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Diffstat (limited to 'Source/WebCore/platform/win/WheelEventWin.cpp')
-rw-r--r-- | Source/WebCore/platform/win/WheelEventWin.cpp | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/Source/WebCore/platform/win/WheelEventWin.cpp b/Source/WebCore/platform/win/WheelEventWin.cpp new file mode 100644 index 000000000..9ef248bc7 --- /dev/null +++ b/Source/WebCore/platform/win/WheelEventWin.cpp @@ -0,0 +1,142 @@ +/* + * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "PlatformWheelEvent.h" + +#include "FloatPoint.h" +#include "FloatSize.h" +#include "GDIUtilities.h" +#include "HWndDC.h" +#include <windows.h> +#include <windowsx.h> + +namespace WebCore { + +#define HIGH_BIT_MASK_SHORT 0x8000 +#define SPI_GETWHEELSCROLLCHARS 0x006C + +static IntPoint positionForEvent(HWND hWnd, LPARAM lParam) +{ + POINT point = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)}; + ScreenToClient(hWnd, &point); + IntPoint logicalPoint(point); + float inverseScaleFactor = 1.0f / deviceScaleFactorForWindow(hWnd); + logicalPoint.scale(inverseScaleFactor, inverseScaleFactor); + return logicalPoint; +} + +static IntPoint globalPositionForEvent(HWND hWnd, LPARAM lParam) +{ + IntPoint logicalPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); + float inverseScaleFactor = 1.0f / deviceScaleFactorForWindow(hWnd); + logicalPoint.scale(inverseScaleFactor, inverseScaleFactor); + return logicalPoint; +} + +static int horizontalScrollChars() +{ + static ULONG scrollChars; + if (!scrollChars && !SystemParametersInfo(SPI_GETWHEELSCROLLCHARS, 0, &scrollChars, 0)) + scrollChars = 1; + return scrollChars; +} + +static int verticalScrollLines() +{ + static ULONG scrollLines; + if (!scrollLines && !SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, &scrollLines, 0)) + scrollLines = 3; + return scrollLines; +} + +PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, const FloatSize& delta, const FloatPoint& location) + : PlatformEvent(PlatformEvent::Wheel, false, false, false, false, ::GetTickCount() * 0.001) + , m_directionInvertedFromDevice(false) +{ + m_deltaX = delta.width(); + m_deltaY = delta.height(); + + m_wheelTicksX = m_deltaX; + m_wheelTicksY = m_deltaY; + + // Global Position is just x, y location of event + POINT point = {location.x(), location.y()}; + float inverseScaleFactor = 1.0f / deviceScaleFactorForWindow(hWnd); + m_globalPosition = point; + m_globalPosition.scale(inverseScaleFactor, inverseScaleFactor); + + // Position needs to be translated to our client + ScreenToClient(hWnd, &point); + m_position = point; + m_position.scale(inverseScaleFactor, inverseScaleFactor); +} + +PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, WPARAM wParam, LPARAM lParam, bool isMouseHWheel) + : PlatformEvent(PlatformEvent::Wheel, wParam & MK_SHIFT, wParam & MK_CONTROL, GetKeyState(VK_MENU) & HIGH_BIT_MASK_SHORT, GetKeyState(VK_MENU) & HIGH_BIT_MASK_SHORT, ::GetTickCount() * 0.001) + , m_position(positionForEvent(hWnd, lParam)) + , m_globalPosition(globalPositionForEvent(hWnd, lParam)) + , m_directionInvertedFromDevice(false) +{ + float scaleFactor = deviceScaleFactorForWindow(hWnd); + + // How many pixels should we scroll per line? Gecko uses the height of the + // current line, which means scroll distance changes as you go through the + // page or go to different pages. IE 7 is ~50 px/line, although the value + // seems to vary slightly by page and zoom level. Since IE 7 has a + // smoothing algorithm on scrolling, it can get away with slightly larger + // scroll values without feeling jerky. Here we use 100 px per three lines + // (the default scroll amount on Windows is three lines per wheel tick). + static const float cScrollbarPixelsPerLine = scaleFactor * 100.0f / 3.0f; + float delta = GET_WHEEL_DELTA_WPARAM(wParam) / (scaleFactor * static_cast<float>(WHEEL_DELTA)); + if (isMouseHWheel) { + // Windows is <-- -/+ -->, WebKit wants <-- +/- -->, so we negate + // |delta| after saving the original value on the wheel tick member. + m_wheelTicksX = delta; + m_wheelTicksY = 0; + delta = -delta; + } else { + // Even though we use shift + vertical wheel to scroll horizontally in + // WebKit, we still note it as a vertical scroll on the wheel tick + // member, so that the DOM event we later construct will match the real + // hardware event better. + m_wheelTicksX = 0; + m_wheelTicksY = delta; + } + if (isMouseHWheel || shiftKey()) { + m_deltaX = delta * static_cast<float>(horizontalScrollChars()) * cScrollbarPixelsPerLine; + m_deltaY = 0; + m_granularity = ScrollByPixelWheelEvent; + } else { + m_deltaX = 0; + m_deltaY = delta; + int verticalMultiplier = verticalScrollLines(); + m_granularity = (verticalMultiplier == WHEEL_PAGESCROLL) ? ScrollByPageWheelEvent : ScrollByPixelWheelEvent; + if (m_granularity == ScrollByPixelWheelEvent) + m_deltaY *= static_cast<float>(verticalMultiplier) * cScrollbarPixelsPerLine; + } +} + +} |