summaryrefslogtreecommitdiffstats
path: root/src/api/studio3dqml/q3dsrenderer_p.h
diff options
context:
space:
mode:
authorAntti Määttä <antti.maatta@qt.io>2020-02-07 14:12:42 +0200
committerAntti Määttä <antti.maatta@qt.io>2020-02-10 14:02:35 +0200
commitbff0bf78b328b730843abf0e79f58e8411908de5 (patch)
tree6fcf341f3d79dfc6d9af50d52b99f4c603fba287 /src/api/studio3dqml/q3dsrenderer_p.h
parent90dd0bdcf1c9e3a1eddee8abcf4307c06e82e37b (diff)
Implement shader cache loading error handling
Task-number: QT3DS-4040 Change-Id: Ie5f8284ab76cd4aa5f3ff0701457f4ef84c3e215 Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'src/api/studio3dqml/q3dsrenderer_p.h')
-rw-r--r--src/api/studio3dqml/q3dsrenderer_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/api/studio3dqml/q3dsrenderer_p.h b/src/api/studio3dqml/q3dsrenderer_p.h
index dbc85a2..0ba6c31 100644
--- a/src/api/studio3dqml/q3dsrenderer_p.h
+++ b/src/api/studio3dqml/q3dsrenderer_p.h
@@ -81,6 +81,7 @@ Q_SIGNALS:
void materialsCreated(const QStringList &materialNames, const QString &error);
void meshesCreated(const QStringList &meshNames, const QString &error);
void dataOutputValueUpdated(const QString &name, const QVariant &newValue);
+ void shaderCacheLoadErrors(const QString &errors);
protected Q_SLOTS:
void handleRuntimeInitializedAsync();