnd(), containerLogicalWidth, renderView);
+ computedValues.m_margins.m_start = minimumValueForLength(styleToUse.marginStart(), containerLogicalWidth);
+ computedValues.m_margins.m_end = minimumValueForLength(styleToUse.marginEnd(), containerLogicalWidth);
if (treatAsReplaced)
- computedValues.m_extent = max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth());
+ computedValues.m_extent = std::max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth());
return;
}
// Width calculations
- if (treatAsReplaced)
+ if (treatAsReplaced) {
computedValues.m_extent = logicalWidthLength.value() + borderAndPaddingLogicalWidth();
- else {
+#if ENABLE(CSS_GRID_LAYOUT)
+ } else if (parent()->isRenderGrid() && style().logicalWidth().isAuto() && style().logicalMinWidth().isAuto() && style().overflowX() == OVISIBLE && containerLogicalWidth < minPreferredLogicalWidth()) {
+ // TODO (lajava) Move this logic to the LayoutGrid class.
+ // Implied minimum size of Grid items.
+ computedValues.m_extent = constrainLogicalWidthInRegionByMinMax(minPreferredLogicalWidth(), containerLogicalWidth, cb);
+#endif
+ } else {
LayoutUnit containerWidthInInlineDirection = containerLogicalWidth;
if (hasPerpendicularContainingBlock)
containerWidthInInlineDirection = perpendicularContainingBlockLogicalHeight();
- LayoutUnit preferredWidth = computeLogicalWidthInRegionUsing(MainOrPreferredSize, styleToUse->logicalWidth(), containerWidthInInlineDirection, cb, region);
+ LayoutUnit preferredWidth = computeLogicalWidthInRegionUsing(MainOrPreferredSize, styleToUse.logicalWidth(), containerWidthInInlineDirection, cb, region);
computedValues.m_extent = constrainLogicalWidthInRegionByMinMax(preferredWidth, containerWidthInInlineDirection, cb, region);
}
// Margin calculations.
if (hasPerpendicularContainingBlock || isFloating() || isInline()) {
- RenderView* renderView = view();
- computedValues.m_margins.m_start = minimumValueForLength(styleToUse->marginStart(), containerLogicalWidth, renderView);
- computedValues.m_margins.m_end = minimumValueForLength(styleToUse->marginEnd(), containerLogicalWidth, renderView);
+ computedValues.m_margins.m_start = minimumValueForLength(styleToUse.marginStart(), containerLogicalWidth);
+ computedValues.m_margins.m_end = minimumValueForLength(styleToUse.marginEnd(), containerLogicalWidth);
} else {
LayoutUnit containerLogicalWidthForAutoMargins = containerLogicalWidth;
if (avoidsFloats() && cb->containsFloats())
containerLogicalWidthForAutoMargins = containingBlockAvailableLineWidthInRegion(region);
- bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
+ bool hasInvertedDirection = cb->style().isLeftToRightDirection() != style().isLeftToRightDirection();
computeInlineDirectionMargins(cb, containerLogicalWidthForAutoMargins, computedValues.m_extent,
hasInvertedDirection ? computedValues.m_margins.m_end : computedValues.m_margins.m_start,
hasInvertedDirection ? computedValues.m_margins.m_start : computedValues.m_margins.m_end);
}
if (!hasPerpendicularContainingBlock && containerLogicalWidth && containerLogicalWidth != (computedValues.m_extent + computedValues.m_margins.m_start + computedValues.m_margins.m_end)
- && !isFloating() && !isInline() && !cb->isFlexibleBoxIncludingDeprecated() && !cb->isRenderGrid()) {
- LayoutUnit newMargin = containerLogicalWidth - computedValues.m_extent - cb->marginStartForChild(this);
- bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
+ && !isFloating() && !isInline() && !cb->isFlexibleBoxIncludingDeprecated()
+#if ENABLE(CSS_GRID_LAYOUT)
+ && !cb->isRenderGrid()
+#endif
+ ) {
+ LayoutUnit newMargin = containerLogicalWidth - computedValues.m_extent - cb->marginStartForChild(*this);
+ bool hasInvertedDirection = cb->style().isLeftToRightDirection() != style().isLeftToRightDirection();
if (hasInvertedDirection)
computedValues.m_margins.m_start = newMargin;
else
@@ -2197,9 +2449,8 @@ LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth) con
LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const
{
- RenderView* renderView = view();
- marginStart = minimumValueForLength(style()->marginStart(), availableLogicalWidth, renderView);
- marginEnd = minimumValueForLength(style()->marginEnd(), availableLogicalWidth, renderView);
+ marginStart = minimumValueForLength(style().marginStart(), availableLogicalWidth);
+ marginEnd = minimumValueForLength(style().marginEnd(), availableLogicalWidth);
return availableLogicalWidth - marginStart - marginEnd;
}
@@ -2221,7 +2472,7 @@ LayoutUnit RenderBox::computeIntrinsicLogicalWidthUsing(Length logicalWidthLengt
if (logicalWidthLength.type() == FitContent) {
minLogicalWidth += borderAndPadding;
maxLogicalWidth += borderAndPadding;
- return max(minLogicalWidth, min(maxLogicalWidth, fillAvailableMeasure(availableLogicalWidth)));
+ return std::max(minLogicalWidth, std::min(maxLogicalWidth, fillAvailableMeasure(availableLogicalWidth)));
}
ASSERT_NOT_REACHED();
@@ -2231,9 +2482,13 @@ LayoutUnit RenderBox::computeIntrinsicLogicalWidthUsing(Length logicalWidthLengt
LayoutUnit RenderBox::computeLogicalWidthInRegionUsing(SizeType widthType, Length logicalWidth, LayoutUnit availableLogicalWidth,
const RenderBlock* cb, RenderRegion* region) const
{
+ ASSERT(widthType == MinSize || widthType == MainOrPreferredSize || !logicalWidth.isAuto());
+ if (widthType == MinSize && logicalWidth.isAuto())
+ return adjustBorderBoxLogicalWidthForBoxSizing(0);
+
if (!logicalWidth.isIntrinsicOrAuto()) {
// FIXME: If the containing block flow is perpendicular to our direction we need to use the available logical height instead.
- return adjustBorderBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, availableLogicalWidth, view()));
+ return adjustBorderBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, availableLogicalWidth));
}
if (logicalWidth.isIntrinsic())
@@ -2244,41 +2499,67 @@ LayoutUnit RenderBox::computeLogicalWidthInRegionUsing(SizeType widthType, Lengt
LayoutUnit logicalWidthResult = fillAvailableMeasure(availableLogicalWidth, marginStart, marginEnd);
if (shrinkToAvoidFloats() && cb->containsFloats())
- logicalWidthResult = min(logicalWidthResult, shrinkLogicalWidthToAvoidFloats(marginStart, marginEnd, cb, region));
+ logicalWidthResult = std::min(logicalWidthResult, shrinkLogicalWidthToAvoidFloats(marginStart, marginEnd, cb, region));
if (widthType == MainOrPreferredSize && sizesLogicalWidthToFitContent(widthType))
- return max(minPreferredLogicalWidth(), min(maxPreferredLogicalWidth(), logicalWidthResult));
+ return std::max(minPreferredLogicalWidth(), std::min(maxPreferredLogicalWidth(), logicalWidthResult));
return logicalWidthResult;
}
-static bool flexItemHasStretchAlignment(const RenderObject* flexitem)
+static bool flexItemHasStretchAlignment(const RenderBox& flexitem)
{
- RenderObject* parent = flexitem->parent();
- return flexitem->style()->alignSelf() == AlignStretch || (flexitem->style()->alignSelf() == AlignAuto && parent->style()->alignItems() == AlignStretch);
+ auto parent = flexitem.parent();
+ return RenderStyle::resolveAlignment(parent->style(), flexitem.style(), ItemPositionStretch) == ItemPositionStretch;
}
-static bool isStretchingColumnFlexItem(const RenderObject* flexitem)
+static bool isStretchingColumnFlexItem(const RenderBox& flexitem)
{
- RenderObject* parent = flexitem->parent();
- if (parent->isDeprecatedFlexibleBox() && parent->style()->boxOrient() == VERTICAL && parent->style()->boxAlign() == BSTRETCH)
+ auto parent = flexitem.parent();
+ if (parent->isDeprecatedFlexibleBox() && parent->style().boxOrient() == VERTICAL && parent->style().boxAlign() == BSTRETCH)
return true;
// We don't stretch multiline flexboxes because they need to apply line spacing (align-content) first.
- if (parent->isFlexibleBox() && parent->style()->flexWrap() == FlexNoWrap && parent->style()->isColumnFlexDirection() && flexItemHasStretchAlignment(flexitem))
+ if (parent->isFlexibleBox() && parent->style().flexWrap() == FlexNoWrap && parent->style().isColumnFlexDirection() && flexItemHasStretchAlignment(flexitem))
return true;
return false;
}
+// FIXME: Can/Should we move this inside specific layout classes (flex. grid)? Can we refactor columnFlexItemHasStretchAlignment logic?
+bool RenderBox::hasStretchedLogicalWidth() const
+{
+ auto& style = this->style();
+ if (!style.logicalWidth().isAuto() || style.marginStart().isAuto() || style.marginEnd().isAuto())
+ return false;
+ RenderBlock* containingBlock = this->containingBlock();
+ if (!containingBlock) {
+ // We are evaluating align-self/justify-self, which default to 'normal' for the root element.
+ // The 'normal' value behaves like 'start' except for Flexbox Items, which obviously should have a container.
+ return false;
+ }
+ if (containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
+ return RenderStyle::resolveAlignment(containingBlock->style(), style, ItemPositionStretch) == ItemPositionStretch;
+ return RenderStyle::resolveJustification(containingBlock->style(), style, ItemPositionStretch) == ItemPositionStretch;
+}
+
bool RenderBox::sizesLogicalWidthToFitContent(SizeType widthType) const
{
+ // Anonymous inline blocks always fill the width of their containing block.
+ if (isAnonymousInlineBlock())
+ return false;
+
// Marquees in WinIE are like a mixture of blocks and inline-blocks. They size as though they're blocks,
// but they allow text to sit on the same line as the marquee.
if (isFloating() || (isInlineBlockOrInlineTable() && !isHTMLMarquee()))
return true;
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (isGridItem())
+ return !hasStretchedLogicalWidth();
+#endif
+
// This code may look a bit strange. Basically width:intrinsic should clamp the size when testing both
// min-width and width. max-width is only clamped if it is also intrinsic.
- Length logicalWidth = (widthType == MaxSize) ? style()->logicalMaxWidth() : style()->logicalWidth();
+ Length logicalWidth = (widthType == MaxSize) ? style().logicalMaxWidth() : style().logicalWidth();
if (logicalWidth.type() == Intrinsic)
return true;
@@ -2287,20 +2568,20 @@ bool RenderBox::sizesLogicalWidthToFitContent(SizeType widthType) const
// FIXME: Think about block-flow here. Need to find out how marquee direction relates to
// block-flow (as well as how marquee overflow should relate to block flow).
// https://bugs.webkit.org/show_bug.cgi?id=46472
- if (parent()->style()->overflowX() == OMARQUEE) {
- EMarqueeDirection dir = parent()->style()->marqueeDirection();
+ if (parent()->style().overflowX() == OMARQUEE) {
+ EMarqueeDirection dir = parent()->style().marqueeDirection();
if (dir == MAUTO || dir == MFORWARD || dir == MBACKWARD || dir == MLEFT || dir == MRIGHT)
return true;
}
// Flexible box items should shrink wrap, so we lay them out at their intrinsic widths.
- // In the case of columns that have a stretch alignment, we go ahead and layout at the
- // stretched size to avoid an extra layout when applying alignment.
+ // In the case of columns that have a stretch alignment, we layout at the stretched size
+ // to avoid an extra layout when applying alignment.
if (parent()->isFlexibleBox()) {
// For multiline columns, we need to apply align-content first, so we can't stretch now.
- if (!parent()->style()->isColumnFlexDirection() || parent()->style()->flexWrap() != FlexNoWrap)
+ if (!parent()->style().isColumnFlexDirection() || parent()->style().flexWrap() != FlexNoWrap)
return true;
- if (!flexItemHasStretchAlignment(this))
+ if (!flexItemHasStretchAlignment(*this))
return true;
}
@@ -2308,14 +2589,14 @@ bool RenderBox::sizesLogicalWidthToFitContent(SizeType widthType) const
// that don't stretch their kids lay out their children at their intrinsic widths.
// FIXME: Think about block-flow here.
// https://bugs.webkit.org/show_bug.cgi?id=46473
- if (parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == HORIZONTAL || parent()->style()->boxAlign() != BSTRETCH))
+ if (parent()->isDeprecatedFlexibleBox() && (parent()->style().boxOrient() == HORIZONTAL || parent()->style().boxAlign() != BSTRETCH))
return true;
// Button, input, select, textarea, and legend treat width value of 'auto' as 'intrinsic' unless it's in a
// stretching column flexbox.
// FIXME: Think about block-flow here.
// https://bugs.webkit.org/show_bug.cgi?id=46473
- if (logicalWidth.type() == Auto && !isStretchingColumnFlexItem(this) && node() && (isHTMLInputElement(node()) || node()->hasTagName(selectTag) || node()->hasTagName(buttonTag) || isHTMLTextAreaElement(node()) || node()->hasTagName(legendTag)))
+ if (logicalWidth.type() == Auto && !isStretchingColumnFlexItem(*this) && element() && (is<HTMLInputElement>(*element()) || is<HTMLSelectElement>(*element()) || is<HTMLButtonElement>(*element()) || is<HTMLTextAreaElement>(*element()) || is<HTMLLegendElement>(*element())))
return true;
if (isHorizontalWritingMode() != containingBlock()->isHorizontalWritingMode())
@@ -2326,25 +2607,24 @@ bool RenderBox::sizesLogicalWidthToFitContent(SizeType widthType) const
void RenderBox::computeInlineDirectionMargins(RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const
{
- const RenderStyle* containingBlockStyle = containingBlock->style();
- Length marginStartLength = style()->marginStartUsing(containingBlockStyle);
- Length marginEndLength = style()->marginEndUsing(containingBlockStyle);
- RenderView* renderView = view();
+ const RenderStyle& containingBlockStyle = containingBlock->style();
+ Length marginStartLength = style().marginStartUsing(&containingBlockStyle);
+ Length marginEndLength = style().marginEndUsing(&containingBlockStyle);
if (isFloating() || isInline()) {
// Inline blocks/tables and floats don't have their margins increased.
- marginStart = minimumValueForLength(marginStartLength, containerWidth, renderView);
- marginEnd = minimumValueForLength(marginEndLength, containerWidth, renderView);
+ marginStart = minimumValueForLength(marginStartLength, containerWidth);
+ marginEnd = minimumValueForLength(marginEndLength, containerWidth);
return;
}
// Case One: The object is being centered in the containing block's available logical width.
if ((marginStartLength.isAuto() && marginEndLength.isAuto() && childWidth < containerWidth)
- || (!marginStartLength.isAuto() && !marginEndLength.isAuto() && containingBlock->style()->textAlign() == WEBKIT_CENTER)) {
+ || (!marginStartLength.isAuto() && !marginEndLength.isAuto() && containingBlock->style().textAlign() == WEBKIT_CENTER)) {
// Other browsers center the margin box for align=center elements so we match them here.
- LayoutUnit marginStartWidth = minimumValueForLength(marginStartLength, containerWidth, renderView);
- LayoutUnit marginEndWidth = minimumValueForLength(marginEndLength, containerWidth, renderView);
- LayoutUnit centeredMarginBoxStart = max<LayoutUnit>(0, (containerWidth - childWidth - marginStartWidth - marginEndWidth) / 2);
+ LayoutUnit marginStartWidth = minimumValueForLength(marginStartLength, containerWidth);
+ LayoutUnit marginEndWidth = minimumValueForLength(marginEndLength, containerWidth);
+ LayoutUnit centeredMarginBoxStart = std::max<LayoutUnit>(0, (containerWidth - childWidth - marginStartWidth - marginEndWidth) / 2);
marginStart = centeredMarginBoxStart + marginStartWidth;
marginEnd = containerWidth - childWidth - marginStart + marginEndWidth;
return;
@@ -2352,31 +2632,31 @@ void RenderBox::computeInlineDirectionMargins(RenderBlock* containingBlock, Layo
// Case Two: The object is being pushed to the start of the containing block's available logical width.
if (marginEndLength.isAuto() && childWidth < containerWidth) {
- marginStart = valueForLength(marginStartLength, containerWidth, renderView);
+ marginStart = valueForLength(marginStartLength, containerWidth);
marginEnd = containerWidth - childWidth - marginStart;
return;
}
// Case Three: The object is being pushed to the end of the containing block's available logical width.
