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Diffstat (limited to 'src/dm/systems/cores/SimpleActionCore.h')
-rw-r--r-- | src/dm/systems/cores/SimpleActionCore.h | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/src/dm/systems/cores/SimpleActionCore.h b/src/dm/systems/cores/SimpleActionCore.h new file mode 100644 index 0000000..1e229f1 --- /dev/null +++ b/src/dm/systems/cores/SimpleActionCore.h @@ -0,0 +1,165 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef ACTIONCOREH +#define ACTIONCOREH + +#include "Qt3DSDMActionCore.h" +#include "HandleSystemBase.h" +#include "Qt3DSDMErrors.h" + +namespace qt3dsdm { +struct SAction : public CHandleObject +{ + SActionInfo m_ActionInfo; + + SAction() {} + + SAction(int inHandle, Qt3DSDMInstanceHandle inInstance, Qt3DSDMSlideHandle inSlide, + Qt3DSDMInstanceHandle inOwner) + : CHandleObject(inHandle) + , m_ActionInfo(inInstance, inSlide, inOwner) + { + } + + static const EHandleObjectType s_Type = CHandleObject::EHandleObjectTypeAction; + EHandleObjectType GetType() override { return s_Type; } +}; + +struct SHandlerArgument : public CHandleObject +{ + SHandlerArgumentInfo m_HandlerArgInfo; + + SHandlerArgument() {} + + SHandlerArgument(int inHandle, Qt3DSDMActionHandle inAction, const TCharStr &inName, + HandlerArgumentType::Value inArgType, DataModelDataType::Value inValueType) + : CHandleObject(inHandle) + , m_HandlerArgInfo(inAction, inName, inArgType, inValueType) + { + } + + static const EHandleObjectType s_Type = CHandleObject::EHandleObjectTypeActionHandlerArgument; + EHandleObjectType GetType() override { return s_Type; } +}; + +class CSimpleActionCore : public CHandleBase, public IActionCore +{ + mutable TStringTablePtr m_StringTable; + +public: // Use + CSimpleActionCore(TStringTablePtr strTable) + : m_StringTable(strTable) + { + } + + IStringTable &GetStringTable() const override { return *m_StringTable.get(); } + TStringTablePtr GetStringTablePtr() const override { return m_StringTable; } + // Action + Qt3DSDMActionHandle CreateAction(Qt3DSDMInstanceHandle inInstance, Qt3DSDMSlideHandle inSlide, + Qt3DSDMInstanceHandle inOwner, SLong4 inTriggerTargetObjects) override; + void DeleteAction(Qt3DSDMActionHandle inAction, Qt3DSDMInstanceHandle &outInstance) override; + const SActionInfo &GetActionInfo(Qt3DSDMActionHandle inAction) const override; + void GetActions(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner, + TActionHandleList &outActions) const override; + void GetActions(Qt3DSDMSlideHandle inSlide, TActionHandleList &outActions) const override; + void GetActions(Qt3DSDMInstanceHandle inOwner, TActionHandleList &outActions) const override; + void GetActions(TActionHandleList &outActions) const override; + + // Return the instance that was allocated for this action. + Qt3DSDMInstanceHandle GetActionInstance(Qt3DSDMActionHandle inAction) const override; + // Reverse lookup into the action system so you can match actions to instances. + Qt3DSDMActionHandle GetActionByInstance(Qt3DSDMInstanceHandle inActionInstance) const override; + + // Action Properties + void SetTriggerObject(Qt3DSDMActionHandle inAction, const SObjectRefType &inTriggerObject) override; + void SetTargetObject(Qt3DSDMActionHandle inAction, const SObjectRefType &inTargetObject) override; + void SetEvent(Qt3DSDMActionHandle inAction, const wstring &inEvent) override; + void SetHandler(Qt3DSDMActionHandle inAction, const wstring &inHandler) override; + + // Action Argument + Qt3DSDMHandlerArgHandle AddHandlerArgument(Qt3DSDMActionHandle inAction, const TCharStr &inName, + HandlerArgumentType::Value inArgType, + DataModelDataType::Value inValueType) override; + void RemoveHandlerArgument(Qt3DSDMHandlerArgHandle inHandlerArgument) override; + const SHandlerArgumentInfo & + GetHandlerArgumentInfo(Qt3DSDMHandlerArgHandle inHandlerArgument) const override; + void GetHandlerArguments(Qt3DSDMActionHandle inAction, + THandlerArgHandleList &outHandlerArguments) const override; + + // Action Argument Properties + void GetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument, SValue &outValue) const override; + void SetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument, const SValue &inValue) override; + + // CHandleBase + bool HandleValid(int inHandle) const override { return CHandleBase::HandleValid(inHandle); } + + // Helper functions + Qt3DSDMActionHandle CreateActionWithHandle(int inHandle, Qt3DSDMInstanceHandle inInstance, + Qt3DSDMSlideHandle inSlide, + Qt3DSDMInstanceHandle inOwner); + Qt3DSDMHandlerArgHandle AddHandlerArgumentWithHandle(int inHandle, Qt3DSDMActionHandle inAction, + const TCharStr &inName, + HandlerArgumentType::Value inArgType, + DataModelDataType::Value inValueType); + + static SAction *GetActionNF(int inHandle, THandleObjectMap &inObjects) + { + return const_cast<SAction *>( + GetActionNF(inHandle, static_cast<const THandleObjectMap &>(inObjects))); + } + + static const SAction *GetActionNF(int inHandle, const THandleObjectMap &inObjects) + { + const SAction *theAction = GetHandleObject<SAction>(inHandle, inObjects); + if (theAction) + return theAction; + throw ActionNotFound(L""); + } + + static SHandlerArgument *GetHandlerArgumentNF(int inHandle, THandleObjectMap &inObjects) + { + return const_cast<SHandlerArgument *>( + GetHandlerArgumentNF(inHandle, static_cast<const THandleObjectMap &>(inObjects))); + } + + static const SHandlerArgument *GetHandlerArgumentNF(int inHandle, + const THandleObjectMap &inObjects) + { + const SHandlerArgument *theItem = GetHandleObject<SHandlerArgument>(inHandle, inObjects); + if (theItem) + return theItem; + throw HandlerArgumentNotFound(L""); + } +}; + +typedef std::shared_ptr<CSimpleActionCore> TSimpleActionCorePtr; +} + +#endif |