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Diffstat (limited to 'src/dm/systems/Qt3DSDMSignalStructs.h')
-rw-r--r-- | src/dm/systems/Qt3DSDMSignalStructs.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/dm/systems/Qt3DSDMSignalStructs.h b/src/dm/systems/Qt3DSDMSignalStructs.h new file mode 100644 index 0000000..86c09fd --- /dev/null +++ b/src/dm/systems/Qt3DSDMSignalStructs.h @@ -0,0 +1,89 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DSDM_SIGNAL_STRUCTS_H +#define QT3DSDM_SIGNAL_STRUCTS_H +#include "Qt3DSDMSignalSystem.h" +// Helper structs for signals of different arity. +namespace qt3dsdm { +// Helper defines to create static tables of signals +// Macros with the same number of args but with 'declare' replaced by 'define +// are available in UICDMSignalStructImpl.h. You will need to place these somewhere but +// they rely on std::bind so I don't place them here. +#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT0(name) \ + struct Sig##name \ + { \ + static std::shared_ptr<ISignalConnection> \ + AddListener(ISignalSystem &inSystem, void *inSender, std::function<void()> inHandler); \ + static void Send(ISignalSystem &system, void *sender); \ + }; + +// Helper defines to create static tables of signals +#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT1(name, d1) \ + struct Sig##name \ + { \ + static std::shared_ptr<ISignalConnection> \ + AddListener(ISignalSystem &inSystem, void *inSender, std::function<void(d1)> inHandler); \ + static void Send(ISignalSystem &system, void *sender, const d1 &arg); \ + }; + +// Helper defines to create static tables of signals +#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT2(name, d1, d2) \ + struct Sig##name \ + { \ + static std::shared_ptr<ISignalConnection> \ + AddListener(ISignalSystem &inSystem, void *inSender, \ + std::function<void(d1, d2)> inHandler); \ + static void Send(ISignalSystem &system, void *sender, const d1 &arg1, const d2 &arg2); \ + }; + +// Helper defines to create static tables of signals +#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT3(name, d1, d2, d3) \ + struct Sig##name \ + { \ + static std::shared_ptr<ISignalConnection> \ + AddListener(ISignalSystem &inSystem, void *inSender, \ + std::function<void(d1, d2, d3)> inHandler); \ + static void Send(ISignalSystem &system, void *sender, const d1 &arg1, const d2 &arg2, \ + const d3 &arg3); \ + }; + +// Helper defines to create static tables of signals +#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT4(name, d1, d2, d3, d4) \ + struct Sig##name \ + { \ + static std::shared_ptr<ISignalConnection> \ + AddListener(ISignalSystem &inSystem, void *inSender, \ + std::function<void(d1, d2, d3, d4)> inHandler); \ + static void Send(ISignalSystem &system, void *sender, const d1 &arg1, const d2 &arg2, \ + const d3 &arg3, const d4 &arg4); \ + }; +} + +#endif |