- bool pushToEndFromTextAlign = !marginEndLength.isAuto() && ((!containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_LEFT)
- || (containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_RIGHT));
+ bool pushToEndFromTextAlign = !marginEndLength.isAuto() && ((!containingBlockStyle.isLeftToRightDirection() && containingBlockStyle.textAlign() == WEBKIT_LEFT)
+ || (containingBlockStyle.isLeftToRightDirection() && containingBlockStyle.textAlign() == WEBKIT_RIGHT));
if ((marginStartLength.isAuto() && childWidth < containerWidth) || pushToEndFromTextAlign) {
- marginEnd = valueForLength(marginEndLength, containerWidth, renderView);
+ marginEnd = valueForLength(marginEndLength, containerWidth);
marginStart = containerWidth - childWidth - marginEnd;
return;
}
// Case Four: Either no auto margins, or our width is >= the container width (css2.1, 10.3.3). In that case
// auto margins will just turn into 0.
- marginStart = minimumValueForLength(marginStartLength, containerWidth, renderView);
- marginEnd = minimumValueForLength(marginEndLength, containerWidth, renderView);
+ marginStart = minimumValueForLength(marginStartLength, containerWidth);
+ marginEnd = minimumValueForLength(marginEndLength, containerWidth);
}
RenderBoxRegionInfo* RenderBox::renderBoxRegionInfo(RenderRegion* region, RenderBoxRegionInfoFlags cacheFlag) const
{
// Make sure nobody is trying to call this with a null region.
if (!region)
- return 0;
+ return nullptr;
// If we have computed our width in this region already, it will be cached, and we can
// just return it.
@@ -2388,8 +2668,8 @@ RenderBoxRegionInfo* RenderBox::renderBoxRegionInfo(RenderRegion* region, Render
// FIXME: For now we limit this computation to normal RenderBlocks. Future patches will expand
// support to cover all boxes.
RenderFlowThread* flowThread = flowThreadContainingBlock();
- if (isRenderFlowThread() || !flowThread || !canHaveBoxInfoInRegion() || flowThread->style()->writingMode() != style()->writingMode())
- return 0;
+ if (isRenderFlowThread() || !flowThread || !canHaveBoxInfoInRegion() || flowThread->style().writingMode() != style().writingMode())
+ return nullptr;
LogicalExtentComputedValues computedValues;
computeLogicalWidthInRegion(computedValues, region);
@@ -2414,22 +2694,22 @@ RenderBoxRegionInfo* RenderBox::renderBoxRegionInfo(RenderRegion* region, Render
LayoutUnit logicalLeftOffset = 0;
if (!isOutOfFlowPositioned() && avoidsFloats() && cb->containsFloats()) {
- LayoutUnit startPositionDelta = cb->computeStartPositionDeltaForChildAvoidingFloats(this, marginStartInRegion, region);
- if (cb->style()->isLeftToRightDirection())
+ LayoutUnit startPositionDelta = cb->computeStartPositionDeltaForChildAvoidingFloats(*this, marginStartInRegion, region);
+ if (cb->style().isLeftToRightDirection())
logicalLeftDelta += startPositionDelta;
else
logicalRightDelta += startPositionDelta;
}
- if (cb->style()->isLeftToRightDirection())
+ if (cb->style().isLeftToRightDirection())
logicalLeftOffset += logicalLeftDelta;
else
logicalLeftOffset -= (widthDelta + logicalRightDelta);
LayoutUnit logicalRightOffset = logicalWidth() - (logicalLeftOffset + logicalWidthInRegion);
bool isShifted = (containingBlockInfo && containingBlockInfo->isShifted())
- || (style()->isLeftToRightDirection() && logicalLeftOffset)
- || (!style()->isLeftToRightDirection() && logicalRightOffset);
+ || (style().isLeftToRightDirection() && logicalLeftOffset)
+ || (!style().isLeftToRightDirection() && logicalRightOffset);
// FIXME: Although it's unlikely, these boxes can go outside our bounds, and so we will need to incorporate them into overflow.
if (cacheFlag == CacheRenderBoxRegionInfo)
@@ -2437,12 +2717,12 @@ RenderBoxRegionInfo* RenderBox::renderBoxRegionInfo(RenderRegion* region, Render
return new RenderBoxRegionInfo(logicalLeftOffset, logicalWidthInRegion, isShifted);
}
-static bool shouldFlipBeforeAfterMargins(const RenderStyle* containingBlockStyle, const RenderStyle* childStyle)
+static bool shouldFlipBeforeAfterMargins(const RenderStyle& containingBlockStyle, const RenderStyle* childStyle)
{
- ASSERT(containingBlockStyle->isHorizontalWritingMode() != childStyle->isHorizontalWritingMode());
+ ASSERT(containingBlockStyle.isHorizontalWritingMode() != childStyle->isHorizontalWritingMode());
WritingMode childWritingMode = childStyle->writingMode();
bool shouldFlip = false;
- switch (containingBlockStyle->writingMode()) {
+ switch (containingBlockStyle.writingMode()) {
case TopToBottomWritingMode:
shouldFlip = (childWritingMode == RightToLeftWritingMode);
break;
@@ -2457,7 +2737,7 @@ static bool shouldFlipBeforeAfterMargins(const RenderStyle* containingBlockStyle
break;
}
- if (!containingBlockStyle->isLeftToRightDirection())
+ if (!containingBlockStyle.isLeftToRightDirection())
shouldFlip = !shouldFlip;
return shouldFlip;
@@ -2491,7 +2771,7 @@ void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logica
bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode();
if (!hasPerpendicularContainingBlock) {
- bool shouldFlipBeforeAfter = cb->style()->writingMode() != style()->writingMode();
+ bool shouldFlipBeforeAfter = cb->style().writingMode() != style().writingMode();
computeBlockDirectionMargins(cb,
shouldFlipBeforeAfter ? computedValues.m_margins.m_after : computedValues.m_margins.m_before,
shouldFlipBeforeAfter ? computedValues.m_margins.m_before : computedValues.m_margins.m_after);
@@ -2500,7 +2780,7 @@ void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logica
// For tables, calculate margins only.
if (isTable()) {
if (hasPerpendicularContainingBlock) {
- bool shouldFlipBeforeAfter = shouldFlipBeforeAfterMargins(cb->style(), style());
+ bool shouldFlipBeforeAfter = shouldFlipBeforeAfterMargins(cb->style(), &style());
computeInlineDirectionMargins(cb, containingBlockLogicalWidthForContent(), computedValues.m_extent,
shouldFlipBeforeAfter ? computedValues.m_margins.m_after : computedValues.m_margins.m_before,
shouldFlipBeforeAfter ? computedValues.m_margins.m_before : computedValues.m_margins.m_after);
@@ -2510,8 +2790,8 @@ void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logica
// FIXME: Account for block-flow in flexible boxes.
// https://bugs.webkit.org/show_bug.cgi?id=46418
- bool inHorizontalBox = parent()->isDeprecatedFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL;
- bool stretching = parent()->style()->boxAlign() == BSTRETCH;
+ bool inHorizontalBox = parent()->isDeprecatedFlexibleBox() && parent()->style().boxOrient() == HORIZONTAL;
+ bool stretching = parent()->style().boxAlign() == BSTRETCH;
bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inHorizontalBox || !stretching);
bool checkMinMaxHeight = false;
@@ -2519,41 +2799,53 @@ void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logica
// grab our cached flexible height.
// FIXME: Account for block-flow in flexible boxes.
// https://bugs.webkit.org/show_bug.cgi?id=46418
- if (hasOverrideHeight() && parent()->isFlexibleBoxIncludingDeprecated())
- h = Length(overrideLogicalContentHeight(), Fixed);
- else if (treatAsReplaced)
+ if (hasOverrideLogicalContentHeight() && (parent()->isFlexibleBoxIncludingDeprecated()
+#if ENABLE(CSS_GRID_LAYOUT)
+ || parent()->isRenderGrid()
+#endif
+ )) {
+ LayoutUnit contentHeight = overrideLogicalContentHeight();
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (parent()->isRenderGrid() && style().logicalHeight().isAuto() && style().logicalMinHeight().isAuto() && style().overflowX() == OVISIBLE) {
+ LayoutUnit intrinsicContentHeight = computedValues.m_extent - borderAndPaddingLogicalHeight();
+ if (auto minContentHeight = computeContentLogicalHeight(MinSize, Length(MinContent), intrinsicContentHeight))
+ contentHeight = std::max(contentHeight, constrainContentBoxLogicalHeightByMinMax(minContentHeight.value(), intrinsicContentHeight));
+ }
+#endif
+ h = Length(contentHeight, Fixed);
+ } else if (treatAsReplaced)
h = Length(computeReplacedLogicalHeight(), Fixed);
else {
- h = style()->logicalHeight();
+ h = style().logicalHeight();
checkMinMaxHeight = true;
}
// Block children of horizontal flexible boxes fill the height of the box.
// FIXME: Account for block-flow in flexible boxes.
// https://bugs.webkit.org/show_bug.cgi?id=46418
- if (h.isAuto() && parent()->isDeprecatedFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL
- && parent()->isStretchingChildren()) {
+ if (h.isAuto() && is<RenderDeprecatedFlexibleBox>(*parent()) && parent()->style().boxOrient() == HORIZONTAL
+ && downcast<RenderDeprecatedFlexibleBox>(*parent()).isStretchingChildren()) {
h = Length(parentBox()->contentLogicalHeight() - marginBefore() - marginAfter() - borderAndPaddingLogicalHeight(), Fixed);
checkMinMaxHeight = false;
}
LayoutUnit heightResult;
if (checkMinMaxHeight) {
- heightResult = computeLogicalHeightUsing(style()->logicalHeight());
- if (heightResult == -1)
- heightResult = computedValues.m_extent;
- heightResult = constrainLogicalHeightByMinMax(heightResult);
+ LayoutUnit intrinsicHeight = computedValues.m_extent - borderAndPaddingLogicalHeight();
+ heightResult = computeLogicalHeightUsing(MainOrPreferredSize, style().logicalHeight(), intrinsicHeight).valueOr(computedValues.m_extent);
+ heightResult = constrainLogicalHeightByMinMax(heightResult, intrinsicHeight);
} else {
// The only times we don't check min/max height are when a fixed length has
// been given as an override. Just use that. The value has already been adjusted
// for box-sizing.
+ ASSERT(h.isFixed());
heightResult = h.value() + borderAndPaddingLogicalHeight();
}
computedValues.m_extent = heightResult;
-
+
if (hasPerpendicularContainingBlock) {
- bool shouldFlipBeforeAfter = shouldFlipBeforeAfterMargins(cb->style(), style());
+ bool shouldFlipBeforeAfter = shouldFlipBeforeAfterMargins(cb->style(), &style());
computeInlineDirectionMargins(cb, containingBlockLogicalWidthForContent(), heightResult,
shouldFlipBeforeAfter ? computedValues.m_margins.m_after : computedValues.m_margins.m_before,
shouldFlipBeforeAfter ? computedValues.m_margins.m_before : computedValues.m_margins.m_after);
@@ -2565,130 +2857,148 @@ void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logica
// is specified. When we're printing, we also need this quirk if the body or root has a percentage
// height since we don't set a height in RenderView when we're printing. So without this quirk, the
// height has nothing to be a percentage of, and it ends up being 0. That is bad.
- bool paginatedContentNeedsBaseHeight = document()->printing() && h.isPercent()
- && (isRoot() || (isBody() && document()->documentElement()->renderer()->style()->logicalHeight().isPercent())) && !isInline();
+ bool paginatedContentNeedsBaseHeight = document().printing() && h.isPercentOrCalculated()
+ && (isDocumentElementRenderer() || (isBody() && document().documentElement()->renderer()->style().logicalHeight().isPercentOrCalculated())) && !isInline();
if (stretchesToViewport() || paginatedContentNeedsBaseHeight) {
LayoutUnit margins = collapsedMarginBefore() + collapsedMarginAfter();
- LayoutUnit visibleHeight = view()->pageOrViewLogicalHeight();
- if (isRoot())
- computedValues.m_extent = max(computedValues.m_extent, visibleHeight - margins);
+ LayoutUnit visibleHeight = view().pageOrViewLogicalHeight();
+ if (isDocumentElementRenderer())
+ computedValues.m_extent = std::max(computedValues.m_extent, visibleHeight - margins);
else {
LayoutUnit marginsBordersPadding = margins + parentBox()->marginBefore() + parentBox()->marginAfter() + parentBox()->borderAndPaddingLogicalHeight();
- computedValues.m_extent = max(computedValues.m_extent, visibleHeight - marginsBordersPadding);
+ computedValues.m_extent = std::max(computedValues.m_extent, visibleHeight - marginsBordersPadding);
}
}
}
-LayoutUnit RenderBox::computeLogicalHeightUsing(const Length& height) const
+Optional<LayoutUnit> RenderBox::computeLogicalHeightUsing(SizeType heightType, const Length& height, Optional<LayoutUnit> intrinsicContentHeight) const
{
- LayoutUnit logicalHeight = computeContentAndScrollbarLogicalHeightUsing(height);
- if (logicalHeight != -1)
- logicalHeight = adjustBorderBoxLogicalHeightForBoxSizing(logicalHeight);
- return logicalHeight;
+ if (Optional<LayoutUnit> logicalHeight = computeContentAndScrollbarLogicalHeightUsing(heightType, height, intrinsicContentHeight))
+ return adjustBorderBoxLogicalHeightForBoxSizing(logicalHeight.value());
+ return Nullopt;
}
-LayoutUnit RenderBox::computeContentLogicalHeight(const Length& height) const
+Optional<LayoutUnit> RenderBox::computeContentLogicalHeight(SizeType heightType, const Length& height, Optional<LayoutUnit> intrinsicContentHeight) const
{
- LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(height);
- if (heightIncludingScrollbar == -1)
- return -1;
- return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
+ if (Optional<LayoutUnit> heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(heightType, height, intrinsicContentHeight))
+ return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
+ return Nullopt;
}
-LayoutUnit RenderBox::computeContentAndScrollbarLogicalHeightUsing(const Length& height) const
+Optional<LayoutUnit> RenderBox::computeIntrinsicLogicalContentHeightUsing(Length logicalHeightLength, Optional<LayoutUnit> intrinsicContentHeight, LayoutUnit borderAndPadding) const
{
+ // FIXME: The CSS sizing spec is considering changing what min-content/max-content should resolve to.
+ // If that happens, this code will have to change.
+ if (logicalHeightLength.isMinContent() || logicalHeightLength.isMaxContent() || logicalHeightLength.isFitContent()) {
+ if (!intrinsicContentHeight)
+ return intrinsicContentHeight;
+ if (style().boxSizing() == BORDER_BOX)
+ return intrinsicContentHeight.value() + borderAndPaddingLogicalHeight();
+ return intrinsicContentHeight;
+ }
+ if (logicalHeightLength.isFillAvailable())
+ return containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding) - borderAndPadding;
+ ASSERT_NOT_REACHED();
+ return LayoutUnit(0);
+}
+
+Optional<LayoutUnit> RenderBox::computeContentAndScrollbarLogicalHeightUsing(SizeType heightType, const Length& height, Optional<LayoutUnit> intrinsicContentHeight) const
+{
+ if (height.isAuto())
+ return heightType == MinSize ? Optional<LayoutUnit>(0) : Nullopt;
+ // FIXME: The CSS sizing spec is considering changing what min-content/max-content should resolve to.
+ // If that happens, this code will have to change.
+ if (height.isIntrinsic())
+ return computeIntrinsicLogicalContentHeightUsing(height, intrinsicContentHeight, borderAndPaddingLogicalHeight());
if (height.isFixed())
- return height.value();
- if (height.isPercent())
+ return LayoutUnit(height.value());
+ if (height.isPercentOrCalculated())
return computePercentageLogicalHeight(height);
- if (height.isViewportPercentage())
- return valueForLength(height, 0, view());
- return -1;
+ return Nullopt;
}
-bool RenderBox::skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const
+bool RenderBox::skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock, bool isPerpendicularWritingMode) const
{
+ // Flow threads for multicol or paged overflow should be skipped. They are invisible to the DOM,
+ // and percent heights of children should be resolved against the multicol or paged container.
+ if (containingBlock->isInFlowRenderFlowThread() && !isPerpendicularWritingMode)
+ return true;
+
// For quirks mode and anonymous blocks, we skip auto-height containingBlocks when computing percentages.
// For standards mode, we treat the percentage as auto if it has an auto-height containing block.
- if (!document()->inQuirksMode() && !containingBlock->isAnonymousBlock())
+ if (!document().inQuirksMode() && !containingBlock->isAnonymousBlock())
return false;
- return !containingBlock->isTableCell() && !containingBlock->isOutOfFlowPositioned() && containingBlock->style()->logicalHeight().isAuto() && isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode();
+ return !containingBlock->isTableCell() && !containingBlock->isOutOfFlowPositioned() && containingBlock->style().logicalHeight().isAuto() && isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode();
}
-LayoutUnit RenderBox::computePercentageLogicalHeight(const Length& height) const
+static bool tableCellShouldHaveZeroInitialSize(const RenderBlock& block, bool scrollsOverflowY)
{
- LayoutUnit availableHeight = -1;
-
+ // Normally we would let the cell size intrinsically, but scrolling overflow has to be
+ // treated differently, since WinIE lets scrolled overflow regions shrink as needed.
