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-rw-r--r--src/runtime/Qt3DSActivationManager.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/runtime/Qt3DSActivationManager.cpp b/src/runtime/Qt3DSActivationManager.cpp
index f03eff1..9aa16f5 100644
--- a/src/runtime/Qt3DSActivationManager.cpp
+++ b/src/runtime/Qt3DSActivationManager.cpp
@@ -690,8 +690,7 @@ struct STimeContext
// When the component is activated the first time go to the first slide
// Subsequent activations should continue from the deactivated slide
- if (theContextNode.GetCurrentSlide() == 0
- || inComponentManager.hasSlideChangeQueued(&theContextNode)) {
+ if (theContextNode.GetCurrentSlide() == 0) {
inComponentManager.GotoSlideIndex(&theContextNode, 1, false);
}
inComponentManager.applyQueuedChanges(&theContextNode);