diff options
Diffstat (limited to 'src/render/backends/gl/Qt3DSRenderBackendGL4.h')
-rw-r--r-- | src/render/backends/gl/Qt3DSRenderBackendGL4.h | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/src/render/backends/gl/Qt3DSRenderBackendGL4.h b/src/render/backends/gl/Qt3DSRenderBackendGL4.h new file mode 100644 index 0000000..bfdc03b --- /dev/null +++ b/src/render/backends/gl/Qt3DSRenderBackendGL4.h @@ -0,0 +1,205 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_BACKEND_GL4_H +#define QT3DS_RENDER_BACKEND_GL4_H + +/// @file Qt3DSRenderBackendGL4.h +/// NVRender OpenGL 4 backend definition. + +#include "foundation/Qt3DSAtomic.h" +#include "render/backends/gl/Qt3DSRenderBackendGL3.h" + +namespace qt3ds { +namespace render { + + using namespace foundation; + + class NVRenderBackendGL4Impl : public NVRenderBackendGL3Impl + { + public: + /// constructor + NVRenderBackendGL4Impl(NVFoundationBase &fnd, + qt3ds::foundation::IStringTable &stringTable, + const QSurfaceFormat &format); + /// destructor + virtual ~NVRenderBackendGL4Impl(); + + QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE_OVERRIDE(m_Foundation) + + public: + void DrawIndirect(NVRenderDrawMode::Enum drawMode, const void *indirect) override; + void DrawIndexedIndirect(NVRenderDrawMode::Enum drawMode, + NVRenderComponentTypes::Enum type, const void *indirect) override; + + void CreateTextureStorage2D(NVRenderBackendTextureObject to, + NVRenderTextureTargetType::Enum target, QT3DSU32 levels, + NVRenderTextureFormats::Enum internalFormat, + size_t width, size_t height) override; + + void SetMultisampledTextureData2D(NVRenderBackendTextureObject to, + NVRenderTextureTargetType::Enum target, + size_t samples, + NVRenderTextureFormats::Enum internalFormat, + size_t width, size_t height, + bool fixedsamplelocations) override; + + void SetConstantValue(NVRenderBackendShaderProgramObject po, QT3DSU32 id, + NVRenderShaderDataTypes::Enum type, QT3DSI32 count, const void *value, + bool transpose) override; + + void SetPatchVertexCount(NVRenderBackendInputAssemblerObject iao, QT3DSU32 count) override; + virtual NVRenderBackendTessControlShaderObject + CreateTessControlShader(NVConstDataRef<QT3DSI8> source, eastl::string &errorMessage, + bool binary) override; + virtual NVRenderBackendTessEvaluationShaderObject + CreateTessEvaluationShader(NVConstDataRef<QT3DSI8> source, eastl::string &errorMessage, + bool binary) override; + virtual NVRenderBackendGeometryShaderObject + CreateGeometryShader(NVConstDataRef<QT3DSI8> source, eastl::string &errorMessage, bool binary) override; + + QT3DSI32 GetStorageBufferCount(NVRenderBackendShaderProgramObject po) override; + QT3DSI32 GetStorageBufferInfoByID(NVRenderBackendShaderProgramObject po, QT3DSU32 id, + QT3DSU32 nameBufSize, QT3DSI32 *paramCount, + QT3DSI32 *bufferSize, QT3DSI32 *length, char *nameBuf) override; + void ProgramSetStorageBuffer(QT3DSU32 index, NVRenderBackendBufferObject bo) override; + + QT3DSI32 GetAtomicCounterBufferCount(NVRenderBackendShaderProgramObject po) override; + QT3DSI32 GetAtomicCounterBufferInfoByID(NVRenderBackendShaderProgramObject po, + QT3DSU32 id, QT3DSU32 nameBufSize, QT3DSI32 *paramCount, + QT3DSI32 *bufferSize, QT3DSI32 *length, + char *nameBuf) override; + void ProgramSetAtomicCounterBuffer(QT3DSU32 index, NVRenderBackendBufferObject bo) override; + + void SetMemoryBarrier(NVRenderBufferBarrierFlags barriers) override; + void BindImageTexture(NVRenderBackendTextureObject to, QT3DSU32 unit, QT3DSI32 level, + bool layered, QT3DSI32 layer, + NVRenderImageAccessType::Enum access, + NVRenderTextureFormats::Enum format) override; + + virtual NVRenderBackendComputeShaderObject + CreateComputeShader(NVConstDataRef<QT3DSI8> source, eastl::string &errorMessage, bool binary) override; + void DispatchCompute(NVRenderBackendShaderProgramObject po, QT3DSU32 numGroupsX, + QT3DSU32 numGroupsY, QT3DSU32 numGroupsZ) override; + + NVRenderBackendProgramPipeline CreateProgramPipeline() override; + void ReleaseProgramPipeline(NVRenderBackendProgramPipeline ppo) override; + void SetActiveProgramPipeline(NVRenderBackendProgramPipeline ppo) override; + void SetProgramStages(NVRenderBackendProgramPipeline ppo, + NVRenderShaderTypeFlags flags, + NVRenderBackendShaderProgramObject po) override; + + void SetBlendEquation(const NVRenderBlendEquationArgument &pBlendEquArg) override; + void SetBlendBarrier(void) override; + + NVRenderBackendPathObject