+ // While we can't get all cases right, we can at least detect when the cell has a specified
+ // height or when the table has a specified height. In these cases we want to initially have
+ // no size and allow the flexing of the table or the cell to its specified height to cause us
+ // to grow to fill the space. This could end up being wrong in some cases, but it is
+ // preferable to the alternative (sizing intrinsically and making the row end up too big).
+ const RenderTableCell& cell = downcast<RenderTableCell>(block);
+ return scrollsOverflowY && (!cell.style().logicalHeight().isAuto() || !cell.table()->style().logicalHeight().isAuto());
+}
+
+Optional<LayoutUnit> RenderBox::computePercentageLogicalHeight(const Length& height) const
+{
+ Optional<LayoutUnit> availableHeight;
+
bool skippedAutoHeightContainingBlock = false;
RenderBlock* cb = containingBlock();
const RenderBox* containingBlockChild = this;
LayoutUnit rootMarginBorderPaddingHeight = 0;
- while (!cb->isRenderView() && skipContainingBlockForPercentHeightCalculation(cb)) {
- if (cb->isBody() || cb->isRoot())
+ bool isHorizontal = isHorizontalWritingMode();
+ while (cb && !is<RenderView>(*cb) && skipContainingBlockForPercentHeightCalculation(cb, isHorizontal != cb->isHorizontalWritingMode())) {
+ if (cb->isBody() || cb->isDocumentElementRenderer())
rootMarginBorderPaddingHeight += cb->marginBefore() + cb->marginAfter() + cb->borderAndPaddingLogicalHeight();
skippedAutoHeightContainingBlock = true;
containingBlockChild = cb;
cb = cb->containingBlock();
- cb->addPercentHeightDescendant(const_cast<RenderBox*>(this));
+ cb->addPercentHeightDescendant(const_cast<RenderBox&>(*this));
}
- RenderStyle* cbstyle = cb->style();
+ const RenderStyle& cbstyle = cb->style();
// A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
// explicitly specified that can be used for any percentage computations.
- bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->logicalTop().isAuto() && !cbstyle->logicalBottom().isAuto()));
+ bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle.logicalHeight().isAuto() || (!cbstyle.logicalTop().isAuto() && !cbstyle.logicalBottom().isAuto()));
bool includeBorderPadding = isTable();
- if (isHorizontalWritingMode() != cb->isHorizontalWritingMode())
+ if (isHorizontal != cb->isHorizontalWritingMode())
availableHeight = containingBlockChild->containingBlockLogicalWidthForContent();
+#if ENABLE(CSS_GRID_LAYOUT)
else if (hasOverrideContainingBlockLogicalHeight())
availableHeight = overrideContainingBlockContentLogicalHeight();
- else if (cb->isTableCell()) {
+#endif
+ else if (is<RenderTableCell>(*cb)) {
if (!skippedAutoHeightContainingBlock) {
// Table cells violate what the CSS spec says to do with heights. Basically we
// don't care if the cell specified a height or not. We just always make ourselves
// be a percentage of the cell's current content height.
- if (!cb->hasOverrideHeight()) {
- // Normally we would let the cell size intrinsically, but scrolling overflow has to be
- // treated differently, since WinIE lets scrolled overflow regions shrink as needed.
- // While we can't get all cases right, we can at least detect when the cell has a specified
- // height or when the table has a specified height. In these cases we want to initially have
- // no size and allow the flexing of the table or the cell to its specified height to cause us
- // to grow to fill the space. This could end up being wrong in some cases, but it is
- // preferable to the alternative (sizing intrinsically and making the row end up too big).
- RenderTableCell* cell = toRenderTableCell(cb);
- if (scrollsOverflowY() && (!cell->style()->logicalHeight().isAuto() || !cell->table()->style()->logicalHeight().isAuto()))
- return 0;
- return -1;
- }
+ if (!cb->hasOverrideLogicalContentHeight())
+ return tableCellShouldHaveZeroInitialSize(*cb, scrollsOverflowY()) ? Optional<LayoutUnit>() : Nullopt;
+
availableHeight = cb->overrideLogicalContentHeight();
includeBorderPadding = true;
}
- } else if (cbstyle->logicalHeight().isFixed()) {
- LayoutUnit contentBoxHeight = cb->adjustContentBoxLogicalHeightForBoxSizing(cbstyle->logicalHeight().value());
- availableHeight = max<LayoutUnit>(0, cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeight - cb->scrollbarLogicalHeight()));
- } else if (cbstyle->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight) {
+ } else if (cbstyle.logicalHeight().isFixed()) {
+ LayoutUnit contentBoxHeight = cb->adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit(cbstyle.logicalHeight().value()));
+ availableHeight = std::max<LayoutUnit>(0, cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeight - cb->scrollbarLogicalHeight(), Nullopt));
+ } else if (cbstyle.logicalHeight().isPercentOrCalculated() && !isOutOfFlowPositionedWithSpecifiedHeight) {
// We need to recur and compute the percentage height for our containing block.
- LayoutUnit heightWithScrollbar = cb->computePercentageLogicalHeight(cbstyle->logicalHeight());
- if (heightWithScrollbar != -1) {
+ if (Optional<LayoutUnit> heightWithScrollbar = cb->computePercentageLogicalHeight(cbstyle.logicalHeight())) {
LayoutUnit contentBoxHeightWithScrollbar = cb->adjustContentBoxLogicalHeightForBoxSizing(heightWithScrollbar);
// We need to adjust for min/max height because this method does not
// handle the min/max of the current block, its caller does. So the
// return value from the recursive call will not have been adjusted
// yet.
- LayoutUnit contentBoxHeight = cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar - cb->scrollbarLogicalHeight());
- availableHeight = max<LayoutUnit>(0, contentBoxHeight);
- }
- } else if (cbstyle->logicalHeight().isViewportPercentage()) {
- LayoutUnit heightWithScrollbar = valueForLength(cbstyle->logicalHeight(), 0, view());
- if (heightWithScrollbar != -1) {
- LayoutUnit contentBoxHeightWithScrollbar = cb->adjustContentBoxLogicalHeightForBoxSizing(heightWithScrollbar);
- // We need to adjust for min/max height because this method does
- // not handle the min/max of the current block, its caller does.
- // So the return value from the recursive call will not have been
- // adjusted yet.
- LayoutUnit contentBoxHeight = cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar - cb->scrollbarLogicalHeight());
+ LayoutUnit contentBoxHeight = cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar - cb->scrollbarLogicalHeight(), Nullopt);
availableHeight = std::max<LayoutUnit>(0, contentBoxHeight);
}
} else if (isOutOfFlowPositionedWithSpecifiedHeight) {
@@ -2698,39 +3008,45 @@ LayoutUnit RenderBox::computePercentageLogicalHeight(const Length& height) const
cb->computeLogicalHeight(cb->logicalHeight(), 0, computedValues);
availableHeight = computedValues.m_extent - cb->borderAndPaddingLogicalHeight() - cb->scrollbarLogicalHeight();
} else if (cb->isRenderView())
- availableHeight = view()->pageOrViewLogicalHeight();
+ availableHeight = view().pageOrViewLogicalHeight();
- if (availableHeight == -1)
+ if (!availableHeight)
return availableHeight;
- availableHeight -= rootMarginBorderPaddingHeight;
-
- LayoutUnit result = valueForLength(height, availableHeight);
+ LayoutUnit result = valueForLength(height, availableHeight.value() - rootMarginBorderPaddingHeight);
if (includeBorderPadding) {
// FIXME: Table cells should default to box-sizing: border-box so we can avoid this hack.
// It is necessary to use the border-box to match WinIE's broken
// box model. This is essential for sizing inside
// table cells using percentage heights.
result -= borderAndPaddingLogicalHeight();
- return max<LayoutUnit>(0, result);
+ return std::max<LayoutUnit>(0, result);
}
return result;
}
LayoutUnit RenderBox::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const
{
- return computeReplacedLogicalWidthRespectingMinMaxWidth(computeReplacedLogicalWidthUsing(style()->logicalWidth()), shouldComputePreferred);
+ return computeReplacedLogicalWidthRespectingMinMaxWidth(computeReplacedLogicalWidthUsing(MainOrPreferredSize, style().logicalWidth()), shouldComputePreferred);
}
LayoutUnit RenderBox::computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred shouldComputePreferred) const
{
- LayoutUnit minLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMinWidth().isPercent()) || style()->logicalMinWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMinWidth());
- LayoutUnit maxLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMaxWidth().isPercent()) || style()->logicalMaxWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
- return max(minLogicalWidth, min(logicalWidth, maxLogicalWidth));
+ auto& logicalMinWidth = style().logicalMinWidth();
+ auto& logicalMaxWidth = style().logicalMaxWidth();
+ bool useLogicalWidthForMinWidth = (shouldComputePreferred == ComputePreferred && logicalMinWidth.isPercentOrCalculated()) || logicalMinWidth.isUndefined();
+ bool useLogicalWidthForMaxWidth = (shouldComputePreferred == ComputePreferred && logicalMaxWidth.isPercentOrCalculated()) || logicalMaxWidth.isUndefined();
+ auto minLogicalWidth = useLogicalWidthForMinWidth ? logicalWidth : computeReplacedLogicalWidthUsing(MinSize, logicalMinWidth);
+ auto maxLogicalWidth = useLogicalWidthForMaxWidth ? logicalWidth : computeReplacedLogicalWidthUsing(MaxSize, logicalMaxWidth);
+ return std::max(minLogicalWidth, std::min(logicalWidth, maxLogicalWidth));
}
-LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(Length logicalWidth) const
+LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(SizeType widthType, Length logicalWidth) const
{
+ ASSERT(widthType == MinSize || widthType == MainOrPreferredSize || !logicalWidth.isAuto());
+ if (widthType == MinSize && logicalWidth.isAuto())
+ return adjustContentBoxLogicalWidthForBoxSizing(0);
+
switch (logicalWidth.type()) {
case Fixed:
return adjustContentBoxLogicalWidthForBoxSizing(logicalWidth.value());
@@ -2740,11 +3056,6 @@ LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(Length logicalWidth) cons
LayoutUnit availableLogicalWidth = 0;
return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
}
- case ViewportPercentageWidth:
- case ViewportPercentageHeight:
- case ViewportPercentageMin:
- case ViewportPercentageMax:
- return adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, 0, view()));
case FitContent:
case FillAvailable:
case Percent:
@@ -2752,16 +3063,16 @@ LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(Length logicalWidth) cons
// FIXME: containingBlockLogicalWidthForContent() is wrong if the replaced element's block-flow is perpendicular to the
// containing block's block-flow.
// https://bugs.webkit.org/show_bug.cgi?id=46496
- const LayoutUnit cw = isOutOfFlowPositioned() ? containingBlockLogicalWidthForPositioned(toRenderBoxModelObject(container())) : containingBlockLogicalWidthForContent();
- Length containerLogicalWidth = containingBlock()->style()->logicalWidth();
+ const LayoutUnit cw = isOutOfFlowPositioned() ? containingBlockLogicalWidthForPositioned(downcast<RenderBoxModelObject>(container())) : containingBlockLogicalWidthForContent();
+ Length containerLogicalWidth = containingBlock()->style().logicalWidth();
// FIXME: Handle cases when containing block width is calculated or viewport percent.
// https://bugs.webkit.org/show_bug.cgi?id=91071
if (logicalWidth.isIntrinsic())
return computeIntrinsicLogicalWidthUsing(logicalWidth, cw, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
- if (cw > 0 || (!cw && (containerLogicalWidth.isFixed() || containerLogicalWidth.isPercent())))
+ if (cw > 0 || (!cw && (containerLogicalWidth.isFixed() || containerLogicalWidth.isPercentOrCalculated())))
return adjustContentBoxLogicalWidthForBoxSizing(minimumValueForLength(logicalWidth, cw));
}
- // fall through
+ FALLTHROUGH;
case Intrinsic:
case MinIntrinsic:
case Auto:
@@ -2776,39 +3087,43 @@ LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(Length logicalWidth) cons
LayoutUnit RenderBox::computeReplacedLogicalHeight() const
{
- return computeReplacedLogicalHeightRespectingMinMaxHeight(computeReplacedLogicalHeightUsing(style()->logicalHeight()));
+ return computeReplacedLogicalHeightRespectingMinMaxHeight(computeReplacedLogicalHeightUsing(MainOrPreferredSize, style().logicalHeight()));
}
LayoutUnit RenderBox::computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const
{
- LayoutUnit minLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMinHeight());
- LayoutUnit maxLogicalHeight = style()->logicalMaxHeight().isUndefined() ? logicalHeight : computeReplacedLogicalHeightUsing(style()->logicalMaxHeight());
- return max(minLogicalHeight, min(logicalHeight, maxLogicalHeight));
+ LayoutUnit minLogicalHeight = computeReplacedLogicalHeightUsing(MinSize, style().logicalMinHeight());
+ LayoutUnit maxLogicalHeight = style().logicalMaxHeight().isUndefined() ? logicalHeight : computeReplacedLogicalHeightUsing(MaxSize, style().logicalMaxHeight());
+ return std::max(minLogicalHeight, std::min(logicalHeight, maxLogicalHeight));
}
-LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(Length logicalHeight) const
+LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(SizeType heightType, Length logicalHeight) const
{
+ ASSERT(heightType == MinSize || heightType == MainOrPreferredSize || !logicalHeight.isAuto());
+ if (heightType == MinSize && logicalHeight.isAuto())
+ return adjustContentBoxLogicalHeightForBoxSizing(Optional<LayoutUnit>(0));
+
switch (logicalHeight.type()) {
case Fixed:
- return adjustContentBoxLogicalHeightForBoxSizing(logicalHeight.value());
+ return adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit(logicalHeight.value()));
case Percent:
case Calculated:
{
- RenderObject* cb = isOutOfFlowPositioned() ? container() : containingBlock();
- while (cb->isAnonymous()) {
+ auto cb = isOutOfFlowPositioned() ? container() : containingBlock();
+ while (cb && cb->isAnonymous() && !is<RenderView>(*cb)) {
cb = cb->containingBlock();
- toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
+ downcast<RenderBlock>(*cb).addPercentHeightDescendant(const_cast<RenderBox&>(*this));
}
// FIXME: This calculation is not patched for block-flow yet.
// https://bugs.webkit.org/show_bug.cgi?id=46500
- if (cb->isOutOfFlowPositioned() && cb->style()->height().isAuto() && !(cb->style()->top().isAuto() || cb->style()->bottom().isAuto())) {
+ if (cb->isOutOfFlowPositioned() && cb->style().height().isAuto() && !(cb->style().top().isAuto() || cb->style().bottom().isAuto())) {
ASSERT_WITH_SECURITY_IMPLICATION(cb->isRenderBlock());
- RenderBlock* block = toRenderBlock(cb);
+ RenderBlock& block = downcast<RenderBlock>(*cb);
LogicalExtentComputedValues computedValues;
- block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
- LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
- LayoutUnit newHeight = block->adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
+ block.computeLogicalHeight(block.logicalHeight(), 0, computedValues);
+ LayoutUnit newContentHeight = computedValues.m_extent - block.borderAndPaddingLogicalHeight() - block.scrollbarLogicalHeight();
+ LayoutUnit newHeight = block.adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, newHeight));
}
@@ -2817,7 +3132,7 @@ LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(Length logicalHeight) co
// https://bugs.webkit.org/show_bug.cgi?id=46496
LayoutUnit availableHeight;
if (isOutOfFlowPositioned())
- availableHeight = containingBlockLogicalHeightForPositioned(toRenderBoxModelObject(cb));
+ availableHeight = containingBlockLogicalHeightForPositioned(downcast<RenderBoxModelObject>(cb));
else {
availableHeight = containingBlockLogicalHeightForContent(IncludeMarginBorderPadding);
// It is necessary to use the border-box to match WinIE's broken
@@ -2825,24 +3140,24 @@ LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(Length logicalHeight) co
// table cells using percentage heights.
// FIXME: This needs to be made block-flow-aware. If the cell and image are perpendicular block-flows, this isn't right.
