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+<?xml version="1.0" encoding="utf-8"?>
+<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
+ <asset>
+ <contributor>
+ <author>jgiles</author>
+ <authoring_tool>Maya8.5 | ColladaMaya v3.04E</authoring_tool>
+ <comments>SSKK Patch3
+ColladaMaya export options: bakeTransforms=0;exportPolygonMeshes=1;bakeLighting=0;isSampling=0;
+curveConstrainSampling=0;removeStaticCurves=1;exportCameraAsLookat=0;
+exportLights=1;exportCameras=1;exportJointsAndSkin=1;
+exportAnimations=1;exportTriangles=1;exportInvisibleNodes=0;
+exportNormals=1;exportTexCoords=1;
+exportVertexColors=1;exportVertexColorsAnimation=0;exportTangents=0;
+exportTexTangents=0;exportConstraints=1;exportPhysics=1;exportXRefs=1;
+dereferenceXRefs=0;cameraXFov=0;cameraYFov=1</comments>
+ <source_data>file:///C:/Documents%20and%20Settings/jgiles/My%20Documents/maya/projects/default/untitled</source_data>
+ </contributor>
+ <created>2008-09-19T21:48:50Z</created>
+ <modified>2008-09-19T21:48:50Z</modified>
+ <unit meter="0.01" name="centimeter"/>
+ <up_axis>Y_UP</up_axis>
+ </asset>
+ <library_physics_scenes>
+ <physics_scene id="MayaNativePhysicsScene">
+ <technique_common>
+ <gravity>0 -980 0</gravity>
+ <time_step>0.083</time_step>
+ </technique_common>
+ </physics_scene>
+ </library_physics_scenes>
+ <library_materials>
+ <material id="lambert1" name="lambert1">
+ <instance_effect url="#lambert1-fx"/>
+ </material>
+ </library_materials>
+ <library_effects>
+ <effect id="lambert1-fx">
+ <profile_COMMON>
+ <technique sid="common">
+ <lambert>
+ <emission>
+ <color>0 0 0 1</color>
+ </emission>
+ <ambient>
+ <color>0 0 0 1</color>
+ </ambient>
+ <diffuse>
+ <color>1 1 1 1</color>
+ </diffuse>
+ <transparent opaque="RGB_ZERO">
+ <color>0 0 0 1</color>
+ </transparent>
+ <transparency>
+ <float>1</float>
+ </transparency>
+ </lambert>
+ <extra>
+ <technique profile="FCOLLADA"/>
+ </extra>
+ </technique>
+ </profile_COMMON>
+ </effect>
+ </library_effects>
+ <library_geometries>
+ <geometry id="Sphere" name="Sphere">
+ <mesh>
+ <source id="Sphere-positions" name="position">
+ <float_array id="Sphere-positions-array" count="126">0 50 0 25 42.5325 8.12299 0 42.5325 26.2866 42.5325 22.3607 13.8197 25 26.2866 34.4095 0 22.3607 44.7214 15.4509 42.5325 -21.2663 26.2866 22.3607 -36.1803 40.4509 26.2866 -13.1433 -15.4509 42.5325 -21.2663 -26.2866 22.3607 -36.1803 0 26.2866 -42.5325 -25 42.5325 8.12299 -42.5325 22.3607 13.8197 -40.4509 26.2866 -13.1433 -25 26.2866 34.4095 0 -50 0 15.4509 -42.5325 21.2663 25 -42.5325 -8.12299 26.2866 -22.3607 36.1803 40.4509 -26.2866 13.1433 42.5325 -22.3607 -13.8197 0 -42.5325 -26.2866 25 -26.2866 -34.4095 0 -22.3607 -44.7214 -25 -42.5325 -8.12299 -25 -26.2866 -34.4095 -42.5325 -22.3607 -13.8197 -15.4509 -42.5325 21.2663 -40.4509 -26.2866 13.1433 -26.2866 -22.3607 36.1803 0 -26.2866 42.5325 15.4509 0 47.5528 40.4509 0 29.3893 50 0 0 40.4509 0 -29.3893 15.4509 0 -47.5528 -15.4509 0 -47.5528 -40.4509 0 -29.3893 -50 0 0 -40.4509 0 29.3893 -15.4509 0 47.5528</float_array>
