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// Copyright (C) 2016 Kurt Pattyn <pattyn.kurt@gmail.com>.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick 2.0
import QtWebSockets 1.0
Rectangle {
width: 360
height: 360
WebSocket {
id: socket
url: "ws://echo.websocket.org"
onTextMessageReceived: {
messageBox.text = messageBox.text + "\nReceived message: " + message
}
onStatusChanged: if (socket.status == WebSocket.Error) {
console.log("Error: " + socket.errorString)
} else if (socket.status == WebSocket.Open) {
socket.sendTextMessage("Hello World")
} else if (socket.status == WebSocket.Closed) {
messageBox.text += "\nSocket closed"
}
active: false
}
WebSocket {
id: secureWebSocket
url: "wss://echo.websocket.org"
onTextMessageReceived: {
messageBox.text = messageBox.text + "\nReceived secure message: " + message
}
onStatusChanged: if (secureWebSocket.status == WebSocket.Error) {
console.log("Error: " + secureWebSocket.errorString)
} else if (secureWebSocket.status == WebSocket.Open) {
secureWebSocket.sendTextMessage("Hello Secure World")
} else if (secureWebSocket.status == WebSocket.Closed) {
messageBox.text += "\nSecure socket closed"
}
active: false
}
Text {
id: messageBox
text: socket.status == WebSocket.Open ? qsTr("Sending...") : qsTr("Welcome!")
anchors.centerIn: parent
}
MouseArea {
anchors.fill: parent
onClicked: {
socket.active = !socket.active
secureWebSocket.active = !secureWebSocket.active;
//Qt.quit();
}
}
}
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