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Diffstat (limited to 'src/foundation/Qt3DSFPU.h')
-rw-r--r-- | src/foundation/Qt3DSFPU.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/src/foundation/Qt3DSFPU.h b/src/foundation/Qt3DSFPU.h new file mode 100644 index 0000000..e4a47f0 --- /dev/null +++ b/src/foundation/Qt3DSFPU.h @@ -0,0 +1,97 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DS_FOUNDATION_PSFPU_H +#define QT3DS_FOUNDATION_PSFPU_H + +#include "foundation/Qt3DS.h" +#include "foundation/Qt3DSUnionCast.h" + +// unsigned integer representation of a floating-point value. +#ifdef QT3DS_PS3 +QT3DS_FORCE_INLINE unsigned int QT3DS_IR(const float x) +{ + return qt3ds::NVUnionCast<unsigned int, float>(x); +} +#else +#define QT3DS_IR(x) ((QT3DSU32 &)(x)) +#endif + +// signed integer representation of a floating-point value. +#ifdef QT3DS_PS3 +QT3DS_FORCE_INLINE int QT3DS_SIR(const float x) +{ + return qt3ds::NVUnionCast<int, float>(x); +} +#else +#define QT3DS_SIR(x) ((QT3DSI32 &)(x)) +#endif + +// Floating-point representation of a integer value. +#ifdef QT3DS_PS3 +QT3DS_FORCE_INLINE float QT3DS_FR(const unsigned int x) +{ + return qt3ds::NVUnionCast<float, unsigned int>(x); +} +#else +#define QT3DS_FR(x) ((QT3DSF32 &)(x)) +#endif + +#ifdef QT3DS_PS3 +QT3DS_FORCE_INLINE float *QT3DS_FPTR(unsigned int *x) +{ + return qt3ds::NVUnionCast<float *, unsigned int *>(x); +} + +QT3DS_FORCE_INLINE float *QT3DS_FPTR(int *x) +{ + return qt3ds::NVUnionCast<float *, int *>(x); +} +#else +#define QT3DS_FPTR(x) ((QT3DSF32 *)(x)) +#endif + +#define QT3DS_SIGN_BITMASK 0x80000000 + +namespace qt3ds { +namespace foundation { +class QT3DS_FOUNDATION_API FPUGuard +{ +public: + FPUGuard(); // set fpu control word for PhysX + ~FPUGuard(); // restore fpu control word +private: + QT3DSU32 mControlWords[8]; +}; + +} // namespace foundation +} // namespace qt3ds + +#endif |