// https://bugs.webkit.org/show_bug.cgi?id=46997
- while (cb && !cb->isRenderView() && (cb->style()->logicalHeight().isAuto() || cb->style()->logicalHeight().isPercent())) {
+ while (cb && !is<RenderView>(*cb) && (cb->style().logicalHeight().isAuto() || cb->style().logicalHeight().isPercentOrCalculated())) {
if (cb->isTableCell()) {
// Don't let table cells squeeze percent-height replaced elements
// <http://bugs.webkit.org/show_bug.cgi?id=15359>
- availableHeight = max(availableHeight, intrinsicLogicalHeight());
+ availableHeight = std::max(availableHeight, intrinsicLogicalHeight());
return valueForLength(logicalHeight, availableHeight - borderAndPaddingLogicalHeight());
}
- toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
+ downcast<RenderBlock>(*cb).addPercentHeightDescendant(const_cast<RenderBox&>(*this));
cb = cb->containingBlock();
}
}
return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, availableHeight));
}
- case ViewportPercentageWidth:
- case ViewportPercentageHeight:
- case ViewportPercentageMin:
- case ViewportPercentageMax:
- return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, 0, view()));
+ case MinContent:
+ case MaxContent:
+ case FitContent:
+ case FillAvailable:
+ return adjustContentBoxLogicalHeightForBoxSizing(computeIntrinsicLogicalContentHeightUsing(logicalHeight, intrinsicLogicalHeight(), borderAndPaddingLogicalHeight()));
default:
return intrinsicLogicalHeight();
}
@@ -2850,40 +3165,36 @@ LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(Length logicalHeight) co
LayoutUnit RenderBox::availableLogicalHeight(AvailableLogicalHeightType heightType) const
{
- return constrainLogicalHeightByMinMax(availableLogicalHeightUsing(style()->logicalHeight(), heightType));
+ return constrainLogicalHeightByMinMax(availableLogicalHeightUsing(style().logicalHeight(), heightType), Nullopt);
}
LayoutUnit RenderBox::availableLogicalHeightUsing(const Length& h, AvailableLogicalHeightType heightType) const
{
- if (isRenderView())
- return isHorizontalWritingMode() ? toRenderView(this)->frameView()->visibleHeight() : toRenderView(this)->frameView()->visibleWidth();
-
// We need to stop here, since we don't want to increase the height of the table
// artificially. We're going to rely on this cell getting expanded to some new
// height, and then when we lay out again we'll use the calculation below.
- if (isTableCell() && (h.isAuto() || h.isPercent())) {
- if (hasOverrideHeight())
+ if (isTableCell() && (h.isAuto() || h.isPercentOrCalculated())) {
+ if (hasOverrideLogicalContentHeight())
return overrideLogicalContentHeight();
return logicalHeight() - borderAndPaddingLogicalHeight();
}
- if (h.isPercent() && isOutOfFlowPositioned() && !isRenderFlowThread()) {
+ if (h.isPercentOrCalculated() && isOutOfFlowPositioned() && !isRenderFlowThread()) {
// FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
LayoutUnit availableHeight = containingBlockLogicalHeightForPositioned(containingBlock());
return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(h, availableHeight));
}
- LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(h);
- if (heightIncludingScrollbar != -1)
+ if (Optional<LayoutUnit> heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(MainOrPreferredSize, h, Nullopt))
return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
// FIXME: Check logicalTop/logicalBottom here to correctly handle vertical writing-mode.
// https://bugs.webkit.org/show_bug.cgi?id=46500
- if (isRenderBlock() && isOutOfFlowPositioned() && style()->height().isAuto() && !(style()->top().isAuto() || style()->bottom().isAuto())) {
- RenderBlock* block = const_cast<RenderBlock*>(toRenderBlock(this));
+ if (is<RenderBlock>(*this) && isOutOfFlowPositioned() && style().height().isAuto() && !(style().top().isAuto() || style().bottom().isAuto())) {
+ RenderBlock& block = const_cast<RenderBlock&>(downcast<RenderBlock>(*this));
LogicalExtentComputedValues computedValues;
- block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
- LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
+ block.computeLogicalHeight(block.logicalHeight(), 0, computedValues);
+ LayoutUnit newContentHeight = computedValues.m_extent - block.borderAndPaddingLogicalHeight() - block.scrollbarLogicalHeight();
return adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
}
@@ -2909,10 +3220,9 @@ void RenderBox::computeBlockDirectionMargins(const RenderBlock* containingBlock,
// Margins are calculated with respect to the logical width of
// the containing block (8.3)
LayoutUnit cw = containingBlockLogicalWidthForContent();
- RenderView* renderView = view();
- RenderStyle* containingBlockStyle = containingBlock->style();
- marginBefore = minimumValueForLength(style()->marginBeforeUsing(containingBlockStyle), cw, renderView);
- marginAfter = minimumValueForLength(style()->marginAfterUsing(containingBlockStyle), cw, renderView);
+ const RenderStyle& containingBlockStyle = containingBlock->style();
+ marginBefore = minimumValueForLength(style().marginBeforeUsing(&containingBlockStyle), cw);
+ marginAfter = minimumValueForLength(style().marginAfterUsing(&containingBlockStyle), cw);
}
void RenderBox::computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock)
@@ -2920,51 +3230,62 @@ void RenderBox::computeAndSetBlockDirectionMargins(const RenderBlock* containing
LayoutUnit marginBefore;
LayoutUnit marginAfter;
computeBlockDirectionMargins(containingBlock, marginBefore, marginAfter);
- containingBlock->setMarginBeforeForChild(this, marginBefore);
- containingBlock->setMarginAfterForChild(this, marginAfter);
+ containingBlock->setMarginBeforeForChild(*this, marginBefore);
+ containingBlock->setMarginAfterForChild(*this, marginAfter);
}
LayoutUnit RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, RenderRegion* region, bool checkForPerpendicularWritingMode) const
{
- // Container for position:fixed is the frame.
- Frame* frame = view() ? view()->frame(): 0;
- FrameView* frameView = view() ? view()->frameView() : 0;
- if (fixedElementLaysOutRelativeToFrame(frame, frameView))
- return (view()->isHorizontalWritingMode() ? frameView->visibleWidth() : frameView->visibleHeight()) / frame->frameScaleFactor();
-
if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
return containingBlockLogicalHeightForPositioned(containingBlock, false);
- if (containingBlock->isBox()) {
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (hasOverrideContainingBlockLogicalWidth()) {
+ if (auto overrideLogicalWidth = overrideContainingBlockContentLogicalWidth())
+ return overrideLogicalWidth.value();
+ }
+#endif
+
+ if (is<RenderBox>(*containingBlock)) {
+ bool isFixedPosition = style().position() == FixedPosition;
+
RenderFlowThread* flowThread = flowThreadContainingBlock();
- if (!flowThread)
- return toRenderBox(containingBlock)->clientLogicalWidth();
+ if (!flowThread) {
+ if (isFixedPosition && is<RenderView>(*containingBlock))
+ return downcast<RenderView>(*containingBlock).clientLogicalWidthForFixedPosition();
+
+ return downcast<RenderBox>(*containingBlock).clientLogicalWidth();
+ }
+
+ if (isFixedPosition && is<RenderNamedFlowThread>(*containingBlock))
+ return containingBlock->view().clientLogicalWidth();
- const RenderBlock* cb = toRenderBlock(containingBlock);
- RenderBoxRegionInfo* boxInfo = 0;
+ if (!is<RenderBlock>(*containingBlock))
+ return downcast<RenderBox>(*containingBlock).clientLogicalWidth();
+
+ const RenderBlock& cb = downcast<RenderBlock>(*containingBlock);
+ RenderBoxRegionInfo* boxInfo = nullptr;
if (!region) {
- if (containingBlock->isRenderFlowThread() && !checkForPerpendicularWritingMode)
- return toRenderFlowThread(containingBlock)->contentLogicalWidthOfFirstRegion();
+ if (is<RenderFlowThread>(*containingBlock) && !checkForPerpendicularWritingMode)
+ return downcast<RenderFlowThread>(*containingBlock).contentLogicalWidthOfFirstRegion();
if (isWritingModeRoot()) {
- LayoutUnit cbPageOffset = cb->offsetFromLogicalTopOfFirstPage();
- RenderRegion* cbRegion = cb->regionAtBlockOffset(cbPageOffset);
- if (cbRegion) {
- cbRegion = cb->clampToStartAndEndRegions(cbRegion);
- boxInfo = cb->renderBoxRegionInfo(cbRegion);
- }
+ LayoutUnit cbPageOffset = cb.offsetFromLogicalTopOfFirstPage();
+ RenderRegion* cbRegion = cb.regionAtBlockOffset(cbPageOffset);
+ if (cbRegion)
+ boxInfo = cb.renderBoxRegionInfo(cbRegion);
}
- } else if (region && flowThread->isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode()) {
- RenderRegion* containingBlockRegion = cb->clampToStartAndEndRegions(region);
- boxInfo = cb->renderBoxRegionInfo(containingBlockRegion);
+ } else if (flowThread->isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode()) {
+ RenderRegion* containingBlockRegion = cb.clampToStartAndEndRegions(region);
+ boxInfo = cb.renderBoxRegionInfo(containingBlockRegion);
}
- return (boxInfo) ? max<LayoutUnit>(0, cb->clientLogicalWidth() - (cb->logicalWidth() - boxInfo->logicalWidth())) : cb->clientLogicalWidth();
+ return (boxInfo) ? std::max<LayoutUnit>(0, cb.clientLogicalWidth() - (cb.logicalWidth() - boxInfo->logicalWidth())) : cb.clientLogicalWidth();
}
- ASSERT(containingBlock->isRenderInline() && containingBlock->isInFlowPositioned());
+ ASSERT(containingBlock->isInFlowPositioned());
- const RenderInline* flow = toRenderInline(containingBlock);
- InlineFlowBox* first = flow->firstLineBox();
- InlineFlowBox* last = flow->lastLineBox();
+ const auto& flow = downcast<RenderInline>(*containingBlock);
+ InlineFlowBox* first = flow.firstLineBox();
+ InlineFlowBox* last = flow.lastLineBox();
// If the containing block is empty, return a width of 0.
if (!first || !last)
@@ -2972,7 +3293,7 @@ LayoutUnit RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxMo
LayoutUnit fromLeft;
LayoutUnit fromRight;
- if (containingBlock->style()->isLeftToRightDirection()) {
+ if (containingBlock->style().isLeftToRightDirection()) {
fromLeft = first->logicalLeft() + first->borderLogicalLeft();
fromRight = last->logicalLeft() + last->logicalWidth() - last->borderLogicalRight();
} else {
@@ -2980,40 +3301,50 @@ LayoutUnit RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxMo
fromLeft = last->logicalLeft() + last->borderLogicalLeft();
}
- return max<LayoutUnit>(0, fromRight - fromLeft);
+ return std::max<LayoutUnit>(0, fromRight - fromLeft);
}
LayoutUnit RenderBox::containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
{
- Frame* frame = view() ? view()->frame(): 0;
- FrameView* frameView = view() ? view()->frameView() : 0;
- if (fixedElementLaysOutRelativeToFrame(frame, frameView))
- return (view()->isHorizontalWritingMode() ? frameView->visibleHeight() : frameView->visibleWidth()) / frame->frameScaleFactor();
-
if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
- return containingBlockLogicalWidthForPositioned(containingBlock, 0, false);
+ return containingBlockLogicalWidthForPositioned(containingBlock, nullptr, false);
+
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (hasOverrideContainingBlockLogicalHeight()) {
+ if (auto overrideLogicalHeight = overrideContainingBlockContentLogicalHeight())
+ return overrideLogicalHeight.value();
+ }
+#endif
if (containingBlock->isBox()) {
- const RenderBlock* cb = toRenderBlock(containingBlock);
+ bool isFixedPosition = style().position() == FixedPosition;
+
+ if (isFixedPosition && is<RenderView>(*containingBlock))
+ return downcast<RenderView>(*containingBlock).clientLogicalHeightForFixedPosition();
+
+ const RenderBlock* cb = is<RenderBlock>(*containingBlock) ? downcast<RenderBlock>(containingBlock) : containingBlock->containingBlock();
LayoutUnit result = cb->clientLogicalHeight();
RenderFlowThread* flowThread = flowThreadContainingBlock();
- if (flowThread && containingBlock->isRenderFlowThread() && flowThread->isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode())
- return toRenderFlowThread(containingBlock)->contentLogicalHeightOfFirstRegion();
+ if (flowThread && is<RenderFlowThread>(*containingBlock) && flowThread->isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode()) {
+ if (is<RenderNamedFlowThread>(*containingBlock) && isFixedPosition)
+ return containingBlock->view().clientLogicalHeight();
+ return downcast<RenderFlowThread>(*containingBlock).contentLogicalHeightOfFirstRegion();
+ }
return result;
}
- ASSERT(containingBlock->isRenderInline() && containingBlock->isInFlowPositioned());
+ ASSERT(containingBlock->isInFlowPositioned());
- const RenderInline* flow = toRenderInline(containingBlock);
- InlineFlowBox* first = flow->firstLineBox();
- InlineFlowBox* last = flow->lastLineBox();
+ const auto& flow = downcast<RenderInline>(*containingBlock);
+ InlineFlowBox* first = flow.firstLineBox();
+ InlineFlowBox* last = flow.lastLineBox();
// If the containing block is empty, return a height of 0.
if (!first || !last)
return 0;
LayoutUnit heightResult;
- LayoutRect boundingBox = flow->linesBoundingBox();
+ LayoutRect boundingBox = flow.linesBoundingBox();
if (containingBlock->isHorizontalWritingMode())
heightResult = boundingBox.height();
else
@@ -3028,43 +3359,50 @@ static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRigh
return;
// FIXME: The static distance computation has not been patched for mixed writing modes yet.
- if (child->parent()->style()->direction() == LTR) {
+ if (child->parent()->style().direction() == LTR) {
LayoutUnit staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft();
- for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
- if (curr->isBox()) {
- staticPosition += toRenderBox(curr)->logicalLeft();
- if (region && curr->isRenderBlock()) {
- const RenderBlock* cb = toRenderBlock(curr);
- region = cb->clampToStartAndEndRegions(region);
- RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(region);
- if (boxInfo)
- staticPosition += boxInfo->logicalLeft();
- }
+ for (auto* current = child->parent(); current && current != containerBlock; current = current->container()) {
+ if (!is<RenderBox>(*current))
+ continue;
+ const auto& renderBox = downcast<RenderBox>(*current);
+ staticPosition += renderBox.logicalLeft();
+ if (renderBox.isInFlowPositioned())
+ staticPosition += renderBox.isHorizontalWritingMode() ? renderBox.offsetForInFlowPosition().width() : renderBox.offsetForInFlowPosition().height();
+ if (region && is<RenderBlock>(*current)) {
+ const RenderBlock& currentBlock = downcast<RenderBlock>(*current);
+ region = currentBlock.clampToStartAndEndRegions(region);
+ RenderBoxRegionInfo* boxInfo = currentBlock.renderBoxRegionInfo(region);
+ if (boxInfo)
+ staticPosition += boxInfo->logicalLeft();
}
}
logicalLeft.setValue(Fixed, staticPosition);
} else {
- RenderBox* enclosingBox = child->parent()->enclosingBox();
+ const RenderBox& enclosingBox = child->parent()->enclosingBox();
LayoutUnit staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalLeft();
- for (RenderObject* curr = enclosingBox; curr; curr = curr->container()) {
- if (curr->isBox()) {
- if (curr != containerBlock)
- staticPosition -= toRenderBox(curr)->logicalLeft();
- if (curr == enclosingBox)
- staticPosition -= enclosingBox->logicalWidth();
- if (region && curr->isRenderBlock()) {
- const RenderBlock* cb = toRenderBlock(curr);
- region = cb->clampToStartAndEndRegions(region);
- RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(region);
+ for (const RenderElement* current = &enclosingBox; current; current = current->container()) {
+ if (is<RenderBox>(*current)) {
+ if (current != containerBlock) {
+ const auto& renderBox = downcast<RenderBox>(*current);
+ staticPosition -= renderBox.logicalLeft();
+ if (renderBox.isInFlowPositioned())
+ staticPosition -= renderBox.isHorizontalWritingMode() ? renderBox.offsetForInFlowPosition().width() : renderBox.offsetForInFlowPosition().height();
+ }
+ if (current == &enclosingBox)
+ staticPosition -= enclosingBox.logicalWidth();
+ if (region && is<RenderBlock>(*current)) {
+ const RenderBlock& currentBlock = downcast<RenderBlock>(*current);
+ region = currentBlock.clampToStartAndEndRegions(region);
+ RenderBoxRegionInfo* boxInfo = currentBlock.renderBoxRegionInfo(region);
if (boxInfo) {
- if (curr != containerBlock)
- staticPosition -= cb->logicalWidth() - (boxInfo->logicalLeft() + boxInfo->logicalWidth());
- if (curr == enclosingBox)
- staticPosition += enclosingBox->logicalWidth() - boxInfo->logicalWidth();
+ if (current != containerBlock)
+ staticPosition -= currentBlock.logicalWidth() - (boxInfo->logicalLeft() + boxInfo->logicalWidth());
+ if (current == &enclosingBox)
+ staticPosition += enclosingBox.logicalWidth() - boxInfo->logicalWidth();
}
}
}
- if (curr == containerBlock)
+ if (current == containerBlock)
break;
}
logicalRight.setValue(Fixed, staticPosition);
@@ -3098,22 +3436,22 @@ void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& compu
// We don't use containingBlock(), since we may be positioned by an enclosing
// relative positioned inline.
- const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
+ const RenderBoxModelObject* containerBlock = downcast<RenderBoxModelObject>(container());
const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, region);
// Use the container block's direction except when calculating the static distance
// This conforms with the reference results for abspos-replaced-width-margin-000.htm
// of the CSS 2.1 test suite
- TextDirection containerDirection = containerBlock->style()->direction();
+ TextDirection containerDirection = containerBlock->style().direction();
bool isHorizontal = isHorizontalWritingMode();
const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
- const Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
- const Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
+ const Length marginLogicalLeft = isHorizontal ? style().marginLeft() : style().marginTop();
+ const Length marginLogicalRight = isHorizontal ? style().marginRight() : style().marginBottom();
- Length logicalLeftLength = style()->logicalLeft();
- Length logicalRightLength = style()->logicalRight();
+ Length logicalLeftLength = style().logicalLeft();
+ Length logicalRightLength = style().logicalRight();
/*---------------------------------------------------------------------------*\
* For the purposes of this section and the next, the term "static position"
@@ -3144,16 +3482,16 @@ void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& compu
computeInlineStaticDistance(logicalLeftLength, logicalRightLength, this, containerBlock, containerLogicalWidth, region);
// Calculate constraint equation values for 'width' case.
- computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection,
+ computePositionedLogicalWidthUsing(MainOrPreferredSize, style().logicalWidth(), containerBlock, containerDirection,
containerLogicalWidth, bordersPlusPadding,
logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
computedValues);
// Calculate constraint equation values for 'max-width' case.
- if (!style()->logicalMaxWidth().isUndefined()) {
+ if (!style().logicalMaxWidth().isUndefined()) {
LogicalExtentComputedValues maxValues;
- computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection,
+ computePositionedLogicalWidthUsing(MaxSize, style().logicalMaxWidth(), containerBlock, containerDirection,
containerLogicalWidth, bordersPlusPadding,
logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
maxValues);
@@ -3167,10 +3505,10 @@ void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& compu
}
// Calculate constraint equation values for 'min-width' case.
- if (!style()->logicalMinWidth().isZero() || style()->logicalMinWidth().isIntrinsic()) {
+ if (!style().logicalMinWidth().isZero() || style().logicalMinWidth().isIntrinsic()) {
LogicalExtentComputedValues minValues;
- computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection,
+ computePositionedLogicalWidthUsing(MinSize, style().logicalMinWidth(), containerBlock, containerDirection,
containerLogicalWidth, bordersPlusPadding,
logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
minValues);
@@ -3183,20 +3521,24 @@ void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& compu
}
}
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (!style().hasStaticInlinePosition(isHorizontal))
+ computedValues.m_position += extraInlineOffset();
+#endif
+
computedValues.m_extent += bordersPlusPadding;
// Adjust logicalLeft if we need to for the flipped version of our writing mode in regions.
// FIXME: Add support for other types of objects as containerBlock, not only RenderBlock.
RenderFlowThread* flowThread = flowThreadContainingBlock();
- if (flowThread && !region && isWritingModeRoot() && isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode() && containerBlock->isRenderBlock()) {
+ if (flowThread && !region && isWritingModeRoot() && isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode() && is<RenderBlock>(*containerBlock)) {
ASSERT(containerBlock->canHaveBoxInfoInRegion());
LayoutUnit logicalLeftPos = computedValues.m_position;
- const RenderBlock* cb = toRenderBlock(containerBlock);
- LayoutUnit cbPageOffset = cb->offsetFromLogicalTopOfFirstPage();
- RenderRegion* cbRegion = cb->regionAtBlockOffset(cbPageOffset);
+ const RenderBlock& renderBlock = downcast<RenderBlock>(*containerBlock);
+ LayoutUnit cbPageOffset = renderBlock.offsetFromLogicalTopOfFirstPage();
+ RenderRegion* cbRegion = renderBlock.regionAtBlockOffset(cbPageOffset);
if (cbRegion) {
- cbRegion = cb->clampToStartAndEndRegions(cbRegion);
- RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(cbRegion);
+ RenderBoxRegionInfo* boxInfo = renderBlock.renderBoxRegionInfo(cbRegion);
if (boxInfo) {
logicalLeftPos += boxInfo->logicalLeft();
computedValues.m_position = logicalLeftPos;
@@ -3209,19 +3551,22 @@ static void computeLogicalLeftPositionedOffset(LayoutUnit& logicalLeftPos, const
{
// Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
// along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
- if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) {
+ if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style().isFlippedBlocksWritingMode()) {
logicalLeftPos = containerLogicalWidth - logicalWidthValue - logicalLeftPos;
logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom());
} else
logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop());
}
-void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
+void RenderBox::computePositionedLogicalWidthUsing(SizeType widthType, Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight,
LogicalExtentComputedValues& computedValues) const
{
- if (logicalWidth.isIntrinsic())
+ ASSERT(widthType == MinSize || widthType == MainOrPreferredSize || !logicalWidth.isAuto());
+ if (widthType == MinSize && logicalWidth.isAuto())
+ logicalWidth = Length(0, Fixed);
+ else if (logicalWidth.isIntrinsic())
logicalWidth = Length(computeIntrinsicLogicalWidthUsing(logicalWidth, containerLogicalWidth, bordersPlusPadding) - bordersPlusPadding, Fixed);
// 'left' and 'right' cannot both be 'auto' because one would of been
@@ -3230,14 +3575,13 @@ void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const Re
LayoutUnit logicalLeftValue = 0;
- const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, 0, false);
+ const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, nullptr, false);
bool logicalWidthIsAuto = logicalWidth.isIntrinsicOrAuto();
bool logicalLeftIsAuto = logicalLeft.isAuto();
bool logicalRightIsAuto = logicalRight.isAuto();
- RenderView* renderView = view();
- LayoutUnit& marginLogicalLeftValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
- LayoutUnit& marginLogicalRightValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
+ LayoutUnit& marginLogicalLeftValue = style().isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
+ LayoutUnit& marginLogicalRightValue = style().isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
if (!logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
/*-----------------------------------------------------------------------*\
@@ -3255,10 +3599,10 @@ void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const Re
// NOTE: It is not necessary to solve for 'right' in the over constrained
// case because the value is not used for any further calculations.
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView);
- computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth, renderView));
+ logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
+ computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
- const LayoutUnit availableSpace = containerLogicalWidth - (logicalLeftValue + computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth, renderView) + bordersPlusPadding);
+ const LayoutUnit availableSpace = containerLogicalWidth - (logicalLeftValue + computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth) + bordersPlusPadding);
// Margins are now the only unknown
if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
@@ -3279,16 +3623,16 @@ void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const Re
}
} else if (marginLogicalLeft.isAuto()) {
// Solve for left margin
- marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView);
+ marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
marginLogicalLeftValue = availableSpace - marginLogicalRightValue;
} else if (marginLogicalRight.isAuto()) {
// Solve for right margin
- marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView);
+ marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
marginLogicalRightValue = availableSpace - marginLogicalLeftValue;
} else {
// Over-constrained, solve for left if direction is RTL
- marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView);
- marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView);
+ marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
+ marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
// Use the containing block's direction rather than the parent block's
// per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
@@ -3338,8 +3682,8 @@ void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const Re
// because the value is not used for any further calculations.
// Calculate margins, 'auto' margins are ignored.
- marginLogicalLeftValue = minimumValueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView);
- marginLogicalRightValue = minimumValueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView);
+ marginLogicalLeftValue = minimumValueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
+ marginLogicalRightValue = minimumValueForLength(marginLogicalRight, containerRelativeLogicalWidth);
const LayoutUnit availableSpace = containerLogicalWidth - (marginLogicalLeftValue + marginLogicalRightValue + bordersPlusPadding);
@@ -3347,35 +3691,35 @@ void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const Re
// Use rule/case that applies.
if (logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
// RULE 1: (use shrink-to-fit for width, and solve of left)
- LayoutUnit logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView);
+ LayoutUnit logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
// FIXME: would it be better to have shrink-to-fit in one step?
LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
LayoutUnit availableWidth = availableSpace - logicalRightValue;
- computedValues.m_extent = min(max(preferredMinWidth, availableWidth), preferredWidth);
+ computedValues.m_extent = std::min(std::max(preferredMinWidth, availableWidth), preferredWidth);
logicalLeftValue = availableSpace - (computedValues.m_extent + logicalRightValue);
} else if (!logicalLeftIsAuto && logicalWidthIsAuto && logicalRightIsAuto) {
// RULE 3: (use shrink-to-fit for width, and no need solve of right)
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView);
+ logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
// FIXME: would it be better to have shrink-to-fit in one step?
LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
LayoutUnit availableWidth = availableSpace - logicalLeftValue;
- computedValues.m_extent = min(max(preferredMinWidth, availableWidth), preferredWidth);
+ computedValues.m_extent = std::min(std::max(preferredMinWidth, availableWidth), preferredWidth);
} else if (logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
// RULE 4: (solve for left)
- computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth, renderView));
- logicalLeftValue = availableSpace - (computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth, renderView));
+ computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
+ logicalLeftValue = availableSpace - (computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth));
} else if (!logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
// RULE 5: (solve for width)
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView);
- computedValues.m_extent = availableSpace - (logicalLeftValue + valueForLength(logicalRight, containerLogicalWidth, renderView));
+ logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
+ computedValues.m_extent = availableSpace - (logicalLeftValue + valueForLength(logicalRight, containerLogicalWidth));
} else if (!logicalLeftIsAuto && !logicalWidthIsAuto && logicalRightIsAuto) {
// RULE 6: (no need solve for right)
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView);
- computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth, renderView));
+ logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
+ computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
}
}
@@ -3385,10 +3729,10 @@ void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const Re
// positioned, inline because right now, it is using the logical left position
// of the first line box when really it should use the last line box. When
// this is fixed elsewhere, this block should be removed.
- if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
- const RenderInline* flow = toRenderInline(containerBlock);
- InlineFlowBox* firstLine = flow->firstLineBox();
- InlineFlowBox* lastLine = flow->lastLineBox();
+ if (is<RenderInline>(*containerBlock) && !containerBlock->style().isLeftToRightDirection()) {
+ const auto& flow = downcast<RenderInline>(*containerBlock);
+ InlineFlowBox* firstLine = flow.firstLineBox();
+ InlineFlowBox* lastLine = flow.lastLineBox();
if (firstLine && lastLine && firstLine != lastLine) {
computedValues.m_position = logicalLeftValue + marginLogicalLeftValue + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
return;
@@ -3406,9 +3750,14 @@ static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom
// FIXME: The static distance computation has not been patched for mixed writing modes.
LayoutUnit staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore();
- for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
- if (curr->isBox() && !curr->isTableRow())
- staticLogicalTop += toRenderBox(curr)->logicalTop();
+ for (RenderElement* container = child->parent(); container && container != containerBlock; container = container->container()) {
+ if (!is<RenderBox>(*container))
+ continue;
+ const auto& renderBox = downcast<RenderBox>(*container);
+ if (!is<RenderTableRow>(renderBox))
+ staticLogicalTop += renderBox.logicalTop();
+ if (renderBox.isInFlowPositioned())
+ staticLogicalTop += renderBox.isHorizontalWritingMode() ? renderBox.offsetForInFlowPosition().height() : renderBox.offsetForInFlowPosition().width();
}
logicalTop.setValue(Fixed, staticLogicalTop);
}
@@ -3428,16 +3777,16 @@ void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& comp
// We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
- const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
+ const RenderBoxModelObject* containerBlock = downcast<RenderBoxModelObject>(container());
const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
- RenderStyle* styleToUse = style();
+ const RenderStyle& styleToUse = style();
const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
- const Length marginBefore = styleToUse->marginBefore();
- const Length marginAfter = styleToUse->marginAfter();
- Length logicalTopLength = styleToUse->logicalTop();
- Length logicalBottomLength = styleToUse->logicalBottom();
+ const Length marginBefore = styleToUse.marginBefore();
+ const Length marginAfter = styleToUse.marginAfter();
+ Length logicalTopLength = styleToUse.logicalTop();
+ Length logicalBottomLength = styleToUse.logicalBottom();
/*---------------------------------------------------------------------------*\
* For the purposes of this section and the next, the term "static position"
@@ -3462,7 +3811,7 @@ void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& comp
// Calculate constraint equation values for 'height' case.
LayoutUnit logicalHeight = computedValues.m_extent;
- computePositionedLogicalHeightUsing(styleToUse->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
+ computePositionedLogicalHeightUsing(MainOrPreferredSize, styleToUse.logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
computedValues);
@@ -3470,10 +3819,10 @@ void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& comp
// see FIXME 2
// Calculate constraint equation values for 'max-height' case.
- if (!styleToUse->logicalMaxHeight().isUndefined()) {
+ if (!styleToUse.logicalMaxHeight().isUndefined()) {
LogicalExtentComputedValues maxValues;
- computePositionedLogicalHeightUsing(styleToUse->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
+ computePositionedLogicalHeightUsing(MaxSize, styleToUse.logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
maxValues);
@@ -3486,10 +3835,10 @@ void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& comp
}
// Calculate constraint equation values for 'min-height' case.
- if (!styleToUse->logicalMinHeight().isZero()) {
+ if (!styleToUse.logicalMinHeight().isZero() || styleToUse.logicalMinHeight().isIntrinsic()) {
LogicalExtentComputedValues minValues;
- computePositionedLogicalHeightUsing(styleToUse->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
+ computePositionedLogicalHeightUsing(MinSize, styleToUse.logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
minValues);
@@ -3501,21 +3850,25 @@ void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& comp
}
}
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (!style().hasStaticBlockPosition(isHorizontalWritingMode()))
+ computedValues.m_position += extraBlockOffset();
+#endif
+
// Set final height value.
computedValues.m_extent += bordersPlusPadding;
// Adjust logicalTop if we need to for perpendicular writing modes in regions.
// FIXME: Add support for other types of objects as containerBlock, not only RenderBlock.
RenderFlowThread* flowThread = flowThreadContainingBlock();
- if (flowThread && isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode() && containerBlock->isRenderBlock()) {
+ if (flowThread && isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode() && is<RenderBlock>(*containerBlock)) {
ASSERT(containerBlock->canHaveBoxInfoInRegion());
LayoutUnit logicalTopPos = computedValues.m_position;
- const RenderBlock* cb = toRenderBlock(containerBlock);
- LayoutUnit cbPageOffset = cb->offsetFromLogicalTopOfFirstPage() - logicalLeft();
- RenderRegion* cbRegion = cb->regionAtBlockOffset(cbPageOffset);
+ const RenderBlock& renderBox = downcast<RenderBlock>(*containerBlock);
+ LayoutUnit cbPageOffset = renderBox.offsetFromLogicalTopOfFirstPage() - logicalLeft();
+ RenderRegion* cbRegion = renderBox.regionAtBlockOffset(cbPageOffset);
if (cbRegion) {
- cbRegion = cb->clampToStartAndEndRegions(cbRegion);
- RenderBoxRegionInfo* boxInfo = cb->renderBoxRegionInfo(cbRegion);
+ RenderBoxRegionInfo* boxInfo = renderBox.renderBoxRegionInfo(cbRegion);
if (boxInfo) {
logicalTopPos += boxInfo->logicalLeft();
computedValues.m_position = logicalTopPos;
@@ -3528,12 +3881,12 @@ static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const R
{
// Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
// along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
- if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode())
- || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()))
+ if ((child->style().isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode())
+ || (child->style().isFlippedBlocksWritingMode() != containerBlock->style().isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()))
logicalTopPos = containerLogicalHeight - logicalHeightValue - logicalTopPos;
// Our offset is from the logical bottom edge in a flipped environment, e.g., right for vertical-rl and bottom for horizontal-bt.
- if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) {
+ if (containerBlock->style().isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) {
if (child->isHorizontalWritingMode())
logicalTopPos += containerBlock->borderBottom();
else
@@ -3546,11 +3899,15 @@ static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const R
}
}
-void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
+void RenderBox::computePositionedLogicalHeightUsing(SizeType heightType, Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
Length logicalTop, Length logicalBottom, Length marginBefore, Length marginAfter,
LogicalExtentComputedValues& computedValues) const
{
+ ASSERT(heightType == MinSize || heightType == MainOrPreferredSize || !logicalHeightLength.isAuto());
+ if (heightType == MinSize && logicalHeightLength.isAuto())
+ logicalHeightLength = Length(0, Fixed);
+
// 'top' and 'bottom' cannot both be 'auto' because 'top would of been
// converted to the static position in computePositionedLogicalHeight()
ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto()));
@@ -3558,19 +3915,24 @@ void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength,
LayoutUnit logicalHeightValue;
LayoutUnit contentLogicalHeight = logicalHeight - bordersPlusPadding;
- const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, 0, false);
+ const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, nullptr, false);
LayoutUnit logicalTopValue = 0;
bool logicalHeightIsAuto = logicalHeightLength.isAuto();
bool logicalTopIsAuto = logicalTop.isAuto();
bool logicalBottomIsAuto = logicalBottom.isAuto();
- RenderView* renderView = view();
// Height is never unsolved for tables.
+ LayoutUnit resolvedLogicalHeight;
if (isTable()) {
- logicalHeightLength.setValue(Fixed, contentLogicalHeight);
+ resolvedLogicalHeight = contentLogicalHeight;
logicalHeightIsAuto = false;
+ } else {
+ if (logicalHeightLength.isIntrinsic())
+ resolvedLogicalHeight = computeIntrinsicLogicalContentHeightUsing(logicalHeightLength, contentLogicalHeight, bordersPlusPadding).value();
+ else
+ resolvedLogicalHeight = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight));
}
if (!logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
@@ -3585,10 +3947,10 @@ void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength,
// NOTE: It is not necessary to solve for 'bottom' in the over constrained
// case because the value is not used for any further calculations.
