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/*
 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer. 
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution. 
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission. 
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
 
#ifndef TextInputController_h
#define TextInputController_h

#include <JavaScriptCore/JSContextRef.h>
#include <JavaScriptCore/JSObjectRef.h>
#include <JavaScriptCore/JSStringRef.h>
#include <JavaScriptCore/JSValueRef.h>
#include <vector>
#include <wtf/PassRefPtr.h>

using namespace std;

class TextInputController {
public:
    void makeWindowObject(JSContextRef, JSObjectRef windowObject, JSValueRef* exception);

    void setMarkedText(JSStringRef text, unsigned int from, unsigned int length);
    bool hasMarkedText();
    void unmarkText();
    vector<int> markedRange();
    void insertText(JSStringRef text);
    vector<int> firstRectForCharacterRange(unsigned int start, unsigned int length);
    vector<int> selectedRange();

private:    
    static JSClassRef getJSClass();
    static JSStaticValue* staticValues();
    static JSStaticFunction* staticFunctions();
};

#endif // TextInputController_h