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+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DS_FOUNDATION_PERFTIMER_H
+#define QT3DS_FOUNDATION_PERFTIMER_H
+
+#include "foundation/Qt3DSFoundation.h"
+#include "foundation/Qt3DSTime.h"
+#include "foundation/Qt3DSRefCounted.h"
+#include "foundation/StringTable.h"
+
+namespace qt3ds {
+namespace foundation {
+
+ class IPerfTimer : public NVRefCounted
+ {
+ protected:
+ virtual ~IPerfTimer() {}
+ public:
+ // amount is in counter frequency units
+ virtual void Update(const char *inTag, QT3DSU64 inAmount) = 0;
+ // Dump current summation of timer data.
+ virtual void OutputTimerData(QT3DSU32 inFrameCount = 0) = 0;
+ virtual void ResetTimerData() = 0;
+
+ static IPerfTimer &CreatePerfTimer(NVFoundationBase &inFoundation);
+ };
+
+ // Specialize this struct to get the perf timer in different contexts.
+ template <typename TTimerProvider>
+ struct STimerProvider
+ {
+ static IPerfTimer &getPerfTimer(TTimerProvider &inProvider)
+ {
+ return inProvider.getPerfTimer();
+ }
+ };
+
+ template <typename TTimerProvider>
+ IPerfTimer &getPerfTimer(TTimerProvider &inProvider)
+ {
+ return STimerProvider<TTimerProvider>::getPerfTimer(inProvider);
+ }
+
+ struct SStackPerfTimer
+ {
+ IPerfTimer *m_Timer;
+ QT3DSU64 m_Start;
+ const char *m_Id;
+
+ SStackPerfTimer(IPerfTimer &destination, const char *inId)
+ : m_Timer(&destination)
+ , m_Start(Time::getCurrentCounterValue())
+ , m_Id(inId)
+ {
+ }
+
+ SStackPerfTimer(IPerfTimer *destination, const char *inId)
+ : m_Timer(destination)
+ , m_Start(Time::getCurrentCounterValue())
+ , m_Id(inId)
+ {
+ }
+
+ ~SStackPerfTimer()
+ {
+ if (m_Timer) {
+ QT3DSU64 theStop = Time::getCurrentCounterValue();
+ QT3DSU64 theAmount = theStop - m_Start;
+ m_Timer->Update(m_Id, theAmount);
+ }
+ }
+ };
+}
+}
+
+#define QT3DS_FOUNDATION_PERF_SCOPED_TIMER(context, name) \
+ SStackPerfTimer __perfTimer(getPerfTimer(context), #name);
+
+#endif \ No newline at end of file