- logicalHeightValue = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight, renderView));
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView);
+ logicalHeightValue = resolvedLogicalHeight;
+ logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
- const LayoutUnit availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight, renderView) + bordersPlusPadding);
+ const LayoutUnit availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight) + bordersPlusPadding);
// Margins are now the only unknown
if (marginBefore.isAuto() && marginAfter.isAuto()) {
@@ -3598,16 +3960,16 @@ void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength,
computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before; // account for odd valued differences
} else if (marginBefore.isAuto()) {
// Solve for top margin
- computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView);
+ computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
computedValues.m_margins.m_before = availableSpace - computedValues.m_margins.m_after;
} else if (marginAfter.isAuto()) {
// Solve for bottom margin
- computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView);
+ computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before;
} else {
// Over-constrained, (no need solve for bottom)
- computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView);
- computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView);
+ computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
+ computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
}
} else {
/*--------------------------------------------------------------------*\
@@ -3636,8 +3998,8 @@ void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength,
// because the value is not used for any further calculations.
// Calculate margins, 'auto' margins are ignored.
- computedValues.m_margins.m_before = minimumValueForLength(marginBefore, containerRelativeLogicalWidth, renderView);
- computedValues.m_margins.m_after = minimumValueForLength(marginAfter, containerRelativeLogicalWidth, renderView);
+ computedValues.m_margins.m_before = minimumValueForLength(marginBefore, containerRelativeLogicalWidth);
+ computedValues.m_margins.m_after = minimumValueForLength(marginAfter, containerRelativeLogicalWidth);
const LayoutUnit availableSpace = containerLogicalHeight - (computedValues.m_margins.m_before + computedValues.m_margins.m_after + bordersPlusPadding);
@@ -3645,23 +4007,23 @@ void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength,
if (logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
// RULE 1: (height is content based, solve of top)
logicalHeightValue = contentLogicalHeight;
- logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight, renderView));
+ logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
} else if (!logicalTopIsAuto && logicalHeightIsAuto && logicalBottomIsAuto) {
// RULE 3: (height is content based, no need solve of bottom)
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView);
+ logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
logicalHeightValue = contentLogicalHeight;
} else if (logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
// RULE 4: (solve of top)
- logicalHeightValue = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight, renderView));
- logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight, renderView));
+ logicalHeightValue = resolvedLogicalHeight;
+ logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
} else if (!logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
// RULE 5: (solve of height)
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView);
- logicalHeightValue = max<LayoutUnit>(0, availableSpace - (logicalTopValue + valueForLength(logicalBottom, containerLogicalHeight, renderView)));
+ logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
+ logicalHeightValue = std::max<LayoutUnit>(0, availableSpace - (logicalTopValue + valueForLength(logicalBottom, containerLogicalHeight)));
} else if (!logicalTopIsAuto && !logicalHeightIsAuto && logicalBottomIsAuto) {
// RULE 6: (no need solve of bottom)
- logicalHeightValue = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight, renderView));
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView);
+ logicalHeightValue = resolvedLogicalHeight;
+ logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
}
}
computedValues.m_extent = logicalHeightValue;
@@ -3681,29 +4043,29 @@ void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValue
// We don't use containingBlock(), since we may be positioned by an enclosing
// relative positioned inline.
- const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
+ const RenderBoxModelObject* containerBlock = downcast<RenderBoxModelObject>(container());
const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
- const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, 0, false);
+ const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, nullptr, false);
// To match WinIE, in quirks mode use the parent's 'direction' property
// instead of the the container block's.
- TextDirection containerDirection = containerBlock->style()->direction();
+ TextDirection containerDirection = containerBlock->style().direction();
// Variables to solve.
bool isHorizontal = isHorizontalWritingMode();
- Length logicalLeft = style()->logicalLeft();
- Length logicalRight = style()->logicalRight();
- Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
- Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
- LayoutUnit& marginLogicalLeftAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
- LayoutUnit& marginLogicalRightAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
+ Length logicalLeft = style().logicalLeft();
+ Length logicalRight = style().logicalRight();
+ Length marginLogicalLeft = isHorizontal ? style().marginLeft() : style().marginTop();
+ Length marginLogicalRight = isHorizontal ? style().marginRight() : style().marginBottom();
+ LayoutUnit& marginLogicalLeftAlias = style().isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
+ LayoutUnit& marginLogicalRightAlias = style().isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
/*-----------------------------------------------------------------------*\
* 1. The used value of 'width' is determined as for inline replaced
* elements.
\*-----------------------------------------------------------------------*/
- // NOTE: This value of width is FINAL in that the min/max width calculations
+ // NOTE: This value of width is final in that the min/max width calculations
// are dealt with in computeReplacedWidth(). This means that the steps to produce
// correct max/min in the non-replaced version, are not necessary.
computedValues.m_extent = computeReplacedLogicalWidth() + borderAndPaddingLogicalWidth();
@@ -3716,7 +4078,7 @@ void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValue
* else if 'direction' is 'rtl', set 'right' to the static position.
\*-----------------------------------------------------------------------*/
// see FIXME 1
- computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth, 0); // FIXME: Pass the region.
+ computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth, nullptr); // FIXME: Pass the region.
/*-----------------------------------------------------------------------*\
* 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left'
@@ -3739,14 +4101,13 @@ void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValue
\*-----------------------------------------------------------------------*/
LayoutUnit logicalLeftValue = 0;
LayoutUnit logicalRightValue = 0;
- RenderView* renderView = view();
if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
// 'left' and 'right' cannot be 'auto' due to step 3
ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView);
+ logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
+ logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
LayoutUnit difference = availableSpace - (logicalLeftValue + logicalRightValue);
if (difference > 0) {
@@ -3769,39 +4130,39 @@ void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValue
* that value.
\*-----------------------------------------------------------------------*/
} else if (logicalLeft.isAuto()) {
- marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView);
- marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView);
+ marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
+ marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
+ logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
// Solve for 'left'
logicalLeftValue = availableSpace - (logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias);
} else if (logicalRight.isAuto()) {
- marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView);
- marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView);
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView);
+ marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
+ marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
+ logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
// Solve for 'right'
logicalRightValue = availableSpace - (logicalLeftValue + marginLogicalLeftAlias + marginLogicalRightAlias);
} else if (marginLogicalLeft.isAuto()) {
- marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView);
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView);
+ marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
+ logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
+ logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
// Solve for 'margin-left'
marginLogicalLeftAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalRightAlias);
} else if (marginLogicalRight.isAuto()) {
- marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView);
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView);
+ marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
+ logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
+ logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
// Solve for 'margin-right'
marginLogicalRightAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalLeftAlias);
} else {
// Nothing is 'auto', just calculate the values.
- marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth, renderView);
- marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth, renderView);
- logicalRightValue = valueForLength(logicalRight, containerLogicalWidth, renderView);
- logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth, renderView);
+ marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
+ marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
+ logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
+ logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
// If the containing block is right-to-left, then push the left position as far to the right as possible
if (containerDirection == RTL) {
int totalLogicalWidth = computedValues.m_extent + logicalLeftValue + logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias;
@@ -3826,10 +4187,10 @@ void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValue
// positioned, inline containing block because right now, it is using the logical left position
// of the first line box when really it should use the last line box. When
// this is fixed elsewhere, this block should be removed.
- if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
- const RenderInline* flow = toRenderInline(containerBlock);
- InlineFlowBox* firstLine = flow->firstLineBox();
- InlineFlowBox* lastLine = flow->lastLineBox();
+ if (is<RenderInline>(*containerBlock) && !containerBlock->style().isLeftToRightDirection()) {
+ const auto& flow = downcast<RenderInline>(*containerBlock);
+ InlineFlowBox* firstLine = flow.firstLineBox();
+ InlineFlowBox* lastLine = flow.lastLineBox();
if (firstLine && lastLine && firstLine != lastLine) {
computedValues.m_position = logicalLeftValue + marginLogicalLeftAlias + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
return;
@@ -3850,26 +4211,25 @@ void RenderBox::computePositionedLogicalHeightReplaced(LogicalExtentComputedValu
// the numbers correspond to numbers in spec)
// We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
- const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
+ const RenderBoxModelObject* containerBlock = downcast<RenderBoxModelObject>(container());
const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
- const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, 0, false);
+ const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, nullptr, false);
// Variables to solve.
- Length marginBefore = style()->marginBefore();
- Length marginAfter = style()->marginAfter();
+ Length marginBefore = style().marginBefore();
+ Length marginAfter = style().marginAfter();
LayoutUnit& marginBeforeAlias = computedValues.m_margins.m_before;
LayoutUnit& marginAfterAlias = computedValues.m_margins.m_after;
- Length logicalTop = style()->logicalTop();
- Length logicalBottom = style()->logicalBottom();
- RenderView* renderView = view();
+ Length logicalTop = style().logicalTop();
+ Length logicalBottom = style().logicalBottom();
/*-----------------------------------------------------------------------*\
* 1. The used value of 'height' is determined as for inline replaced
* elements.
\*-----------------------------------------------------------------------*/
- // NOTE: This value of height is FINAL in that the min/max height calculations
+ // NOTE: This value of height is final in that the min/max height calculations
// are dealt with in computeReplacedHeight(). This means that the steps to produce
// correct max/min in the non-replaced version, are not necessary.
computedValues.m_extent = computeReplacedLogicalHeight() + borderAndPaddingLogicalHeight();
@@ -3907,8 +4267,8 @@ void RenderBox::computePositionedLogicalHeightReplaced(LogicalExtentComputedValu
// 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combined.
ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto()));
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView);
- logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight, renderView);
+ logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
+ logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
LayoutUnit difference = availableSpace - (logicalTopValue + logicalBottomValue);
// NOTE: This may result in negative values.
@@ -3920,39 +4280,39 @@ void RenderBox::computePositionedLogicalHeightReplaced(LogicalExtentComputedValu
* for that value.
\*-----------------------------------------------------------------------*/
} else if (logicalTop.isAuto()) {
- marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView);
- marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView);
- logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight, renderView);
+ marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
+ marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
+ logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
// Solve for 'top'
logicalTopValue = availableSpace - (logicalBottomValue + marginBeforeAlias + marginAfterAlias);
} else if (logicalBottom.isAuto()) {
- marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView);
- marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView);
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView);
+ marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
+ marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
+ logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
// Solve for 'bottom'
// NOTE: It is not necessary to solve for 'bottom' because we don't ever
// use the value.
} else if (marginBefore.isAuto()) {
- marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView);
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView);
- logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight, renderView);
+ marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
+ logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
+ logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
// Solve for 'margin-top'
marginBeforeAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginAfterAlias);
} else if (marginAfter.isAuto()) {
- marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView);
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView);
- logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight, renderView);
+ marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
+ logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
+ logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
// Solve for 'margin-bottom'
marginAfterAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginBeforeAlias);
} else {
// Nothing is 'auto', just calculate the values.
- marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth, renderView);
- marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth, renderView);
- logicalTopValue = valueForLength(logicalTop, containerLogicalHeight, renderView);
+ marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
+ marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
+ logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
// NOTE: It is not necessary to solve for 'bottom' because we don't ever
// use the value.
}
@@ -3979,16 +4339,16 @@ LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit
// FIXME: Paint the carets inside empty blocks differently than the carets before/after elements.
LayoutRect rect(location(), LayoutSize(caretWidth, height()));
- bool ltr = box ? box->isLeftToRightDirection() : style()->isLeftToRightDirection();
+ bool ltr = box ? box->isLeftToRightDirection() : style().isLeftToRightDirection();
if ((!caretOffset) ^ ltr)
rect.move(LayoutSize(width() - caretWidth, 0));
if (box) {
- RootInlineBox* rootBox = box->root();
- LayoutUnit top = rootBox->lineTop();
+ const RootInlineBox& rootBox = box->root();
+ LayoutUnit top = rootBox.lineTop();
rect.setY(top);
- rect.setHeight(rootBox->lineBottom() - top);
+ rect.setHeight(rootBox.lineBottom() - top);
}
// If height of box is smaller than font height, use the latter one,
@@ -3999,7 +4359,7 @@ LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit
// <rdar://problem/3777804> Deleting all content in a document can result in giant tall-as-window insertion point
//
// FIXME: ignoring :first-line, missing good reason to take care of
- LayoutUnit fontHeight = style()->fontMetrics().height();
+ LayoutUnit fontHeight = style().fontMetrics().height();
if (fontHeight > rect.height() || (!isReplaced() && !isTable()))
rect.setHeight(fontHeight);
@@ -4012,7 +4372,7 @@ LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit
// FIXME: Border/padding should be added for all elements but this workaround
// is needed because we use offsets inside an "atomic" element to represent
// positions before and after the element in deprecated editing offsets.
- if (node() && !(editingIgnoresContent(node()) || isTableElement(node()))) {
+ if (element() && !(editingIgnoresContent(element()) || isRenderedTable(element()))) {
rect.setX(rect.x() + borderLeft() + paddingLeft());
rect.setY(rect.y() + paddingTop() + borderTop());
}
@@ -4023,49 +4383,55 @@ LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit
return rect;
}
-VisiblePosition RenderBox::positionForPoint(const LayoutPoint& point)
+VisiblePosition RenderBox::positionForPoint(const LayoutPoint& point, const RenderRegion* region)
{
// no children...return this render object's element, if there is one, and offset 0
if (!firstChild())
- return createVisiblePosition(nonPseudoNode() ? firstPositionInOrBeforeNode(nonPseudoNode()) : Position());
+ return createVisiblePosition(nonPseudoElement() ? firstPositionInOrBeforeNode(nonPseudoElement()) : Position());
- if (isTable() && nonPseudoNode()) {
- LayoutUnit right = contentWidth() + borderAndPaddingWidth();
- LayoutUnit bottom = contentHeight() + borderAndPaddingHeight();
+ if (isTable() && nonPseudoElement()) {
+ LayoutUnit right = contentWidth() + horizontalBorderAndPaddingExtent();
+ LayoutUnit bottom = contentHeight() + verticalBorderAndPaddingExtent();
if (point.x() < 0 || point.x() > right || point.y() < 0 || point.y() > bottom) {
if (point.x() <= right / 2)
- return createVisiblePosition(firstPositionInOrBeforeNode(nonPseudoNode()));
- return createVisiblePosition(lastPositionInOrAfterNode(nonPseudoNode()));
+ return createVisiblePosition(firstPositionInOrBeforeNode(nonPseudoElement()));
+ return createVisiblePosition(lastPositionInOrAfterNode(nonPseudoElement()));
}
}
// Pass off to the closest child.
LayoutUnit minDist = LayoutUnit::max();
- RenderBox* closestRenderer = 0;
+ RenderBox* closestRenderer = nullptr;
LayoutPoint adjustedPoint = point;
if (isTableRow())
adjustedPoint.moveBy(location());
for (RenderObject* renderObject = firstChild(); renderObject; renderObject = renderObject->nextSibling()) {
- if ((!renderObject->firstChild() && !renderObject->isInline() && !renderObject->isBlockFlow() )
- || renderObject->style()->visibility() != VISIBLE)
+ if (!is<RenderBox>(*renderObject))
continue;
-
- if (!renderObject->isBox())
+
+ if (is<RenderFlowThread>(*this)) {
+ ASSERT(region);
+ if (!downcast<RenderFlowThread>(*this).objectShouldFragmentInFlowRegion(renderObject, region))
+ continue;
+ }
+
+ auto& renderer = downcast<RenderBox>(*renderObject);
+
+ if ((!renderer.firstChild() && !renderer.isInline() && !is<RenderBlockFlow>(renderer))
+ || renderer.style().visibility() != VISIBLE)
continue;
-
- RenderBox* renderer = toRenderBox(renderObject);
- LayoutUnit top = renderer->borderTop() + renderer->paddingTop() + (isTableRow() ? LayoutUnit() : renderer->y());
- LayoutUnit bottom = top + renderer->contentHeight();
- LayoutUnit left = renderer->borderLeft() + renderer->paddingLeft() + (isTableRow() ? LayoutUnit() : renderer->x());
- LayoutUnit right = left + renderer->contentWidth();
+ LayoutUnit top = renderer.borderTop() + renderer.paddingTop() + (is<RenderTableRow>(*this) ? LayoutUnit() : renderer.y());
+ LayoutUnit bottom = top + renderer.contentHeight();
+ LayoutUnit left = renderer.borderLeft() + renderer.paddingLeft() + (is<RenderTableRow>(*this) ? LayoutUnit() : renderer.x());
+ LayoutUnit right = left + renderer.contentWidth();
if (point.x() <= right && point.x() >= left && point.y() <= top && point.y() >= bottom) {
- if (renderer->isTableRow())
- return renderer->positionForPoint(point + adjustedPoint - renderer->locationOffset());
- return renderer->positionForPoint(point - renderer->locationOffset());
+ if (is<RenderTableRow>(renderer))
+ return renderer.positionForPoint(point + adjustedPoint - renderer.locationOffset(), region);
+ return renderer.positionForPoint(point - renderer.locationOffset(), region);
}
// Find the distance from (x, y) to the box. Split the space around the box into 8 pieces
@@ -4096,15 +4462,15 @@ VisiblePosition RenderBox::positionForPoint(const LayoutPoint& point)
LayoutUnit dist = difference.width() * difference.width() + difference.height() * difference.height();
if (dist < minDist) {
- closestRenderer = renderer;
+ closestRenderer = &renderer;
minDist = dist;
}
}
if (closestRenderer)
- return closestRenderer->positionForPoint(adjustedPoint - closestRenderer->locationOffset());
+ return closestRenderer->positionForPoint(adjustedPoint - closestRenderer->locationOffset(), region);
- return createVisiblePosition(firstPositionInOrBeforeNode(nonPseudoNode()));
+ return createVisiblePosition(firstPositionInOrBeforeNode(nonPseudoElement()));
}
bool RenderBox::shrinkToAvoidFloats() const
@@ -4114,35 +4480,53 @@ bool RenderBox::shrinkToAvoidFloats() const
return false;
// Only auto width objects can possibly shrink to avoid floats.
