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Diffstat (limited to 'src/foundation/windows/Qt3DSWindowsInclude.h')
-rw-r--r-- | src/foundation/windows/Qt3DSWindowsInclude.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/src/foundation/windows/Qt3DSWindowsInclude.h b/src/foundation/windows/Qt3DSWindowsInclude.h new file mode 100644 index 0000000..f01c9f1 --- /dev/null +++ b/src/foundation/windows/Qt3DSWindowsInclude.h @@ -0,0 +1,93 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef WINDOWSINCLUDE_H +#define WINDOWSINCLUDE_H + +#include "foundation/Qt3DS.h" + +#ifndef _WIN32 +#error "This file should only be included by Windows builds!!" +#endif + +#ifdef _WINDOWS_ // windows already included +#error "Only include windows.h through this file!!" +#endif + +// We only support >= Windows XP, and we need this for critical section and +#define _WIN32_WINNT 0x0500 + +// turn off as much as we can for windows. All we really need is the thread functions(critical +// sections/Interlocked* etc) +#define NOGDICAPMASKS +#define NOVIRTUALKEYCODES +#define NOWINMESSAGES +#define NOWINSTYLES +#define NOSYSMETRICS +#define NOMENUS +#define NOICONS +#define NOKEYSTATES +#define NOSYSCOMMANDS +#define NORASTEROPS +#define NOSHOWWINDOW +#define NOATOM +#define NOCLIPBOARD +#define NOCOLOR +#define NOCTLMGR +#define NODRAWTEXT +#define NOGDI +#define NOUSER +#define NONLS +#define NOMB +#define NOMEMMGR +#define NOMETAFILE +#define NOMSG +#define NOOPENFILE +#define NOSCROLL +#define NOSERVICE +#define NOSOUND +#define NOTEXTMETRIC +#define NOWH +#define NOWINOFFSETS +#define NOCOMM +#define NOKANJI +#define NOHELP +#define NOPROFILER +#define NODEFERWINDOWPOS +#define NOMCX +#define WIN32_LEAN_AND_MEAN + +#include <windows.h> + +#ifdef QT3DS_SUPPORT_SSE +#include <xmmintrin.h> +#endif + +#endif |