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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CCRenderSurfaceDrawQuad_h
#define CCRenderSurfaceDrawQuad_h
#include "cc/CCDrawQuad.h"
#include <public/WebFilterOperations.h>
#include <wtf/PassOwnPtr.h>
namespace WebCore {
class CCLayerImpl;
class CCRenderSurfaceDrawQuad : public CCDrawQuad {
WTF_MAKE_NONCOPYABLE(CCRenderSurfaceDrawQuad);
public:
static PassOwnPtr<CCRenderSurfaceDrawQuad> create(const CCSharedQuadState*, const IntRect&, CCLayerImpl*, const FloatRect& surfaceDamageRect, bool isReplica, const WebKit::WebFilterOperations& filters, const WebKit::WebFilterOperations& backgroundFilters, unsigned maskTextureId);
CCLayerImpl* layer() const { return m_layer; }
bool isReplica() const { return m_isReplica; }
unsigned maskTextureId() const { return m_maskTextureId; }
// The surface damage rect for the target surface this quad draws into.
// FIXME: This can be removed once render surfaces get their own layer type.
const FloatRect& surfaceDamageRect() const { return m_surfaceDamageRect; }
const WebKit::WebFilterOperations& filters() const { return m_filters; }
const WebKit::WebFilterOperations& backgroundFilters() const { return m_backgroundFilters; }
private:
CCRenderSurfaceDrawQuad(const CCSharedQuadState*, const IntRect&, CCLayerImpl*, const FloatRect& surfaceDamageRect, bool isReplica, const WebKit::WebFilterOperations& filters, const WebKit::WebFilterOperations& backgroundFilters, unsigned maskTextureId);
CCLayerImpl* m_layer;
FloatRect m_surfaceDamageRect;
bool m_isReplica;
WebKit::WebFilterOperations m_filters;
WebKit::WebFilterOperations m_backgroundFilters;
unsigned m_maskTextureId;
};
}
#endif
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