- return style()->width().isAuto();
+ return style().width().isAuto();
+}
+
+bool RenderBox::createsNewFormattingContext() const
+{
+ return (isInlineBlockOrInlineTable() && !isAnonymousInlineBlock()) || isFloatingOrOutOfFlowPositioned() || hasOverflowClip() || isFlexItemIncludingDeprecated()
+ || isTableCell() || isTableCaption() || isFieldset() || isWritingModeRoot() || isDocumentElementRenderer() || isRenderFlowThread() || isRenderRegion()
+#if ENABLE(CSS_GRID_LAYOUT)
+ || isGridItem()
+#endif
+ || style().specifiesColumns() || style().columnSpan();
}
bool RenderBox::avoidsFloats() const
{
- return isReplaced() || hasOverflowClip() || isHR() || isLegend() || isWritingModeRoot() || isFlexItemIncludingDeprecated();
+ return (isReplaced() && !isAnonymousInlineBlock()) || isHR() || isLegend() || createsNewFormattingContext();
}
void RenderBox::addVisualEffectOverflow()
{
- if (!style()->boxShadow() && !style()->hasBorderImageOutsets())
+ if (!style().boxShadow() && !style().hasBorderImageOutsets() && !outlineStyleForRepaint().hasOutlineInVisualOverflow())
return;
- bool isFlipped = style()->isFlippedBlocksWritingMode();
+ addVisualOverflow(applyVisualEffectOverflow(borderBoxRect()));
+
+ RenderFlowThread* flowThread = flowThreadContainingBlock();
+ if (flowThread)
+ flowThread->addRegionsVisualEffectOverflow(this);
+}
+
+LayoutRect RenderBox::applyVisualEffectOverflow(const LayoutRect& borderBox) const
+{
+ bool isFlipped = style().isFlippedBlocksWritingMode();
bool isHorizontal = isHorizontalWritingMode();
- LayoutRect borderBox = borderBoxRect();
LayoutUnit overflowMinX = borderBox.x();
LayoutUnit overflowMaxX = borderBox.maxX();
LayoutUnit overflowMinY = borderBox.y();
LayoutUnit overflowMaxY = borderBox.maxY();
// Compute box-shadow overflow first.
- if (style()->boxShadow()) {
+ if (style().boxShadow()) {
LayoutUnit shadowLeft;
LayoutUnit shadowRight;
LayoutUnit shadowTop;
LayoutUnit shadowBottom;
- style()->getBoxShadowExtent(shadowTop, shadowRight, shadowBottom, shadowLeft);
+ style().getBoxShadowExtent(shadowTop, shadowRight, shadowBottom, shadowLeft);
// In flipped blocks writing modes such as vertical-rl, the physical right shadow value is actually at the lower x-coordinate.
overflowMinX = borderBox.x() + ((!isFlipped || isHorizontal) ? shadowLeft : -shadowRight);
@@ -4152,31 +4536,42 @@ void RenderBox::addVisualEffectOverflow()
}
// Now compute border-image-outset overflow.
- if (style()->hasBorderImageOutsets()) {
- LayoutBoxExtent borderOutsets = style()->borderImageOutsets();
+ if (style().hasBorderImageOutsets()) {
+ LayoutBoxExtent borderOutsets = style().borderImageOutsets();
// In flipped blocks writing modes, the physical sides are inverted. For example in vertical-rl, the right
// border is at the lower x coordinate value.
- overflowMinX = min(overflowMinX, borderBox.x() - ((!isFlipped || isHorizontal) ? borderOutsets.left() : borderOutsets.right()));
- overflowMaxX = max(overflowMaxX, borderBox.maxX() + ((!isFlipped || isHorizontal) ? borderOutsets.right() : borderOutsets.left()));
- overflowMinY = min(overflowMinY, borderBox.y() - ((!isFlipped || !isHorizontal) ? borderOutsets.top() : borderOutsets.bottom()));
- overflowMaxY = max(overflowMaxY, borderBox.maxY() + ((!isFlipped || !isHorizontal) ? borderOutsets.bottom() : borderOutsets.top()));
+ overflowMinX = std::min(overflowMinX, borderBox.x() - ((!isFlipped || isHorizontal) ? borderOutsets.left() : borderOutsets.right()));
+ overflowMaxX = std::max(overflowMaxX, borderBox.maxX() + ((!isFlipped || isHorizontal) ? borderOutsets.right() : borderOutsets.left()));
+ overflowMinY = std::min(overflowMinY, borderBox.y() - ((!isFlipped || !isHorizontal) ? borderOutsets.top() : borderOutsets.bottom()));
+ overflowMaxY = std::max(overflowMaxY, borderBox.maxY() + ((!isFlipped || !isHorizontal) ? borderOutsets.bottom() : borderOutsets.top()));
}
+ if (outlineStyleForRepaint().hasOutlineInVisualOverflow()) {
+ LayoutUnit outlineSize = outlineStyleForRepaint().outlineSize();
+ overflowMinX = std::min(overflowMinX, borderBox.x() - outlineSize);
+ overflowMaxX = std::max(overflowMaxX, borderBox.maxX() + outlineSize);
+ overflowMinY = std::min(overflowMinY, borderBox.y() - outlineSize);
+ overflowMaxY = std::max(overflowMaxY, borderBox.maxY() + outlineSize);
+ }
// Add in the final overflow with shadows and outsets combined.
- addVisualOverflow(LayoutRect(overflowMinX, overflowMinY, overflowMaxX - overflowMinX, overflowMaxY - overflowMinY));
+ return LayoutRect(overflowMinX, overflowMinY, overflowMaxX - overflowMinX, overflowMaxY - overflowMinY);
}
-void RenderBox::addOverflowFromChild(RenderBox* child, const LayoutSize& delta)
+void RenderBox::addOverflowFromChild(const RenderBox* child, const LayoutSize& delta)
{
// Never allow flow threads to propagate overflow up to a parent.
if (child->isRenderFlowThread())
return;
+ RenderFlowThread* flowThread = flowThreadContainingBlock();
+ if (flowThread)
+ flowThread->addRegionsOverflowFromChild(this, child, delta);
+
// Only propagate layout overflow from the child if the child isn't clipping its overflow. If it is, then
// its overflow is internal to it, and we don't care about it. layoutOverflowRectForPropagation takes care of this
// and just propagates the border box rect instead.
- LayoutRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation(style());
+ LayoutRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation(&style());
childLayoutOverflowRect.move(delta);
addLayoutOverflow(childLayoutOverflowRect);
@@ -4185,14 +4580,14 @@ void RenderBox::addOverflowFromChild(RenderBox* child, const LayoutSize& delta)
// overflow if we are clipping our own overflow.
if (child->hasSelfPaintingLayer() || hasOverflowClip())
return;
- LayoutRect childVisualOverflowRect = child->visualOverflowRectForPropagation(style());
+ LayoutRect childVisualOverflowRect = child->visualOverflowRectForPropagation(&style());
childVisualOverflowRect.move(delta);
addVisualOverflow(childVisualOverflowRect);
}
void RenderBox::addLayoutOverflow(const LayoutRect& rect)
{
- LayoutRect clientBox = clientBoxRect();
+ LayoutRect clientBox = flippedClientBoxRect();
if (clientBox.contains(rect) || rect.isEmpty())
return;
@@ -4202,31 +4597,17 @@ void RenderBox::addLayoutOverflow(const LayoutRect& rect)
// Overflow is in the block's coordinate space and thus is flipped for horizontal-bt and vertical-rl
// writing modes. At this stage that is actually a simplification, since we can treat horizontal-tb/bt as the same
// and vertical-lr/rl as the same.
- bool hasTopOverflow = !style()->isLeftToRightDirection() && !isHorizontalWritingMode();
- bool hasLeftOverflow = !style()->isLeftToRightDirection() && isHorizontalWritingMode();
- if (isFlexibleBox() && style()->isReverseFlexDirection()) {
- RenderFlexibleBox* flexibleBox = toRenderFlexibleBox(this);
- if (flexibleBox->isHorizontalFlow())
- hasLeftOverflow = true;
- else
- hasTopOverflow = true;
- }
-
- if (hasColumns() && style()->columnProgression() == ReverseColumnProgression) {
- if (isHorizontalWritingMode() ^ !style()->hasInlineColumnAxis())
- hasLeftOverflow = !hasLeftOverflow;
- else
- hasTopOverflow = !hasTopOverflow;
- }
+ bool hasTopOverflow = isTopLayoutOverflowAllowed();
+ bool hasLeftOverflow = isLeftLayoutOverflowAllowed();
if (!hasTopOverflow)
- overflowRect.shiftYEdgeTo(max(overflowRect.y(), clientBox.y()));
+ overflowRect.shiftYEdgeTo(std::max(overflowRect.y(), clientBox.y()));
else
- overflowRect.shiftMaxYEdgeTo(min(overflowRect.maxY(), clientBox.maxY()));
+ overflowRect.shiftMaxYEdgeTo(std::min(overflowRect.maxY(), clientBox.maxY()));
if (!hasLeftOverflow)
- overflowRect.shiftXEdgeTo(max(overflowRect.x(), clientBox.x()));
+ overflowRect.shiftXEdgeTo(std::max(overflowRect.x(), clientBox.x()));
else
- overflowRect.shiftMaxXEdgeTo(min(overflowRect.maxX(), clientBox.maxX()));
+ overflowRect.shiftMaxXEdgeTo(std::min(overflowRect.maxX(), clientBox.maxX()));
// Now re-test with the adjusted rectangle and see if it has become unreachable or fully
// contained.
@@ -4235,7 +4616,7 @@ void RenderBox::addLayoutOverflow(const LayoutRect& rect)
}
if (!m_overflow)
- m_overflow = adoptPtr(new RenderOverflow(clientBox, borderBoxRect()));
+ m_overflow = adoptRef(new RenderOverflow(clientBox, borderBoxRect()));
m_overflow->addLayoutOverflow(overflowRect);
}
@@ -4247,17 +4628,58 @@ void RenderBox::addVisualOverflow(const LayoutRect& rect)
return;
if (!m_overflow)
- m_overflow = adoptPtr(new RenderOverflow(clientBoxRect(), borderBox));
+ m_overflow = adoptRef(new RenderOverflow(flippedClientBoxRect(), borderBox));
m_overflow->addVisualOverflow(rect);
}
+void RenderBox::clearOverflow()
+{
+ m_overflow = nullptr;
+ RenderFlowThread* flowThread = flowThreadContainingBlock();
+ if (flowThread)
+ flowThread->clearRegionsOverflow(this);
+}
+
+static bool logicalWidthIsResolvable(const RenderBox& renderBox)
+{
+ const RenderBox* box = &renderBox;
+ while (box && !is<RenderView>(*box) && !box->isOutOfFlowPositioned()
+#if ENABLE(CSS_GRID_LAYOUT)
+ && !box->hasOverrideContainingBlockLogicalWidth()
+#endif
+ && (box->style().logicalWidth().isAuto() || box->isAnonymousBlock()))
+ box = box->containingBlock();
+
+ if (box->style().logicalWidth().isFixed())
+ return true;
+ if (box->isRenderView())
+ return true;
+ // The size of the containing block of an absolutely positioned element is always definite with respect to that
+ // element (http://dev.w3.org/csswg/css-sizing-3/#definite).
+ if (box->isOutOfFlowPositioned())
+ return true;
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (box->hasOverrideContainingBlockLogicalWidth())
+ return static_cast<bool>(box->overrideContainingBlockContentLogicalWidth());
+#endif
+ if (box->style().logicalWidth().isPercentOrCalculated())
+ return logicalWidthIsResolvable(*box->containingBlock());
+
+ return false;
+}
+
+bool RenderBox::hasDefiniteLogicalWidth() const
+{
+ return logicalWidthIsResolvable(*this);
+}
+
inline static bool percentageLogicalHeightIsResolvable(const RenderBox* box)
{
- return RenderBox::percentageLogicalHeightIsResolvableFromBlock(box->containingBlock(), box->isOutOfFlowPositioned());
+ return RenderBox::percentageLogicalHeightIsResolvableFromBlock(box->containingBlock(), box->isOutOfFlowPositioned(), box->scrollsOverflowY());
}
-bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool isOutOfFlowPositioned)
+bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool isOutOfFlowPositioned, bool scrollsOverflowY)
{
// In quirks mode, blocks with auto height are skipped, and we keep looking for an enclosing
// block that may have a specified height and then use it. In strict mode, this violates the
@@ -4265,10 +4687,16 @@ bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock*
// block has an auto height. We still skip anonymous containing blocks in both modes, though, and look
// only at explicit containers.
const RenderBlock* cb = containingBlock;
- bool inQuirksMode = cb->document()->inQuirksMode();
- while (!cb->isRenderView() && !cb->isBody() && !cb->isTableCell() && !cb->isOutOfFlowPositioned() && cb->style()->logicalHeight().isAuto()) {
+ bool inQuirksMode = cb->document().inQuirksMode();
+ bool skippedAutoHeightContainingBlock = false;
+ while (cb && !is<RenderView>(*cb) && !cb->isBody() && !cb->isTableCell() && !cb->isOutOfFlowPositioned() && cb->style().logicalHeight().isAuto()) {
if (!inQuirksMode && !cb->isAnonymousBlock())
break;
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (cb->hasOverrideContainingBlockLogicalHeight())
+ return static_cast<bool>(cb->overrideContainingBlockContentLogicalHeight());
+#endif
+ skippedAutoHeightContainingBlock = true;
cb = cb->containingBlock();
}
@@ -4276,23 +4704,25 @@ bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock*
// explicitly specified that can be used for any percentage computations.
// FIXME: We can't just check top/bottom here.
// https://bugs.webkit.org/show_bug.cgi?id=46500
- bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cb->style()->logicalHeight().isAuto() || (!cb->style()->top().isAuto() && !cb->style()->bottom().isAuto()));
+ bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cb->style().logicalHeight().isAuto() || (!cb->style().top().isAuto() && !cb->style().bottom().isAuto()));
// Table cells violate what the CSS spec says to do with heights. Basically we
// don't care if the cell specified a height or not. We just always make ourselves
// be a percentage of the cell's current content height.
- if (cb->isTableCell())
- return true;
+ if (cb->isTableCell()) {
+ // Matches computePercentageLogicalHeight().
+ return skippedAutoHeightContainingBlock || cb->hasOverrideLogicalContentHeight() || tableCellShouldHaveZeroInitialSize(*cb, scrollsOverflowY);
+ }
// Otherwise we only use our percentage height if our containing block had a specified
// height.
- if (cb->style()->logicalHeight().isFixed())
+ if (cb->style().logicalHeight().isFixed())
return true;
- if (cb->style()->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight)
- return percentageLogicalHeightIsResolvableFromBlock(cb->containingBlock(), cb->isOutOfFlowPositioned());
+ if (cb->style().logicalHeight().isPercentOrCalculated() && !isOutOfFlowPositionedWithSpecifiedHeight)
+ return percentageLogicalHeightIsResolvableFromBlock(cb->containingBlock(), cb->isOutOfFlowPositioned(), cb->scrollsOverflowY());
if (cb->isRenderView() || inQuirksMode || isOutOfFlowPositionedWithSpecifiedHeight)
return true;
- if (cb->isRoot() && isOutOfFlowPositioned) {
+ if (cb->isDocumentElementRenderer() && isOutOfFlowPositioned) {
// Match the positioned objects behavior, which is that positioned objects will fill their viewport
// always. Note we could only hit this case by recurring into computePercentageLogicalHeight on a positioned containing block.
return true;
@@ -4301,6 +4731,25 @@ bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock*
return false;
}
+bool RenderBox::hasDefiniteLogicalHeight() const
+{
+ const Length& logicalHeight = style().logicalHeight();
+ if (logicalHeight.isFixed())
+ return true;
+ // The size of the containing block of an absolutely positioned element is always definite with respect to that
+ // element (http://dev.w3.org/csswg/css-sizing-3/#definite).
