diff options
Diffstat (limited to 'Studio/Content/Material Library/porcelain.shader')
-rw-r--r-- | Studio/Content/Material Library/porcelain.shader | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Studio/Content/Material Library/porcelain.shader b/Studio/Content/Material Library/porcelain.shader index 8b5978e..2f97720 100644 --- a/Studio/Content/Material Library/porcelain.shader +++ b/Studio/Content/Material Library/porcelain.shader @@ -73,7 +73,7 @@ vec3 computeFrontMaterialEmissive() void computeFrontLayerColor( in vec3 normal, in vec3 lightDir, in vec3 viewDir, in vec3 lightDiffuse, in vec3 lightSpecular, in float materialIOR, float aoFactor ) { #if QT3DS_ENABLE_CG_LIGHTING - layers[0].base += tmpShadowTerm * diffuseReflectionBSDF( normal, lightDir, viewDir, lightDiffuse, 0.000000 ); + layers[0].base += tmpShadowTerm * diffuseReflectionBSDF( normal, lightDir, lightDiffuse ); layers[0].layer += tmpShadowTerm * microfacetBSDF( layers[0].tanFrame, lightDir, viewDir, lightSpecular, materialIOR, roughness, roughness, scatter_reflect ); #endif @@ -96,7 +96,7 @@ void computeFrontLayerEnvironment( in vec3 normal, in vec3 viewDir, float aoFact #else layers[0].base += tmpShadowTerm * sampleDiffuse( layers[0].tanFrame ) * aoFactor; - layers[0].layer += tmpShadowTerm * sampleGlossyAniso( layers[0].tanFrame, viewDir, roughness, roughness ); + layers[0].layer += tmpShadowTerm * sampleGlossy( layers[0].tanFrame, viewDir, roughness ); #endif } |