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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#pragma once
+#ifndef QT3DSDM_SIGNAL_STRUCTS_H
+#define QT3DSDM_SIGNAL_STRUCTS_H
+#include "Qt3DSDMSignalSystem.h"
+// Helper structs for signals of different arity.
+namespace qt3dsdm {
+// Helper defines to create static tables of signals
+// Macros with the same number of args but with 'declare' replaced by 'define
+// are available in UICDMSignalStructImpl.h. You will need to place these somewhere but
+// they rely on std::bind so I don't place them here.
+#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT0(name) \
+ struct Sig##name \
+ { \
+ static std::shared_ptr<ISignalConnection> \
+ AddListener(ISignalSystem &inSystem, void *inSender, std::function<void()> inHandler); \
+ static void Send(ISignalSystem &system, void *sender); \
+ };
+
+// Helper defines to create static tables of signals
+#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT1(name, d1) \
+ struct Sig##name \
+ { \
+ static std::shared_ptr<ISignalConnection> \
+ AddListener(ISignalSystem &inSystem, void *inSender, std::function<void(d1)> inHandler); \
+ static void Send(ISignalSystem &system, void *sender, const d1 &arg); \
+ };
+
+// Helper defines to create static tables of signals
+#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT2(name, d1, d2) \
+ struct Sig##name \
+ { \
+ static std::shared_ptr<ISignalConnection> \
+ AddListener(ISignalSystem &inSystem, void *inSender, \
+ std::function<void(d1, d2)> inHandler); \
+ static void Send(ISignalSystem &system, void *sender, const d1 &arg1, const d2 &arg2); \
+ };
+
+// Helper defines to create static tables of signals
+#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT3(name, d1, d2, d3) \
+ struct Sig##name \
+ { \
+ static std::shared_ptr<ISignalConnection> \
+ AddListener(ISignalSystem &inSystem, void *inSender, \
+ std::function<void(d1, d2, d3)> inHandler); \
+ static void Send(ISignalSystem &system, void *sender, const d1 &arg1, const d2 &arg2, \
+ const d3 &arg3); \
+ };
+
+// Helper defines to create static tables of signals
+#define QT3DSDM_SIGNALS_DECLARE_SPECIFIC_SIGNAL_STRUCT4(name, d1, d2, d3, d4) \
+ struct Sig##name \
+ { \
+ static std::shared_ptr<ISignalConnection> \
+ AddListener(ISignalSystem &inSystem, void *inSender, \
+ std::function<void(d1, d2, d3, d4)> inHandler); \
+ static void Send(ISignalSystem &system, void *sender, const d1 &arg1, const d2 &arg2, \
+ const d3 &arg3, const d4 &arg4); \
+ };
+}
+
+#endif