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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#pragma once
+#ifndef ACTIONSYSTEMH
+#define ACTIONSYSTEMH
+#include "Qt3DSDMActionSystem.h"
+#include "Qt3DSDMActionCore.h"
+#include "Qt3DSDMDataCore.h"
+#include "Qt3DSDMSlideCore.h"
+#include "Qt3DSDMSlideGraphCore.h"
+#include "Qt3DSDMSlides.h"
+#include "Qt3DSDMTransactions.h"
+#include "SignalsImpl.h"
+
+namespace qt3dsdm {
+
+class CActionSystem : public IActionSystem
+{
+ TDataCorePtr m_DataCore;
+ TSlideCorePtr m_SlideCore;
+ TSlideGraphCorePtr m_SlideGraphCore;
+ TActionCorePtr m_ActionCore;
+
+ TSlideSystemPtr m_SlideSystem;
+
+ Qt3DSDMInstanceHandle m_ActionInstance;
+ Qt3DSDMPropertyHandle m_ActionEyeball;
+
+ std::shared_ptr<ISignalItem> m_Signaller;
+
+public:
+ CActionSystem(TDataCorePtr inDataCore, TSlideCorePtr inSlideCore,
+ TSlideGraphCorePtr inSlideGraphCore, TActionCorePtr inActionCore,
+ TSlideSystemPtr inSlideSystem, Qt3DSDMInstanceHandle inActionInstance,
+ Qt3DSDMPropertyHandle inActionEyeball);
+
+ Qt3DSDMActionHandle CreateAction(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner,
+ SLong4 inTriggerTargetObjects) override;
+ void DeleteAction(Qt3DSDMActionHandle inAction) override;
+ void GetActions(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner,
+ TActionHandleList &outActions) const override;
+
+ bool GetActionEyeballValue(Qt3DSDMSlideHandle inActiveSlide,
+ Qt3DSDMActionHandle inAction) const override;
+ void SetActionEyeballValue(Qt3DSDMSlideHandle inActiveSlide, Qt3DSDMActionHandle inAction,
+ bool inValue) override;
+
+ virtual IActionSystemSignalProvider *GetSignalProvider();
+
+private:
+ virtual IActionSystemSignalSender *GetSignalSender();
+
+ CActionSystem(const CActionSystem&) = delete;
+ CActionSystem& operator=(const CActionSystem&) = delete;
+};
+}
+
+#endif