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Diffstat (limited to 'src/foundation/Socket.h')
-rw-r--r-- | src/foundation/Socket.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/src/foundation/Socket.h b/src/foundation/Socket.h new file mode 100644 index 0000000..f561ab8 --- /dev/null +++ b/src/foundation/Socket.h @@ -0,0 +1,79 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_FOUNDATION_SOCKET_H +#define QT3DS_FOUNDATION_SOCKET_H +#include "foundation/IOStreams.h" +#include "foundation/Qt3DSRefCounted.h" +#include "foundation/Qt3DSMemoryBuffer.h" + +namespace qt3ds { + +class NVFoundationBase; +namespace foundation { + + class SocketStream : public IInStream, public IOutStream, public NVRefCounted + { + public: + // set timeout for write and blocking read operations + // Setting to zero makes all operations nonblocking. + virtual void setTimeout(QT3DSU32 milliseconds) = 0; + virtual QT3DSU32 nonBlockingRead(NVDataRef<QT3DSU8> ioBuffer) = 0; + virtual bool connected() = 0; + virtual void shutdown() = 0; + + // Useful to testing systems without going into the issues that a network connection can + // cause. + static NVScopedRefCounted<SocketStream> + CreateFileStream(NVFoundationBase &fnd, const char *fname, FileOpenFlags flags); + }; + + class SocketServer : public NVRefCounted + { + public: + virtual int port() = 0; + virtual void setTimeout(QT3DSU32 milliseconds) = 0; + virtual NVScopedRefCounted<SocketStream> nextClient() = 0; + }; + + class SocketSystem : public NVRefCounted + { + public: + // timeout of 0 means wait forever + virtual NVScopedRefCounted<SocketStream> + createStream(const char *host, QT3DSI32 port, QT3DSU32 timeoutMilliseconds = 10000) = 0; + virtual NVScopedRefCounted<SocketServer> createServer(QT3DSI32 port) = 0; + + static NVScopedRefCounted<SocketSystem> createSocketSystem(NVFoundationBase &fnd); + }; +} +} + +#endif
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