+ <technique_common>
+ <accessor source="#Sphere-positions-array" count="42" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="Sphere-normals" name="normal">
+ <float_array id="Sphere-normals-array" count="126">0 1 0 0.5 0.850651 0.16246 0 0.850651 0.525731 0.850651 0.447214 0.276393 0.5 0.525731 0.688191 0 0.447214 0.894427 0.309017 0.850651 -0.425325 0.525731 0.447214 -0.723607 0.809017 0.525731 -0.262866 -0.309017 0.850651 -0.425325 -0.525731 0.447214 -0.723607 0 0.525731 -0.850651 -0.5 0.850651 0.16246 -0.850651 0.447214 0.276393 -0.809017 0.525731 -0.262866 -0.5 0.525731 0.688191 0 -1 0 0.309017 -0.850651 0.425325 0.5 -0.850651 -0.16246 0.525731 -0.447214 0.723607 0.809017 -0.525731 0.262866 0.850651 -0.447214 -0.276393 0 -0.850651 -0.525731 0.5 -0.525731 -0.688191 0 -0.447214 -0.894427 -0.5 -0.850651 -0.16246 -0.5 -0.525731 -0.688191 -0.850651 -0.447214 -0.276393 -0.309017 -0.850651 0.425325 -0.809017 -0.525731 0.262866 -0.525731 -0.447214 0.723607 0 -0.525731 0.850651 0.309017 0 0.951057 0.809017 0 0.587785 1 0 0 0.809017 0 -0.587785 0.309017 0 -0.951057 -0.309017 0 -0.951057 -0.809017 0 -0.587785 -1 0 0 -0.809017 0 0.587785 -0.309017 0 0.951057</float_array>
+ <technique_common>
+ <accessor source="#Sphere-normals-array" count="42" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="Sphere-Texture" name="Texture">
+ <float_array id="Sphere-Texture-array" count="176">0.136364 0.833333 0.090909 1 0.045454 0.833333 0.181818 0.666667 0.090909 0.666667 0 0.666667 0.318182 0.833333 0.272727 1 0.227273 0.833333 0.363636 0.666667 0.272727 0.666667 0.227273 0.833333 0.227273 0.833333 0.5 0.833333 0.454545 1 0.409091 0.833333 0.545455 0.666667 0.454545 0.666667 0.409091 0.833333 0.409091 0.833333 0.681818 0.833333 0.636364 1 0.590909 0.833333 0.727273 0.666667 0.636364 0.666667 0.590909 0.833333 0.590909 0.833333 0.863636 0.833333 0.818182 1 0.772727 0.833333 0.909091 0.666667 0.863636 0.833333 0.818182 0.666667 0.772727 0.833333 0.772727 0.833333 0.863636 0.833333 0.136364 0.166667 0.181818 0 0.227273 0.166667 0.090909 0.333333 0.181818 0.333333 0.272727 0.333333 0.318182 0.166667 0.363636 0 0.409091 0.166667 0.318182 0.166667 0.363636 0.333333 0.454545 0.333333 0.318182 0.166667 0.5 0.166667 0.545455 0 0.590909 0.166667 0.5 0.166667 0.545455 0.333333 0.636364 0.333333 0.5 0.166667 0.681818 0.166667 0.727273 0 0.772727 0.166667 0.681818 0.166667 0.727273 0.333333 0.818182 0.333333 0.681818 0.166667 0.863636 0.166667 0.909091 0 0.954545 0.166667 0.863636 0.166667 0.909091 0.333333 0.954545 0.166667 1 0.333333 0.954545 0.166667 0.863636 0.166667 0.045454 0.5 0.136364 0.5 0.227273 0.5 0.318182 0.5 0.409091 0.5 0.5 0.5 0.590909 0.5 0.681818 0.5 0.772727 0.5 0.909091 0.666667 0.863636 0.5 1 0.333333 0.954545 0.5 0.954545 0.5 0.909091 0.666667 0.954545 0.5</float_array>
