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+<?xml version="1.0" encoding="utf-8"?>
+<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
+ <asset>
+ <contributor>
+ <author>tetammin</author>
+ <authoring_tool>OpenCOLLADA2017; Version: 1.6; Revision: 61</authoring_tool>
+ <comments>
+ ColladaMaya export options:
+ bakeTransforms=1;relativePaths=1;preserveSourceTree=0;copyTextures=0;exportTriangles=1;exportCgfxFileReferences=1;
+ isSampling=0;curveConstrainSampling=0;removeStaticCurves=1;exportPhysics=0;exportConvexMeshGeometries=1;exportPolygonMeshes=1;exportLights=1;
+ exportCameras=1;exportAnimationsOnly=0;exportSeparateFile=0;modelNameDAE=;exportJoints=1;exportSkin=1;exportAnimations=1;exportOptimizedBezierAnimation=0;exportInvisibleNodes=0;exportDefaultCameras=0;
+ exportTexCoords=1;exportNormals=1;exportNormalsPerVertex=1;exportVertexColors=1;exportVertexColorsPerVertex=1;
+ exportTexTangents=1;exportTangents=1;exportReferencedMaterials=0;exportMaterialsOnly=0;
+ exportXRefs=1;dereferenceXRefs=1;exportCameraAsLookat=0;cameraXFov=0;cameraYFov=1;encodedNames=1;doublePrecision=0
+ </comments>
+ <source_data>file:///C:/Users/tetammin/Dropbox%20(Qt)/Qt%203D%20Team/3D%20Models/Automotive/ClusterTemplateMaya/qt_cluster_template.mb</source_data>
+ </contributor>
+ <created>2018-03-08T09:53:11</created>
+ <modified>2018-03-08T09:53:11</modified>
+ <unit name="centimeter" meter="0.01"/>
+ <up_axis>Y_UP</up_axis>
+ </asset>
+ <library_materials>
+ <material id="Default_white" name="Default_white">
+ <instance_effect url="#Default_white-fx"/>
+ </material>
+ </library_materials>
+ <library_effects>
+ <effect id="Default_white-fx">
+ <profile_COMMON>
+ <technique sid="common">
+ <lambert>
+ <emission>
+ <color>0 0 0 1</color>
+ </emission>
+ <ambient>
+ <color>0 0 0 1</color>
+ </ambient>
+ <diffuse>
+ <color>0.8 0.8 0.8 1</color>
+ </diffuse>
+ <transparent opaque="RGB_ZERO">
+ <color>0 0 0 1</color>
+ </transparent>
+ <transparency>
+ <float>1</float>
+ </transparency>
+ </lambert>
+ </technique>
+ </profile_COMMON>
+ <extra>
+ <technique profile="OpenCOLLADAMaya">
+ <originalMayaNodeId sid="originalMayaNodeId" type="string">Default_white</originalMayaNodeId>
+ </technique>
+ </extra>
+ </effect>
+ </library_effects>
+ <library_geometries>
+ <geometry id="qt_straightfill_Shape1" name="qt_straightfill_Shape1">
+ <mesh>
+ <source id="qt_straightfill_Shape1-positions" name="qt_straightfill_Shape1-positions">
+ <float_array id="qt_straightfill_Shape1-positions-array" count="66">-12 0 1 -9.6 0 1 -7.2 0 1 -4.8 0 1 -2.4 0 1 0 0 1 2.400001 0 1 4.800001 0 1 7.200001 0 1 9.6 0 1 12 0 1 -12 0 -1 -9.6 0 -1 -7.2 0 -1 -4.8 0 -1 -2.4 0 -1 0 0 -1 2.400001 0 -1 4.800001 0 -1 7.200001 0 -1 9.6 0 -1 12 0 -1</float_array>
+ <technique_common>
+ <accessor source="#qt_straightfill_Shape1-positions-array" count="22" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="qt_straightfill_Shape1-normals" name="qt_straightfill_Shape1-normals">
+ <float_array id="qt_straightfill_Shape1-normals-array" count="66">0 1 0 0 0.9999999 0 0 1 0 0 1 0 0 0.9999999 0 0 0.9999999 0 0 1 0 0 0.9999999 0 0 1 0 0 1 0 0 1 0 0 1 0 0 0.9999999 0 0 1 0 0 1 0 0 0.9999999 0 0 0.9999999 0 0 1 0 0 0.9999999 0 0 1 0 0 1 0 0 1 0</float_array>
+ <technique_common>
+ <accessor source="#qt_straightfill_Shape1-normals-array" count="22" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="qt_straightfill_Shape1-tangents" name="qt_straightfill_Shape1-tangents">
+ <float_array id="qt_straightfill_Shape1-tangents-array" count="66">1 0 0 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 -1 0 0</float_array>
+ <technique_common>
+ <accessor source="#qt_straightfill_Shape1-tangents-array" count="22" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="qt_straightfill_Shape1-binormals" name="qt_straightfill_Shape1-binormals">
+ <float_array id="qt_straightfill_Shape1-binormals-array" count="66">0 0 -1 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 0 0 1</float_array>
+ <technique_common>
