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Diffstat (limited to 'src/importlib/Qt3DSImportLibPrecompile.h')
-rw-r--r-- | src/importlib/Qt3DSImportLibPrecompile.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/importlib/Qt3DSImportLibPrecompile.h b/src/importlib/Qt3DSImportLibPrecompile.h new file mode 100644 index 0000000..34da79d --- /dev/null +++ b/src/importlib/Qt3DSImportLibPrecompile.h @@ -0,0 +1,56 @@ +/**************************************************************************** +** +** Copyright (C) 2016 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#pragma once + +#include "foundation/Qt3DS.h" +#include "foundation/Qt3DSDataRef.h" +#include "foundation/Qt3DSOption.h" +#include "render/Qt3DSRenderBaseTypes.h" +#include <map> +#include <vector> +#include <string> +#include <exception> +#include <set> +#include <iostream> +#include <sstream> +#include <fstream> +#include "Qt3DSDMDataTypes.h" +#include "foundation/Qt3DSIntrinsics.h" +#include "foundation/Qt3DSBasicTemplates.h" + +namespace qt3dsimp { +using namespace qt3ds; +using namespace qt3ds::foundation; +using namespace qt3ds::render; +using namespace qt3dsdm; +using namespace std; +} + +// TODO: reference additional headers your program requires here |