+ <technique_common>
+ <accessor source="#Sphere-Texture-array" count="88" stride="2">
+ <param name="S" type="float"/>
+ <param name="T" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <vertices id="Sphere-vertices">
+ <input semantic="POSITION" source="#Sphere-positions"/>
+ <input semantic="NORMAL" source="#Sphere-normals"/>
+ </vertices>
+ <triangles material="initialShadingGroup" count="80">
+ <input semantic="VERTEX" source="#Sphere-vertices" offset="0"/>
+ <input semantic="TEXCOORD" source="#Sphere-Texture" offset="1" set="1"/>
+ <p>1 0 0 1 2 2 3 3 1 0 4 4 4 4 2 2 5 5 2 2 4 4 1 0 6 6 0 7 1 8 7 9 6 6 8 10 8 10 1 11 3 3 1 12 8 10 6 6 9 13 0 14 6 15 10 16 9 13 11 17 11 17 6 18 7 9 6 19 11 17 9 13 12 20 0 21 9 22 13 23 12 20 14 24 14 24 9 25 10 16 9 26 14 24 12 20 2 27 0 28 12 29 5 30 2 31 15 32 15 32 12 33 13 23 12 34 15 32 2 35 17 36 16 37 18 38 19 39 17 36 20 40 20 40 18 38 21 41 18 38 20 40 17 36 18 42 16 43 22 44 21 41 18 45 23 46 23 46 22 44 24 47 22 44 23 46 18 48 22 49 16 50 25 51 24 47 22 52 26 53 26 53 25 51 27 54 25 51 26 53 22 55 25 56 16 57 28 58 27 54 25 59 29 60 29 60 28 58 30 61 28 58 29 60 25 62 28 63 16 64 17 65 30 61 28 66 31 67 31 67 17 68 19 69 17 70 31 67 28 71 4 4 5 5 32 72 3 3 4 4 33 73 33 73 32 72 19 39 32 72 33 73 4 4 8 10 3 3 34 74 7 9 8 10 35 75 35 75 34 74 21 41 34 74 35 75 8 10 11 17 7 9 36 76 10 16 11 17 37 77 37 77 36 76 24 47 36 76 37 77 11 17 14 24 10 16 38 78 13 23 14 24 39 79 39 79 38 78 27 54 38 78 39 79 14 24 15 32 13 23 40 80 5 81 15 32 41 82 41 82 40 80 30 61 40 80 41 82 15 32 20 40 21 41 34 74 19 39 20 40 33 73 33 73 34 74 3 3 34 74 33 73 20 40 23 46 24 47 36 76 21 41 23 46 35 75 35 75 36 76 7 9 36 76 35 75 23 46 26 53 27 54 38 78 24 47 26 53 37 77 37 77 38 78 10 16 38 78 37 77 26 53 29 60 30 61 40 80 27 54 29 60 39 79 39 79 40 80 13 23 40 80 39 79 29 60 31 67 19 83 32 84 30 61 31 67 41 82 41 82 32 85 5 86 32 87 41 82 31 67</p>
+ </triangles>
+ </mesh>
+ <extra>
+ <technique profile="MAYA">
+ <double_sided>1</double_sided>
+ </technique>
+ </extra>
+ </geometry>
+ </library_geometries>
+ <library_visual_scenes>
+ <visual_scene id="VisualSceneNode" name="untitled">
+ <node id="_Sphere" name="Sphere" type="NODE">
+ <rotate sid="rotateY">0 1 0 0</rotate>
+ <rotate sid="rotateX">1 0 0 0</rotate>
+ <rotate sid="rotateZ">0 0 1 0</rotate>
+ <instance_geometry url="#Sphere">
+ <bind_material>
+ <technique_common>
+ <instance_material symbol="initialShadingGroup" target="#lambert1"/>
+ </technique_common>
+ </bind_material>
+ </instance_geometry>
+ </node>
+ <extra>
+ <technique profile="FCOLLADA">
+ <start_time>0</start_time>
+ <end_time>2</end_time>
+ </technique>
+ </extra>
+ </visual_scene>
+ </library_visual_scenes>
+ <scene>
+ <instance_physics_scene url="#MayaNativePhysicsScene"/>
+ <instance_visual_scene url="#VisualSceneNode"/>
+ </scene>
+</COLLADA>