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+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#pragma once
+#ifndef QT3DS_RENDER_BACKEND_GL4_H
+#define QT3DS_RENDER_BACKEND_GL4_H
+
+/// @file Qt3DSRenderBackendGL4.h
+/// NVRender OpenGL 4 backend definition.
+
+#include "foundation/Qt3DSAtomic.h"
+#include "render/backends/gl/Qt3DSRenderBackendGL3.h"
+
+namespace qt3ds {
+namespace render {
+
+ using namespace foundation;
+
+ class NVRenderBackendGL4Impl : public NVRenderBackendGL3Impl
+ {
+ public:
+ /// constructor
+ NVRenderBackendGL4Impl(NVFoundationBase &fnd,
+ qt3ds::foundation::IStringTable &stringTable,
+ const QSurfaceFormat &format);
+ /// destructor
+ virtual ~NVRenderBackendGL4Impl();
+
+ QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE_OVERRIDE(m_Foundation)
+
+ public:
+ void DrawIndirect(NVRenderDrawMode::Enum drawMode, const void *indirect) override;
+ void DrawIndexedIndirect(NVRenderDrawMode::Enum drawMode,
+ NVRenderComponentTypes::Enum type, const void *indirect) override;
+
+ void CreateTextureStorage2D(NVRenderBackendTextureObject to,
+ NVRenderTextureTargetType::Enum target, QT3DSU32 levels,
+ NVRenderTextureFormats::Enum internalFormat,
+ size_t width, size_t height) override;
+
+ void SetMultisampledTextureData2D(NVRenderBackendTextureObject to,
+ NVRenderTextureTargetType::Enum target,
+ size_t samples,
+ NVRenderTextureFormats::Enum internalFormat,
+ size_t width, size_t height,
+ bool fixedsamplelocations) override;
+
+ void SetConstantValue(NVRenderBackendShaderProgramObject po, QT3DSU32 id,
+ NVRenderShaderDataTypes::Enum type, QT3DSI32 count, const void *value,
+ bool transpose) override;
+
+ void SetPatchVertexCount(NVRenderBackendInputAssemblerObject iao, QT3DSU32 count) override;
+ virtual NVRenderBackendTessControlShaderObject
+ CreateTessControlShader(NVConstDataRef<QT3DSI8> source, eastl::string &errorMessage,
+ bool binary) override;
+ virtual NVRenderBackendTessEvaluationShaderObject
+ CreateTessEvaluationShader(NVConstDataRef<QT3DSI8> source, eastl::string &errorMessage,
+ bool binary) override;
+ virtual NVRenderBackendGeometryShaderObject
+ CreateGeometryShader(NVConstDataRef<QT3DSI8> source, eastl::string &errorMessage, bool binary) override;
+
+ QT3DSI32 GetStorageBufferCount(NVRenderBackendShaderProgramObject po) override;
+ QT3DSI32 GetStorageBufferInfoByID(NVRenderBackendShaderProgramObject po, QT3DSU32 id,
+ QT3DSU32 nameBufSize, QT3DSI32 *paramCount,
+ QT3DSI32 *bufferSize, QT3DSI32 *length, char *nameBuf) override;
+ void ProgramSetStorageBuffer(QT3DSU32 index, NVRenderBackendBufferObject bo) override;
+
+ QT3DSI32 GetAtomicCounterBufferCount(NVRenderBackendShaderProgramObject po) override;
+ QT3DSI32 GetAtomicCounterBufferInfoByID(NVRenderBackendShaderProgramObject po,
+ QT3DSU32 id, QT3DSU32 nameBufSize, QT3DSI32 *paramCount,
+ QT3DSI32 *bufferSize, QT3DSI32 *length,
+ char *nameBuf) override;
+ void ProgramSetAtomicCounterBuffer(QT3DSU32 index, NVRenderBackendBufferObject bo) override;
+
+ void SetMemoryBarrier(NVRenderBufferBarrierFlags barriers) override;
+ void BindImageTexture(NVRenderBackendTextureObject to, QT3DSU32 unit, QT3DSI32 level,
+ bool layered, QT3DSI32 layer,
+ NVRenderImageAccessType::Enum access,
+ NVRenderTextureFormats::Enum format) override;
+
+ virtual NVRenderBackendComputeShaderObject
+ CreateComputeShader(NVConstDataRef<QT3DSI8> source, eastl::string &errorMessage, bool binary) override;
+ void DispatchCompute(NVRenderBackendShaderProgramObject po, QT3DSU32 numGroupsX,
+ QT3DSU32 numGroupsY, QT3DSU32 numGroupsZ) override;
+
+ NVRenderBackendProgramPipeline CreateProgramPipeline() override;
+ void ReleaseProgramPipeline(NVRenderBackendProgramPipeline ppo) override;
+ void SetActiveProgramPipeline(NVRenderBackendProgramPipeline ppo) override;
+ void SetProgramStages(NVRenderBackendProgramPipeline ppo,
+ NVRenderShaderTypeFlags flags,
+ NVRenderBackendShaderProgramObject po) override;
+
+ void SetBlendEquation(const NVRenderBlendEquationArgument &pBlendEquArg) override;
+ void SetBlendBarrier(void) override;
+
+ NVRenderBackendPathObject CreatePathNVObject(size_t range) override;
+ void SetPathSpecification(NVRenderBackendPathObject inPathObject,
+ NVConstDataRef<QT3DSU8> inPathCommands,