+ <accessor source="#qt_straightfill_Shape1-binormals-array" count="22" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="qt_straightfill_Shape1-map1" name="qt_straightfill_Shape1-map1">
+ <float_array id="qt_straightfill_Shape1-map1-array" count="44">0.005893201 0 0.1047146 0 0.2035359 0 0.3023573 0 0.4011786 0 0.5 0 0.5988214 0 0.6976427 0 0.7964641 0 0.8952855 0 0.9941068 0 0.005893201 0.08333334 0.1047146 0.08333334 0.2035359 0.08333334 0.3023573 0.08333334 0.4011786 0.08333334 0.5 0.08333334 0.5988214 0.08333334 0.6976427 0.08333334 0.7964641 0.08333334 0.8952855 0.08333334 0.9941068 0.08333334</float_array>
+ <technique_common>
+ <accessor source="#qt_straightfill_Shape1-map1-array" count="22" stride="2">
+ <param name="S" type="float"/>
+ <param name="T" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="qt_straightfill_Shape1-textangents">
+ <float_array id="qt_straightfill_Shape1-textangents-array" count="120">0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0 0.9999999 0 0</float_array>
+ <technique_common>
+ <accessor source="#qt_straightfill_Shape1-textangents-array" count="40" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="qt_straightfill_Shape1-texbinormals">
+ <float_array id="qt_straightfill_Shape1-texbinormals-array" count="120">0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1</float_array>
+ <technique_common>
+ <accessor source="#qt_straightfill_Shape1-texbinormals-array" count="40" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <vertices id="qt_straightfill_Shape1-vertices" name="qt_straightfill_Shape1-vertices">
+ <input semantic="POSITION" source="#qt_straightfill_Shape1-positions"/>
+ <input semantic="NORMAL" source="#qt_straightfill_Shape1-normals"/>
+ <input semantic="TANGENT" source="#qt_straightfill_Shape1-tangents"/>
+ <input semantic="BINORMAL" source="#qt_straightfill_Shape1-binormals"/>
+ </vertices>
+ <triangles material="lambert3SG" count="20">
+ <input semantic="VERTEX" source="#qt_straightfill_Shape1-vertices" offset="0"/>
+ <input semantic="TEXCOORD" source="#qt_straightfill_Shape1-map1" offset="1" set="0"/>
+ <input semantic="TEXTANGENT" source="#qt_straightfill_Shape1-textangents" offset="2" set="0"/>
+ <input semantic="TEXBINORMAL" source="#qt_straightfill_Shape1-texbinormals" offset="2" set="0"/>
+ <p>0 0 0 1 1 1 11 11 3 11 11 3 1 1 1 12 12 2 1 1 4 2 2 5 12 12 7 12 12 7 2 2 5 13 13 6 2 2 8 3 3 9 13 13 11 13 13 11 3 3 9 14 14 10 3 3 12 4 4 13 14 14 15 14 14 15 4 4 13 15 15 14 4 4 16 5 5 17 15 15 19 15 15 19 5 5 17 16 16 18 5 5 20 6 6 21 16 16 23 16 16 23 6 6 21 17 17 22 6 6 24 7 7 25 17 17 27 17 17 27 7 7 25 18 18 26 7 7 28 8 8 29 18 18 31 18 18 31 8 8 29 19 19 30 8 8 32 9 9 33 19 19 35 19 19 35 9 9 33 20 20 34 9 9 36 10 10 37 20 20 39 20 20 39 10 10 37 21 21 38</p>
+ </triangles>
+ </mesh>
+ <extra>
+ <technique profile="OpenCOLLADAMaya">
+ <originalMayaNodeId sid="originalMayaNodeId">qt_straightfill_Shape1</originalMayaNodeId>
+ <double_sided sid="double_sided">1</double_sided>
+ </technique>
+ </extra>
+ </geometry>
+ </library_geometries>
+ <library_visual_scenes>
+ <visual_scene id="VisualSceneNode" name="qt_cluster_template">
+ <node id="_qt_straightfill_1" name="qt_straightfill_1" type="NODE">
+ <matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
+ <instance_geometry url="#qt_straightfill_Shape1">
+ <bind_material>
+ <technique_common>
+ <instance_material symbol="lambert3SG" target="#Default_white"/>
+ </technique_common>
+ </bind_material>
+ </instance_geometry>
+ <extra>
+ <technique profile="OpenCOLLADAMaya">
+ <originalMayaNodeId sid="originalMayaNodeId" type="string">qt_straightfill_1</originalMayaNodeId>
+ </technique>
+ </extra>
+ </node>
+ </visual_scene>
+ </library_visual_scenes>
+ <scene>
+ <instance_visual_scene url="#VisualSceneNode"/>
+ </scene>
+ <extra>
+ <technique profile="COLLADA">
+ <source_data_base_uri>file:///C:/Users/tetammin/Documents/maya/projects/default/</source_data_base_uri>
+ </technique>
+ </extra>
+</COLLADA> \ No newline at end of file