diff options
Diffstat (limited to 'Source/WebCore/platform')
-rw-r--r-- | Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp | 14 | ||||
-rw-r--r-- | Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h | 2 |
2 files changed, 13 insertions, 3 deletions
diff --git a/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp b/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp index 0812b585d..48130eba4 100644 --- a/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp +++ b/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.cpp @@ -67,6 +67,15 @@ void TextureMapperImageBuffer::beginClip(const TransformationMatrix& matrix, con #endif } +void TextureMapperImageBuffer::endClip() +{ + GraphicsContext* context = currentContext(); + if (!context) + return; + + context->restore(); +} + void TextureMapperImageBuffer::drawTexture(const BitmapTexture& texture, const FloatRect& targetRect, const TransformationMatrix& matrix, float opacity, unsigned /* exposedEdges */) { GraphicsContext* context = currentContext(); @@ -115,9 +124,10 @@ void TextureMapperImageBuffer::drawNumber(int /* number */, const Color&, const notImplemented(); } -PassRefPtr<BitmapTexture> BitmapTextureImageBuffer::applyFilters(TextureMapper&, const FilterOperations&) +PassRefPtr<BitmapTexture> BitmapTextureImageBuffer::applyFilters(TextureMapper&, const FilterOperations& filters) { - ASSERT_NOT_REACHED(); + ASSERT_UNUSED(filters, filters.isEmpty()); + return this; } diff --git a/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h b/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h index 234b8eeec..519a4820d 100644 --- a/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h +++ b/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h @@ -39,7 +39,7 @@ public: void drawSolidColor(const FloatRect&, const TransformationMatrix&, const Color&) final; void beginClip(const TransformationMatrix&, const FloatRect&) final; void bindSurface(BitmapTexture* surface) final { m_currentSurface = surface;} - void endClip() final { graphicsContext()->restore(); } + void endClip() final; IntRect clipBounds() final { return currentContext()->clipBounds(); } IntSize maxTextureSize() const final; PassRefPtr<BitmapTexture> createTexture() final { return BitmapTextureImageBuffer::create(); } |