+ NVConstDataRef<QT3DSF32> inPathCoords) override;
+ NVBounds3 GetPathObjectBoundingBox(NVRenderBackendPathObject inPathObject) override;
+ NVBounds3 GetPathObjectFillBox(NVRenderBackendPathObject inPathObject) override;
+ NVBounds3 GetPathObjectStrokeBox(NVRenderBackendPathObject inPathObject) override;
+ void SetStrokeWidth(NVRenderBackendPathObject inPathObject, QT3DSF32 inStrokeWidth) override;
+
+ void SetPathProjectionMatrix(const QT3DSMat44 inPathProjection) override;
+ void SetPathModelViewMatrix(const QT3DSMat44 inPathModelview) override;
+ void SetPathStencilDepthOffset(QT3DSF32 inSlope, QT3DSF32 inBias) override;
+ void SetPathCoverDepthFunc(NVRenderBoolOp::Enum inDepthFunction) override;
+ void StencilStrokePath(NVRenderBackendPathObject inPathObject) override;
+ void StencilFillPath(NVRenderBackendPathObject inPathObject) override;
+ void ReleasePathNVObject(NVRenderBackendPathObject po, size_t range) override;
+
+ void StencilFillPathInstanced(
+ NVRenderBackendPathObject po, size_t numPaths, NVRenderPathFormatType::Enum type,
+ const void *charCodes, NVRenderPathFillMode::Enum fillMode, QT3DSU32 stencilMask,
+ NVRenderPathTransformType::Enum transformType, const QT3DSF32 *transformValues) override;
+ void StencilStrokePathInstancedN(NVRenderBackendPathObject po, size_t numPaths,
+ NVRenderPathFormatType::Enum type,
+ const void *charCodes, QT3DSI32 stencilRef,
+ QT3DSU32 stencilMask,
+ NVRenderPathTransformType::Enum transformType,
+ const QT3DSF32 *transformValues) override;
+ void CoverFillPathInstanced(NVRenderBackendPathObject po, size_t numPaths,
+ NVRenderPathFormatType::Enum type,
+ const void *charCodes,
+ NVRenderPathCoverMode::Enum coverMode,
+ NVRenderPathTransformType::Enum transformType,
+ const QT3DSF32 *transformValues) override;
+ void CoverStrokePathInstanced(NVRenderBackendPathObject po, size_t numPaths,
+ NVRenderPathFormatType::Enum type,
+ const void *charCodes,
+ NVRenderPathCoverMode::Enum coverMode,
+ NVRenderPathTransformType::Enum transformType,
+ const QT3DSF32 *transformValues) override;
+ void LoadPathGlyphs(NVRenderBackendPathObject po,
+ NVRenderPathFontTarget::Enum fontTarget, const void *fontName,
+ NVRenderPathFontStyleFlags fontStyle, size_t numGlyphs,
+ NVRenderPathFormatType::Enum type, const void *charCodes,
+ NVRenderPathMissingGlyphs::Enum handleMissingGlyphs,
+ NVRenderBackendPathObject pathParameterTemplate, QT3DSF32 emScale) override;
+ virtual NVRenderPathReturnValues::Enum
+ LoadPathGlyphsIndexed(NVRenderBackendPathObject po, NVRenderPathFontTarget::Enum fontTarget,
+ const void *fontName, NVRenderPathFontStyleFlags fontStyle,
+ QT3DSU32 firstGlyphIndex, size_t numGlyphs,
+ NVRenderBackendPathObject pathParameterTemplate, QT3DSF32 emScale) override;
+ virtual NVRenderBackendPathObject
+ LoadPathGlyphsIndexedRange(NVRenderPathFontTarget::Enum fontTarget, const void *fontName,
+ NVRenderPathFontStyleFlags fontStyle,
+ NVRenderBackendPathObject pathParameterTemplate, QT3DSF32 emScale,
+ QT3DSU32 *count) override;
+ void LoadPathGlyphRange(NVRenderBackendPathObject po,
+ NVRenderPathFontTarget::Enum fontTarget,
+ const void *fontName, NVRenderPathFontStyleFlags fontStyle,
+ QT3DSU32 firstGlyph, size_t numGlyphs,
+ NVRenderPathMissingGlyphs::Enum handleMissingGlyphs,
+ NVRenderBackendPathObject pathParameterTemplate,
+ QT3DSF32 emScale) override;
+ void GetPathMetrics(NVRenderBackendPathObject po, size_t numPaths,
+ NVRenderPathGlyphFontMetricFlags metricQueryMask,
+ NVRenderPathFormatType::Enum type, const void *charCodes,
+ size_t stride, QT3DSF32 *metrics) override;
+ void GetPathMetricsRange(NVRenderBackendPathObject po, size_t numPaths,
+ NVRenderPathGlyphFontMetricFlags metricQueryMask,
+ size_t stride, QT3DSF32 *metrics) override;
+ void GetPathSpacing(NVRenderBackendPathObject po, size_t numPaths,
+ NVRenderPathListMode::Enum pathListMode,
+ NVRenderPathFormatType::Enum type, const void *charCodes,
+ QT3DSF32 advanceScale, QT3DSF32 kerningScale,
+ NVRenderPathTransformType::Enum transformType, QT3DSF32 *spacing) override;
+ private:
+#if !defined(QT_OPENGL_ES)
+ QOpenGLExtension_NV_path_rendering *m_nvPathRendering;
+ QOpenGLExtension_EXT_direct_state_access *m_directStateAccess;
+#endif
+ };
+}
+}
+
+#endif