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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#pragma once
+#ifndef QT3DSDM_PROPERTY_DEFINITION_H
+#define QT3DSDM_PROPERTY_DEFINITION_H
+
+#include "Qt3DSDMDataTypes.h"
+
+namespace qt3dsdm {
+
+struct Qt3DSDMPropertyDefinition
+{
+ TCharStr m_Name;
+ Qt3DSDMInstanceHandle m_Instance;
+ DataModelDataType::Value m_Type;
+
+ Qt3DSDMPropertyDefinition()
+ : m_Type(DataModelDataType::None)
+ {
+ }
+ Qt3DSDMPropertyDefinition(Qt3DSDMInstanceHandle inInstanceHandle, TCharPtr inName,
+ DataModelDataType::Value inType)
+ : m_Name(inName)
+ , m_Instance(inInstanceHandle)
+ , m_Type(inType)
+ {
+ }
+ Qt3DSDMPropertyDefinition(const Qt3DSDMPropertyDefinition &inOther)
+ : m_Name(inOther.m_Name)
+ , m_Instance(inOther.m_Instance)
+ , m_Type(inOther.m_Type)
+ {
+ }
+
+ Qt3DSDMPropertyDefinition &operator=(const Qt3DSDMPropertyDefinition &inOther)
+ {
+ if (this != &inOther) {
+ m_Name = inOther.m_Name;
+ m_Instance = inOther.m_Instance;
+ m_Type = inOther.m_Type;
+ }
+ return *this;
+ }
+};
+
+typedef std::vector<Qt3DSDMPropertyDefinition> TPropertyDefinitionList;
+}
+
+#endif