diff options
author | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2019-08-07 16:52:00 +0300 |
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committer | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2019-08-13 11:52:25 +0300 |
commit | 7ea21a4315b1c6df104d80a700680dd1f9d204dc (patch) | |
tree | 8b5dca8ca23a2acdab6f8ad1f911faad1fdb1ddc /src/api/studio3dqml/q3dsrenderer_p.h | |
parent | d2a1092b93e9669288dc1d5825bfec849bec9f95 (diff) |
Make runtime initialization optionally not block QML
Runtime initialization made non-blocking by offloading it to a worker
thread. This causes various object thread affinities in runtime
to be incorrect. This is relevant at least for the singaling,
where having affinity to non-existing initialization thread would
cause signals to not be delivered.
To work around this issue, signal proxy thread affinitions and
signal connections are set after initialization has completed.
Similarly, behavior script QML engine initialization is deferred
so that it can be done in correct thread.
Task-number: QT3DS-3805
Change-Id: Ie8b64f4ecd93e4c422e369e625080652d67bde27
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Diffstat (limited to 'src/api/studio3dqml/q3dsrenderer_p.h')
-rw-r--r-- | src/api/studio3dqml/q3dsrenderer_p.h | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/api/studio3dqml/q3dsrenderer_p.h b/src/api/studio3dqml/q3dsrenderer_p.h index 61e8770..f0b6cfe 100644 --- a/src/api/studio3dqml/q3dsrenderer_p.h +++ b/src/api/studio3dqml/q3dsrenderer_p.h @@ -52,6 +52,7 @@ QT_BEGIN_NAMESPACE class Q3DSViewerSettings; class Q3DSPresentation; +class Q3DSRuntimeInitializerThread; class Q3DSRenderer : public QObject, public QQuickFramebufferObject::Renderer @@ -60,8 +61,8 @@ class Q3DSRenderer : public QObject, public: Q3DSRenderer(bool visibleFlag, qt3ds::Qt3DSAssetVisitor *assetVisitor, - QElapsedTimer *startupTimer); - ~Q3DSRenderer(); + QElapsedTimer *startupTimer, bool asyncInit); + ~Q3DSRenderer() override; QOpenGLFramebufferObject *createFramebufferObject(const QSize &size) override; @@ -80,6 +81,9 @@ Q_SIGNALS: void meshesCreated(const QStringList &meshNames, const QString &error); void dataOutputValueUpdated(const QString &name, const QVariant &newValue); +protected Q_SLOTS: + void handleRuntimeInitializedAsync(); + protected: static void onInitHandler(void *userData); static void onUpdateHandler(void *userData); @@ -88,6 +92,7 @@ protected: void render() override; void synchronize(QQuickFramebufferObject *inView) override; void releaseRuntime(); + void registerCallbacks(); protected: bool m_visibleFlag; // Is the plugin visible? Prevents rendering hidden content. @@ -104,6 +109,8 @@ protected: Q3DSPresentation *m_presentation; QString m_error; QElapsedTimer *m_startupTimer; + Q3DSRuntimeInitializerThread *m_runtimeInitializerThread = nullptr; + bool m_asyncInit = false; friend class RuntimeInitializer; }; |