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Diffstat (limited to 'src/foundation/Qt3DSSemaphore.h')
-rw-r--r-- | src/foundation/Qt3DSSemaphore.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/foundation/Qt3DSSemaphore.h b/src/foundation/Qt3DSSemaphore.h new file mode 100644 index 0000000..f58bb6e --- /dev/null +++ b/src/foundation/Qt3DSSemaphore.h @@ -0,0 +1,67 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DS_FOUNDATION_PSSEMAPHORE_H +#define QT3DS_FOUNDATION_PSSEMAPHORE_H + +#include "foundation/Qt3DS.h" +#include "foundation/Qt3DSAllocatorCallback.h" + +namespace qt3ds { +namespace foundation { + class QT3DS_FOUNDATION_API Semaphore + { + public: + static const QT3DSU32 waitForever = 0xffffffff; + + Semaphore(NVAllocatorCallback &alloc, QT3DSU32 initialCount, QT3DSU32 maxCount); + + ~Semaphore(); + + /**Decrements (locks) the semaphore. If the semaphore's value is greater than zero, + * then the decrement proceeds, and the function returns, immediately. Otherwise + * Wait for at most the given number of ms. Returns true if the Semaphore is signaled. + * Semaphore::waitForever will block forever or until the semaphore is signaled. + */ + + bool wait(QT3DSU32 milliseconds = waitForever); + + /** increments (unlocks) the semaphore */ + + void post(); + + private: + class SemaphoreImpl *mImpl; + }; + +} // namespace foundation +} // namespace qt3ds + +#endif |