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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSTUDIO3D_GLOBAL_H
+#define QSTUDIO3D_GLOBAL_H
+
+#include <QtCore/qglobal.h>
+#include <QtGui/qsurfaceformat.h>
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_STATIC
+# if defined(QT_BUILD_STUDIO3D_LIB)
+# define Q_STUDIO3D_EXPORT Q_DECL_EXPORT
+# else
+# define Q_STUDIO3D_EXPORT Q_DECL_IMPORT
+# endif
+#else
+# define Q_STUDIO3D_EXPORT
+#endif
+
+namespace Q3DS {
+/*!
+ * \brief surfaceFormat Detects highest available OpenGL or OpenGL ES version and pre-configures
+ * \l {QSurfaceFormat} that uses that OpenGL version and has 24-bit depth buffer and 8-bit stencil
+ * buffer attachments.
+ * \return Best fit \l {QSurfaceFormat} for the platform.
+ * \note This method requires that \l {QGuiApplication} has already been created.
+ */
+Q_STUDIO3D_EXPORT QSurfaceFormat surfaceFormat();
+}
+
+QT_END_NAMESPACE
+
+#endif // QSTUDIO3D_GLOBAL_H