+ if (isOutOfFlowPositioned())
+ return true;
+#if ENABLE(CSS_GRID_LAYOUT)
+ if (hasOverrideContainingBlockLogicalHeight())
+ return static_cast<bool>(overrideContainingBlockContentLogicalHeight());
+#endif
+ if (logicalHeight.isIntrinsicOrAuto())
+ return false;
+
+ return percentageLogicalHeightIsResolvable(this);
+}
+
bool RenderBox::hasUnsplittableScrollingOverflow() const
{
// We will paginate as long as we don't scroll overflow in the pagination direction.
@@ -4313,14 +4762,18 @@ bool RenderBox::hasUnsplittableScrollingOverflow() const
// Note this is just a heuristic, and it's still possible to have overflow under these
// conditions, but it should work out to be good enough for common cases. Paginating overflow
// with scrollbars present is not the end of the world and is what we used to do in the old model anyway.
- return !style()->logicalHeight().isIntrinsicOrAuto()
- || (!style()->logicalMaxHeight().isIntrinsicOrAuto() && !style()->logicalMaxHeight().isUndefined() && (!style()->logicalMaxHeight().isPercent() || percentageLogicalHeightIsResolvable(this)))
- || (!style()->logicalMinHeight().isIntrinsicOrAuto() && style()->logicalMinHeight().isPositive() && (!style()->logicalMinHeight().isPercent() || percentageLogicalHeightIsResolvable(this)));
+ return !style().logicalHeight().isIntrinsicOrAuto()
+ || (!style().logicalMaxHeight().isIntrinsicOrAuto() && !style().logicalMaxHeight().isUndefined() && (!style().logicalMaxHeight().isPercentOrCalculated() || percentageLogicalHeightIsResolvable(this)))
+ || (!style().logicalMinHeight().isIntrinsicOrAuto() && style().logicalMinHeight().isPositive() && (!style().logicalMinHeight().isPercentOrCalculated() || percentageLogicalHeightIsResolvable(this)));
}
bool RenderBox::isUnsplittableForPagination() const
{
- return isReplaced() || hasUnsplittableScrollingOverflow() || (parent() && isWritingModeRoot());
+ return isReplaced()
+ || hasUnsplittableScrollingOverflow()
+ || (parent() && isWritingModeRoot())
+ || isRenderNamedFlowFragmentContainer()
+ || fixedPositionedWithNamedFlowContainingBlock();
}
LayoutUnit RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const
@@ -4344,14 +4797,11 @@ int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, L
RenderLayer* RenderBox::enclosingFloatPaintingLayer() const
{
- const RenderObject* curr = this;
- while (curr) {
- RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBox(curr)->layer() : 0;
- if (layer && layer->isSelfPaintingLayer())
- return layer;
- curr = curr->parent();
+ for (auto& box : lineageOfType<RenderBox>(*this)) {
+ if (box.layer() && box.layer()->isSelfPaintingLayer())
+ return box.layer();
}
- return 0;
+ return nullptr;
}
LayoutRect RenderBox::logicalVisualOverflowRectForPropagation(RenderStyle* parentStyle) const
@@ -4367,14 +4817,14 @@ LayoutRect RenderBox::visualOverflowRectForPropagation(RenderStyle* parentStyle)
// If the writing modes of the child and parent match, then we don't have to
// do anything fancy. Just return the result.
LayoutRect rect = visualOverflowRect();
- if (parentStyle->writingMode() == style()->writingMode())
+ if (parentStyle->writingMode() == style().writingMode())
return rect;
// We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
// in a particular axis, then we have to flip the rect along that axis.
- if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
+ if (style().writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
rect.setX(width() - rect.maxX());
- else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
+ else if (style().writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
rect.setY(height() - rect.maxY());
return rect;
@@ -4395,8 +4845,12 @@ LayoutRect RenderBox::layoutOverflowRectForPropagation(RenderStyle* parentStyle)
if (!hasOverflowClip())
rect.unite(layoutOverflowRect());
- bool hasTransform = hasLayer() && layer()->transform();
+ bool hasTransform = this->hasTransform();
+#if PLATFORM(IOS)
+ if (isInFlowPositioned() || (hasTransform && document().settings()->shouldTransformsAffectOverflow())) {
+#else
if (isInFlowPositioned() || hasTransform) {
+#endif
// If we are relatively positioned or if we have a transform, then we have to convert
// this rectangle into physical coordinates, apply relative positioning and transforms
// to it, and then convert it back.
@@ -4414,22 +4868,55 @@ LayoutRect RenderBox::layoutOverflowRectForPropagation(RenderStyle* parentStyle)
// If the writing modes of the child and parent match, then we don't have to
// do anything fancy. Just return the result.
- if (parentStyle->writingMode() == style()->writingMode())
+ if (parentStyle->writingMode() == style().writingMode())
return rect;
// We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
// in a particular axis, then we have to flip the rect along that axis.
- if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
+ if (style().writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
rect.setX(width() - rect.maxX());
- else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
+ else if (style().writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
rect.setY(height() - rect.maxY());
return rect;
}
-LayoutRect RenderBox::overflowRectForPaintRejection() const
+LayoutRect RenderBox::flippedClientBoxRect() const
+{
+ // Because of the special coordinate system used for overflow rectangles (not quite logical, not
+ // quite physical), we need to flip the block progression coordinate in vertical-rl and
+ // horizontal-bt writing modes. Apart from that, this method does the same as clientBoxRect().
+
+ LayoutUnit left = borderLeft();
+ LayoutUnit top = borderTop();
+ LayoutUnit right = borderRight();
+ LayoutUnit bottom = borderBottom();
+ // Calculate physical padding box.
+ LayoutRect rect(left, top, width() - left - right, height() - top - bottom);
+ // Flip block progression axis if writing mode is vertical-rl or horizontal-bt.
+ flipForWritingMode(rect);
+ // Subtract space occupied by scrollbars. They are at their physical edge in this coordinate
+ // system, so order is important here: first flip, then subtract scrollbars.
+ rect.contract(verticalScrollbarWidth(), horizontalScrollbarHeight());
+ return rect;
+}
+
+LayoutRect RenderBox::overflowRectForPaintRejection(RenderNamedFlowFragment* namedFlowFragment) const
{
LayoutRect overflowRect = visualOverflowRect();
+
+ // When using regions, some boxes might have their frame rect relative to the flow thread, which could
+ // cause the paint rejection algorithm to prevent them from painting when using different width regions.
+ // e.g. an absolutely positioned box with bottom:0px and right:0px would have it's frameRect.x relative
+ // to the flow thread, not the last region (in which it will end up because of bottom:0px)
+ if (namedFlowFragment && namedFlowFragment->isValid()) {
+ RenderFlowThread* flowThread = namedFlowFragment->flowThread();
+ RenderRegion* startRegion = nullptr;
+ RenderRegion* endRegion = nullptr;
+ if (flowThread->getRegionRangeForBox(this, startRegion, endRegion))
+ overflowRect.unite(namedFlowFragment->visualOverflowRectForBox(*this));
+ }
+
if (!m_overflow || !usesCompositedScrolling())
return overflowRect;
@@ -4450,7 +4937,7 @@ LayoutUnit RenderBox::offsetTop() const
LayoutPoint RenderBox::flipForWritingModeForChild(const RenderBox* child, const LayoutPoint& point) const
{
- if (!style()->isFlippedBlocksWritingMode())
+ if (!style().isFlippedBlocksWritingMode())
return point;
// The child is going to add in its x() and y(), so we have to make sure it ends up in
@@ -4462,7 +4949,7 @@ LayoutPoint RenderBox::flipForWritingModeForChild(const RenderBox* child, const
void RenderBox::flipForWritingMode(LayoutRect& rect) const
{
- if (!style()->isFlippedBlocksWritingMode())
+ if (!style().isFlippedBlocksWritingMode())
return;
if (isHorizontalWritingMode())
@@ -4473,42 +4960,35 @@ void RenderBox::flipForWritingMode(LayoutRect& rect) const
LayoutUnit RenderBox::flipForWritingMode(LayoutUnit position) const
{
- if (!style()->isFlippedBlocksWritingMode())
+ if (!style().isFlippedBlocksWritingMode())
return position;
return logicalHeight() - position;
}
LayoutPoint RenderBox::flipForWritingMode(const LayoutPoint& position) const
{
- if (!style()->isFlippedBlocksWritingMode())
+ if (!style().isFlippedBlocksWritingMode())
return position;
return isHorizontalWritingMode() ? LayoutPoint(position.x(), height() - position.y()) : LayoutPoint(width() - position.x(), position.y());
}
-LayoutPoint RenderBox::flipForWritingModeIncludingColumns(const LayoutPoint& point) const
-{
- if (!hasColumns() || !style()->isFlippedBlocksWritingMode())
- return flipForWritingMode(point);
- return toRenderBlock(this)->flipForWritingModeIncludingColumns(point);
-}
-
LayoutSize RenderBox::flipForWritingMode(const LayoutSize& offset) const
{
- if (!style()->isFlippedBlocksWritingMode())
+ if (!style().isFlippedBlocksWritingMode())
return offset;
return isHorizontalWritingMode() ? LayoutSize(offset.width(), height() - offset.height()) : LayoutSize(width() - offset.width(), offset.height());
}
FloatPoint RenderBox::flipForWritingMode(const FloatPoint& position) const
{
- if (!style()->isFlippedBlocksWritingMode())
+ if (!style().isFlippedBlocksWritingMode())
return position;
return isHorizontalWritingMode() ? FloatPoint(position.x(), height() - position.y()) : FloatPoint(width() - position.x(), position.y());
}
void RenderBox::flipForWritingMode(FloatRect& rect) const
{
- if (!style()->isFlippedBlocksWritingMode())
+ if (!style().isFlippedBlocksWritingMode())
return;
if (isHorizontalWritingMode())
@@ -4519,6 +4999,9 @@ void RenderBox::flipForWritingMode(FloatRect& rect) const
LayoutPoint RenderBox::topLeftLocation() const
{
+ if (!view().frameView().hasFlippedBlockRenderers())
+ return location();
+
RenderBlock* containerBlock = containingBlock();
if (!containerBlock || containerBlock == this)
return location();
@@ -4527,6 +5010,9 @@ LayoutPoint RenderBox::topLeftLocation() const
LayoutSize RenderBox::topLeftLocationOffset() const
{
+ if (!view().frameView().hasFlippedBlockRenderers())
+ return locationOffset();
+
RenderBlock* containerBlock = containingBlock();
if (!containerBlock || containerBlock == this)
return locationOffset();
@@ -4536,39 +5022,52 @@ LayoutSize RenderBox::topLeftLocationOffset() const
return LayoutSize(rect.x(), rect.y());
}
+void RenderBox::applyTopLeftLocationOffsetWithFlipping(LayoutPoint& point) const
+{
+ RenderBlock* containerBlock = containingBlock();
+ if (!containerBlock || containerBlock == this) {
+ point.move(m_frameRect.x(), m_frameRect.y());
+ return;
+ }
+
+ LayoutRect rect(frameRect());
+ containerBlock->flipForWritingMode(rect); // FIXME: This is wrong if we are an absolutely positioned object enclosed by a relative-positioned inline.
+ point.move(rect.x(), rect.y());
+}
+
bool RenderBox::hasRelativeDimensions() const
{
- return style()->height().isPercent() || style()->width().isPercent()
- || style()->maxHeight().isPercent() || style()->maxWidth().isPercent()
- || style()->minHeight().isPercent() || style()->minWidth().isPercent();
+ return style().height().isPercentOrCalculated() || style().width().isPercentOrCalculated()
+ || style().maxHeight().isPercentOrCalculated() || style().maxWidth().isPercentOrCalculated()
+ || style().minHeight().isPercentOrCalculated() || style().minWidth().isPercentOrCalculated();
}
bool RenderBox::hasRelativeLogicalHeight() const
{
- return style()->logicalHeight().isPercent()
- || style()->logicalMinHeight().isPercent()
- || style()->logicalMaxHeight().isPercent();
+ return style().logicalHeight().isPercentOrCalculated()
+ || style().logicalMinHeight().isPercentOrCalculated()
+ || style().logicalMaxHeight().isPercentOrCalculated();
}
-bool RenderBox::hasViewportPercentageLogicalHeight() const
+bool RenderBox::hasRelativeLogicalWidth() const
{
- return style()->logicalHeight().isViewportPercentage()
- || style()->logicalMinHeight().isViewportPercentage()
- || style()->logicalMaxHeight().isViewportPercentage();
+ return style().logicalWidth().isPercentOrCalculated()
+ || style().logicalMinWidth().isPercentOrCalculated()
+ || style().logicalMaxWidth().isPercentOrCalculated();
}
-static void markBoxForRelayoutAfterSplit(RenderBox* box)
+static void markBoxForRelayoutAfterSplit(RenderBox& box)
{
// FIXME: The table code should handle that automatically. If not,
// we should fix it and remove the table part checks.
- if (box->isTable()) {
+ if (is<RenderTable>(box)) {
// Because we may have added some sections with already computed column structures, we need to
// sync the table structure with them now. This avoids crashes when adding new cells to the table.
- toRenderTable(box)->forceSectionsRecalc();
- } else if (box->isTableSection())
- toRenderTableSection(box)->setNeedsCellRecalc();
+ downcast<RenderTable>(box).forceSectionsRecalc();
+ } else if (is<RenderTableSection>(box))
+ downcast<RenderTableSection>(box).setNeedsCellRecalc();
- box->setNeedsLayoutAndPrefWidthsRecalc();
+ box.setNeedsLayoutAndPrefWidthsRecalc();
}
RenderObject* RenderBox::splitAnonymousBoxesAroundChild(RenderObject* beforeChild)
@@ -4576,32 +5075,32 @@ RenderObject* RenderBox::splitAnonymousBoxesAroundChild(RenderObject* beforeChil
bool didSplitParentAnonymousBoxes = false;
while (beforeChild->parent() != this) {
- RenderBox* boxToSplit = toRenderBox(beforeChild->parent());
- if (boxToSplit->firstChild() != beforeChild && boxToSplit->isAnonymous()) {
+ auto& boxToSplit = downcast<RenderBox>(*beforeChild->parent());
+ if (boxToSplit.firstChild() != beforeChild && boxToSplit.isAnonymous()) {
didSplitParentAnonymousBoxes = true;
// We have to split the parent box into two boxes and move children
// from |beforeChild| to end into the new post box.
- RenderBox* postBox = boxToSplit->createAnonymousBoxWithSameTypeAs(this);
- postBox->setChildrenInline(boxToSplit->childrenInline());
- RenderBox* parentBox = toRenderBox(boxToSplit->parent());
+ RenderBox* postBox = boxToSplit.createAnonymousBoxWithSameTypeAs(this);
+ postBox->setChildrenInline(boxToSplit.childrenInline());
+ RenderBox* parentBox = downcast<RenderBox>(boxToSplit.parent());
// We need to invalidate the |parentBox| before inserting the new node
// so that the table repainting logic knows the structure is dirty.
// See for example RenderTableCell:clippedOverflowRectForRepaint.
- markBoxForRelayoutAfterSplit(parentBox);
- parentBox->virtualChildren()->insertChildNode(parentBox, postBox, boxToSplit->nextSibling());
- boxToSplit->moveChildrenTo(postBox, beforeChild, 0, true);
+ markBoxForRelayoutAfterSplit(*parentBox);
+ parentBox->insertChildInternal(postBox, boxToSplit.nextSibling(), NotifyChildren);
+ boxToSplit.moveChildrenTo(postBox, beforeChild, nullptr, true);
markBoxForRelayoutAfterSplit(boxToSplit);
- markBoxForRelayoutAfterSplit(postBox);
+ markBoxForRelayoutAfterSplit(*postBox);
beforeChild = postBox;
} else
- beforeChild = boxToSplit;
+ beforeChild = &boxToSplit;
}
if (didSplitParentAnonymousBoxes)
- markBoxForRelayoutAfterSplit(this);
+ markBoxForRelayoutAfterSplit(*this);
ASSERT(beforeChild->parent() == this);
return beforeChild;
@@ -4609,7 +5108,7 @@ RenderObject* RenderBox::splitAnonymousBoxesAroundChild(RenderObject* beforeChil
LayoutUnit RenderBox::offsetFromLogicalTopOfFirstPage() const
{
- LayoutState* layoutState = view()->layoutState();
+ LayoutState* layoutState = view().layoutState();
if ((layoutState && !layoutState->isPaginated()) || (!layoutState && !flowThreadContainingBlock()))
return 0;
@@ -4617,4 +5116,17 @@ LayoutUnit RenderBox::offsetFromLogicalTopOfFirstPage() const
return containerBlock->offsetFromLogicalTopOfFirstPage() + logicalTop();
}
+const RenderBox* RenderBox::findEnclosingScrollableContainer() const
+{
+ for (auto& candidate : lineageOfType<RenderBox>(*this)) {
+ if (candidate.hasOverflowClip())
+ return &candidate;
+ }
+ // If all parent elements are not overflow scrollable, check the body.
+ if (document().body() && frame().mainFrame().view() && frame().mainFrame().view()->isScrollable())
+ return document().body()->renderBox();
+
+ return nullptr;
+}
+
} // namespace WebCore