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Diffstat (limited to 'src/render/backends/gl/Qt3DSRenderContextGL.cpp')
-rw-r--r-- | src/render/backends/gl/Qt3DSRenderContextGL.cpp | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/render/backends/gl/Qt3DSRenderContextGL.cpp b/src/render/backends/gl/Qt3DSRenderContextGL.cpp new file mode 100644 index 0000000..88670ef --- /dev/null +++ b/src/render/backends/gl/Qt3DSRenderContextGL.cpp @@ -0,0 +1,91 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "foundation/Qt3DSMat44.h" +#include "render/Qt3DSRenderContext.h" +#include "foundation/Utils.h" +#include "EASTL/set.h" +#include "EASTL/utility.h" +#include "render/Qt3DSRenderShaderProgram.h" + +using namespace qt3ds; +using namespace qt3ds::render; +using namespace eastl; + +namespace qt3ds { +namespace render { + + NVRenderContext &NVRenderContext::CreateGL(NVFoundationBase &foundation, + IStringTable &inStringTable, + const QSurfaceFormat &format) + { + NVRenderContext *retval = NULL; + + QT3DS_ASSERT(format.majorVersion() >= 2); + + // create backend + NVScopedRefCounted<IStringTable> theStringTable(inStringTable); + NVScopedRefCounted<NVRenderBackend> theBackend; + bool isES = format.renderableType() == QSurfaceFormat::OpenGLES; + if (isES && (format.majorVersion() == 2 + || (format.majorVersion() == 3 && format.minorVersion() == 0))) { + theBackend = QT3DS_NEW(foundation.getAllocator(), NVRenderBackendGLES2Impl)(foundation, + *theStringTable, + format); + } else if (format.majorVersion() == 3 && format.minorVersion() >= 1 && !isES) { + theBackend = QT3DS_NEW(foundation.getAllocator(), NVRenderBackendGL3Impl)(foundation, + *theStringTable, + format); + } else if (format.majorVersion() == 4 + || (isES && format.majorVersion() == 3 && format.minorVersion() >= 1)) { +#ifdef Q_OS_MACOS + // TODO: macOS crashes with glTextStorage2DMultisample, so fall back to OpenGL3 + // for now (QT3DS-590) + theBackend = QT3DS_NEW(foundation.getAllocator(), NVRenderBackendGL3Impl)(foundation, + *theStringTable, + format); +#else + theBackend = QT3DS_NEW(foundation.getAllocator(), NVRenderBackendGL4Impl)(foundation, + *theStringTable, + format); +#endif + } else { + QT3DS_ASSERT(false); + qCCritical(INTERNAL_ERROR) << "Can't find a suitable OpenGL version for" << format; + } + + + retval = QT3DS_NEW(foundation.getAllocator(), NVRenderContextImpl)(foundation, *theBackend, + *theStringTable); + + return *retval; + } +} +} |