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+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DS_FOUNDATION_OPTION_H
+#define QT3DS_FOUNDATION_OPTION_H
+
+#include "foundation/Qt3DS.h"
+#include "foundation/Qt3DSAssert.h"
+
+namespace qt3ds {
+namespace foundation {
+
+ struct Empty
+ {
+ };
+
+ template <typename TDataType>
+ class Option
+ {
+ TDataType mData;
+ bool mHasValue;
+
+ public:
+ Option(const TDataType &data)
+ : mData(data)
+ , mHasValue(true)
+ {
+ }
+ Option(const Empty &)
+ : mHasValue(false)
+ {
+ }
+ Option()
+ : mHasValue(false)
+ {
+ }
+ Option(const Option &other)
+ : mData(other.mData)
+ , mHasValue(other.mHasValue)
+ {
+ }
+ Option &operator=(const Option &other)
+ {
+ mData = other.mData;
+ mHasValue = other.mHasValue;
+ return *this;
+ }
+
+ bool isEmpty() const { return !mHasValue; }
+ void setEmpty() { mHasValue = false; }
+ bool hasValue() const { return mHasValue; }
+
+ const TDataType &getValue() const
+ {
+ QT3DS_ASSERT(mHasValue);
+ return mData;
+ }
+ TDataType &getValue()
+ {
+ QT3DS_ASSERT(mHasValue);
+ return mData;
+ }
+ TDataType &unsafeGetValue() { return mData; }
+
+ operator const TDataType &() const { return getValue(); }
+ operator TDataType &() { return getValue(); }
+
+ const TDataType *operator->() const { return &getValue(); }
+ TDataType *operator->() { return &getValue(); }
+
+ const TDataType &operator*() const { return getValue(); }
+ TDataType &operator*() { return getValue(); }
+ };
+}
+}
+
+#endif \ No newline at end of file