CreatePathNVObject(size_t range) override; + void SetPathSpecification(NVRenderBackendPathObject inPathObject, + NVConstDataRef<QT3DSU8> inPathCommands, + NVConstDataRef<QT3DSF32> inPathCoords) override; + NVBounds3 GetPathObjectBoundingBox(NVRenderBackendPathObject inPathObject) override; + NVBounds3 GetPathObjectFillBox(NVRenderBackendPathObject inPathObject) override; + NVBounds3 GetPathObjectStrokeBox(NVRenderBackendPathObject inPathObject) override; + void SetStrokeWidth(NVRenderBackendPathObject inPathObject, QT3DSF32 inStrokeWidth) override; + + void SetPathProjectionMatrix(const QT3DSMat44 inPathProjection) override; + void SetPathModelViewMatrix(const QT3DSMat44 inPathModelview) override; + void SetPathStencilDepthOffset(QT3DSF32 inSlope, QT3DSF32 inBias) override; + void SetPathCoverDepthFunc(NVRenderBoolOp::Enum inDepthFunction) override; + void StencilStrokePath(NVRenderBackendPathObject inPathObject) override; + void StencilFillPath(NVRenderBackendPathObject inPathObject) override; + void ReleasePathNVObject(NVRenderBackendPathObject po, size_t range) override; + + void StencilFillPathInstanced( + NVRenderBackendPathObject po, size_t numPaths, NVRenderPathFormatType::Enum type, + const void *charCodes, NVRenderPathFillMode::Enum fillMode, QT3DSU32 stencilMask, + NVRenderPathTransformType::Enum transformType, const QT3DSF32 *transformValues) override; + void StencilStrokePathInstancedN(NVRenderBackendPathObject po, size_t numPaths, + NVRenderPathFormatType::Enum type, + const void *charCodes, QT3DSI32 stencilRef, + QT3DSU32 stencilMask, + NVRenderPathTransformType::Enum transformType, + const QT3DSF32 *transformValues) override; + void CoverFillPathInstanced(NVRenderBackendPathObject po, size_t numPaths, + NVRenderPathFormatType::Enum type, + const void *charCodes, + NVRenderPathCoverMode::Enum coverMode, + NVRenderPathTransformType::Enum transformType, + const QT3DSF32 *transformValues) override; + void CoverStrokePathInstanced(NVRenderBackendPathObject po, size_t numPaths, + NVRenderPathFormatType::Enum type, + const void *charCodes, + NVRenderPathCoverMode::Enum coverMode, + NVRenderPathTransformType::Enum transformType, + const QT3DSF32 *transformValues) override; + void LoadPathGlyphs(NVRenderBackendPathObject po, + NVRenderPathFontTarget::Enum fontTarget, const void *fontName, + NVRenderPathFontStyleFlags fontStyle, size_t numGlyphs, + NVRenderPathFormatType::Enum type, const void *charCodes, + NVRenderPathMissingGlyphs::Enum handleMissingGlyphs, + NVRenderBackendPathObject pathParameterTemplate, QT3DSF32 emScale) override; + virtual NVRenderPathReturnValues::Enum + LoadPathGlyphsIndexed(NVRenderBackendPathObject po, NVRenderPathFontTarget::Enum fontTarget, + const void *fontName, NVRenderPathFontStyleFlags fontStyle, + QT3DSU32 firstGlyphIndex, size_t numGlyphs, + NVRenderBackendPathObject pathParameterTemplate, QT3DSF32 emScale) override; + virtual NVRenderBackendPathObject + LoadPathGlyphsIndexedRange(NVRenderPathFontTarget::Enum fontTarget, const void *fontName, + NVRenderPathFontStyleFlags fontStyle, + NVRenderBackendPathObject pathParameterTemplate, QT3DSF32 emScale, + QT3DSU32 *count) override; + void LoadPathGlyphRange(NVRenderBackendPathObject po, + NVRenderPathFontTarget::Enum fontTarget, + const void *fontName, NVRenderPathFontStyleFlags fontStyle, + QT3DSU32 firstGlyph, size_t numGlyphs, + NVRenderPathMissingGlyphs::Enum handleMissingGlyphs, + NVRenderBackendPathObject pathParameterTemplate, + QT3DSF32 emScale) override; + void GetPathMetrics(NVRenderBackendPathObject po, size_t numPaths, + NVRenderPathGlyphFontMetricFlags metricQueryMask, + NVRenderPathFormatType::Enum type, const void *charCodes, + size_t stride, QT3DSF32 *metrics) override; + void GetPathMetricsRange(NVRenderBackendPathObject po, size_t numPaths, + NVRenderPathGlyphFontMetricFlags metricQueryMask, + size_t stride, QT3DSF32 *metrics) override; + void GetPathSpacing(NVRenderBackendPathObject po, size_t numPaths, + NVRenderPathListMode::Enum pathListMode, + NVRenderPathFormatType::Enum type, const void *charCodes, + QT3DSF32 advanceScale, QT3DSF32 kerningScale, + NVRenderPathTransformType::Enum transformType, QT3DSF32 *spacing) override; + private: +#if !defined(QT_OPENGL_ES) + QOpenGLExtension_NV_path_rendering *m_nvPathRendering; + QOpenGLExtension_EXT_direct_state_access *m_directStateAccess; +#endif + }; +} +} + +#endif |