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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#pragma once
+#ifndef HANDLESYSTEMIMPLH
+#define HANDLESYSTEMIMPLH
+
+#include <unordered_map>
+
+namespace qt3dsdm {
+
+class CHandleObject
+{
+public:
+ // Type of CHandleObject
+ // Each subclass needs to specify what type it is
+ // This is used to avoid dynamic_cast (RTTI) which is expensive
+ enum EHandleObjectType {
+ EHandleObjectTypeUnknown = 0,
+ EHandleObjectTypeCDataModelInstance,
+ EHandleObjectTypeCDataModelPropertyDefinitionObject,
+ EHandleObjectTypeSAnimationTrack,
+ EHandleObjectTypeSKeyframe,
+ EHandleObjectTypeSSlide,
+ EHandleObjectTypeSSlideGraph,
+ EHandleObjectTypeAction,
+ EHandleObjectTypeActionHandlerArgument,
+ EHandleObjectTypeCustomProperty,
+ EHandleObjectTypeEvent,
+ EHandleObjectTypeCustomHandler,
+ EHandleObjectTypeHandlerParam,
+ EHandleObjectTypeEnd,
+ };
+
+ CHandleObject(int inHandle = 0)
+ : m_Handle(inHandle)
+ {
+ }
+ virtual ~CHandleObject() {}
+
+ virtual EHandleObjectType GetType() = 0;
+
+ int m_Handle;
+
+private: //noncopyable
+ CHandleObject(const CHandleObject&) = delete;
+ CHandleObject& operator=(const CHandleObject&) = delete;
+
+};
+
+typedef std::shared_ptr<CHandleObject> THandleObjectPtr;
+
+// Note that maps don't need to copy their objects.
+typedef std::unordered_map<int, THandleObjectPtr> THandleObjectMap;
+typedef std::pair<int, THandleObjectPtr> THandleObjectPair;
+
+class IHandleBase
+{
+public:
+ /**
+ * Check whether a given handle exists
+ */
+ virtual bool HandleValid(int inHandle) const = 0;
+};
+
+struct CHandleBase : public IHandleBase
+{
+ THandleObjectMap m_Objects;
+ int m_NextId;
+
+ CHandleBase()
+ : m_NextId(1)
+ {
+ }
+ CHandleBase(const CHandleBase &inOther)
+ : m_Objects(inOther.m_Objects)
+ , m_NextId(inOther.m_NextId)
+ {
+ }
+
+ CHandleBase &operator=(const CHandleBase &inOther)
+ {
+ m_Objects = inOther.m_Objects;
+ m_NextId = inOther.m_NextId;
+ return *this;
+ }
+
+ // IHandleBase
+ bool HandleValid(int inHandle) const override
+ {
+ return m_Objects.find(inHandle) != m_Objects.end();
+ }
+
+ template <typename T>
+ static inline bool HandleObjectValid(int inHandle, const THandleObjectMap &inMap)
+ {
+ THandleObjectMap::const_iterator theIter = inMap.find(inHandle);
+ if (theIter != inMap.end()) {
+ if (theIter->second->GetType() == T::s_Type)
+ return true;
+ }
+ return false;
+ }
+
+ template <typename T>
+ static inline const T *GetHandleObject(int inHandle, const THandleObjectMap &inMap)
+ {
+ THandleObjectMap::const_iterator theIter = inMap.find(inHandle);
+ if (theIter != inMap.end()) {
+ if (theIter->second->GetType() == T::s_Type)
+ return static_cast<const T *>(theIter->second.get());
+ }
+ return NULL;
+ }
+
+ template <typename ObjectType, typename HandleType>
+ static inline void MaybeAddObject(const std::pair<int, THandleObjectPtr> &inItem,
+ std::vector<HandleType> &outHandles)
+ {
+ if (inItem.second->GetType() == ObjectType::s_Type)
+ outHandles.push_back(HandleType(inItem.first));
+ }
+
+ static void EraseHandle(int inHandle, THandleObjectMap &inObjects)
+ {
+ THandleObjectMap::iterator theFind = inObjects.find(inHandle);
+ if (theFind != inObjects.end())
+ inObjects.erase(theFind);
+ }
+
+ // Return the next unused id. There are no guarantees whether positive or negative; what this
+ // will
+ // guarantee is that it isn't currently used in the object map and it is non-zero.
+ int GetNextId()
+ {
+ do {
+ ++m_NextId;
+ } while (m_Objects.find(m_NextId) != m_Objects.end());
+ return m_NextId;
+ }
+};
+}
+
+#endif