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+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.7
+import QtStudio3D.OpenGL 2.4
+
+Item {
+ id: mainview
+ width: 1280
+ height: 768
+ visible: true
+
+ // Show the list of datainputs queried by Q3DSPresentation queried from Presentation
+ Column {
+ id : diColumn
+ opacity: 50
+ z: 1
+
+ Text { text: "Datainputs"; color: "red"; bottomPadding: 5; }
+
+ Repeater {
+ id: diList
+ height: childrenRect.height
+
+ property var diObjList
+
+ model: diObjList
+
+ function updateModel() {
+ diObjList = studio3D.presentation.getDataInputs();
+
+ for (var i = 0; i < count; ++i) {
+ // Use dynamically queried datainput to set value.
+ if (diObjList[i].name === "queriedInput") {
+ console.log("Updating " + diObjList[i].name);
+ diObjList[i].value = "This text is controlled by " + diObjList[i].name;
+ }
+ }
+ }
+
+ Text {
+ id: diItem
+ color: "white"
+ // Show the metadata keys available for this datainput and
+ // min-max range for datainput type Ranged Number
+ text: "name: " + modelData.name
+ + (modelData.max !== 0 ? "\n range min: " + modelData.min
+ + "\n range max: " + modelData.max
+ : "")
+ + " \n metadata keys: [" + modelData.metadataKeys() + "]"
+ font.pointSize: 6
+ }
+ }
+ }
+
+ Studio3D {
+ id: studio3D
+ anchors.fill: parent
+ height: 900
+ width: 1280
+
+ property real inputNumber: 0
+ property vector3d inputColorVec3: Qt.vector3d(0, 0, 0)
+ property vector3d inputCamRotVec3: Qt.vector3d(0, 0, 0)
+ property vector3d inputScaleVec3: Qt.vector3d(0, 0, 0)
+ property string inputString: ""
+ property variant inputVariant: 0
+
+ onPresentationLoaded: {
+ diList.updateModel();
+ }
+
+ // A changing property to demonstrate DataInput
+ NumberAnimation {
+ target: studio3D
+ property: "inputNumber"
+ duration: 20000
+ from: 0
+ to: 360
+ loops: Animation.Infinite
+ running: true
+ }
+ Vector3dAnimation {
+ target: studio3D
+ property: "inputScaleVec3"
+ duration: 12000
+ from: Qt.vector3d(0.3, 0.5, 0.5)
+ to: Qt.vector3d(4.0, 4.0, 1.0)
+ loops: Animation.Infinite
+ running: true
+ }
+ Vector3dAnimation {
+ target: studio3D
+ property: "inputColorVec3"
+ duration: 6000
+ from: Qt.vector3d(0.1, 0.1, 0.3)
+ to: Qt.vector3d(1.0, 0.5, 1.0)
+ loops: Animation.Infinite
+ running: true
+ }
+ Vector3dAnimation {
+ target: studio3D
+ property: "inputCamRotVec3"
+ duration: 20000
+ from: Qt.vector3d(-5, -5, 0.0)
+ to: Qt.vector3d(10.0, 10.1, 10.0)
+ loops: Animation.Infinite
+ running: true
+ }
+ NumberAnimation {
+ target: studio3D
+ property: "inputString"
+ duration: 20000
+ from: 0
+ to: 1
+ loops: Animation.Infinite
+ running: true
+ }
+ NumberAnimation {
+ target: studio3D
+ property: "inputVariant"
+ duration: 5000
+ from: 20
+ to: 100
+ loops: Animation.Infinite
+ running: true
+ }
+
+ // Presentation item is used to control the presentation.
+ //![1]
+ Presentation {
+ id: presentation
+
+ source: "qrc:/presentation/datainput.uia"
+ DataInput {
+ // Name must match the data input name specified in the presentation
+ name: "rangeInput"
+ value: studio3D.inputNumber
+ }
+ DataInput {
+ name: "scaleInput"
+ value: studio3D.inputScaleVec3
+ }
+ DataInput {
+ name: "colorInput"
+ value: studio3D.inputColorVec3
+ }
+ DataInput {
+ name: "cameraRotInput"
+ value: studio3D.inputCamRotVec3
+ }
+ DataInput {
+ name: "stringInput"
+ value: studio3D.inputString
+ }
+ DataInput {
+ name: "variantInput"
+ value: studio3D.inputVariant
+ }
+ }
+ //![1]
+ }
+
+}